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描述

Brigador: Up-Armored Edition
Pilot a mech to hunt down and destroy the oppressive government of a cyberpunk autocracy. In this fast-paced, top-down-shooter, use overwhelming firepower to destroy columns of tanks and level buildings. Unlock up to 56 unique vehicles and 40 weapons. Brigador is an isometric roguelite of intense tactical combat.

Play as mercenary pilots betraying their planet, looking for the big payout and a ticket off the planet. Find the right loadout for your playstyle and wreak havoc on the city of Solo Nobre.

Everything you destroy earns the pilots money that can be used to unlock even more destructive vehicles, guns, and challenges.

Create your own Brigador experience and make levels with the modkit tools.Features

Unlock 56 different mechs, tanks, hovercraft, with 40 different weapons

Crush 100% destructible environments

Challenge yourself with 37 missions in Campaign Mode

Play as you like with 20+ maps in Freelance Mode

Dive deep into an engaging dark science fiction universe

Enjoy over 2 hours of original synth music by acclaimed artist Makeup & Vanity Set
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#1. Brigador: Up-Armored Edition (GOG) 由: Stellar Jockeys
#2. Brigador: Up-Armored Edition (GOG) 由: Stellar Jockeys
#3. Brigador: Up-Armored Edition (GOG) 由: Stellar Jockeys
#4. Brigador: Up-Armored Edition (GOG) 由: Stellar Jockeys
#5. Brigador: Up-Armored Edition (GOG) 由: Stellar Jockeys
#6. Brigador: Up-Armored Edition (GOG) 由: Stellar Jockeys
#7. Brigador: Up-Armored Edition (GOG) 由: Stellar Jockeys
#8. Brigador: Up-Armored Edition (GOG) 由: Stellar Jockeys
#9. Brigador: Up-Armored Edition (GOG) 由: Stellar Jockeys
#10. Brigador: Up-Armored Edition (GOG) 由: Stellar Jockeys

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新功能

  • 版本: Windows, Linux, MacOS
  • 發佈日期:
  • Patch 1.64 (1 February 2022)

    High resolution fix for Retina devices on Monterey. Thanks to Obli on the Steam forums for your help in finding a solution.

    Added safeties on savegame serialization, to avoid potential platform-specific corruption Saves disabled on overmaps with only one node

    Fix autoturrets not initializing in campaign missions.
    Patch 1.62d (16 August 2021)

    Corrected a build tools error which led to achievements being temporarily disabled on Steam for Mac users. Thank you to members of our Discord who were instrumental in reporting the problem.

    Discord invite link updated. If you had clicked the "Feedback" button and saw an "Invalid invite" link in the last day or two, please try it again.
    Patch 1.62c (05 August 2021)

    "Rebuke" horns (horns with a vocal component) should once again be audible.

    Hitting the "Randomize" option should no longer assign you easter egg content when easter egg content has been disabled. SNC Obligate Munitions tenders its apologies.
    Patch 1.62 (29 June 2021)Achievements:

    BLOOD ANNIVERSARY PT. 2, SMALL STAKES, ON A SWIVEL, and NO PLAN SURVIVES should now count the relevant equipment accurately & trigger correctly. We've spoken to the Auditor, who insists that it was reality which was mistaken.

    te: If you've already unlocked all the relevant vehicles or weapons, you should earn these achievements the next time you play the game after updating. Please ensure that you've received the update by checking the main menu: the string at the top of the screen should read "BRIGADOR v1.62 - b15fc4e5". If it shows a different string, please make sure you are on the default branch, and restart Steam or verify the game files to trigger the update. (Verifying the files will reset the game files to a vanilla state and clear any installed mods.)

    NOT ONE STONE target earning amount lowered to 1 million credits, rather than the previous amount of 10 million. The SNC wishes contractors to be enfranchised in any destruction strategy they wish to adopt in the name of colonial liberation. The SNC also tenders its congratulations to those Brigadors who created such extraordinary destruction over the last four years.
    Misc. fixes:

    The console now displays a useful amount of the log history, instead of "hardly any"

    Console should scroll normally again (some edge cases are still being addressed)
    The Blood Anniversary Update 1.6 (7 June 2021)Game

