開發人員: | Kongregate (47) | ||
價錢: | $24.99 | ||
排名: | 0 | ||
評測: | 0 寫評論 | ||
清單: | 0 + 0 | ||
點數: | 0 + 49 (3.2) ¡ | ||
GOG Store |
描述

Their Story Becomes YoursAs you're looking for a new home for your tribe to settle in, you'll have to engage with the large-scale ecology of Albamare. Prepare by exploring, bartering, talking, crafting and fighting in six different biomes, with and against a diverse cast of species that will not simply help you.
A Struggle for SurvivalIn Pine, things will happen across the open game world even without your involvement. All organisms are alive and will try what they can to survive. You can choose to befriend a species, fight alongside them, or you may also to attack them, steal their food or force them to abandon their current habitat. All of this will make the species move across the ecological spectrum.
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視頻
新功能
- 版本: Windows, Linux, MacOS
- 發佈日期:
- Update 13 (29 September 2020)
Fixed infinite loading when exiting the Ancient Stables
Fixed main menu appearing solid green when updating from patch 11 onwards
Update 12 (24 September 2020) Additions
Added Japanese language support
Added Simplified Chinese language support
Changes and Tweaks
Tweaked hold interact UI for better visibility
Font update for all Asian languages for much-improved readability
Fixes
Fixed ‘A Chilling Affair’ quest bug (did not progress sometimes)
Fixed player being able to die while in-between area transitions
Made the monument tower in the Dry Bay a persistent landmark, visible from all angles/distances now
Solidified Lumiconda Tooth puzzle logic in the Ancient Stables for lower-end machines
Fixed an assert when trading with an empty inventory, causing trading logic and UI to be off
Various text fixes in multiple languages
Various memory optimizations across the board
Various optimizations through cleaning up code
Update 11 (17 July 2020)
Fixed donation boxes appearing when the associated village was not occupied by anyone
Fixed game getting stuck when starting a cutscene near the end of the game
Update 10 (14 July 2020)
Fixed stacking audio tracks that heavily impacted performance (especially in/around the Hollow Mountain)
Fixed roaming music not timed correctly, should play as normal again
Fixed an edge case in the Drool’s Gold quest in combination with The Tomb Gazer quest, where both quests tried to start a dialogue
Fixed numerous floating assets
Update 9 (3 July 2020) Fixes
Fixed inversion of normal and ranged cameras to work correctly and separately
Water in the swamp region now correctly rendered in combination with fog
Fixed PostProcessing settings (such as bloom, motion blur, etc.) applying only after reloads
Update 8 (24 June 2020) Additions
Auto camera steering setting added
Support for separate inversion settings on ranged and normal camera aiming
Separate sensitivity for ranged aiming
Added ‘coyote time’ for smoother and more forgiving platforming
Dodge cancelling for more responsive combat
Added a loading screen bar to see the progress
Fractional directional control in combat so that you can choose your direction in some parts of some moves, making combat much more responsive
Scouting Lens map radius now showing Key Graphite pickups
Dutch language support
Korean language support
Changes and tweaks
Removed smoothing from camera aim (as requested/mentioned in
Kicking and sliding is now always possible (also in ranged and when nothing is equipped)
Changed quest start and end sound (is now different)
When leaving an interior (cave or Vault) with your Scouting Lens deployed inside, it will automatically return to you
You can now roll and jump out of crouch
Slow motion effect on combat moves tweaked to make it more responsive
Camera collision redone for smoother camera movement, particularly in interiors
Fixes
Garbage collect stutters reduced through implementation of incremental garbage collection, giving a much more consistent framerate
UI revamp with many fixes (such as overlapping quest text, long string overflow, etc.)
Fixed text appearing with a few frames delay
Improved lock-on/focus camera (was often glitching and disorientating)
Improved dialogue camera
Fixed Hue floating up (as if standing on a box) in certain locations after jumping
Fixed interacts with certain context (such as ‘ignite’ and ‘enter’) using incorrect string
Metal and wood footstep parameters added for Hue
Fixed ‘The Crossing’ cutscene part 2 audio, because it had Alpafants sniffing through it
Cave entrance now drawn behind fog
Fixed a bunch of unlocalized strings, among others in the map menu, Vault title cards and main quest tutorials
Localized controls rebinding menus
Footstep speed parameter now scaled with animation (crouching)
Only footwear covering feet gives ‘boots’ footstep sounds now
Fixed totem village information UI missing after raiding villages
Grounded several floating assets
Numerous fixes for wrong speaker roles in dialogues
Various questing bug fixes and stability improvements
Numerous optimizations on all fronts
Fixed status modifiers overflowing and being unclear in effect in equipment UI
Fixed broken night visuals on village lanterns
Fixed waterfall and torch particles not being LODed
Patch 7 (3 February 2020)
Fixed not being able to exit the Ancient Stables after the completion of the Vault tasks
Note: if you’re currently being affected by this issue, reloading your save should resolve it.
價錢
- 今天: $24.99
- 最小值: $24.99
- 最大值: $24.99
追蹤票價
開發人員
- Kongregate
- 平台: Android 遊戲 (15) iOS 遊戲 (24) Steam 遊戲 (5) GOG 遊戲 (1) Nintendo 遊戲 (1) Xbox 遊戲 (1)
- 清單: 10 + 5
- 點數: 53 + 6,400,092 ¡
- 排名: 4.9 (9)
- 評測: 0
- 折扣: 0
- 影片: 16
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其他資訊
- 版本: Windows, Linux, MacOS
- 類別 :
GOG 遊戲
›動作與冒險
- OS:
Linux
,MacOS
,Windows
- 大小:
2 Gb
- 可用的功能:
Achievements
,Action
,Adventure
,Cloud saves
,Controller support
,Open World
,Overlay
,Single-player
- 支援的語言 :
Deutsch
,English
,Português do Brasil
,español
,français
,italiano
,nederlands
,русский
,中文
,日本語
,한국어
- GOG Store 評分:
3.2
(49) - 發佈日期:
- 發行日期:
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