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Divinity: Original Sin 2 - Definitive Edition
The eagerly anticipated sequel to the award-winning RPG. Gather your party. Master deep, tactical combat. Join up to 3 other players - but know that only one of you will have the chance to become a God.

The Divine is dead. The Void approaches. And the powers lying dormant within you are soon to awaken. The battle for Divinity has begun. Choose wisely and trust sparingly; darkness lurks within every heart.

Who will you be? A flesh-eating Elf, an Imperial Lizard or an Undead, risen from the grave? Discover how the world reacts differently to who - or what - you are.

It’s time for a new Divinity! Gather your party and develop relationships with your companions. Blast your opponents in deep, tactical, turn-based combat. Use the environment as a weapon, use height to your advantage, and manipulate the elements themselves to seal your victory. Ascend as the god that Rivellon so desperately needs. Explore the vast and layered world of Rivellon alone or in a party of up to 4 players in drop-in/drop-out cooperative play. Go anywhere, unleash your imagination, and explore endless ways to interact with the world. Beyond Rivellon, there’s more to explore in the brand-new PvP and Game Master modes.

“One of the most captivating role-playing games ever made”
10/10 – GameSpot

“Larian's epic sequel is one of the best RPGs of the decade.”
9.6/10 – IGN

“One of the greatest PC RPGs of all time”
9.75/10 – Game Informer
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#1. Divinity: Original Sin 2 - Definitive Edition (GOG) Bởi: Larian Studios
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  • Cập nhật:
  • Update 3.6.117.3735 (8 September 2021)

    Fixed the launcher not fitting on certain display resolutions and windows scaling combinations.

    Possible fix for the launcher not starting the game correctly on network mapped drives or symlinks.

    Added a launch option to the LariLauncher so players can skip the launcher entirely.

    Aso, we've put skip instructions for GOG on our forums: https://forums.larian.com/ubbthreads.php?ubb=showflat&Number=789413#Post789413
    Gift Bag #5: The Four Relics of Rivellon (14 June 2020)

    Hey, everyone!

    Today we are releasing our biggest Gift Bag yet, The Four Relics of Rivellon!

    As always, it’s delivered directly to your version of DOS2 and at no extra cost, via an update released alongside this text!

    In The Four Relics of Rivellon, you’ll embark upon new quests in search of four ancient armour sets imbued with magical properties. You’ll face new foes, fight brand new fights, and even take on an entirely new Undead Dragon boss. Discover new lore, new loot, and new narration on the hunt for distant relics.

    What you see of course depends on the choices you make during your adventure. Be sure to check out the trailer!

    https://youtu.be/tODY9i8TE94

    The four sets of armour are:

    Captain Armour
    A set of armour that can dominate the minds of those around you. Each piece also boosts Lucky Charm, Persuasion and Bartering.

    Vulture Armour
    A light set of armour based off of dwarven rituals. Each part of the set enhances range and damage dealt from higher ground, while the complete set gives the wearer a pair of permanent, vulture-like wings.

    Contamination Armour
    An ancient set of armour created from magic thought lost long ago. Each piece offers resistance to poison, while the entire set grants immunity to poison along with a special ability to spawn exploding spores that will damage enemies in combat.

    Devourer Armour

    A set of armour said to make its wearer almost invincible. In combat, the armour will mark a certain target in range. Any attacks on this target cannot miss and will deal extra damage.

    The new content will be available in any new game you start and does not affect your achievements.

    Remember, if you want exclusive updates on all things Larian, Divinity and Baldur’s Gate 3, make sure you’re signed up to the Larian Gazette at the following link: eepurl.com/gs7nAb

    Happy adventures,

    The Larian Crew
    In addition to the Gift Bag content, there are also a number of inclusions and fixes in the update today. These cover:

    Updates:

    Added Free Gift Bag "The Four Relics of Rivellon"

    Bug Fixes:

    Fixed a crash related to picking rewards after returning Saheila to the Elven camp

    Fixed a crash when re-assigning a character that was in the rewards screen

    Fixed a crash in split screen when a character gets charmed

    Fixed a crash when approaching Queen Justinia and Isbeil

    Fixed a corruption issue in the undertavern, causing NPCs to freeze in place or walk out of bounds

    Fixed getting invisible status permanently after pickpocketing specific animals with Master Thief talent

    Fixed Eternal Arbiter being hostile when he should be neutral

    Fixed unlimited range of bedroll when Source Meditation is enabled

    Fixed summons getting random buffs from Combat Randomizer in multiplayer

    Fixed container window disappearing behind inventory when dragging

    Fixed Greedy Vessel talent restoring source points on dead characters

    Fixed missing exit icon in the map’s legend

    Fixed automatically added spells to be added to the currently active hotbar number instead of the first one

    Fixed being able to see enemies in hotseat arena

    Fixed “can’t reach” issue during pipe puzzle in Arx

    Fixed overlapping item interactions during dialogs

    Fixed Soulcatcher talent spawning zombies even if the player with the talent is dead

    Fixed a multiplayer connection flow issue when the host is using mods

    Fixed Circle of Protection’s tooltip

    Fixed sometimes being unable to surrender in arena mode

    Fixed an issue displaying empty archived journal page when loading older savegames

    Fixed not being able to switch out of the character sheet tab when assigning points without saving

    Fixed map names not loading correctly in the lobby sometimes

    Fixed Arena mode team colours when sending items

    Fixed an issue with inviting players to your party while they are in dialog

    Fixed an issue with surrendering on the AI’s turn in Hotseat Arena mode

    Fixed Erratic Entity staying in combat when Combat Randomizer is active

    Fixed Lone Wolf giving double attributes when combined with Magic Cycles talent

    Fixed an issue with attribute bonuses in the magic mirror being applied incorrectly

    Fixed an issue with lobby map filtering

    Fixed hold in hand feature when trying it from within containers

    Fixed notification system messages while trying to cast scrolls when silenced

    Fixed dialog log when restoring NPC attitudes towards the player after combat

    Fixed text visibility issue in rune enchantment window

    Fixed an issue with reassigning characters that have active summons

    Fixed AI behavior when affected by Ruptured Tendons and Resist Death

    Fixed not getting a confirmation window when donating multiple items (controller)

    Fixed Shrieker portraits

    Fixed being able to manipulate Higba’s armor while controlling him, resulting in lost items

    GM Mode: fixed peace mode activated message appearing incorrectly

    GM Mode: fixed party reroll breaking player’s attributes, abilities and talents

    GM Mode: fixed a crash with giving NPCs Shields Up skill

    GM Mode: fixed dice roll updates in combat log

    GM Mode: fixed Game Master icon being visible on possessed creatures
    Update 3.6.58.1306 (18 February 2020)

    Fixed a crash related to two split-screen sessions joining

    Fixed a crash related to loading a savegame that had Reactive Shot status active

    Fixed haymaker talent tooltip

    Fixed localization issues in Korean and Japanese
    Update 3.6.54.8890b (24 January 2020)

    Hey Everyone,

    Today we have released our latest Gift Bag: Sourceror Secrets. This new content has been added to your game absolutely free and is filled with new features - including the ability to use your bedroll to restore Source Points and the inclusion of new talents to pick from when you create or respec your character.

    The contents of each Gift Bag are accessible via the in-game menu where you can independently enable or disable each individual feature. And all of these new features are compatible with all prior Gift Bags (Beauty Salon, Song Of Nature and Order & Magic.)
    Gift Bag 4 includes:

    From The Ashes Party members automatically resurrect when using the bedroll out of combat.

    Source Meditation Source Points are restored when using the bedroll.

