| 開發人員: | Focus Entertainment (496) | ||
| 價錢: | $39.99 | ||
| 排名: | 0 | ||
| 評測: | 0 寫評論 | ||
| 清單: | 0 + 0 | ||
| 點數: | 0 + 148 (3.7) ¡ | ||
| GOG Store | |||
描述

Navigate an ocean of crime and corruption to balance the bloody ecosystem of Necromunda as a merciless hired gun. The money’s good, the dog’s loyal, and the gun’s reliable – but can you survive the hunt? Necromunda: Hired Gun is an indie fast-paced, violent, and thrilling FPS set in the darkest reaches of Warhammer 40,000’s most infamous hive city.
For the right price, eliminate the most notorious gangers and mutants. Your armory is a sprawling arsenal. Your body is enhanced with a dozen customizable augments to run on walls and leap over chasms. Your cyber-mastiff will sniff out and kill enemies for you, while your grappling hook allows quick, agile traversal of the massive environments.
- An indie fast-paced FPS in the Warhammer 40,000 universe
- Upgrade and fight alongside your loyal cyber-mastiff
- Endless weapon and augment customisation
- Upgrade, advance, and level up as you collect bounties
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視頻
新功能
- 版本: Windows
- 發佈日期:
- Patch 4 (9 September 2021)New features
Add a third slot for long weapons
Takedowns are now limited by a Takedown gauge that replenishes itself with time or when the player deals damages.
Bugfixes
Global improvements of stability and performances
Fix a bug with the skins menu of looted weapons which was empty
Multiple minors bug fixes
Patch 3 (23 July 2021)New features
Opening the weapon wheel or the cyber wheel now triggers slow motion (this feature can be turned off in the settings)
The mandatory stubgun can now be replaced by another stubgun
The limitation system on takedowns is now removed. A new takedown system is still in internal tests in order to potentially be added in a future patch.
Added AMD FSR support
Tweaks to smoothen Mastiff animations (moving, turning etc..)
Added a Mastiff animation when performing a takedown on enemies on their back
Update on Ogryn ragdolls to be less "boneless"
Friendly NPCs are now targeted by the mortars instead of getting instant killed in the Citadel
Bugfixes
If an NPC is stuck in the Hypogean Citadel, the current wave is automatically considered as won to avoid blocking the player
Perfect aim widget should not stay displayed anymore on targets when they burrow or teleport
Multiple tweaks on spawns in secondary missions
Update on grapnel to reduce the chances to get stuck in a wall after grappling an enemy next to a wall
Fixed a bug when an achievement wasn't getting unlocked due to multiple achievement unlocks at the same time
Fixed focus loss issues in armory menu
Ogryn Tesla doesn't remain stuck in his electric shock animation anymore
Ambot back-mounted missile launcher is now properly destroyed and falls with the other pieces when it enters its second phase
The main target of the Crush power is now always damaged to avoid the situation where the target manages to get out of the damage during the teleport
Players can now destroy Ghasts and Perturbator objectives with strength booster (kick or knife)
Bosses should not be afraid of the player anymore when using a stim
Fixed a bug where the low life sound effect would be triggered when opening a chest
Fixed a bug where the floor in Steelway would not get destroyed by the mines
Veerax now has a green outline
The drill in Citadel doesn't have an outline after breaking the door
The Araneus Ventri boat doesn't shake the camera anymore
Patch 2 (6 July 2021)The second patch is now live and brings various improvements, thanks to your feedback! For this update, we mainly focused on improving the stability of the game and reducing the stutters significantly, on top of multiple bug fixes. As always, we want to thank you for your continued support to the game! Let’s dive into the patch content! New features
New dialogue added when leaving a merchant shop
Eschers do not have Cameleoline (invisible effect) anymore, except the Boss
New NPC melee attack variation
New sound for overloaded cells (plasma gun and pistol)
New sound for Grenade launcher Proximity grenade and high explosive grenades
Weapon reloads automatically when empty after switching weapons
If a player keeps the ADS button pressed when reloading or any action it should go back to ADS automatically
Added options to disable crosshair and enemies outline
Added a flinch animation when you rip off a shield from an Orlock with the grapnel
Bugfixes and stability
Global game stability improvements
Stuttering occurrences should be reduced a lot, even if it’s still work in progress
AI improvements to limit the cases where enemies stand around without trying to fight
Fixed a focus issue in the dialogue when the bartender and Kal are next to each other
Fixed arms and legs from the player which could have an issue when dying while performing a takedown or using shock power
Archeotechs information now correctly display a number of damage instead of a range of damage
Loot bonuses: removed the % as it's technically not a percentage
Avarus: When player enters wrong coordinates, the hoist goes to the wrong coordinates before triggering the alarm
Players should not get stuck in chests anymore
Fix a bug when Strength Booster was still active at the end of a mission
Tweaked the voice "mask effect" to recover some mid / low frequencies and get a better clarity in dialogue
Several fixes on takedowns when the player and the enemy are not at the same height
Balancing
Balancing on some mastiff implants and large NPC HPs
The mastiff now attacks by himself in a larger area
Greater range of Goliath missile launchers
Patch 1 (June 2021)Audio
Dialogue sound mixing improvements (global VO volume increased)
Added missing sound FXs in levels
Bug fixes
Fix a possible blocker during the Takedown tutorial
Fix of a random bug causing an incorrect offset in aiming alignment
Fix of Numpad keys triggering unexpected behaviours ingame
Invert camera setting doesn't apply on the wheel selection anymore
Fix of a bug when opening a menu while Strength Booster is still active
Various fixes
Gamepad
Rework of the Aim Assist when the player switch to iron sight
價錢
- 今天: $39.99
- 最小值: $5.99
- 最大值: $39.99
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開發人員
- Focus Entertainment
- 平台: iOS 遊戲 (1) macOS 遊戲 (1) Windows 遊戲 (74) Steam 遊戲 (85) GOG 遊戲 (97) Nintendo 遊戲 (51) PlayStation 遊戲 (59) Xbox 遊戲 (128)
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