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Περιγραφή

Starcom: Unknown Space
Starcom: Unknown Space is an action adventure RPG of space exploration, ship building and fast-paced tactical combat. Enter a vast open-world universe filled with alien factions vying for power, strange worlds to explore, mysteries to investigate, and a sinister enemy that threatens the galaxy with an ancient power.
Explore

Explore a fully-open world universe with over a hundred star systems filled with undiscovered planets, mysterious artifacts, lost derelicts, and strange phenomena. Over 230 anomalies to investigate, each uniquely illustrated and with their own story.

Build Your Starship

Transform your small scout ship into a powerful starship of your own design with an innovative shipbuilding system. Make a deep space explorer, a fast strike craft, or an armor-leaden battlecruiser. Experiment with different designs and share your blueprints with others.

Discover & Research

Every new scientific discovery grants Research Points allowing you to unlock new modules and enhancements with a deep technology research tree. Choose techs that favor your preferred gameplay style: Upgrade your plasma cannons or unlock long range missiles? Better armor or shields? Unlock crew specializations first or a larger hull?

Make Allies & Enemies

The galaxy is full of unique alien factions each with their own motives. Decide who you will trust, trade with, hire, or vaporize.

More Features:

60 main story and side-quest missions to discover

Train your command crew to improve their skills and ship management bonuses

Smart autopilot to known locations, discover fast-travel gateways to distant systems, or venture into the unknown void

Alien factions will change their disposition and behavior depending on your actions

Collect, analyze, and trade over 100 different artifacts

Detailed, searchable ship log of every encounter and interaction

Save anywhere outside combat

Fans of Starcom: Nexus should know that the overall game mechanics have remained similar (with a lot of improvements), this is not a direct sequel-- it is a brand new story. New players will not need to be familiar with the plot of Starcom: Nexus to jump right in.
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#1. Starcom: Unknown Space (GOG) Με: Wx3 Labs
#2. Starcom: Unknown Space (GOG) Με: Wx3 Labs
#3. Starcom: Unknown Space (GOG) Με: Wx3 Labs
#4. Starcom: Unknown Space (GOG) Με: Wx3 Labs
#5. Starcom: Unknown Space (GOG) Με: Wx3 Labs
#6. Starcom: Unknown Space (GOG) Με: Wx3 Labs
#7. Starcom: Unknown Space (GOG) Με: Wx3 Labs
#8. Starcom: Unknown Space (GOG) Με: Wx3 Labs
#9. Starcom: Unknown Space (GOG) Με: Wx3 Labs
#10. Starcom: Unknown Space (GOG) Με: Wx3 Labs

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  • Εκδοχή: Windows
  • Ενημερώθηκε:
  • 17319-17344 Patch Notes (14.10.24)

    Anomaly, character and item sprites are loaded as thumbnails at start, full images as needed. This speeds up application start up and first game load. It also substantially reduces the baseline memory footprint.

    Refactored Controller input system

    Improved controller inputs for many menus, UI screens

    Allow for rebinding Controller buttons

    Fixed Map HUD text scaling

    Show binding conflicts

    Controller glyphs in menus

    Controller close dev console with B

    Fixed Windowed-mode resolution being reset in options

    Fixed Fog of Exploration preference not being saved

    Fixed issue with ship max health not being recalculated after design revert (low health percent or even destruction on leaving Celaeno)

    Finally fixed "negative resource" trade bug

    Plasma autofire more strongly favors target lock

    Screenshot composer now uses current color swatch

    Fix for "screenshot composer" ship data being used in last save

    Changed artifact analysis sound in response to player complaints on pitch too high

    Default branch incorrectly logging extra analytics data

    Incorrect keybindings shown in some tutorial comments

    Unexplored Flingers display "?" if highlight investigate is enabled

    Boost brightness difference between explored and unexplored systems

    Early anomaly infinite Aluminum exploit

    If player doesn't research anything during the prologue, they will be prompted to return to Celaeno

    Fix for an anomaly

    Added base Italian, Russian and Ukrainian machine learning translations

    Missing anomaly name localization in logs

    Missing Brazilian Portugese icon

    Numerous typos

    Highlight interactions on map now color codes based on category (purple = detected but unscanned, yellow = scanned but unsurveyed, teal = additional investigation possibilities, dark green = trade outpost)

    Added new tech

    New mini-side quest to unlock said tech

    Boosted map visibility of void nebulae

    Skill info on Crew Panel shows related techs

    Add button to delete all autosaves older than 24 hours

    Added dev console commands "RenamePlayer(first, last)" and "RenameShip(shipname)"

    Several minor help/hints

    Don't show/load saves with a version greater than current version

    Minor tweaks to difficulty

    Numerous changes to controller/gamepad/deck inputs

    Refactored Cargo artifact display to be more efficient

    Improved gamepad Cargo interface

    Improved gamepad Research interface

    Crew will not Battlestation if ship is 100% strength

    Fix missile autolock logic

    Deactivate invisible map icons (reduces draw calls in map mode)

    Fixed various localization bugs, missing symbols

    Updated translation for French with volunteer's corrections

    Updated several missing localization symbols

    Minor change to map logic to reduce updates, VFX calls when not in map mode

    Fixed possibility of region being added "nowhere"

    Fixed possible broken anomaly

    Fix for errors during manual save erroneously appearing successful, now shows error message

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