    Divine Talents Adds several new talents to pick from during Character Creation or Character Respec.

    Spirit Vision Spirit Vision lasts forever and has a larger range.

    Please note that once enabled, these features will roll over to your saves on PC, or vice versa on Switch if you have cloud save transfers enabled.

    Remember, if you want exclusive updates on all things Larian, Divinity and Baldur’s Gate 3, make sure you’re signed up to the Larian Gazette at the following link: eepurl.com/gs7nAb

    Happy adventures, The Larian Crew

    In addition to the Gift Bag content there are a number of updates and fixes in the update today, these cover:
    Updates:

    Added Czech language

    Improved usability on the Larian Modifications menu
    Bug FIxes:

    -Fixed Achievements being locked in a new Campaign game having started a separate Adventure with Larian Modifications turned on first -Fixed Black Cat becoming hostile after the client uses the Black Cat Whistle in multiplayer -Fixed several issues with having two black cats after escaping from Fort Joy and having Nine Lives modifier turned on -Fixed Sir Lora being a ninja. He now has correct footstep sounds. -Fixed some dialogue inconsistencies in Fort Joy with Song Of Nature Gift Bag -Fixed small text and name issues -Fixed macOS 10.15 specific compatibility issues
    Update 3.6.51.1333 (11 November 2019) Gift Bag 3 includes:

    Pet Power Pet Power greatly enhances the summoning class and its infusion spells. With this feature, you can cast infusion spells on all available summons, not just your own Incarnate. Each summons receives different skills depending on the base elemental infusion type.

    Combat Randomizer When entering combat, one or more random enemies will receive one of the new special statuses created specially for this feature. Think you know how a particular fight is going to go down? Not any more! This will change everything you thought you knew about combat, with each battle presenting a fresh new challenge.

    Nine Lives (Black Cat+) Transforms the Black Cat into a follower. Once rescued, a whistle will appear in your inventory. You can use this if your cat gets lost or if you want to change who it follows.

    Improved Organisation Find a collection of special bags that allow you to better (and automatically) organise your inventory.

    Sourcerous Sundries In each major hub, you can now find a mysterious vendor selling exotic and potent artifacts. These artifacts can upgrade a character’s gear with immense power, bringing them up to the players' current level.

    Hagglers Tired of forgetting to switch to your 'haggling' character when talking to traders? Now the reputation and skill of your whole party can help you wrangle the best prices!

    Please note that once enabled, these features will roll over to your saves on PC, or vice versa on Switch if you have cloud save transfers enabled. These new features come free and are automatically downloaded to the game.

    Remember, if you want exclusive updates on all things Larian, Divinity and Baldur’s Gate 3, make sure you’re signed up to the Larian Gazette at the following link: Larian Gazette

    Happy adventures through Rivellon, Larian Crew

    In addition to the Gift Bag content, there are a number of fixes included in the patch today. These cover:
    Updates:

    Added Japanese language
    Bug Fixes:

    Fixed crash in multiplayer Mac-PC crossplay with Crafter’s Kit enabled

    Fixed crash related to loading saves with Larian modifications enabled

    Fixed major issue related to enabling/disabling Larian modifications in conjunction with community mods

    Fixed issue where player could steal Drudanae from the Elf Herbalist without any consequence

    Fixed player not receiving points for level up if inside Magic Mirror

    Fixed the Battered Raft being destructible

    Fixed music not playing during loading sequence when Larian modifications are enabled

    Fixed rare issue with Alexandar remaining in battle even after death

    Fixed rare issue when failing to pickpocket Meistr Siva

    Fixed rare chance of player ending up stuck in combat during the fight for the Divinity

    Fixed minor issues with UI selection when playing with a gamepad

    Fixed small issues with VO and dialogue in Herb Gardens

    Fixed minor text and localization issues

    Fixed minor visual and animation issues
    Update 3.6.48.3268b (04 September 2019)

    We have two pieces of exciting news to talk about today.

    First, today marks the release of a new Gift Bag: Song of Nature. There are thousands of mods out there but some have proven to be quite popular within our team and we decided to turn them into game features. Full credit for this goes to each and every mod-maker we reached out to for this to come to light. We've tried to do their ideas justice by fully integrating them into the game and developing them further. There is now a special entry in the in-game menu from which you can access all these features and the list will be extended with future Gift Bags, with original content to come.

    Secondly, we have some massive news for you. If you happen to own a Nintendo Switch, then you’ll be able to take all your hundreds of hours of gameplay on the go from today. Divinity: Original Sin 2 has just been released on the Nintendo E-Shop, and it comes not only with all of the Gift Bags you’ve enjoyed on Steam, but also cross-save progression between the Switch and Steam.

    It works pretty simply: once you buy DOS2 from the E-Shop and load up the game, you’ll be asked if you want to link to Steam. If you choose to, it’ll automatically grab your saves from the elusive and impenetrable Steam cloud (you’ll see how we managed this next week), and your save will be playable on the Switch. It works vice-versa, too. Finished with a game? It’ll upload the save back into the cloud. You’ll need to be connected to the internet as well as Nintendo’s online service, but you’ll need that anyway if you’re venturing into four player coop on the Switch (which is totally possible!)

    We’re extremely proud to be able to bring this to the players in cooperation with Nintendo and Valve who helped us plug everything together.

    Happy adventures through Rivellon, Larian Crew
    Gift Bag 2 features

    Crafter's Kit Plenty of new recipes and unique items to craft!

    Endless Runner Find a new icon in your Hotbar which you can use to toggle sprint on and off. Sprint increases your movement speed of your party and the movement speed of your followers.

    Animal Empathy Allows all player characters to talk to animals without having to spend a talent point. Also Changes Pet Pal talent to grant maximum positive attitude in all conversations with animals.

    Fort Joy Magic Mirror Manifests a Magic Mirror in the Arena of Fort Joy, along with a new Character Creation level. This allows you to respec before moving on to the next act of the game.

    8 Action Points Increases the base maximum Action Points of hero characters to 8.

    Herb Gardens Plant your own herb garden! Take any herb and combine it with a bucket to create a seedling. Then just place your seedling in the ground and watch it grow. We will have additional Gift Bags of free and cool content for you in the coming months, too!

    Special thanks to Helaene, Kalavinka, LadyCassandra, Rockfire, LaughingLeader, SimranZenov, Elvasat, Baardvaark, JonTerp, DeadlyEssence01 and The Composer for creating the awesome mods these features were inspired by.

    In addition to the Gift Bag content, there are a number of fixes included in the patch today. These cover:
    Bug Fixes:

    Fixed rare crash when using the Magic Mirror in multiplayer

    Fixed rare crash when returning to the Main Menu from Story

    Fixed issue with conjuring Incarnates on electrified water surfaces

    Fixed some inconsistencies between in-game models and portraits

    Fixed skills not staying on hotbar after being unmemorized

    Fixed character portraits getting stuck to the cursor in certain situations

    Fixed rare chance of player indefinitely boosting stats while in multiplayer

    Fixed rare issue with turn order after player gets knocked down

    Fixed several small UI issues

    Fixed small text and name issues

    Fixed minor visual and audio issues
    Update 3.6.37.7694 hotfix (10 May 2019)

    Korean is added as a language
    Update 3.6.37.7694 (08 March 2019) Updates:

    Added new Character Creation assets

    Mac Pro 2013 now supported

    MacOS 10.14.4 introduces a fix for Apple Gamecenter lobbies
    Bug Fixes:

