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Iratus: Lord of the Dead
Iratus: Wrath of the Necromancer DLC is now available!

In Iratus you find yourself fighting for the forces of darkness in the role of the titular necromancer—Iratus, recently freed from his millennia-long imprisonment.

You control an obedient army of the living dead, with skeletons, zombies, banshees and many other unliving warriors. Create your soldiers the only way a necromancer knows how: from the body parts of your slain enemies!

Expand and improve your underground lair. Strengthen your servants by researching secret rituals. Explore the twisted corridors and underground catacombs, and battle against lobotomized miners, greedy dwarves and corrupt mercenaries. Aid Iratus in his quest to recapture and eclipse his former power. Lead him to conquer the forces of good and unleash an eternal kingdom of death upon the world!

The sheer variety of tactical and strategic options makes Iratus a true treat for any ardent fans of the roguelike genre.

Play on the side of evil, embodied by the necromancer Iratus!

Expand and improve your underground lair.

19 types of obedient servants: zombies, vampires, skeletons, mummies, banshees and many more!

Craft minions from the body parts of your conquered enemies.

Advanced combat system: to win you need to know both the strengths and weaknesses of your troops and enemies.

Iratus can kill his enemies not only by magic or claw but also by draining their sanity!

Each minion has six unique abilities for a total of nearly one-hundred abilities for you to command.

Four talent trees that alter the way you play: Alchemy, Magic, Ire and Destruction.

Roguelike elements: minions that die are gone for good and the game saves automatically, making each choice irreversible.

Detailed 2D graphics and a gloomy atmosphere of dark fantasy.

Various difficulty levels, satisfying every type of player from novice to hardcore.

Iratus himself is voiced by the voice-acting legend Stefan Weyte, famous for his performance as Caleb in the cult game series "Blood"!
مزيد ↓

لقطات

#1. Iratus: Lord of the Dead (GOG) بواسطة: Daedalic Entertainment
#2. Iratus: Lord of the Dead (GOG) بواسطة: Daedalic Entertainment
#3. Iratus: Lord of the Dead (GOG) بواسطة: Daedalic Entertainment
#4. Iratus: Lord of the Dead (GOG) بواسطة: Daedalic Entertainment
#5. Iratus: Lord of the Dead (GOG) بواسطة: Daedalic Entertainment
#6. Iratus: Lord of the Dead (GOG) بواسطة: Daedalic Entertainment
#7. Iratus: Lord of the Dead (GOG) بواسطة: Daedalic Entertainment
#8. Iratus: Lord of the Dead (GOG) بواسطة: Daedalic Entertainment
#9. Iratus: Lord of the Dead (GOG) بواسطة: Daedalic Entertainment
#10. Iratus: Lord of the Dead (GOG) بواسطة: Daedalic Entertainment

فيديو

الميزات الجديدة

  • الإصدار: Windows, Linux, MacOS
  • تم التحديث:
  • Happy Holidays Small Patch 181.01 (23 Dec 2020)

    Hello, necromancers!

    2020 comes to its end, and we'll celebrate this with a small patch with bug fixes and tiny balance change.

    Changelog: Bugs:

    - [Automaton] Insanity and Inspiration animations no longer play

    [Automaton] Now has characteristic — inedible

    [Skeleton] Coward's Foot item now works correctly with the minion

    [Lich] Correctly sacrifices a minion equipped the Hero's Blood item

    [Black Widow] Animations are fixed

    Balance: Iratus talents and spells Conjure Shadows:

    - Mana cost changed from 25 to 40

    Cost reduction based on Spellpower changed from 0.4% to 0.2%

    This year was significant for Iratus and the Unfrozen team. Thank you all for your support and faith in us! Play games, relax, take care of yourself! Happy New Year and may it be better than this one!
    Balance patch 180.13 (02 Nov 2020)

    Hello, necromancers!

