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價錢: $24.99
排名: 0 
評測: 0 寫評論
清單: 0 + 0
點數: 0 + 49 (3.2) ¡
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描述

Pine
A Story of HumansPine is an open world action adventure simulation game. Set in the beautiful world of Albamare, you take on the role of Hue, a smart young adult who will have to explore, trade, and fight his way through a vibrant world filled with creatures much smarter than humans.

Their Story Becomes YoursAs you're looking for a new home for your tribe to settle in, you'll have to engage with the large-scale ecology of Albamare. Prepare by exploring, bartering, talking, crafting and fighting in six different biomes, with and against a diverse cast of species that will not simply help you.

A Struggle for SurvivalIn Pine, things will happen across the open game world even without your involvement. All organisms are alive and will try what they can to survive. You can choose to befriend a species, fight alongside them, or you may also to attack them, steal their food or force them to abandon their current habitat. All of this will make the species move across the ecological spectrum.
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螢幕擷取畫面

#1. Pine (GOG) 由: Kongregate
#2. Pine (GOG) 由: Kongregate
#3. Pine (GOG) 由: Kongregate
#4. Pine (GOG) 由: Kongregate
#5. Pine (GOG) 由: Kongregate
#6. Pine (GOG) 由: Kongregate
#7. Pine (GOG) 由: Kongregate
#8. Pine (GOG) 由: Kongregate
#9. Pine (GOG) 由: Kongregate
#10. Pine (GOG) 由: Kongregate

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新功能

  • 版本: Windows, Linux, MacOS
  • 發佈日期:
  • Update 13 (29 September 2020)

    Fixed infinite loading when exiting the Ancient Stables

    Fixed main menu appearing solid green when updating from patch 11 onwards
    Update 12 (24 September 2020) Additions

    Added Japanese language support

    Added Simplified Chinese language support
    Changes and Tweaks

    Tweaked hold interact UI for better visibility

    Font update for all Asian languages for much-improved readability
    Fixes

    Fixed ‘A Chilling Affair’ quest bug (did not progress sometimes)

    Fixed player being able to die while in-between area transitions

    Made the monument tower in the Dry Bay a persistent landmark, visible from all angles/distances now

    Solidified Lumiconda Tooth puzzle logic in the Ancient Stables for lower-end machines

    Fixed an assert when trading with an empty inventory, causing trading logic and UI to be off

    Various text fixes in multiple languages

    Various memory optimizations across the board

    Various optimizations through cleaning up code
    Update 11 (17 July 2020)

    Fixed donation boxes appearing when the associated village was not occupied by anyone

    Fixed game getting stuck when starting a cutscene near the end of the game
    Update 10 (14 July 2020)

    Fixed stacking audio tracks that heavily impacted performance (especially in/around the Hollow Mountain)

    Fixed roaming music not timed correctly, should play as normal again

    Fixed an edge case in the Drool’s Gold quest in combination with The Tomb Gazer quest, where both quests tried to start a dialogue

    Fixed numerous floating assets
    Update 9 (3 July 2020) Fixes

    Fixed inversion of normal and ranged cameras to work correctly and separately

    Water in the swamp region now correctly rendered in combination with fog

    Fixed PostProcessing settings (such as bloom, motion blur, etc.) applying only after reloads
    Update 8 (24 June 2020) Additions

    Auto camera steering setting added

    Support for separate inversion settings on ranged and normal camera aiming

    Separate sensitivity for ranged aiming

    Added ‘coyote time’ for smoother and more forgiving platforming

    Dodge cancelling for more responsive combat

    Added a loading screen bar to see the progress

    Fractional directional control in combat so that you can choose your direction in some parts of some moves, making combat much more responsive

    Scouting Lens map radius now showing Key Graphite pickups

    Dutch language support

    Korean language support
    Changes and tweaks

    Removed smoothing from camera aim (as requested/mentioned in

    Kicking and sliding is now always possible (also in ranged and when nothing is equipped)

    Changed quest start and end sound (is now different)

    When leaving an interior (cave or Vault) with your Scouting Lens deployed inside, it will automatically return to you

    You can now roll and jump out of crouch

    Slow motion effect on combat moves tweaked to make it more responsive

    Camera collision redone for smoother camera movement, particularly in interiors
    Fixes

    Garbage collect stutters reduced through implementation of incremental garbage collection, giving a much more consistent framerate

    UI revamp with many fixes (such as overlapping quest text, long string overflow, etc.)

    Fixed text appearing with a few frames delay

    Improved lock-on/focus camera (was often glitching and disorientating)

    Improved dialogue camera

    Fixed Hue floating up (as if standing on a box) in certain locations after jumping

    Fixed interacts with certain context (such as ‘ignite’ and ‘enter’) using incorrect string

    Metal and wood footstep parameters added for Hue

    Fixed ‘The Crossing’ cutscene part 2 audio, because it had Alpafants sniffing through it

    Cave entrance now drawn behind fog

    Fixed a bunch of unlocalized strings, among others in the map menu, Vault title cards and main quest tutorials

    Localized controls rebinding menus

    Footstep speed parameter now scaled with animation (crouching)

    Only footwear covering feet gives ‘boots’ footstep sounds now

    Fixed totem village information UI missing after raiding villages

    Grounded several floating assets

    Numerous fixes for wrong speaker roles in dialogues

    Various questing bug fixes and stability improvements

    Numerous optimizations on all fronts

    Fixed status modifiers overflowing and being unclear in effect in equipment UI

    Fixed broken night visuals on village lanterns

    Fixed waterfall and torch particles not being LODed
    Patch 7 (3 February 2020)

    Fixed not being able to exit the Ancient Stables after the completion of the Vault tasks

    Note: if you’re currently being affected by this issue, reloading your save should resolve it.

價錢

  • 今天: $24.99
  • 最小值: $24.99
  • 最大值: $24.99
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其他資訊

PinePine 縮短網址: 已複製!

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