    Fixed a rare crash when joining multiplayer games with certain mods

    Fixed save file compatibility issue

    Fixed an issue with using the Swornbreaker in multiplayer games

    Fixed issue with player fast-traveling to Lady Vengeance

    Fixed Dashing June not taking gold from player inventory

    Fixed Sir Lora incorrectly absorbing Source

    Fixed the Frozen Family incorrectly initiating combat if defrosted in a certain way

    Fixed issue with Malady not appearing on the lower deck in some situations

    Fixed issues with players not receiving Seascape and Liberator achievements

    Fixed issues with The Gargoyle's Maze quest not appearing in the Journal under certain circumstances

    GM: Fixed issues with certain children missing faces and limbs when switching torsos

    Fixed minor visual and audio issues

    Fixed some dialogue issues

    Fixed UI cutoff in Spanish
    Update 3.6.36.3440 (15 February 2019) Updates:

    Italian is added as a language
    Mac Specific Bug Fixes:

    Fixed visual issue with journal pages

    Fixed scrolling issue when using a mouse wheel
    Bug Fixes:

    Fixed empty containers not closing with space bar

    Fixed certain NPCs not entering combat when attacked from a distance
    Update 3.6.36.1643 (07 February 2019)

    Hi Everyone,

    Our latest update for Divinity: Original Sin 2 - Definitive Edition is now live! We've addressed the AI skipping turns and issues with loading saves when certain mods are in use.

    Wishing you happy travels through Rivellon!

    Larian Crew

    Full changelist below: General issues:

    Fixed AI skipping turns in some cases

    Fixed crash loading saves with certain mods
    Mac Specific:

    Initial support for Intel Iris configs

    The launcher now shows on first launch so you can select a language
    Update 3.6.35.8270 (31 January 2019) Updates:

    The Kraken is now immune to Chicken Form to avoid breaking certain animations

    Cursor-Focused Movement is enabled by default when creating a profile

    The Resurrection Idol can be chosen only once, and henchmen can no longer do the related quest

    Teleporter Pyramids are no longer removed from the inventory after the Wellspring is destroyed

    Targh now has the Troll Blood status

    Crispin no longer joins combat with NPCs
    Bug Fixes:

    Fixed a crash when loading savegames that were made with preset mods enabled

    Fixed a rare crash related to using a Razer keyboard and trying to connect to host in multiplayer

    Fixed a crash when using Magic Mirror from Active Search as the second player in split screen

    Fixed a crash when loading a save or starting new campaign in Simplified or Traditional Chinese

    Fixed a crash happening when using a gamepad to close the level-up confirmation message

    Fixed an issue with lobbies timing out instead of closing when the host leaves

    Fixed status modifiers on weapons disappearing after saving and loading

    Fixed some corpses not showing up as Empty after getting looted

    Fixed summons occasionally spawning without the correct buff on stats

    Fixed incorrect party alignments when attacking Tarquin

    Fixed Dallis’ dragon transformation when leaving Fort Joy

    Fixed Dallis not having the correct weapons in later acts if defeated at Fort Joy

    Fixed the Vault of Braccus Rex quest not closing correctly after Act One

    Fixed the Burning Pigs quest not closing when all pigs are killed

    Fixed Mona’s reaction to her Diseased status being healed in certain conditions

    Fixed being able to avoid combat with Andras after leaving the Crypt

    Fixed the corpse in the elven encampment being moveable

    Fixed an issue with the placement of eggs in Wrecker’s Cave

    Fixed an issue with missing trap feedback on the Source Bridge

    Fixed the crafting menu not closing after combining a Broken Lever with a Silver Level Shaft

    Fixed another player being able to receive the reward for the Murderous Gheist quest while in a different party

    Fixed ghosts’ behaviour after the ritual is stopped in Ryker’s Mansion

    Fixed Sebille not leaving with Shadow Prince after Mother Tree is killed

    Fixed the reactions of kids and Ryker’s servants to being pickpocketed

    Fixed Barin not fleeing the scene after being teleported to the boat

    Fixed an issue with the Evasion Aura skill status icon appearing infinitely

    Fixed characters never ending their turn if provoked on a hazardous surface

    Fixed Sebille refusing to teach the scar song despite having a good relationship with the player

    Fixed the Mask of the Shapeshifter not working in the epilogue

    Fixed the possibility of getting stuck in an endless fight with Beast during the epilogue

    Fixed the map marker not being highlighted when the player clicks ‘On Map’ in the journal

    Fixed the assault on the Lady Vengeance quest occasionally being completed even if all playable characters are dead

    Fixed an issue where cancelling lockpicking with the controller caused players to leave stealth

    Fixed an issue with the display map showing up as black when a second player joined an ongoing session in split screen

    Fixed issues caused in the final fight if an ally is encumbered

    Fixed an issue with skill casting not cancelling when dismissing a tutorial popup

    Fixed Time Warp giving two extra turns instead of one when used during a delayed turn

    Fixed an issue with crafting poisoned food and drinks using objects that are already poisoned

    Fixed a rare issue with being unable to join the fight for Divinity when loading savegames

    Fixed shapeshifted Fane being unable to solve the puzzle in Lucian’s Tomb

    Fixed Beast being unable to fight in ambushes if the player doesn’t speak to him at the start of Act Two

    Fixed Source Puppets getting stuck in an incorrect state after being summoned

    Fixed a feedback issue when trying to identify objects with insufficient AP

    Fixed the journal entry for A Lizard Nightmare quest

    Fixed an issue with two Ascending companions not entering combat if the player chooses to not become a new Divine

    Fixed Wind-up Toys spawning twice after the wedding cake is attacked

    Fixed a rare issue with Waypoints becoming unusable in Honour Mode

    Fixed an issue with player characters sometimes getting stuck in dialogue mode

    Fixed Gareth not appearing on the Lady Vengeance if all the Seekers are killed in Fort Joy

    Fixed the content menus in crafting not appearing if the player interacts with an object or NPC while it’s open

    Fixed the player character losing the ability to speak to NPCs after pickpocketing someone in Fort Joy

    Fixed Alexandar sometimes getting stuck at Fort Joy’s gates and not appearing at the end of Act One

    GM: Fixed a crash related to changing atmosphere when four clients are connected

    GM: Updated books containing placeholder text at the start of The Dark Eye campaign

    GM: Fixed stats for the Source Titan

    GM: Fixed several minor gameplay issues in The Dark Eye campaign

    GM: Fixed camera bounds on the Demon Ark in The Dark Eye campaign

    GM: Fixed containers not opening and closing correctly in certain situations

    GM: Fixed issues with the GM’s ability to add and move items in character inventories

    GM: Fixed hotkeys for Skill Panel, World Map, and journal when possessing a creature

    GM: Fixed the display of skills in the Spellbook after selecting monster skills

    GM: Fixed an issue with the level loading incorrectly for the first player if they confirm in Character Creation but the second player leaves the game

    GM: Fixed an issue with opening the Custom Stats tab with a gamepad

    Fixed an issue with text overlapping and getting cut-off in German and Russian

    Fixed minor issues in dialogue and text

    Fixed several incorrect or missing icons for objects and talents

    Fixed minor issues with skill casting effects and animations

    Fixed missing or incorrect portraits for several NPCs

    Fixed many interface readability, usability, and control issues

    Fixed minor texture and item placement issues

    Fixed certain animation and pathfinding issues

    Fixed several minor sound issues
    Update 3.6.33.5509 (7 December 2018)

    Hi everyone,

    We have released a new update today to fix a crash (or black screen), that could occur when starting or alt-tabbing the game for a small percentage of our Windows 7 users.

    Please keep reporting any issues you encounter.

    Larian Crew
    Update 3.6.33.2684 (5 December 2018)

    Hi everyone,

    The latest update for Divinity: Original Sin 2 - Definitive Edition is now live!