    Updated to version 1.6 The Blood Anniversary

    Non-mechanical NPCs now leave a bloody mess on death

    Several weapons now leave impact craters on ground tiles

    Three new unlockable pilots added to Freelance: MT Foxtrot, Warlord Kanta and Brother Livewell Cotton

    Four new powersuit-focused missions operations added to Campaign mode: WE USED TO WAIT, IRIAN JAYA, SCANDAL NIGHT and SURF SOLAR

    Eleven vehicles are now available for purchase to play in Freelance mode: Monarch, Pellinore, Leviathan, Blackjack, Coffin, Usul, Widow, Zed Prime, Longboard, Brunhilde, and Fafnir

    Twelve vehicles now have auto-firing turrets installed: Monarch, Leviathan, Citadel, Rat King, Julius, Blackjack, Dragon, Usul, Aetos, Widow, Brunhilde, and Fafnir.

    "Brigadors" unlockable lore entry added to ACQUISITIONS

    Several balance changes (please refer to change log thread for full list)
    Stability & Performance

    XNA Framework Redistributable 4.0 added to address launch issues with Windows 10 computers

    64 bit builds for Windows, Mac & Linux

    Increased performance now that prop sprites update to only update props on screen (instead of whole level)

    Increased performance now that mech AI collision avoidance upper bound has been lowered
    UI

    Splash screen on startup changed

    In-game UI should now scale with the UI scale setting

    A new method to add long text strings to the game has been added (this will be detailed in our modding guide later)

    New welcome screen text and three new loading screen messages added

    All new interface texts localized into all 11 additional locales

    Credits updated
    Menus

    New AUTO FIRE TOGGLE bind available in SETTINGS > BINDS

    EASTER EGGS, DISABLE GRAPHIC CONTENT, DISABLE DAMAGE EFFECTS and USE OLD LIGHTING toggles added to SETTINGS

    INVINCIBILITY, INVISIBILITY, REDUCED ENEMY AGGRO and INFINITE AMMO cheat toggles added to SETTINGS
    Sounds

    Audio levels of particular horn noises have been tweaked
    Modding

    Modkit & Map Editor DLC is temporarily not functional - it will be updated to work with version 1.6 in a follow up patch in the coming weeks

    Packfile memory allocation increased by at least 40 MB

    Added various spatial overrides for gib data
    Community Reinforcements Update 1.5 (29 July 2019)Gameplay

    We've worked with promising members of the Brigador community to create new content for this update, and now the tools are available for everyone to make their own content as well.

    Added 'F' mission set to Campaign

    Added "Quatro Santos" freelance map set, contains 2 new levels

    Added "Long Roads" freelance map set, contains 4 new levels

    Added 1, 2, and 3 level length random district runs to Freelance

    Added "The Sticks", "Walk With The Dead", "The Upper Crust", and "Great Outdoors" map sets

    Mission D4's objective now matches the briefing

    Missions E1-E5 now have fixed music cues
    VFX

    No VFX changes
    MISC

    Added level editor and modding tools

    Added Korean localization

    Pilots now show in bio what factions they fight

    Added intel entry "Quatro Santos"

    Added intel entry "Villa Agarta Luxury Resort"

    Fixed English typos for Grigori, Stillwell, and Bolero entries, C2 mission text, and A1 in-game text
    AUDIO

    Remastered the Brigador Audiobook and revised its cover art, available to owners of the Deluxe edition
    Patch 1.45 (14 December 2018)

    Adds Polish localization
    Patch 1.4 (19 June 2018) Gameplay

    Freelance variants for all Campaign missions are now purchasable, allowing free loadout selection

    Added pilots Bulver and Aunup, who fight only Corvids & Loyalists

    Added pilots Vocc and Poquet, who fight only Corvids & Spacers

    Added pilots Black and Rem, who fight only Loyalists & Spacers

    Added pilots Ka and Haapala, who fight only Corvids

    Added pilots Tsunoda and Armbruster, who fight only Loyalists

    Added pilots Saraf and Parrot, who fight only Spacers

    Added Broadsword, Canary, Moray, and Juke as playable vehicles

    Increased movement speed of all Ultra mechs by 1

    Increased Huss shielding from 150/125 to 200/150

    Increased Kettle forward speed from 7 to 8, linear damping from 2 to 3, and turn speeds from 120/180 to 160/180

    Increased Praetor forward speed from 6.75 to 7.5, forward accel from 25 to 32.5, turn speed from 105/130 to 115/140

