Desarrollador: SureAI (13)
Precio: $14.99
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Descripción

Dreadful River
The free demo version of Dreadful River is available on GOG.COM. You can download it here

While vicious invaders are attacking the realm, the king has embarked on a quest with his most precious possession and the only hope for victory: The Eternal Crown. Now it's your task to guide him down the the turbulent river on a flimsy raft. At the king's side stand his most loyal guardsmen. Improve your chance of survival by improving their abilities and gear, find powerful allies and explore mysteries along the shores. Defend the king and the crown against your adversaries who are prepared to ambush you at any moment to destroy all hopes of salvation. Uncover the truth behind the legends surrounding the Eternal Crown. Can you succeed in this challenging quest and save the kingdom from its downfall?

Explore the vast winding river

Steer the raft along the river and its ever changing scenery. Watch your supplies and keep your guard while the weather and the cycle of day and night will affect your view. With each run of the game, the river will have a new course and lead you through different landscapes.

Fight enemies and protect the crown

Your raft will be attacked from the shores and on the water. Defend your vessel and its crew against archers, javelin throwers, spellcasters and many more threats. Choose the right tactics and decide if you want to charge enemies or quietly evade them by floating ahead while they‘re sleeping.

Acquire items and improve your equipment

Pick up flotsam, collect drops from defeated enemies or purchase items in settlements along the river. Merchants will have different selections, prices, trading choices and unique items.

Upgrade your vessel

Improve your raft: Increase crew capacity and inventory size and fortify your defenses.

Manage and hire new crew members

Manage your crew members and improve their strength. Stop your raft at settlements and mercenary camps. Hire crew members such as Archers, Mages, Spearfighters and more. Also discover new crew member classes on your journey.
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#1. Dreadful River (GOG) De: SureAI
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#6. Dreadful River (GOG) De: SureAI
#7. Dreadful River (GOG) De: SureAI
#8. Dreadful River (GOG) De: SureAI
#9. Dreadful River (GOG) De: SureAI
#10. Dreadful River (GOG) De: SureAI

Vídeo

Novedades

  • Versión: Windows
  • Actualizado:
  • 0.4.157.5 (July 5th, 2023)

    Fixed wrong land loot containers spawning
    0.4.157.5 (July 5th, 2023)

    Added river worms

    Some stat fixes

    Reset item comparison interface offset
    0.4.157.4 (July 2nd, 2023)

    Wake up sleepy crew members at game start

    Boat sink state improved

    Enemy boat navigation improved

    River shader improvements

    Added item comparison in trade menu
    0.4.157.3 (June 30th, 2023)

    More optimized river shader

    River foam added

    Added map icon for river caves
    0.4.157.2 (June 29th, 2023)

    New town location

    Added tutorial after sail upgrade
    0.4.157.1 (June 29th, 2023)

    Skill menu shows current glory points

    Stormy weather is less dark

    Fixed quest state

    Additional stats and stat fixes

    Another display fix for conquered forts
    0.4.157.0 (June 27th, 2023)

    Stat fixes and additional ones

    First iteration of the river caves system
    0.4.156.2 (June 25th, 2023)

    Quest tool general update

    Fixed crash while saving if quest state is no longer valid

    Fixed sink achievement not counting up
    0.4.156.1 (June 25th, 2023)

    Fixed stat tracking blocking elevator activation.
    0.4.156.0 (June 25th, 2023)

    Stat tracking for achievements

    River system rewrite, new river hub allows you to choose the next river arm to explore

    Quest system rewrite, your current raft will jump back to the begining of the river

    Fixed sleepy units

    Do not allow opening menus while in docking process

    Skill fix

    Several landscape fixes and improvements

    Demo version got some extra tiles to explore
    v0.4.155.1 (June 16th, 2023)

    Fixed empty item spawn

    Fixed recruiting too many units bug

    Added skill not unlocked conditions
    v0.4.155.0 (June 15th, 2023)

    Interface improvements

    Sprint fix for hired units

    Play location fade animation again

    First skill trees implemented

    Fort banner display fix

    Map menu enabled on land

    Some item drop changes
    v0.4.154.0 (June 9th, 2023)

    Landing input key behavior changed

    Fort system implemented
    v0.4.153.4 (June 5th, 2023)

    Wandering NPCs added to settelments

    Time of day influences more world objects

    Navigationmesh fix for end tile
    v0.4.153.3 (June 4th, 2023)

    Remove anchor state before docking at settlement

    New item containers in ruins

    Fixed floating swords of destroyed enemies

    Fixed static artifact
    v0.4.153.2 (June 3rd, 2023)