    If you've been looking for new ways to create Static Cloud Arrows, Explosive Arrows, or grant immunity to Madness we have you covered with new recipes in this update. It's easier to be Sir Lora's shield now that he's ignored by Shriekers and your battles will be easier to navigate thanks to notifications in combat being moved up. We've also addressed issues with the combat log.

    Enjoy your adventures throughout Rivellon!

    And if you're interested in how Divinity: Original Sin 2 came to be, there's a making of documentary here: https://www.youtube.com/watch?v=A_wKAmBEa8Q

    Larian Crew

    Full patch notes below:
    Updates:

    More than 15 items in the barter window are now allowed when using a controller

    The correct DOS2 edition launches automatically when receiving a multiplayer invite instead of having to manually select it in the launcher

    Moved notifications to allow better visibility during combat

    Party members now run through non-damaging surfaces like oil and ice automatically

    Dimensional bolt now correctly heals undead when rolling poison damage

    Lohse can no longer bypass the Doctor’s possession by wearing an Immune to Charmed item

    Summons no longer teleport together with their masters in Arena Mode

    Tentacle lash is no longer affected by low ground penalties

    Worm tremor no longer entangles undead characters when they have active magic armor

    The unique gloves Soft Touch now allow the wearer to cast Healing Tears instead of setting the status directly

    Sir Lora is now ignored by Shriekers

    Added 5 per cent accuracy and dodging bonuses for players in Story Mode to match Explorer Mode. Also decreased Story Mode NPC’s accuracy by 15 per cent

    The Apotheosis tooltip now mentions the increased primary attributes

    Reallocated Radeka's attributes in the Arena to have more points in Wits, making her Savage Sortilege talent more useful with a new Critical Chance of 8 per cent

    Potions of Strong Will and Cryogenic Stasis now provide immunity to Madness

    Added new recipes:

    Stunning Arrowhead + Well = Static Cloud Arrowhead

    Stunning Arrow + Well = Static Cloud Arrow

    Stunning Arrowhead + any source of water = Static Cloud Arrowhead

    Stunning Arrow + any source of water = Static Cloud Arrow

    Fire Arrow + Any oil source = Explosive Arrow
    Bug Fixes:

    Fixed windows7 specific issue when changing vsync settings

    Fixed a crash on start-up related to cloth settings. Added a ClothGPUAcceleration option in the graphicSettings.lsx file for users experiencing issues with this

    Fixed Fake Fullscreen always using the desktop resolution. It should now allow resolutions lower than the native resolutions.

    Fixed not being able to write to network paths on start-up (Failed to create dir:\ error)

    GM: fixed several minor visual and gameplay issues with The Dark Eye campaign

    GM: added default music settings to The Dark Eye campaign

    GM: fixed lighting issues when loading a level with default atmosphere

    GM: fixed a crash related to changing levels right after changing the atmosphere

    GM: fixed item generation levels being incorrect when using keyboard input

    GM: fixed a visual issue in the Character Creation screen for clients after a party reroll

    Fixed an issue with changing graphics options and pressing the close button

    Fixed an issue with clients connecting to hosts with several mods installed and enabled

    Fixed inactive quests not being hidden correctly in the journal

    The correct Game Edition is now automatically launched when receiving an invite

    Fixed tooltips sometimes not fitting on the screen

    Fixed the launcher buttons not being visible on certain machines with a specific combination of display scaling and Windows versions

    Drag and drop is now cancelled when switching characters during combat to avoid issues and exploits with summons

    Fixed the combat log not automatically showing the latest entries

    Fixed a rare crash when opening and closing the same dialogue many times in a row

    Fixed not being able to progress to Act Three due an issue with Malady’s dialogue

    Fixed a crash related to taking shared gold from a dead party member (when buying resurrection scrolls, for example)

    Fixed a rare crash related to video playback

    Fixed a crash when trading a large amount of items

    Fixed a crash related to receiving the Eternal Blade

    Fixed certain mods causing a blocker with Malady’s dialogue when trying to go to Act Three

    Fixed a Game Over message appearing in rare cases during the endgame dialogue. The epilogue should now show correctly.

    Fixed not being able to talk to Saheila anymore after escorting her to the camp

    Fixed Corbin not teleporting to the Lady Vengeance correctly

    Fixed a memory and performance issue when AI needs to evaluate too many barrels during combat

    Fixed Malady incorrectly starting The Weakening event on the Lady Vengeance

    Fixed a visual issue with the inventory after using the Shapeshifter Mask

    Fixed an issue with the Seven Altars achievement

    Fixed Almira disappearing if players were doing her quest in two separate parties

    Fixed an alignment issue with Zaleskar and Sergeant Zrilla on the Lady Vengeance

    Fixed multiple players being able to use the same consumable at the same time

    Fixed an issue with the Bard’s dialogue in Arx when one player character has already tried to pay him

    Fixed not being able to do certain actions in the inventory after dismissing a party member

    Fixed certain tooltips reserving empty space, which made them larger than necessary

    Fixed combat continuing after escaping the secret room in the Lady Vengeance

    Fixed an issue with teleporting party followers when freeing Saheila after the fight with Roost

    Fixed not being able to cast certain spells in the tutorial after loading a savegame from the main menu

    Fixed not being able to cast spells by opening the skill hotbar

    Fixed surfaces re-appearing incorrectly after saving and loading

    Fixed several portraits not being rendered correctly for specific NPCs

    Fixed not being able to click on the top left blocks of the pipe puzzle in Arx

    Fixed not being able to rejoin an ongoing Arena match in some cases

    Fixed certain items floating in the air after stacking and destroying other items beneath them

    Fixed infinite loading screen when connecting to a lobby that no longer exists

    Fixed an exploit that allowed players to take a trader’s gold in controller mode

    Fixed Traditional Chinese being labelled incorrectly in the launcher

    Fixed vibration being reset to zero after opening the audio menu

    Fixed selection issues in the skills interface after memorizing or forgetting a skill

    Fixed an issue where player 1 could affect the interface of player 2 in split screen during combat

    Fixed container interface not closing when switching characters

    Fixed the Toggle Info button not working correctly in the Actions menu

    Fixed the Lone Wolf Talent not taking the skill cap into account in Character Creation

    Fixed the map filter on the lobby screen

    Fixed item rotation when using the shoulder buttons on a controller

    Fixed an issue with getting stuck when refreshing the list of lobbies

    Fixed an issue with cancelling lockpicking in stealth also cancelling stealth

    Fixed incarnates not teleporting correctly when using gateways or waypoints

    Fixed an issue with characters still being in the Magic Mirror during a level swap

    Fixed summons not getting the correct music instrument assigned if summoned out of combat

    Fixed the dialogue interface being displayed incorrectly when clients in hotseat mode would connect to an ongoing multiplayer game

    Fixed the amount of available talent points not updating correctly

    Fixed the saving progress icon not being displayed in some cases

    Fixed the map interface not updating correctly when switching characters

    Fixed weapon shadows appearing when certain enemies are invisible

    Fixed armor values not updating correctly when equipping an armor piece

    Fixed Oil Voidlings constantly exploding and being healed during combat

    Fixed the camera not following the player characters correctly in Wrecker’s Cave

    Fixed portraits not updating correctly after using the Shapeshifter Mask

    Fixed selection looping from bottom to top in several interfaces

    Fixed a selection issue in several interfaces after closing tutorial messages

    Fixed the inventory being stuck in a locked state if the player opened it during a dialogue

    Fixed an issue with entering combat incorrectly when stepping onto a party member’s surface