    Reduced Praetor chasis rotation speed by 15

    Increased Dorothy and Mongoose shields by 25

    Reduced Sledger upper height from 0.895 to 0.7

    Reduced Fence upper height from 0.911 to 0.65, radius from 0.65 to 0.5

    Revised Fence hitpoint values from 100/75/100 to 50/75/125

    Revised Tinker hitpoint values from 650/150/150 to 525/200/175

    Reduced Nickel overshield from 250 to 200

    Increased Treehouse overshield from 150 to 225

    Increased Dragon speed by 1, reverse acceleration from 6 to 15, linear damping from 2 to 3.5

    Revised Dragon hitpoint values from 600/125/225 to 450/175/300, turn speeds from 60/140 to 70/120, reverse acceleration from 15 to 10, reverse speed from 6 to 5.

    Increased Quill forward speed from 6 to 10, forward acceleration from 7 to 12

    Changed Quill boost speeds

    Increased Hadhrat trample and tankrush models from heavy to superheavy, speed from 6 to 7.5, turn speed from 100/140 to 130/150

    Added impact delay for Crambo rounds to prevent self-damage when firing at point blank range

    Slightly increased Faker AoE damage against environment, will now 1-shot defense batteries on direct hit.

    Completely revised the EMP special ability, longer cooldown but longer stun and much larger AoE

    Increased EMP projectile penetration from 3 to 30
    VFX

    Understanding the Brigador engine much better has allowed us to refine the environment lighting both for performance and aesthetics:

    Completely revamped in-game lights and lighting

    Freelance runs now have varied lighting

    EMP ability now disables lighting over a much larger area

    Increased duration of Thunderclap's beam effect from 0.041" to 0.07"
    MISC

    Added Chinese and Italian localizations

    Fixed bug where restarting a mission replaced world lighting with the menu preset

    Fixed bug where the diamond stat pips were replaced with (?)

    Reset unpurchased asset lighting to the original dark silhouette (pre-restart bug)

    Added a copy of Kennedy's face prior to Solo Nobre's invasion

    Fixed bug where hitting ESC between missions abandoned a run

    Fixed hitbox for citylit_16_0000 street light

    Rearranged ordering of Corvid heavy mechs in Intel
    Patch 1.35 — the All Saints Update (07 November 2017)

    Added 'E' campaign mission set

    Added vehicle horns (press 'H')!

    Added the Pantry Boy as a playable vehicle

    Extended ammo pickup timers on destroyed vehicles

    Added new explosion effects for all neon lights

    Additional visual & balance changes
    Patch 1.31 (03 August 2017)

    Added the Mac and Linux versions of Brigador: Up-Armored Edition to everyone's accounts.
    General

    Added locale persistence, so the game will respect your locale choice and not reset the game's language to the system locale every game launch

    Increased the maximum allocatable memory by the process (making it "large-address aware"), solving those 'Brigador won't start due to insufficient memory!' issues.
    Missions and Maps

    Fixed turret-related crash bug on PLACEBO SYNDROME, Nobre Dunes Freelance, and other maps which have Tobruks which exceed a certain amount.

    Fixed the root cause of that crash bug, so we may bring those turrets back once we verify it works for everyone.
    User Interface and Localization

    Fixed an issue which caused UI text to run out of visual bounds after visiting the language select menu

    Set a portion of the achievements to visible (some are available but still hidden to preserve the surprise)
    Patch 1.3.2a (06 June 2017)General

    Added locale persistence, so the game will respect your locale choice and not reset the game's language to the system locale every game launch

    Pushed an update to increase the maximum allocatable memory by the process (making it "large-address aware"), solving those 'Brigador won't start due to insufficient memory!' issues.
    Missions and Maps

    Fixed turret-related crash bug on PLACEBO SYNDROME, Nobre Dunes Freelance, and other maps which have Tobruks which exceed a certain amount.

    Fixed the root cause of that crash bug, so we may bring those turrets back once we verify it works for everyone.
    User Interface and Localization

    Fixed an issue which caused UI text to run out of visual bounds after visiting the language select menu

    Set a portion of the achievements to visible (some are available but still hidden to preserve the surprise)

價錢

  • 今天: $24.99
  • 最小值: $7.49
  • 最大值: $24.99
 
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