    Halloween and Samhain are over, so we celebrate a turn of the Wheel with a balance patch:

    Minions Skeleton:

    Unassuming Strike, Clumsy Strike, Sudden Strike: Now can target position 3 and 4

    Forceful Lesson: Damage changed from 75% to 100%

    Astounding Fortitude, Unnerving Fortitude: Bonus Armor and Resistance changed from 10 to 12

    Mystic Fortitude: Bonus Armor and Resistance changed from 14 to 18

    Strength of Mediocrity: Bonus Attack and Dread changed from 2 to 4

    Smite, Vorpal Smite: Damage changed from 40% to 50%

    Smite the Show-Offs: Damage changed from 50% to 65%

    Zombie:

    Volley, Accurate Volley, Grand Volley: Now can be cast from position 4

    Dark Knight:

    Baseline Armor changed from 7 to 8

    Baseline Resistance changed from 7 to 8

    Heartless Slash, Death comes for everyone: Damage changed from 60% to 80%

    Edge of Abyss: Damage changed from 90% to 120%

    Heartless Slash, Edge of Abyss: Damage depending on Armor and Resistance changed from 40% to 80%

    Death comes for everyone: Damage depending on Armor and Resistance changed from 60% to 120%

    Unfeeling Aggression, We Are Nothing, All is Dust: Critical strike damage changed from 200% to 400%

    Banshee:

    Soprano, Crescendo, Accelerando: Now can be cast from position 4

    Wraith:

    Baseline Attack changed from 17-21 to 22-26

    Baseline Dread changed from 24-28 to 26-30

    Feature: Maximum effects amount changed from 5 to 6

    Feature: Bonus Accuracy and Evasion changed from 3 to 5

    Terrorwave, Echoing Terror, Panic Blast: Now can be cast from с position 4

    Head Hunter:

    Feature: Decrease of chance to escape changed from 15% to 50%

    Blood Phantasm:

    Baseline Armor changed from 4 to 5

    Baseline Resistance changed from 4 to 5

    Baseline Luck changed from 4 to 5

    Baseline Evasion changed from 4 to 5

    Transfusion, Grand Transfusion, Rage Injection: Now can be cast from position 4

    Chains of Anger, Moaning Chains: Damage changed from 100% to 125%

    Chains of Fury: Damage changed from 130% to 150%

    Fallen Dhampir:

    Upgrade Attack bonus changed from 3 to 4

    Upgrade Dread bonus changed from 5 to 6

    Upgrade Luck bonus changed from 4 to 5

    Aim for the Vein: Vigor restored by critical strike changed from 40% to 65%

    Aim for the Heart: Vigor restored by critical strike changed from 50% to 100%

    Aim for The Soul: Mana restored by critical strike changed from 25% to 50%

    Pain Blast, Terror Blast: Damage changed from 25% to 30%

    Agony Blast: Damage changed from 30% to 40%

    Sundering Squall, Disfiguring Flurry: Damage changed from 40% to 50%

    Sundering Storm: Damage changed from 50% to 65%

    Terror Blast: Cost changed from 25 to 20 Wrath

    Disfiguring Flurry: Cost changed from 25 to 20 Wrath

    Black Widow :

    Baseline Vigor changed from 130 to 140

    Baseline Attack changed from 13-18 to 15-20

    Baseline Dread changed from 13-18 to 15-20

    Feature: Spider Venom damage to regular enemies changed from 2% to 4%

    Bosses Inventor

    Difficulty level Good Always Wins:

    Baseline Vigor changed from 820 to 800

    Baseline Sanity changed from 725 to 705

    Steam Machine MKII and Steam Machine MKIII

    Difficulty level More Pain!:

    Baseline Attack changed from 18-21 to 17-20

    Baseline Vigor changed from 1185 to 1150

    Baseline Sanity changed from 1135 to 1100

    Baseline Steam Machine MKII Armor changed from 20 to 24

    Baseline Steam Machine MKIII Resistance changed from 20 to 24

    Difficulty level Good Always Wins:

    Baseline Attack changed from 24-27 to 22-25

    Baseline Vigor changed from 1350 to 1300

    Baseline Sanity changed from 1300 to 1250

    Baseline Steam Machine MKII Armor changed from 29 to 34

    Baseline Steam Machine MKIII Resistance changed from 29 to 34

    Bounty Hunter

    Difficulty level More Pain!:

    Baseline Vigor changed from 995 to 970

    Baseline Sanity changed from 965 to 940

    Difficulty level Good Always Wins:

    Baseline Attack changed from 33-48 to 30-45

    Baseline Vigor changed from 1155 to 1130

    Baseline Sanity changed from 1125 to 1100

    Mad Scientist

    Difficulty level Cakewalk:

    Baseline Vigor changed from 900 to 925

    Baseline Sanity changed from 900 to 925

    Difficulty level More Pain!:

    Baseline Vigor changed from 1125 to 1175

    Baseline Sanity changed from 1125 to 1175

    Difficulty level Good Always Wins:

