開發人員: | Revival Productions, LLC (8) | ||
價錢: | $29.99 | ||
排名: | 0 | ||
評測: | 0 寫評論 | ||
清單: | 0 + 0 | ||
點數: | 0 + 97 (4.7) ¡ | ||
GOG Store |
描述

Single-player story campaign with 15+ FULL-SIZE atmospheric levels
Upgradeable player ship and 16 weapons with multiple upgrade options
20+ terrifying robot types and 3 massive bosses
12+ Challenge Mode levels with Infinite and Countdown variants that change the focus to Survival or Efficiency
Pulse-pounding soundtrack by Dan Wentz (DESCENT 2), Allister Brimble (DESCENT 1 REDBOOK), and Jerry Berlongieri (DESCENT 3)
Epic story by the writer of FREESPACE 2
Achievements and Leaderboards
Numerous level challenges including lava, forcefields, enemy turrets, lockdowns, ambushes and secret rooms
Intense Multiplayer action with up to 8 players
Customize your ship with modifiers, loadouts, and visual enhancements
10 levels for a range of match sizes
Ranked and private matches with a variety of rules and options
LAN matches (requires one PC as a dedicated server)
Virtual Reality support for Oculus and Vive
Highly customizable and remappable controls
Supports all major input types: Mouse and KB, Gamepad, or Joystick and KB recommended
Five difficulty levels ranging from a casual challenge to very punishing
Speed Run mode and advanced stat-tracking
Automap and Holo-guide help you navigate the complex levels
Save anywhere!
Surround sound audio options
螢幕擷取畫面










視頻
新功能
- 版本: Windows, Linux, MacOS
- 發佈日期:
- Patch 1.1.1886 (2 June 2020)
Added support for connecting to a multiplayer game server via domain name/IP address.
Removed support for Revival's game matching service, which has been discontinued.
Increased the maximum number of players per multiplayer match to 16.
Patch 1.0.1880 (25 October 2018) New & Changed Features for Build 1880
Added a main menu button to join the Overload server on Discord.
Fixes for Build 1880
Fixed multiplayer disconnection issues introduced in Build 1875.
Removed code for restarting Dedicated Servers after each match because it seemed to have been causing troubles.
Fixed an issue with the HUD disappearing with custom loadouts in private matches.
Patch 1.0.1875 (17 October 2018) New & Changed Features for Build 1875
Added caching for leaderboard data.
Dedicated Servers will now restart after each match. This will eliminate the need to manually restart servers when they sometimes have problems.
Changed shadow settings so that they are no longer resource hogs
Fixes for Build 1875
Fixed "Jump to My Score" button on leaderboards.
Fixed a small error with some robot AI.
Fixed an issue with a few of the DLC levels having decal shadows on, which led to a lot more shadows than intended.
Fixed some small issues in the DLC levels.
Fixed some DLC text, including credits for Hendrik Martin 'Yinut' Hendrikson.
Patch 1.0.1872 (10 October 2018) New & Changed Features for Build 1872
A few small optimizations.
Changed lighting a bit, required by an update to a newer version of Unity.
LAN games can now play add-on multiplayer levels. The server and all players must all have the level. Note that you need the updated Level Editor to make these new levels.
Reduced the damage done by the Driller in Multiplayer.
Reduced the damage and range of the Flak in Multiplayer.
Reduced all MP XP requirements by ~90% to make it easier for new players to have access to all play options.
Added indicator icons to the Challenge Mode level select menu to differentiate between built-in, DLC, and user-made levels.
Added leaderboards support for DLC levels. There is a separate Combined leaderboard for the DLC levels.
Added a command to disable Time Cheating Detection to (hopefully) address the rare problem of hitches that occur at one-minute intervals during gameplay. Press Ctrl-Shift-T from the game menus to disable this feature. Achievements & leaderboard updates will also be disabled.
Slightly increased Reflex damage in Multiplayer.