    Enemy units are now more focused and adjust their walk speed

    Vehicle movement tweaks

    Some item icon additions

    Fix for quest states

    New enemy type added to the ruins

    Some text changes

    New dungeon
    v0.4.153.1 (May 29th, 2023)

    Reduced spawn amount of land items

    Fixed activation blocking when landing
    v0.4.153.0 (May 29th, 2023)

    Several interaction related fixes and improvements

    Player automatically rotates towards attack target

    More ruin interior layouts

    Added more spear types

    Traders offer bigger assortment

    Removed the ability to save the game while streaming in level
    v0.4.152.5 (May 26th, 2023)

    Recipes the player already own will not be sold or drop

    New fish recipe and food item

    Further unit navigation improvements

    Reduced unnecessary navigation computations

    Simulating offscreen unit attack animations (units will fight without you watching)

    Disabled friendly fire for throwables on land
    v0.4.152.4 (May 25th, 2023)

    Throwables will also work on land

    RSS feed changelog implementation

    Village tile fixes

    Removed deprecated crafting plans
    v0.4.152.3 (May 24th, 2023)

    Mission menu available in land mode

    Fixed overlapping pause menu on land

    Added end tiles

    Quest system fixes
    v0.4.152.2 (May 23rd, 2023)

    More land AI navigation improvements

    Quest system fixes

    Initialize weather effects correctly after loading a save
    v0.4.152.0 (May 21st, 2023)

    Several new cooking recipes

    Ruin interior art asset implementation

    Hunger increase is less predictable

    Implementation of basic artifact collection quest mechanic

    Elevator bottom activation widget correctly disabled
    v0.4.150.1 (May 17th, 2023)

    Hunger system added (only influences health, mana and stamina regeneration at the moment)

    Added dungeons entrances at ruin locations for upcoming underground additions

    Increased texture sharpness for generic environment assets
    v0.4.150.0 (May 15th, 2023)

    New explore music track

    Some locations changed

    Positioning units only works when choosing a target first

    Positioning correctly saved

    Crafting menu categories added (some crafting items are now deprecated and will be removed with later patches)
    v0.4.149.4 (May 13th, 2023)

    Correctly refresh underground navmesh

    Stuck button will now also reset the raft position

    Upside down vehicle units fixed

    Fixed animation spam of berserker and warrior units

    New village docking position is now more dockable
    v0.4.149.3 (May 13th, 2023)

    Fixed crew member world position
    v0.4.149.2 (May 12th, 2023)

    Display siege engines amount on raft in trader screen

    Fix floating crew member placement on raft

    Additional out of level bounds generation of navmesh in dungeons
    v0.4.149.1 (May 12th, 2023)

    Autosave before entering ancient ruins

    Remove sky light in dungeons

    Fixed faulty navigation generation

    Save anchor and sail state of the raft

    Vehicle crew will wake up again if being pushed

    Saved sleeping units will sleep again after loading
    v0.4.149.0 (May 11th, 2023)

    Disable raft menu in case dialog is started

    Deactivate raft menu when zooming in from loadscreen

    Removed 24 FPS display option

    Music system fix

    Slowed down enemy boats a bit

    Some raft sail size adjustments

    Various river tile adjustments

    Set magician trader to the correct trader type

    Destroy visible equipment of sold units instantly

    Some ruin asset fixes
    v0.4.148.3 (May 9th, 2023)

    General vehicle refactoring and optimization
    v0.4.148.2 (May 8th, 2023)

    Fixed repositioning of melee units not working

    Fixed bug of two or more units using the same raft slot

    Lighting improvements
    v0.4.148.0 (May 8th, 2023)

    New tiles

    Raft menu also shows raft level and siege weapons

    Cleanup of unused raft repositioning save data

    Player raft can add siege weapons

    Enemy vehicles now use different speed values

    Changed world lighting system

    Implemented several methods to improve performance

    Throwing anchor in location menu without closing the trade
    v0.4.147.1 (May 5th, 2023)

    Tutorial responsiveness no longer influenced by time dilation and system will stop if nothing is tutorialized

    Fixed overlapping screen settings menu when exiting with Escape

    Removed some unnecessary vehicle components after destruction and movement improvements
    v0.4.147.0 (May 5th, 2023)

    Introduced floating enemy siege towers

    Applied trade filter to all service types

    Additional inventory category

    Fixed priest healing the dead issue

    Enemy vehicles improved

    Music system improved
    v0.4.146.3 (May 4th, 2023)