    Baseline Vigor changed from 1350 to 1400

    Baseline Sanity changed from 1350 to 1400

    Enemies Monk

    Difficulty level Cakewalk:

    Baseline Attack changed from 38-42 to 32-36

    Difficulty level More Pain!:

    Baseline Attack changed from 46-50 to 40-44

    Baseline Accuracy changed from 147 to 141

    Difficulty level Good Always Wins:

    Baseline Attack changed from 53-57 to 46-50

    Baseline Accuracy changed from 152 to 149

    Elite Monk

    Difficulty level Cakewalk:

    Baseline Attack changed from 39-43 to 33-37

    Difficulty level More Pain!:

    Baseline Attack changed from 47-51 to 41-45

    Baseline Accuracy changed from 160 to 154

    Difficulty level Good Always Wins:

    Baseline Attack changed from 54-58 to 47-51

    Baseline Accuracy changed from 163 to 160

    Update 176.12.00 (26 June 2020)

    All players who will enter the game from June 25, 7 PM CEST to July 27, 7 PM CEST will get new limited skins for four minions: the Mummy, Shade, Blood Phantasm and Lost Soul. Skins will remain with you forever.

    Many players tell us what locked difficulty levels didn't allow fulfilling the entire experience of the game. So we made "Good Always Wins" available after the Tutorial too in this new version.

    Another part of the community voiced a wish for more mechanics for a comfortable and safe game be added, and we also listened to them: in the save mode at difficulty levels “Cakewalk” and “More Pain!” implemented the option to quicksave (you can create a save point in the menu or by pressing F5 in the lair of Iratus).

    Bugfixes:

    Event battle now isn’t moving the map focus on the squad

    Eternal Harvest stats bug when switch game profiles is fixed

    Tab when switching minions now isn't rotate

    [Failed Experiment]: Deafening Bellow can be dispelled now

    [Rogue] now attacks from the stance

    [Minion items] [Plague Body Organ] and [Crimson Chains] now correctly trigger to the incoming attacks
    Balance: Minions

    Skeleton: Abilities reworked Astounding Fortitude, Unnerving Fortitude, Mystic Fortitude:

    Removed feature "Enemies аttack this minion more often."

    Now can be casted on any ally

    Abilities got feature "Has a 100% chance to redirect any attack that targets the marked minion to itself."

    Bride of Iratus: Overwatch, Careful Watch, Deadly Watch: Damage changed from 55% to 60%

    Dark Knight: Futile Hopes, Dashed Hopes, No Tomorrow: Now can be casted from 3 and 4 positions

    Banshee: Upgrading Dread bonus changed from 2 to 3

    Infested: Reworked Feature: when an Infested dies, all enemies lose Sanity in the amount of 200% of his Dread instead of 40

    Mummy: Abilies reworked Hex Beam, Hex Spear, Vengeance Beam and all its upgrades:

    Removed feature "Deals additional stress damage, if Mummy has a debuff"

    Hex Beam, Hex Spear got feature "Curses targets for 1 turn, additionally dealing stress damage equal to 25% of Mummy Dread"

    Vengeance Beam: got feature "Curses targets for 2 turns, additionally dealing stress damage equal to 25% of Mummy Dread" Hex Beam, Vengeance Beam: Damage changed from 30% to 25% Hex Spear: Damage changed from 45% to 35%

    Lich: Sacrifice, Cannon Fodder now didn't spend action Sacrifice: Amount of restored Vigor changed from 40 to 20 Cannon Fodder: Amount of restored Vigor changed from 50 to 25 Reworked Cruel Sacrifice: Then:

    Restores 20 Vigor to all minions Now:

    Immediately resets cooldowns on Iratus's talents, making it possible to use them again during this round Rain of Fire, Armageddon, Bedlam: Ultimate ability cost changed from 55 to 35 Wrath Reanimate, Dark Resurrection: Ultimate ability cost changed from 65 to 75 Wrath Cheap Bodies: Ultimate ability cost changed from 50 to 60 Wrath

    Head Hunter: Abilies reworked Sense ‘Em and all its upgrades:

    Abilities got feature "Moves the target to a random position"

    Shade Abilies reworked Gloom Claws and all its upgrades: Then:

    Target receives magical damage depending on missing Sanity Now:

    For each 1% missing Sanity target receives magical damage in amount of 4-5% Shade Attack