Added new backer to Cryotubes in Mission 8 & credits.
Allow line break ("\n") in CM level descriptions.
Added support for Twitch tournaments. (Not yet usable; details coming soon.)
Fixes
Fixed some text & localization errors.
Added an error message if timed out when trying to join a private match. This can happen due to network connection errors or because the match is full.
Fixed a problem with robot variants appearing where they shouldn't.
Fixed a Challenge Mode problem where the "top" secondary weapon was not selected at level start.
Fixed a lighting problem with some parts of MP levels.
Fixed the problem of other players' ships not rendering properly in the rear view.
Removed the framerate dependency of Thunderbolt shake.
Fixed a problem where going into multiplayer could change mouse sensitivity in other modes.
Patch 1.0.1854 (20 August 2018) New & Changed Features
Added a new multiplayer level: Terminal.
Added new graphics options (see second page of Advanced Graphics Options).
Added particle effects to make switches look more interactive.
Added platform identifier icons for MP.
Added some text to clarify successive NG+ runs.
Hacked "Just Practicing" achievement so it will be awarded for unlocking Insane+ on all CM levels.
Updated Rewired input manager to version 1.1.18.0. Provides support for 3Dconnexion SpaceMouse Compact and SpaceMouse Wireless.
Added 30 Hz option to V-Sync setting.
Private Matches now show password in the lobby now (unless it's hidden).
Fixes
Fixed an issue with warpers and chunked-out areas.
Fixed count-based Achievements on GOG Galaxy.
Fixed issue in CM where a robot could be a Variant AND a Super.
Fixed an issue with fabricated bots being invisible in some cases.
Alien secret doors no longer trigger when Flak 'targets' them.
Fixed a graphical glitch with Super Powerups after save/load.
Fixed an issue where completing Ymirus on NG+ wouldn't properly update saved NG+ values.
Fixed an issue where the Super Op warning message could block a the final message in a Secret Level.
Fixed a problem with some bots not activating properly after loading a saved game.
Added translations for cheat messages and other text.
Fixed a couple of minor text issues, including the spelling of "Initiated."
Updates/Fixes in Level Editor Build 34:
User level [format] improvements
Automatic chunking is now controlled by a export-time flag and not an ifdef
Support for reference_guid in Entities of an .overload for overriding with inline prefabs. Use "$INTERNAL$:" as a reference to the entity internally to the overload file
Bumped user level version number to 4
Added LocalPosition and LocalRotation to the ITransformComponent interface
Added UnityEngine.BoneWeight as a native serialized type
Added CreateInlinePrefab as a new command for user level files
User level support for loading asset bundles for OSX and Linux platforms (in addition to the existing Windows)
Updated UnityEngine.Mesh support for colors32, boneWeights, and bindposes
More emulated Unity matrix4x4 support and BoneWeight
Patch 1.0.1839e2 (12 July 2018)
[Windows only] Level Editor added
Patch 1.0.1839 (4 July 2018) New & Changed Features
Two changes were made to data saved for NG+ after completing the game:
Level 2 upgrades (Super Upgrade points) are undone and the upgrade points are refunded. This allows the player to choose different Level 2 upgrades when starting the NG+ game.
Ammo, missile, and upgrade counts will only be updated if they are better than the values saved from the player's previous run(s).
Updated Rewired input manager, providing support for 3Dconnexion devices such as Space Mouse, Space Explorer, Space Navigator, etc.
Fixes
Fixed the problem with user levels not working on Linux.
NG+ now works add-on missions.
Add-on levels are ignored if they have the same name as an existing level.
The correct ending is now played for Cronus NG+.
Fixed survivor pickup error when there was no story text (which could happen in an add-on level).
Removed anti-cheat detector warning messages that in certain cases caused performance issues.
Fix Save/Load issue with Flak range finder.
Player is no longer warned about skipping upgrades if all upgrades have been applied.
Fixed the orange sky in Phoebe Complex.
Fixed the flickering light at the start of Level 6.
