-
- 450 Bizzogalz
- +1
- Plastic - 3D Modeling
- iOS Aplicaciones: Diseño gráfico De: Raffael Kaehn
- $9.99
- Listas: 2 + 0 Clasificaciones: 0 Opiniones: 0
- Puntos: 5 + 16 (3.8) Versión: 1.0.5 In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining ... ⥯
-
- 1,121 Marika
- +1
- Plastic - 3D Modeling
- iOS Aplicaciones: Diseño gráfico De: Raffael Kaehn
- $9.99
- Listas: 2 + 0 Clasificaciones: 0 Opiniones: 0
- Puntos: 5 + 16 (3.8) Versión: 1.0.5 In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining ... ⥯
-
- 2,366 Johonson
- +1
- Plastic - 3D Modeling
- iOS Aplicaciones: Diseño gráfico De: Raffael Kaehn
- $9.99
- Listas: 2 + 0 Clasificaciones: 0 Opiniones: 0
- Puntos: 5 + 16 (3.8) Versión: 1.0.5 In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining ... ⥯
-
- 6,092 sf
- +1
- Plastic - 3D Modeling
- iOS Aplicaciones: Diseño gráfico De: Raffael Kaehn
- $9.99
- Listas: 2 + 0 Clasificaciones: 0 Opiniones: 0
- Puntos: 5 + 16 (3.8) Versión: 1.0.5 In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining ... ⥯
-
- 1 Sam A.
- +1
- Plastic - 3D Modeling
- iOS Aplicaciones: Diseño gráfico De: Raffael Kaehn
- $9.99
- Listas: 2 + 0 Clasificaciones: 0 Opiniones: 0
- Puntos: 5 + 16 (3.8) Versión: 1.0.5 In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining ... ⥯