    Vampire: Abilies reworked Bloody Offering and all its upgrades: Then:

    Restores Mana / Wrath to Iratus in exchange for 10 Vampire Vigor Now:

    Immediately resets cooldowns on Iratus's talents, making it possible to use them again during this round in exchange for 30 Vampire Vigor

    Mesmerize additionally restores 15 Mana

    Hypnosis additionally restores 40 Wrath Greater Auspex: Accuracy decreasing changed from 30 to 40 Blood Visions: Invasion decreasing changed from 20 to 40

    Blood Phantasm: Abilies reworked Phantasmal Assault, Phantasmal Carnage, Phantasmal Blitz: Then:

    Blood Phantasm recovers 6 / 9 / 6 Vigor for each successful attack Now:

    Blood Phantasm recovers Vigor in amount of 45% / 75% / 30% of damage dealt Phantasmal Blitz: Damage changed from 65% to 75% Reworked Grand Transfusion:

    Now can be casted on an ally

    Ability got feature "Has a 100% chance to redirect any attack that targets the marked minion to itself" Grand Transfusion: Amount of restored Vigor changed from 50% to 40% Reworked Aura of Retribution:

    Removed feature "Enemies аttack this minion more often"

    Duration changed from 2 to 3 turns Reworked Feature: now the death of a Blood Phantasm restores Vigor equal to 200% his Attack to his allies instead of 33 Vigor

    Lost Soul: Upgrading Attack bonus changed from 3 to 4 Upgrading Dread bonus changed from 3 to 4 Benevolent Spirit: Restoring Vigor and dealing damage changed from 60/60% to 80/80% Price of Glory: Restoring Vigor and dealing damage changed from 80/60% to 100/80% Peace Eternal: Restoring Vigor and dealing damage changed from 60/40% to 80/40% Reworked Substitute World:

    Got feature "Immediately resets cooldowns on Iratus's talents, making it possible to use them again during this round"

    Cost changed from 35 to 50 Wrath

    Ghoul: Just a Bite, Degustation: Damage dealt to an ally changed from 20-24 to 15-18 Shared Satiation: Damage dealt to an ally changed from 10-12 to 15-18, restored Wrath changed from 45 to 50 Just a Bite: Restored Vigor changed from 30% to 25% Degustation: Restored Vigor changed from 30% to 50% Reworked Lunch Break and all its upgrades:

    Removed feature "Enemies killed by this attack don't leave parts"

    Lunch Break, Happy Meal: Vigor amount requiring to cast changed from 30% to 25%

    Early Lunch: Vigor amount requiring to cast changed from 40 to 35%

    Iratus talents and spells

    Battle Eternal Then:

    All units recover full Vigor

    Cost: 100 Mana

    Cost decreased by 0.4% for every 1 Spellpower Now:

    All units recover 50 Vigor

    Cost: 85 Mana

    Cost decreased by 1% for every 1 Spellpower

    Finger of Death Then:

    Cost decreased by 0.4% for every 1 Spellpower Now:

    Damage increased by 0.15 % (0.03% for bosses) for every 1 Spellpower

    Bosses and enemies

    Ascended Magister 3rd ability now can be casted from 1 position Feature: Buff from ally's death increased from 10/10/10 to 5/10/15 depending on the difficulty level

    Monster Slayer 1st ability now additionally recovers Sanity

    All enemies Enemy stats slightly increased on floors 4 and 5 at all difficulty levels Enemy stats have been globally adjusted for Eternal Harvest: the difficulty raises more smoothly with game progress

    Update 162.01.01 (19 December 2019) Bugfixes and features

    Now effects with damage trigger are putting on enemies with double attack correctly

    Dwarven Warrior and Shadow Elf AI is now improved

    Mummy's ability Clinging Wraps and upgrades now don't afflict enemies animations
    Balance

    Head Hunter

    Baseline Armor increased from 4 to 6

    Abyssal Bounty: chance to kill an enemy increased from 99% to 100%

    Blood Phantasm

    Baseline Vigor increased from 95 to 100

    Lost Soul

    Sudden Reality, Consume Hopes: Cost decreased from 60 to 50 Wrath

    Substitute World: Cost decreased from 45 to 35 Wrath

    Ghoul

    Just a Bite, Shared Satiation: Damage dealt to the allies decreased from 28-32 to 20-24