    Fixed not consuming consumables from the potion menu
    v0.4.146.1 (May 3rd, 2023)

    Trader now only buy specific items

    Removed lower sail board if no sail is available
    v0.4.146.0 (May 3rd, 2023)

    Some performance improvements

    Added categories to inventory menu

    Fixed empty item slots in inventory menu

    Consumables can now be used from the inventory menu

    Music system fix another try
    v0.4.145.1 (May 2nd, 2023)

    Fixed vehicle changes not correctly translating to shipping build

    Reducing player raft bounce
    v0.4.145.0 (May 1st, 2023)

    Savegame optimizations

    Rewrite of the river unit spawner system

    Removed initial vehicle in range rotation

    Vehicles now follow their target again but slow down near it

    Other rafts poles will not influence the camera

    Restored outline for player raft pole

    Another music system fix

    Floating explosives are now more bounceable, more chaotic and less dangerous
    v0.4.144.0 (April 28th, 2023)

    Starling gear can be found in ancient places

    Adjusted Ancients exit elevator ramp to the correct height

    Display stamina mana next to unit health bar if below 50%

    Some land AI adjustments for walking over obstacle movement

    Fixed enemy sail boat movement behavior

    New axe and shield models

    Roadmap now also shows playable but not fully implemented features

    Final music controller fix

    Display real time days played at save game slot label

    Gatehouses can now be walked through

    Reduced enemy units on sail boats

    Get off that bonfire!
    v0.4.143.2 (April 25th, 2023)

    Fixed huge world coordinates for crew positioning target arch effect

    Fixed distant boat flickering rotation issue

    Made later player rafts less bulky

    Restores units not using the secondary item slot

    New icons for warlock and priest
    v0.4.143.1 (April 24th, 2023)

    Fixed broken secondary equipment slot
    v0.4.143.0 (April 24th, 2023)

    Some priest fixes

    Berserker class introduced

    New sword weapon models

    More responsive units

    Several fixes got fixes
    v0.4.142.0 (April 21st, 2023)

    Priests will now start healing allied units

    Different visual effects for refilling health, stamina and mana

    Fixed music playback gap problem caused by the game time dilation

    New battle music track
    v0.4.141.0 (April 18th, 2023)

    Character sprint movement implemented

    Basic land AI navigation avoidance system

    Do not allow crew to stand on the bonfire

    New ancient creature

    Several audio and art asset improvements for the ancients

    Animation system refactoring
    v0.4.140.0 (April 16th, 2023)

    Using anchor from menu closes menu again

    Removed location distant docking bug

    Inventory controls work on land

    Request different tile system if something goes wrong loading old tile from save
    v0.4.138.2 (April 14th, 2023)

    Fixed sail hoist bug

    Fixed too small icons bug

    Fixed spawning of invalid river tile
    v0.4.138.1 (April 14th, 2023)

    Changed default save game path to fix write protected program folder issue. New folder is: ..\AppData\Local\DreadfulRiver\Saved\

    Refreshed all data assets to fix missing names and icons in build - hotfix

    Built game without debug systems (shipping configuration)
    v0.4.138.0 (April 14th, 2023)

    All enemies deal 30% more damage

    Halls of the Ancients first sneak peek

    First dungeon music tracks

    Removed settlement distant docking bug

    Character texture adjustments

    Added wildlife wolf enemies

    Fixed sliding movement of hit actors

    Raft sail size scales more accurately with raft size

    More efficient despawn system for spawned actors

    Alert actors will no longer stop navigating if they can not see the enemy

    Fixed broken landscape material for village level
    v0.4.137.4 (April 3rd, 2023)

    Fixed cattail generation

    Added another river tile
    v0.4.137.3 (April 3rd, 2023)

    Fixed internal crew slot overwriting issue - hotfix
    v0.4.137.2 (April 3rd, 2023)

    Boat slot can no longer be used by two crew members - hotfix
    v0.4.137.1 (April 3rd, 2023)

    Crew stuck on land after landing - hotfix

    Crew positions not saved before landing - hotfix

    Inventory screen reenabled on land
    v0.4.137.0 (April 3rd, 2023)

    Reposition crew members on raft

    Locked some menus on land

    Anchor no longer cancels fishing

    Fishing is not blocked by other actions

    Fishing key binding added
    v0.4.136.0 (March 31st, 2023)

    Fixed camera stuck under raft issue

    Additional ancient tiles

    Spawn flint meshes on landscape
    v0.4.135.2 (March 28th, 2023)