    Fixed all NPCs reacting to selling the Djinn’s amulet in Reaper’s Coast

    Fixed Dallis not being able to use ladders correctly in Arena Mode

    Fixed Sir Lora teleporting to the wrong location in the Arena of the One

    Fixed Almira’s source point quest not closing correctly

    Fixed Veiled Undead status not being restored correctly after being resurrected

    Fixed an issue with the Playing Dead status being stuck on Fane when the party is teleported to the Lady Vengeance for the first time

    Fixed Sir Lora not following the party anymore in certain conditions. Talking to him again should fix current savegames

    Fixed multi-select not being deactivated correctly when closing a container

    Fixed Almira not following the party anymore during her escort

    Fixed crime investigation not stopping after a successful bribe

    Fixed Ryker’s Mansion hatches not being opened the first time, even when the player has enough strength

    Fixed voidwoken hatchlings near Peeper counting towards the player’s Villain tag

    Fixed enemies receiving a killing blow from Lavafall in Arena mode

    Fixed Hannag’s quest not closing correctly if she dies as Hannag reborn

    Fixed the Lost and Found quest journal not closing correctly when moving on to the Nameless Isle

    Fixed the Death Belowdecks quest not updating correctly when Magister Waters is dead

    Fixed Magister William sometimes surviving Windego’s Source Blast

    Fixed starting equipment Threadbare Gown not being shown correctly on undead lizards

    Fixed the Damaged Oil Pump not accepting the correct lever combination after failing it at least once

    Fixed Magister Reed not always reacting correctly to attacking Higba

    Fixed projectiles not doing any damage on certain spots of several arena maps

    Fixed several smaller visual issues with terrain all over the game

    Fixed the Arx Destroyed ending movie not playing correctly

    Fixed not being able to trade with Papa Thrash when he invites Beast to the undertavern

    Moved status icons up slightly in Chinese and Traditional Chinese languages to improve readability

    Fixed not being able to poison all types of fish

    Fixed attributes not going over 30 inside the Magic Mirror when they should go up to 40

    Fixed the controller point being visible in the Magic Mirror

    Fixed the readability of the text in the Teleporter Pyramid’s interface

    Fixed the selector not being in the correct place near your player character at the start of a turn in Arena Mode

    Fixed certain summons taking minor magic damage from the surface they were created from

    Fixed traps on the Source Bridge in Reaper’s Coast staying invisible even when stepping on them

    Fixed move action not being cancelled when activating the hotbar

    Fixed an issue related to crimes and areas being in alert mode while having Sir Lora in your party

    Fixed Gheists reacting to crimes committed near them while they should not be able to talk

    Fixed the borders of all arena maps

    Fixed several minor sound issues

    Fixed several minor interface readability and usability issues

    Fixed several minor level design and item placement issues

    Fixed certain texts being cut off in French, Spanish, German, Russian, Chinese and Traditional Chinese
    Update v3.6.32.4166 (16 November 2018)

    Fixed game crash after DXGI_Error_DEVICE_Removed

    Fixed issues related to changing display modes in graphics options

    Fixed Windows 7 compatibility issues

    Fixed DirectX errors related to 144hz screens (also gave DXGI_Error_Device_Removed error)

    Fixed alt-tab stability issues

    Fixed crash on startup related to graphics settings

    Fixed Fake Fullscreen resolution issues
    Update Hotfix v3.6.32.1810 (08 November 2018)

    Hi Everyone,

    Our latest update is now live. This update fixes a known crash for some users and adds extra logging information to help us make your game experience even better.

    Please keep reporting any issues you may have.

    Larian Crew
    Update Hotfix v3.6.31.2130 (18 October 2018)

    Hi Everyone,

    Our support team flagged a few urgent issues, so we are releasing a second hotfix to address them. Thanks to the detailed information sent in by community members, we were able to quickly track down and fix them!

    Larian Crew

    Fixed Alexandar, Han and Sergeant Zrilla being hostile towards the player on the Lady Vengeance

    Fixed infinite loading screens for specific savegames

    Fixed issues with automatically unlocking the third Source Point under certain conditions. Unfortunately, this fix is not retroactive. Savegames that already have the third Source Point unlocked should be able to progress without issues, and the unlocked Source Point will not be removed by this fix.
    Update v3.6.31.1571 (16 October 2018)

    We're releasing a hotfix following our larger patch from last week. Some issues slipped through our net and we would like to address these with today's hotfix. Crashing while saving in multiplayer should now be fixed and we've disabled the overhead interface that was causing visibility issues of other information on the screen.

    Please keep reporting any issues you may have!

    Thanks,

    Larian Crew
    Changes for this hotfix:

    Disabled the overhead interface when taking damage, which was causing general visibility issues to other interface elements]

    Fixed a crash for Windows 8 users on startup

    Fixed an issue related to unlocking a third source point in Act Two

    Fixed an issue related to saving in multiplayer under certain conditions

    Added Traditional Chinese Launcher
    Update v3.6.29.1090 (06 September 2018)

    Added a Definitive Edition tag to GM campaigns published in the new version since they are not compatible with Classic Edition.

    Fixed a blocking issue related to saving or opening menus right before a companion initiated a dialog with you. Loading the save would block the player.

    Fixed a crash related to status change and loading a save

    Fixed a crash related to changing equipment (when switching characters in character creation for example)

    Fixed an issue with the meat golems in Fort Joy Castle. They now correctly attack their prison doors again
    Hotfix v3.6.29.390 - Fix for Chinese players (04 September 2018)

    Hello,

    We have published a hotfix that fixes a crash that was happening for Chinese players that were using a controller.

    Thank you very much for your patience and understanding.

    Kick some Magister butt,

    Larian Crew
    Hotfix v3.6.28.9969 (31 August 2018)

    Hello everyone!

    We have been watching the problems coming in, and have tried to address a couple of the issues some of you have been experiencing.

    We have updated the game with a hotfix that should make the game more stable.

    Now onward to divine glory!

    The People at Larian
    Editor Update (24 May 2018)

    updated The Divinity Engine 2 to the newest version
    Update 3.0.226.993 CN (17 May 2018)

    added Chinese subtitles
    Update 3.0.226.993 LOCA (16 May 2018)

    Game Master Mode: Fixed Medusa head giving wings instead of snakes

    Game Master Mode: Fixed a bug where selected talents of creatures were blocked or removed after saving and loading

    Game Master Mode: Fixed a bug where NPCs could lose assigned abilities and talents

    Game Master Mode: Player can no longer send a party invitation to a possessed creature, which broke the GM's inventory

    Game Master Mode: Custom GM adventures now allow GM add-ons

    Game Master Mode: GM can now set lockpick level

    Game Master Mode: GM or possessed creature should not see game shroud

    Game Master Mode: Skills given by GM are now in the correct section

    Game Master Mode: Skills given by GM can now be unlearned

    Game Master Mode: Fixed items taken from creatures being marked as stolen

    Razer Chroma support added for compatible devices

    Clarified options with tooltips

    Controller UI: Can now identify items in another character's inventory

    Set all ghosts to ‘Floating’ by default

    Multiple text fixes

    Fixed name reset when someone joins in Character Creation

    Removed the confusing error message 'Connection to the Larian support server failed’

    Fixed Arran's treasure table

    Private party quests now share updates with the party

    Removed Global Chat

    You can now remove player marker from map in controller UI

    Fixed crash when started from GeForce Experience

    Fixed crafting list being locked until you visited runes panel

    Fixed turn counter appearing on Source Mute status after dismissing and re-inviting player