    Degustation: Damage dealt to the allies decreased from 14-16 to 10-12

    Wraith

    Baseline Dread increased from 22-26 to 24-28

    Cold Grasp, Death Grasp: Damage increased from 75% to 100%

    Far Grasp: Damage increased from 90% to 125%

    Terrorwave, Echoing Terror, Panic Blast: Damage increased from 65% to 75%

    Infested

    Baseline Vigor increased from 85 to 90

    Baseline Attack increased from 23-26 to 20-24

    Baseline Dread increased from 24-26 to 26-28

    Baseline Luck increased from 10 to 16

    Baseline Evasion increased from 14 to 16

    Unfrozen

    Baseline Vigor reduced from 80 to 70

    Baseline Attack increased from 23-26 to 24-27

    Black Widow

    Silken Pull, Fatal Bondage: Target damage reducing decreased from 30% to 20%

    Spider Cocoon, Spiky Cocoon, Invigorating Cocoon: chance to redirect attack increased from 50% to 100%

    Spider Web, Sticky Web, Poisoned Web: Cost decreased from 50 to 30 Wrath

    Banshee

    Absorb Fear, Absorb Terror, Absorb Wrath: Now can be used from the 4nd position

    Bride of Iratus

    Baseline Attack reduced from 24-29 to 22-27

    Master's Rose: Damage reduced from 80% to 75%

    Lich

    Baseline Dread increased from 22-23 to 24-28
    Update (5 December 2019) New Features

    Added a new minion, Black Widow

    Received artifacts’ stats now grow with floor level

    Updated old artifacts and added a few new ones

    Added description of the effects on the character's Upgrades tab

    Added Turkish, Polish and Japanese interfaces

    Added new conditions to obtain the Wrath of Iratus: for example, when the enemy inspires and sets a trap on the minions

    Added a tooltip to the Halloween trophy
    Bugfixes

    Fixed incorrect behavior of the Keymaster on Tutorial and Cakewalk difficulty levels

    [Mummy] Now the Hex Beam casting moves the camera to a usual distance

    [Bride of Iratus] Now You Won't Get Him! can hit critically

    [Musketeer] Now the Musketeer’s mark is removing by moving

    [Musketeer] Now the Musketeer's grenade removes Wards

    [Rain of Gore] Now remains when positive effects are removed

    Smoking Gun's description is now correct

    Sickle's description is now correct

    Excavation subtitles now works
    Minion Rework Dark Knight

    Added feature: The Dark Knight can't be critically hit.

    Dark Tithe and all its upgrades were reworked: Then: Removes all debuffs from the Dark Knight. Iratus gains Mana or Wrath (depending on upgrade). Now: Removes all debuffs from the Dark Knight. Iratus gains Mana and Wrath
    Mummy

    Hex Beam and all its upgrades were reworked: Then: Deals 50% / 75% Stress damage to target. Now: Deals 40% / 60% Stress damage to all enemies.
    Fallen Dhampir

    Trap and all its upgrades were reworked: Then: The enemy inside the trap can't move [and loses all Initiative in one version of the skill]. Now: The enemy inside the trap can't move [and loses all Initiative in one version of the skill]. Enemies that enter the trap receive 75% physical damage.
    Lost soul

    Searing Vision was reworked: Then: Deals 125% magic damage to target and increases the damage it deals. Moves the Lost Soul and the enemy 3 positions back. Now: Deals 75% magic damage to the target and an enemy standing behind it. The targets deal more damage until the end of battle. Moves the Lost Soul and enemies 1 position back.
    Wraith

    Necrotic Wind and all its upgrades were reworked: Then: The target loses 15 Evasion for 1 turn. Now: The target loses all Initiative for 1 turn.
    Zombie

    Igniting Mixture and all its upgrades were reworked. All improvements deals 30% magic or stress damage to the target and an enemy standing behind it.

    Igniting Mixture: Sets targets on fire for 3 turns, dealing 90% magic damage per turn.

    Smoke Bomb: Curses targets for 3 turns, dealing 60% stress damage each turn and lose 5 Luck, Accuracy and Evasion.

    Fiery Explosive: Sets targets on fire for 3 turns, dealing 90% magic damage per turn.
    Ghoul

    Just a Bite and all its upgrades were reworked: Then: Attacks target ally, dealing 100% physical damage. Now: Attacks target ally, dealing 28-32 physical damage.

    Repelling Mark and all its upgrades were reworked: Then: Enemies less / more often attacks the selected minion. Now: Selected minion gains bonus Attack, Dread, Luck and Evasion for the several turns.

