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LEGRAND LEGACY: Tale of the Fatebounds
LEGRAND LEGACY: Tale of the Fatebounds is a love letter to our all time favorite JRPGs with a fresh take on classic turn-based combat and tactics. Welcome to Legrand, a beautifully hand-drawn world riddled with curious creatures, devastating wars, and intriguing tales of vengeance and redemption. Embark on an epic adventure through this sprawling fantasy universe and fight alongside the Fatebounds as they attempt bring peace to Legrand! But be careful who you trust because everyone has a secret to hide…
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#1. LEGRAND LEGACY: Tale of the Fatebounds (GOG) Bởi: SEMISOFT
#2. LEGRAND LEGACY: Tale of the Fatebounds (GOG) Bởi: SEMISOFT
#3. LEGRAND LEGACY: Tale of the Fatebounds (GOG) Bởi: SEMISOFT
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#5. LEGRAND LEGACY: Tale of the Fatebounds (GOG) Bởi: SEMISOFT
#6. LEGRAND LEGACY: Tale of the Fatebounds (GOG) Bởi: SEMISOFT
#7. LEGRAND LEGACY: Tale of the Fatebounds (GOG) Bởi: SEMISOFT
#8. LEGRAND LEGACY: Tale of the Fatebounds (GOG) Bởi: SEMISOFT
#9. LEGRAND LEGACY: Tale of the Fatebounds (GOG) Bởi: SEMISOFT
#10. LEGRAND LEGACY: Tale of the Fatebounds (GOG) Bởi: SEMISOFT

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  • Phiên bản: Windows
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  • Update v2.0.5 (26 April 2019)

    War update - difficulty setting to also work on the War Scenario

    Camera update to be a bit less nauseous

    Mouse Support bug fix that happens during the Load/Save

    Fixed several minor bugs
    Update v2.0.4 (28 January 2019)

    Fixed looping SFX on Finn's Arcana.

    Fixed character menu bugs.

    Fixed several minor issues.

    Update v2.0 (22 November 2018)

    Hello, Legrandians!

    Thanks to the feedback and recommendations from you guys, we’ve finished our complete rewrite of the games script, fixed a few bugs, and straightened out other minor issues, and today… the motherlode finally hits our GOG store.

    That’s right, the all shiny, all new and improved Legrand Legacy v2.0 drops today! If you’re wondering what this means for your gaming experience, read on.
    MAJOR CHANGES TO COMBAT AND BATTLE SYSTEM

    We have replaced the old battle system completely and re-coded from the ground up. This massive update includes:

    a. Significant improvements to combat camera and new impact effects You will see that camera movements during battles have been upgraded with dynamic angles and we’ve added fancy impact effects to make your heroes feel all the more badass.

    b. Difficulty selection We included a difficulty selection to cater to your needs. Want to enjoy the story but think the combat is too hard? Play on “easy” and breeze through your adventure. Up for a hardcore challenge and want to put your gaming skills to the ultimate test? Play on “hard!”

    c. ACT mode option (easy or off/automatic) After a lot of feedback, we discovered that some of you don't like to have to press the ACT with every turn, so we’ve added the option to make the ACT dial easier OR to turn off the ACT completely and make it automatic instead.

    d. Updated enemy AI While updating the code of our combat system, we discovered that some of the enemy AI did not work as intended. We have fixed those problems.

    e. Rebalanced most of the combat After fixing the enemy AI, implementing a new difficulty selection, and the automatic ACT, we have also updated the combat balance to fit the new AI. Enemies are smart but not too smart!

    f. Move command no longer takes a character's whole turn You will now be able to perform an action after moving and not waste a character's whole turn just to reposition.

    g. Improved Arcana cinematics We have improved the cinematic sequence during Arcanas so they’re more dramatic. We’re talking about some SERIOUS eye candy here, people.