    Fixed crafting progression bar not showing sometimes

    Fixed permanent statuses showing a turn counter

    Fixed controller UI renaming character requiring two confirmations

    Fixed terrain transmutation scroll icon

    Fixed Source fountain showing internal name

    Fixed tooltip issues where they'd disappear or not show anymore

    Fixed issues with the prompt to hold 'B' to end turn

    Fixed skills sometimes not being added to available skills pool

    Fixed empty portraits when clicking accept in character creation before fading is done

    Fixed right clicking terrain sometimes not cancelling queued actions
    Update 3.0.190.74e (24 April 2018)

    Spanish subtitles added
    Update v3.0.190.74c (20 April 2018)

    Polish subtitles added
    Hotfix v3.0.190.74 (22 March 2018)

    We've released a small hotfix that addresses Shriekers becoming invisible for some people with mods. They are now targetable again and still as dangerous to the Sourcerers as before.
    Update v3.0.180.158 (7 March 2018) Changes and improvements

    Crippling blow no longer hits allies

    Can now force formation when entering combat (formation UI)

    Listening in on another player's dialogue now autoscrolls

    Made puzzle maze portals interactable so that you can click both them and the gargoyle

    Improved physics on pipes and cogs in imp level in COS

    Improved a JumpToTurn story call so it doesn't cause loss of turns in combat

    Improved sound fx on sand storm

    Teleporting party characters outside of combat unchains them

    Certain characters that used to overreact to stealing will now first warn you

    Without pet pal, animals now animate and play sound fx when talked to

    When a character triggers a "stop stealing" dialog, another character can no longer rob the NPC blind without a reaction

    Followers and summons can now use the toggle actions button to perform certain actions

    Kemm's journal is quest item now so you can't sell it (by accident)

    Removed toys from treasure tables because they were confusing

    Attacking Gareth during ritual now interrupts it

    Added difficulty filter to lobby in controller mode

    All party members can talk to Victor Flynn about the coffin regardless of who read the letter

    Skillbooks now show required weapon
    Bug Fixes

    Fixed a crash related to casting tentacle lash in certain conditions

    Fixed a crash related to listening to dialogs started by players that have left the game

    Fixed quicksave crashing under certain conditions

    Fixed a rare crash loading into the nameless isle (runtime error)

    Removed skill battle shouts on humanoid NPC’s

    Fixed party members becoming unchained after using certain waypoints or entrances

    Fixed savegame names sometimes having the wrong location by default

    Fixed not being able to equip items from the player’s main character just after recruiting new companions (when using a controller)

    Fixed not seeing the second player’s portrait sometimes when joining the game in splitscreen

    Fixed Reactive Shot not working correctly in the bonus range area when the player has higher ground

    Fixed turn being skipped when stopping a moving character (when using a controller)

    Fixed error 300 on loading savegames (for specific cases)

    Fixed dialog log being cleared for the host when removing other players from the active party

    Fixed Action Point bar sometimes disappearing (when using a controller)

    Fixed Hanag’s Supply Kit disappearing when loading a savegame

    Fixed Laser Ray sound effects

    Fixed portraits for characters that were shapeshifted when entering the magic mirror

    Fixed several dialog logic issues with shapeshifted characters

    Fixed potential performance drop when a female lizard character is charmed or sleeping

    Fixed timing and text for several journal updates

    Fixed not being able to receive quest rewards while having a charmed or polymorphed status. Reward is now delayed until player regains control of his character

    Fixed Lucky Charm not being shared between characters in the same party in multiplayer

    Fixed host lobby sometimes not appearing in LAN tab

    Fixed Matis sitting animation in Fort Joy

    Fixed first character in Driftwood arena having to skip turn

    Fixed being able to tell Slane you have killed Radeka even if you have not

    Fixed blessing bloodflow in Arx only working on part of the blood

    Fixed some AI grids

    Fixed paladin Blanchefort in Arx sometimes not giving reward

    Fixed roof on the Heroic Rescue quest house so that voidwoken cannot fly through it

    Fixed arena saying current turn is -1 if turns set to unlimited

    Fixed that you can talk to Ryker again after fleeing combat with him

    Fixed missing corpses of Lynn Pryce and Conway Pryce, if their spirits were consumed

    Fixed rare case bug of dialog not starting in End game tomb if you had made certain decisions

    Fixed combat not starting with Vasyna after you chose dialog option to fight

    Fixed doctor in Arx still inviting player after turning hostile

    Fixed Dallis in other form not attacking anymore

    Fixed Dorian Gall having generic behaviour active when it doesn't make sense

    Fixed Fane's dialog not accounting for aborted love scene (Dark night of the Soul)

    Fixed that your betrayed companions could rejoin your party after accepting Doctor's pact

    Fixed magic mirror in controller UI still showing active search window

    Fixed Baran Levere not recognizing Ifan (Act 2)

    Fixed Eithne asking for the book after giving it to her

    Fixed NPCs sometimes joining combat with neutral alignment in multiplayer where it doesn't make sense

    Fixed dialogue between Shadow Prince and Red Prince where they don't seem to know each other

    Spoiler: Fixed several combat issues in the Counting your Chickens quest

    Spoiler: Fixed an issue related to destroying the Meistr’s Chair in her basement, causing her to return to her house

    Spoiler: Fixed combat issue when attacking the seekers as they leave the seeker camp

    Spoiler: Fixed being stuck in the dialog when the God King shows up and players are in 4 player multiplayer with a sworn character in the party

    Spoiler: Fixed not being able to talk to the ghosts of the sailors in Driftwood Tavern

    Spoiler: Fixed quest not closing when killing Saheila before freeing Amyro

    Spoiler: Fixed not being able to talk to Alexandar’s ghost in certain cases

    Spoiler: Fixed a scenario where Alexandar would be neutral towards the player’s companions

    Spoiler: Fixed Hannag not giving the player a source point after saving her

    Spoiler: Fixed voices of the Gods in the Hall of Echoes during Master Siva’s quest

    Spoiler: Fixed Dallis not flying away if the player almost killed her

    Spoiler: Fixed The Red Prince not waking up from his Dream with Stingtail under certain conditions

    Spoiler: Fixed possible dialog blocker after killing Mordus

    Spoiler: Fixed Drillworm not appearing after Alexandar dies during his own turn due to interaction with certain surfaces

    Spoiler: Fixed Windego having weapons when she is in prison in Arx
    UI Fixes

    Fixed the memorised skills interface not updating immediately upon learning new skills

    Fixed an issue related to skills not showing up on the second skillbar depending the used resolution

    Fixed items being added to the skillbar twice when moving them between containers inside the inventory

    Fixed error messages regarding innate skills when pressing the Reset All button in the skills screen

    Fixed overlapping text in the Runes screen for certain items

    Fixed selection of items that have Rune slots when using a controller

    Fixed being able to see items from several players in the Crafting panel under certain conditions

    Fixed an issue related to unequipping two-handed weapons via context menu when using a controller. You can now immediately equip other weapons after doing this

    Added player feedback when trying to start an arena game with only one active team

    The skill bar lock is automatically unlocked when opening the skills panel

    Fixed summons being able to interact with crafting screen, allowing them to use, equip or pickup items

    Fixed sorting functionality in pickpocket interface when using a controller

    Fixed being able to drag other player's portraits around

    Fixed dialog options overlapping in some cases

    Fixed missing recipes after leaving party
    GM Mode

    Added Game Master Journal feature: allows the GM to plan a campaign with notes and descriptions of events. This is not visible to the player.

