開發人員: | HandyGames (286) | ||
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描述

You won't be alone! PDB (a snarky floating Personal Disaster Bot) will follow and assist you along the way. Sometimes. PDB also helps you discover the hidden lore, revealing the history of the planet as you explore deeper and deeper, assuming you can survive!
OrangePixel’s uniquely designed Nature Engine generates 1000's of planets from a vast set of environment-based rules, then drops explorers on a world brimming with potential. If a planet orbits close to the sun, intense heat, high winds, and sparse vegetation will pose a set of challenges wildly different from other worlds. Further from the sun, long nights make stamina easier to maintain, but reduced solar power turns every suit function—like scanning the planet—into a critical decision.
Residual welcomes players to a non-violent survival experience with limitless possibilities and no traditional combat. Jump and descend through colorful, highly detailed pixel art evoking classic 2D platformers. Solve light puzzles to reveal secrets of a long-lost civilization. Select a male, female, or non-binary protagonist, customize survival parameters like how fast time advances, and race to repair the ship, dig up ancient secrets, or collect data entries on hundreds of undiscovered objects.
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新功能
- 版本: Windows, Linux
- 發佈日期:
- Patch Notes 1.3.1 (19/04/2024)
Residual gains a new planet scanner in Quality of Life update
Calling all explorers: A new version of Residual was just pushed live! I’ve been somewhat busy working on my two new other games, but I still had some features on the list that I REALLY wanted to do for Residual, so better late than never.
One of the changes is more freedom for players to pick their planet. There are over a hundred planets available, all with variations in environment conditions and world layouts, and previously you would unlock those planets by closing a Hypergate and gaining a “Free travel rune”. That system works, but only for those players that invested time into finding the Hypergate and closing it!
The change for this system is now that AFTER your first game you can pretty much pick any planet you want! No need to use travel runes, just pick a planet and drop in.
It will still pay off to close the Hypergate, because by doing that you will unlock the new Freeplay mode which will allow you to land on that planet, instead of crash on it, and will provide you with a small survival-backpack full of required food and devices, so that you can really just go explore and maybe find those remaining secret artifacts ;)
This update also comes with a fresh new Planet-scanner that gives you more insight in your surroundings and where you have and haven’t been. It also makes better use of the available screen-space compared to the old radar.
So all in all I think this is a pretty cool update that certainly got myself back into playing the game again.. so who knows.. I might come up with a couple of other cool additions and enhancements ;)
Patch Notes 1.1.5 (18/10/2021)
added: set your own marker (use X to toggle it on/off)
added: Recycler device (breaks down crafted stuff into their core components)
added: Total scanned creatures in Residex
added: roofgenerators breaking down, now also remove the lights arround it
added: Slurper plants can now be destroyed by Glucobomb
added: Techdrones can be hit by glucobomb explosion
added: UI-Zoom option (PC only)
added: Landingship (Cepheus update)
added: landing intro (Cepheus update)
added: variable planet sizes (Cepheus update)
fixed: Teleporter getting stuck on top of Hologram device
Patch Notes 1.1.3 (17/09/2021)
added: recall "lost" teleporters using the ships-computer
added: optionally assign 1 gamepad button to 2 commands
fixed: rare crash bug with fire/heat maps
fixed: planet-radar now also shows graphite and fruit percentages
fixed: default to english for missing text in other languages
fixed: sleep is more visible (ZzZ's)
fixed: "transport back to the ship" dialog when sleepy is now less annoying/spawning less
Patch Notes 1.1.2 (14/09/2021)
added: starting-planet is an easy one for new players
added: glucobombs can now destroy spikes
added: option to change transparency behind dialogs (default=off on Switch) improve readability
added: ladders can be picked up again (and put in backpack)
added: keep track of locations visited in planet-radar
fixed: crash bug when checking for resources/mining (out of bounds)
fixed: crash bug on mouse-hover events (PC)
fixed: climbing stairs will block some operations like inventory/crafting/visor
fixed: fishing-line now has more max length (deeper fishing) - might have to throw it a few times, just like real fishing!
fixed: fish drop back in the water too often (annoying) - now seen as collected if they drop/fly against you
價錢
- 今天: $19.99
- 最小值: $19.99
- 最大值: $19.99
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