Fixed problem of upgrades disappearing in add-on missions.
Patch 1.0.1834 (15 June 2018) New & Changed Features
Added 17 new cheat codes (total is now 20). We'll probably do something like announce one new code each day in Discord.
Pause menu and end level menu shows 'Cheater' if cheat code used.
Added Valkyrie to some CM levels, and added Phantom to more CM levels.
Made [Backspace] act like [Delete] on Mac.
Post-level and post-mission results show times in line with the speedrun timer.
Added stars in the sky in 4 CM levels, 3 MP levels, and 5 SP levels.
FIXES
Fixed an issue in NG+ with reactors doubling their health after each save/load.
Fixed an issue with doors getting erroneously locked after save/load.
Fixed a mixup with black/grey decals.
Fixed missing boss music in NG+ level 15.
Fixed issue with 'last' weapon available in CM not being randomly chosen.
Fixed Vortex and Lancer (and Timebomb in some situations) not spawning in CM.
Fixed an issue with not dying in certain situations on Linux in non-English after loading a saved game.
Fixed invisible weapons in MP
.#####Patch 1829 Changes & Fixes
First 4 modifiers for MP are unlocked by default
Clean up Ping display on HUD in MP
Show level image when voting
Added Purple & White to HUD color option
Upgrade Points gained a small audio cue to help players find them
Reduced frequency of robot teleportation, especially on Trainee & Rookie
Robot eyes flicker when they are damaged
Updated Europa (music in Mission 7)
Added Camera shake & Screen flicker options (so they can be lowered)
Markers now have an SFX for activating/deactivating, and they try harder to be placed validly
Changed Matchmaking screen a little, including adding a Discord button for quick link to 'Play together' channel
'Unlock weapons' cheat now also give you the last missile & weapon
Added a new 'Mouse Limiting' Option & tweaked Strong/Very Strong/Max(new)
Typo in Linux batchfiles
Issue that could lower the max number of players allowed in some lobbies
Server stability issues
Rearview not working with Cockpit on
Issue that could cause a white/blackscreen
Removed 'Overload Development Build' from main menu
Hide bosses until the player enters the 'boss room' to prevent the player from getting stuck in the level
Typos
Issue with 'homing' sound not working in Missions/Challenge Mode
Issue with Robot count being wrong after Save/Load in NG+ Ymir
Issue with Cryotube count getting off (and screwing up the achievement)
Weapon selection issue with just mapping the second slot
Issue with doors getting closed/locked after the reactor is destroyed
Save/Load issue with end-game containers dropping items multiple times
Timing thing so secret levels should now always display the reward for completing them
Don't allow invalid GoG characters in Pilot name
Savegame count issue that was messing with achievements
'Flyin' Solo' - wasn't ignoring Keys
Save/Load issues with the states of robots & doors
Lvl 15 warp portal issue
Reduced VR hitching in CM/SP (synced physics back to 90hz, was set to 120hz on accident)
價錢
- 今天: $29.99
- 最小值: $29.99
- 最大值: $29.99
追蹤票價
開發人員
- Revival Productions, LLC
- 平台: Steam 遊戲 (2) GOG 遊戲 (4) PlayStation 遊戲 (1) Xbox 遊戲 (1)
- 清單: 0 + 0
- 點數: 0 + 1,828 ¡
- 排名: 0
- 評測: 0
- 折扣: 0
- 影片: 3
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其他資訊
- 版本: Windows, Linux, MacOS
- 類別 :
GOG 遊戲
›動作與冒險
- OS:
Linux
,MacOS
,Windows
- 大小:
8 Gb
- 可用的功能:
Achievements
,Action
,Cloud saves
,Controller support
,FPP
,Leaderboards
,Multi-player
,Overlay
,Sci-fi
,Single-player
- 支援的語言 :
Deutsch
,English
,español
,français
,русский
- GOG Store 評分:
4.7
(97) - 發佈日期:
- 發行日期:
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