    You can now make a copy of a scene

    Fixed a possible crash when clicking on certain campaigns in the Campaign List window

    Fixed a crash related to changing atmosphere several times

    Fixed items spawned by GM being unidentified by default

    Fixed selection issue in vignette on client side for players using a controller

    Fixed character position issue when host loads a scene from a mod and then disables the mod

    Fixed deactivated characters not being visible when gm does a party reroll

    Fixed items not being tagged as “unidentified” to players, even though the GM specifically made items to be like this

    Fixed broken characters when doing a party reroll and having players in splitscreen reconnect

    Fixed GM not being able to use Vignettes after using travel function on the overview map

    Fixed players with controllers being able to choose vignette answers before they are published

    Fixed vignette text that is displayed for players using a controller

    Fixed the combat log for the GM after doing an initial possess of the same creature

    Fixed Edit Skillset Sheet being broken after party reroll if the GM gane a player more than 12 skills of the same school

    Fixed available skills for several creature types (several had too many by default)

    Fixed GM not being able to drag and drop items from the ground onto creatures

    Fixed hotbar being active on the overview map screen when using a controller

    Skills dragged onto NPC’s no longer require that NPC to have free memory slots

    Equipment now scales with characters changed by the GM (not for players)

    Introduced level lock mode on spawn monsters panel!

    Fixed UI buttons overlapping text

    GM can now create unidentified items

    Player can use combat log in global pause mode

    Fixed game crashing when loading a savegame made with an addon after removing that addon

    Fixed rare issues with dead and joining characters during party reroll

    Fixed some creature portraits

    Fixed overview map blocking when travelling with a sticky on it
    Modding / Editor

    Added localization modding support

    Added video modding support

    Added OnCharacterStartAttackObject and OnCharacterStartAttackPosition in story and behaviour scripting

    Added ItemAddBoost and ItemHasBoost in story and behaviour scripting

    Instance painting with existing instance groups now works in inherited levels

    Level data of inherited levels can now be edited

    Fixed the “Can’t load texture for preview of icon!” error on opening the

    character Icon dialog
    Hotfix 3.0.171.819 (12 February 2018)

    Hi everyone,

    We've just released a new hotfix to address some of the urgent issues affecting some playthroughs. Shriekers no longer wrongly hide, and for those who couldn't enter the - Braccus Rex vault, now you can!

    Fixed being unable to enter the vault of Braccus Rex in Fort Joy

    Fixed companion items disappearing on death if the companion was pickpocketed before recruitment

    Fixed combat being stuck on enemy turn in certain conditions

    Fixed invisible shriekers in certain locations

    GM : Fixed trade inventory disappearing after GM kills a trader

    Restored LB/RB functionality when using a controller
    Patch 3.0.169.700 (02 February 2018)

    Fixed Incarnate spells not showing up in the hotbar

    Fixed losing shroud progress after loading a savegame in patch6 (unfortunately, savegames made in patch 6 cannot be fixed, so you may want to load savegames that were made before if you want your shroud back)

    The extra sounds for casting spells are removed until their frequencies can be tweaked
    Patch 3.0.168.526 (01 February 2018) Changes and improvements

    Added fast waypoint travel via the main map. Clicking waypoints now lets you travel to that location directly

    Added map markers for sub-region entrances and exits

    Added a “Toggle Screenshot Mode” button to hide the UI (default: F10)

    Added range value to ranged skill and ranged skill book tooltips

    Added sorting to the trade window

    Added “Sell all wares” option to the controller trade window

    Added highlighting of new recipes to the crafting window

    Improved selection of NPCs that have items right behind them. This should prevent accidentally triggering theft behavior

    GM mode: GM can now set XP gained from monsters

    Updated and fixed several journal entries
    Balancing changes

    Rebalanced trader prices in the Nameless Isle and Arx regions

    Break the Shackles can be cast while Silenced-- removes Silence and Plague in addition to other statuses

    Maddening Song now targets only enemy characters

    Demonic Stare damage and restoration increased by 50%

    Taunt now pierces Physical Armour, costs 2AP, has a cooldown of 5 turns

    Incarnate no longer has Taunt on spawn

    Breathing Bubble now provides Silence immunity

    Improved scaling of Attribute buff from Encourage. E.g. +2 to Primary attributes at L7.

    Oily Carapace now removes Slowed

    Turn to Oil radius increased to 5m

    Gag Order now costs 2AP, damage increased by 35%

    Smoke Cover cost decreased to 1AP, increased cloud radius to 3m

    Black Shroud and Blessed Smoke Cloud now have 4m radius

    Bleed Fire now decreases Fire Resistance by 20%

    Wind Up Toy's Suicide now costs 1 AP, deals 15% more damage

    Dimensional Bolt damage increased by 10%

    Mend Metal and Soothing Cold armour restored increased by a 35%

    Cryotherapy now clears Burning and Necrofire

    Shocking Touch damage increased by 10%

    Petrifying Touch now costs 1AP

    Meteor Shower damage reduced by 10%

    Corrupted Blade damage increased by 30%

    Corrosive Touch damage increased by 10%

    Vacuum Touch damage increased by 100%

    Ground Smash damage reduced by 35%

    Death Wish no longer deals damage to the target

    Rain Of Arrows damage reduced by 50% to match other 3SP skills

    Sabotage range increased to 13m. Only characters with grenades and arrows are highlighted by Sabotage

    Equalize now costs 2AP

    Door to Eternity now costs 2AP

    First Aid range increased to 8m

    Supercharger bonus increased to 70%, tooltip now mentions that it can be cast on totems

    Arcane Stitch now removes Frozen, Stunned, Petrified, Plague, Suffocating, Poisoned, Burning, Necrofire, Terrified, Silenced, Taunted, Mad

    Shed Skin now costs 1AP

    Favourable Wind buff duration increased to 4 turns

    Flaming Crescendo can be set ignoring Magic Armour. Cost reduced to 1AP, delay before explosion to 1 turn

    Cannibalise now restores Vitality and Armours equal to what the summon has instead of only half. Cooldown to 2 turns

    Silencing Stare now destroys Magic Armour in the cone, cooldown increased to 3 turns

    Necromancer Totems now creates a totem next to every enemy, living or dead

    Steel Skin bonus increased by 35%

    Infect damage increased by 40%

    Fan of Knives damage increased by 25%

    Soul Mate now shares full Vitality and Magic Armour restoration instead of half. Duration increased to 3 turns, cooldown to 5 turns

    Flay Skin now costs 2 AP, destroys less Magic Armour, debuff lasts 3 turns

    Challenge cost reduced to 1 AP

    Acid Spores now fires 3 spores that each deals more damage, increasing total damage by 8%

    Farsight bonus range increased to 4m, no longer improves Accuracy

    Planar Gateway AP cost reduced to 0

    Cryogenic Stasis heals Undead instead of damaging them, removes Shackles Of Pain

    Fix Artillery Plant shooting 5 acid spores instead of 1. Its Poison Wave now costs 2AP instead of 4

    Fix Favourable Wind not displaying entire 10m radius on precast

    Fix Bull Rush not scaling damage with equipped weapon

    Fix tooltip of Thick of the Fight not mentioning size of the bonus

    Blessed water puddles and clouds now remove Necrofire

    Fix damage boosts on some framed runes not being consistent with unframed runes of same size

    Shields Up skill now requires another click to confirm activation to make it consistent with other skills

    Incarnate's Epidemic of Fire that is granted by Necrofire Infusion now correctly costs 2 SP
    Bug Fixes

    Fixed several issues with Lohse’s quest line (relationship, dialogs)

    Fixed several issues with Withermoore’s quest line

    Fixed Tarquin not returning to the Lady Vengeance (again!)