    Fixed in build not properly working mesh construction scripts - hotfix
    v0.4.135.1 (March 27th, 2023)

    Fixed missing definition for ancient spawn set - hotfix
    v0.4.135.0 (March 27th, 2023)

    Ancient locations added (later used to enter the underground)

    Less object construction tasks when doing level streaming to reduce loading hiccups

    Map icons improvements

    Updated some locations

    New river tiles
    v0.4.134.0 (March 24th, 2023)

    Warrior melee units on land will start throwing stones if they can not reach their opponent

    Basic fishing (will be further refined)

    Added new environment assets which will further improve the visual quality of the game

    Changed some existing locations

    Update skylight after returning to main menu

    More shop slots
    Update v0.4.133.0 (March 21st, 2023)

    Increased indirect lighting

    Fixed unit raft attachment issue when hiring crew on land

    Land loot can now be picked up from the raft

    Spearman now keeps his perfect distance to enemies

    Spearman stops attack when nobody is around

    Disabled landing while in dialogue

    Fixed landing sites positioning mode moving npcs around

    Removed lazy unit behavior introduced with 0.4.132.0

    Fixed landscape hole in farmlands environment
    Update v0.4.132.0 (March 20th, 2023)

    Item usefulness rating added for crew members

    Crew members can equip stuff directly from the inventory screen

    Force garbage collection when docking at settlements

    Implemented forgotten interact key function for crafting menu

    Re-added specific interact sounds for some item equipping actions

    Added more item slots for potion, crafting and inventory menu

    Target mode only works on enemies

    Target mode also outlines wildlife actors correctly

    Boars now come with different fur tones

    Added some recipes that can be used for fishing (soon)

    Changed some crafting icons

    Off-loading units on land is now mostly more reliable
    Update v0.4.131.0 (March 17th, 2023)

    Another battle music track

    Further Land AI pathfinding improvements for land units

    Caution: Player character will now also be attacked on land without hesitation

    Fix for upgrading your raft while on land

    Added audio fade when loading a game
    Update v0.4.130.0 (March 15th, 2023)

    New battle music tracks

    Some enemy sound changes

    Trade menu deadlock fix

    Pick up river loot without using the raft

    Shopping at land locations without using the raft

    Smoother wind transitions to reduce vegetation flickering
    Update v0.4.129.0 (March 13th, 2023)

    Reworked map menu cloud texture

    Increased grass loading speed after loading save

    Removed skybox recapture for more visibility

    Introduced boars, spawning on land (experimental)

    Added item drops for land units (experimental)

    Item pick up speed increased
    Update v0.4.128.0 (March 10th, 2023)

    Additional river segment

    Fixed hovering Krev

    Start battle music only if player faction is involved in combat

    Don't start up next battle music track if battle is already over

    New explore music track

    Equipable items now show the character class that can equip them

    King stuck in lamp holding animation fixed
    Update v0.4.127.0 (March 9th, 2023)

    Introduced new screen settings menu

    Added vertical vsync option

    Added set max frame rate option

    Further vehicle movement improvements

    Player character attack spam enabled

    First melee combat iteration

    Refactored some AI behavior
    Update v0.4.126.0 (March 7th, 2023)

    Reduced landscape texture complexity to avoid checker pattern generation

    Closed most holes in landscape mesh

    Tab key no longer switches focus of viewport

    Another bunch of level streaming bugfixes
    Update v0.4.125.0 (March 6th, 2023)

    Seasons now determine which harvestable plants grow on land

    Fixed the birch tree collisions

    River generation interval check to avoid loading issues

    Changed river loading/streaming settings to avoid generation bugs

    Some changes to the enemy boat movement, will be further refined

    Added audio menu setting to adjust footstep sounds
    Update v0.4.124.0 (March 4th, 2023)

    King swimming improved

    Collision fixes for several ruin assets

    Game will now auto save when reaching a settlement

    Some whoosh sounds for combat

    Footstep sounds for different surfaces

    Disable enemy weapons after death
    Update v0.4.123.0 (March 3rd, 2023)

    Character land movement controls improved

    Attack possible while moving on land and directional movement

    Zoom out when boarding raft

    Target mode wakes up crew at night time

    Fixed at times none responsive melee weapons

    Raft menu responsiveness improved

    Action menu for land actions introduced to access potion and crew functions

    New food items added

    Item tooltip positioning fix

    Krev now casts spell on raft and not on king

    Not yet implemented skill menu disabled

    Several minor level design and graphic fixes

Precio

  • Hoy: $14.99
  • Mínimo: $14.99
  • Máximo: $19.99
 
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