    GRAPHICAL IMPROVEMENTS

    We have modified the old shaders so the new shaders now enable normal maps, which means more refined and prettier details on the 3D model textures.
    COMPLETION OF SCRIPT REWRITE AND EXTENDED ENDING

    Following our announcement about our attempt to rewrite the script, this update completes the revised writing. You can now enjoy Legrand Legacy’s newly rewritten and polished script in its entirety. Plus, we have also extended the ending with additional cutscenes to clarify the conclusion of our heroes’ story.
    SKIPPABLE CUTSCENES

    During cutscenes, you can now press the cancel button and then the confirm button to skip the current cutscene entirely.
    TACTICAL WAR QUICK RETRY

    Now when you lose a tactical war, there will be a prompt so you can try it again.
    OTHER MINOR BUGS

    As always, we have also fixed other minor bugs.

    SPOILER ALERT There is a break and save point in Crimson Canyon (chapter 8), so you can pause and take a breath between the tactical wars and boss battle marathon.

    Finally, we thank you for being supportive and vocal of the improvements you wanted to see! We may be a small studio, but we hope that we have been able to respond to your feedback quickly enough. We can’t wait to hear what you think about this new update, so don’t forget to LEAVE YOUR COMMENTS after you’ve tried the new and improved Legrand Legacy v2.0.

    Oh and positive reviews would be lovely too!
    Update 1.3.6 (09 July 2018)

    Fixed UI black screen overlay issue.

    Fixed fishing mini-game black background issue.

    Item used for the main quest and side quest now checked in your storage.

    Fixed dialogues during the cutscenes at several places.

    Fixed several minor issues.
    Update 1.3.5 (16 April 2018)

    Fixed the Mountain Pass puzzle issues.

    Fixed white screen issue at a certain location.

    Fixed several minor issues.

    Thanks to all the players who reported the issues and explaining to us in details. Hope you continue to enjoy the Legrand Legacy: Tale of the Fatebounds with this patch!
    Update 1.3.3 (21 February 2018)

    Fixed the black screen issue.

    Fixed the several cutscenes issues.

    Fixed several minor issues.

    Thanks to all the players who reported the issues and explaining to us in details. Hope you continue to enjoy the Legrand Legacy: Tale of the Fatebounds with this patch!
    Update 1.2.1 (09 February 2018)

    Fixed the issue when selecting language.

    Fixed the issue unable to move up or down in certain areas.

    Fixed the issue buttons cotinually pressed during fishing mini game.

    Thanks to all the players who reported the issues and explaining to us in details, hope you can continue enjoy the Legrand Legacy: Tale of the Fatebounds with this patch!
    Update 1.1.1 (01 February 2018)

    Optimized auto-save feature.

    Fixed bug with frozen enemy in tutorial.

    Re-balanced enemies for the first two chapters.

    Added "exclamation mark" notification when spotted by enemy

    Added small delay before enemy chases.

    Optimized enemy movement during the chase on the map.

    Removed sword and spear colliders in Mountain Pass.

    Removed dead body colliders in Crimson Canyon.

    Fixed several smaller issues.
    Update 1.1.0 (30 January 2018) Patch Version 1.1.0 notes

    Implemented the Auto-Save feature into the game.

    Enabled Crafting and Alchemy to check the items inside the Storage.

    Fixed text error in Orrastan.

    Fixed several minor issues.

    Thanks for all the players who have reported the issues and patiently told us the details, hope you can continue enjoy the Legrand Legacy: Tale of the Fatebounds with this patch!
    Patch Version 1.0.2 notes:

    Added an auto-save slot, but the game won't auto-save yet (the implementation is still in-progress and untested), this slot cannot be used for normal saving

    Fixed the issue where Finn cannot use other command except guard after the second battle tutorial (the one with Geddo at Rahas Desert)

    Fixed the issue where player's screen stay black after a cutscene in Dumville

    Fixed the issue where the game may freeze after talking with Blacksmith in Tel Harran when doing the first quest

    Re-balances interrupt chances

    Fixed several minor issues

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