    Fixed Tarquin being hostile while making major story progressions, resulting in Tarquin attacking the player or other NPC’s during certain scenes

    Fixed incorrect Tarquin dialog after returning to Lady Vengeance

    Fixed an issue where Malady would sacrifice herself even though the party already knows where to go

    Fixed an issue where talking to the Lady Vengeance ship head would not summon Malady

    Fixed an issue where the client would get stuck in a loading screen if the host has certain Mods installed

    Fixed a rare issue where custom characters would disappear from the party entirely after loading a save. Save games related to this issue should now be fixed

    Fixed several issues with combat and dialogs at the end of the game

    Fixed several issues with the use of the Magic Mirror

    Fixed a crash related to story not being initialized correctly in certain mods

    Fixed a crash related to loading save games with mods that are no longer installed

    Fixed a crash related to loading a savegame that had incorrect information on the state of certain surfaces

    Fixed a rare crash by opening the crafting menu during combat when using a controller

    Fixed a rare crash when reloading the same savegame a second time

    Fixed possible loss of savegame if a crash happens during the saving process

    Fixed Deploy Mass Traps spawning traps that do not explode

    Fixed Dragon’s Flight skill causing performance drops

    Fixed certain NPC’s not being aware of death fog areas

    Fixed an issue with skills not correctly getting added to or removed from the hotbar

    Fixed another case of certain stacked items reappearing after saving and loading

    Fixed several dialog issues related to joining, loading a level, and assigning characters while the host is in dialog with a companion

    Fixed several minor sound effects issues related to skills

    Fixed several minor texture issues

    Fixed origin music not playing correctly in certain encounters

    Fixed paladins attacking immediately after failing persuasion event at Windego’s prison in Arx

    Fixed Red Prince’s Achievement “A Dream Undone”

    Fixed the “Liberator” Achievement

    Fixed the “Convincing” Achievement from triggering incorrectly

    Fixed certain items being marked stolen in companion inventories after recruiting them again on the Lady Vengeance

    Fixed an issue with re-assigning of characters in multiplayer when one of the players was controlling a summon that is no longer under his control

    Fixed several incorrect crime behaviors in specific encounters

    Fixed not being able to get spells like Spirit Vision when being over your available memory cap due to items

    Fixed an issue when clients were connecting to the host while host was still loading into the character creation screen

    Fixed several issues with Play Dead skill when combining this with other skills or saving and loading while the Play Dead status is active

    Fixed not being able to easily select characters and objects during the Arena fight in Driftwood

    Fixed blocking issue when using Time Warp on a delayed turn

    Fixed companions incorrectly returning to their recruitment spots on the Lady Vengeance after returning from the Hall of Echoes

    Fixed Cursed Electrified Water and Cursed Electrified Blood surfaces turning into Cursed Water and Cursed Blood surfaces when a player absorbs the Electrified status by walking onto it

    Fixed summoned characters having blinded status when summoner is blindfolded

    Fixed certain enemies taking too long to spawn during combat

    Fixed persuasion feedback when persuasion is impossible

    Fixed “Steal and add to wares” option not correctly tagging items as wares

    Fixed Glowing Idol of Rebirth not triggering correctly when the entire parties dies

    Fixed several smaller issues related to journal updates, NPC alignments, dialogs and specific combats

    Spoiler: Fixed Ifan not participating in the combat following the decision to deny him his ultimate revenge

    Spoiler: Fixed eternal imprisonment when killing your romantic partner after the Dark Night of the Soul moment

    Fixed not being able to re-enter the arena if one of your characters is dead inside of it

    Fixed a blocking issue when the hosts disconnects and reconnects the controller during a loading screen

    Fixed certain NPC’s having incorrect talents and resistances after being Polymorphed

    Fixed several issues related to text cutoff in Russian

    Fixed an issue related to using a crafting station, which would incorrectly trigger hostile behavior from guards

    Spoiler: Fixed a blocking issue when saving and loading during the Kraken’s Death scene

    Spoiler: Fixed being able to make gods vulnerable in the hall of echoes after using Bless

    Spoiler: Fixed a blocking issue related to a character with the Promise dying during the final combat

    Spoiler: Fixed a blocking issue related to accepting the Promise with one specific character in a multiplayer game. The end game dialog was stuck in this case
    UI Fixes

    Updated save and load UI’s for controller

    Fixed a rare issue where the Hotbar would disappear when using a controller after opening and closing several UI’s at the same time

    Fixed being able to accidentally lose skill points in Character Creation and the Magic Mirror when using a controller

    Fixed selection of items in rune crafting interface when using a controller

    Fixed the tooltip for surface and cloud durations during combat

    Fixed “Delay your Turn” button not being shown correctly during the first round of combat

    Fixed client Hotbar switching to second tab automatically after loading a save in split screen mode

    Fixed rune preview tooltips on armour pieces

    Fixed scrollbar position of the dialog window when using a controller

    Fixed text overlap in dialog log when the amount of NPC text was too large

    Fixed issues with controller disconnection during lobby menu

    Fixed overlapping Hotbars when another player dies while using split screen

    Fixed a portrait placement issue when using split screen combined with several summoned characters

    Fixed missing icons for journal updates in certain situations

    Fixed not being able to open the connectivity menu in the character creation screen when using a controller

    Fixed being able to repick heroes after setting ready state in the Arena Lobby when using a controller

    Fixed not being able to see high ground bonus damage on certain skills when using a controller

    Fixed difficulty setting text overlap in the game options screen when using a controller

    Fixed the summon’s amount of Source Points not always being correct
    GM Mode

    Fixed Character sheet tabs after possessing a creature

    Fixed a crash on clients that do not have a character assigned during GM rolls

    Fixed a crash related to the host having certain mods enabled (like Bard and Artificer classes)

    Fixed several issues with scrollbars not appearing correctly

    Fixed camera position when double clicking on an item in the GM’s item sheet

    Fixed a blocking issue related to disabling add-ons and loading saves related to that mod

    Fixed GM being able to invite players while still in prepare mode

    Fixed stats for items that are increased in level through the Item Sheet. Their stats are now properly adjusted to their level

    Fixed surfaces dealing incorrect amount of damage when placed by GM
    Modding / Editor (link to larian forum)[larian.com]

    Painted instances are now saved in level templates. (Not in this patch: New instances are not correctly saved for inherited levels)

    Ctrl+z no longer requires multiple actions to undo moves/rotates/..., depending on how many objects are selected

    Localization modding support added: Localization files are now read from mod folders as well (same folder structure as Data/Localization/{YourLanguage}/..., but now also in Data/Mods/{YourMod}/Localization/{YourLanguage}). Support for new files as well as overriding existing Localization files with the same name

    Video modding support added: .bik files now supported. Videos are now loaded from mod folders as well (same folder structure as Data/Localization/{YourLanguage}/Video, but now also in Data/Mods/{YourMod}/Localization/{YourLanguage}/Video). Support for new files as well as overriding existing videos with the same name

    Right click > Move to Level now works properly instead of creating a _merged.lsf file

    Open File dialog (single file) now returns the first selected file when multi-selecting

    Less sporadic camera jumps

    Possible crash fixed when checking out level data when generating the AI grid

    Mod load order fixes (load order internally would not always match with the settings in cases where add-ons depended on other add-ons)

    Fix for "Can't load texture for preview of icon!" on opening char

Giá bán

  • Hôm nay: $44.99
  • Tối thiểu: $44.99
  • Tối đa: $44.99
Theo dõi giá

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Điểm

Không tìm thấy ☹️

Xếp hạng

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Danh sách

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Đánh giá

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Thông tin bổ sung

Divinity: Original Sin 2 - Definitive EditionDivinity: Original Sin 2 - Definitive Edition URL ngắn: Đã sao chép!

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