-
- 460 Bizzogalz
- +1
- Plastic - 3D Modeling
- iOS 應用程式: 多媒體設計 由: Raffael Kaehn
- $9.99
- 清單: 2 + 0 排名: 0 評測: 0
- 點數: 5 + 15 (4.0) 版本: 1.0.5 In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining ... ⥯
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- 1,011 Marika
- +1
- Plastic - 3D Modeling
- iOS 應用程式: 多媒體設計 由: Raffael Kaehn
- $9.99
- 清單: 2 + 0 排名: 0 評測: 0
- 點數: 5 + 15 (4.0) 版本: 1.0.5 In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining ... ⥯
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- 2,447 Johonson
- +1
- Plastic - 3D Modeling
- iOS 應用程式: 多媒體設計 由: Raffael Kaehn
- $9.99
- 清單: 2 + 0 排名: 0 評測: 0
- 點數: 5 + 15 (4.0) 版本: 1.0.5 In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining ... ⥯
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- 5,730 sf
- +1
- Plastic - 3D Modeling
- iOS 應用程式: 多媒體設計 由: Raffael Kaehn
- $9.99
- 清單: 2 + 0 排名: 0 評測: 0
- 點數: 5 + 15 (4.0) 版本: 1.0.5 In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining ... ⥯
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- 1 Sam A.
- +1
- Plastic - 3D Modeling
- iOS 應用程式: 多媒體設計 由: Raffael Kaehn
- $9.99
- 清單: 2 + 0 排名: 0 評測: 0
- 點數: 5 + 15 (4.0) 版本: 1.0.5 In contrast to most other modeling tools, Plastic does not use polygons to define the shape of an object. Instead, you build up a volumetric representation by simply combining ... ⥯