    Blood Phantasm

    Mark of Retribution and all its upgrades were reworked: Then: Any enemy that damages the marked minion takes 15-25 / 20-30 magic damage. Now: Any enemy that damages the marked minion takes 100% / 140% magic damage.
    Lich

    Reanimate and all its upgrades were reworked: Then: Summons a Skeleton. In one improvement the summoned minion gains 12 Attacks and Dread until the battle ends, in another - the cost is reduced. Now: Summons a Skeleton. The summoned minion gains 8 Attack, 8 Dread, 6 Armor and 6 Resistance until the battle ends. In one improvement the summoned minion gains 12 Attacks and Dread and 8 Armor and 8 Resistance until the battle ends, in another - the cost is reduced.
    Balance Changes Skeleton

    Baseline Attack increased from 19-21 to 20-22

    Baseline Dread increased from 19-21 to 20-22

    Unnerving Fortitude: Counter strike damage increased from 75% to 100%

    Dismissive Banger: Upgrade bonus +2 Armor and +2 Resistance is changed to +1 Block and +1 Ward
    Mummy

    Impending Dread, Powerful Horror, Impending Misery: Damage increased from 60% to 75%

    Unavoidable Curse, Powerful Horror, Hex Spear: Upgrade bonus +2 Dread increased to +3 Dread
    Fallen Dhampir

    Baseline Attack increased from 15-17 to 16-18

    Baseline Dread increased from 13-15 to 14-16

    Baseline Accuracy reduced from 92% to 91%

    Masterful Thrust, Exquisite Thrust, Unerring Lunge: Now it can be used from the 2nd position

    Aim for the Vein: Restored Vigor increased from 40% to 50% of the damage dealt

    Aim for the Heart: Restored Vigor increased from 50% to 60% of the damage dealt

    Aim for The Soul: Restored Mana increased from 25% to 33% of the damage dealt
    Vampire

    Feature: Bonus attack increased from 4 to 6

    Blood Strike, Returning Strike, Blood Salvo: Now can target enemy in the 1 position

    Blood Strike: Damage reduced from 80% to 70%

    Returning Strike: Damage reduced from 100% to 90%

    Blood Salvo: Damage reduced from 50% to 40%

    Bloody Offering, Mesmerize, Hypnosis: Vigor cost is reduced from 20 to 10

    Bloody Offering: Restored Wrath reduced from 40 to 30

    Mesmerize: RestoredWrath and Mana changed from 20/10 to 15/15

    Hypnosis: Restored Anger reduced from 50 to 40

    Hysteria, Berserk: Vigor cost is reduced from 30 to 20

    Berserk: No longer ignores Ward

    Rage: Vigor cost is reduced from 20 to 10

    Blood Thirst, Hunger for Hearts: Restored Vigor increased from 50% to 60%

    Irresistible Thirst for Blood: Restored Vigor increased from 65% to 75%
    Shade

    Pain Mirror: Damage increased from 100% to 111%

    Dark Portal: Restored Mana increased from 15 to 18

    Dark Gate: Restored Mana increased from 20 to 24

    Dark Channeling: Restored Vigor and Mana increased from 10 to 12

    Gloom Claws, Gloomtalons: Damage increased from 60/30% to 80/40%

    Voidclaws: Damage increased from 80/40% to 100/50%
    Lich

    Baseline Attack increased from 19-22 to 23-24

    Baseline Dread increased from 18-21 to 22-23

    Command Undead, Dominate Undead, Ineffable Command: Doesn’t stack. Duration time increased from 1 to 2 turns.
    Banshee

    Scream, Desolate Scream, Paralyzing Scream: Damage increased from 75% to 85%

    Paralyzing Scream: Target Evasion reduction increased from 8 to 18

    Noo!, Nooo!!!, NOOO!!!: Damage increased from 60% to 70%

    Wail: Bonus Dread for one action increased from 8 to 12

    Chilling Wail: Bonus Dread for one action increased from 10 to 16

    Deafening Wail: Bonus Attack and Dread for one action increased from 5 to 8

    Soprano,Crescendo, Accelerando: Damage increased from 30% to 40%

    Soprano: Attack reduction for one action increased from 4 to 6

    Crescendo: Attack reduction for one action increased from 6 to 8

    Accelerando: Attack reduction for one action increased from 4 to 6, Evasion reduction for one action increased from 4 to 12
    Unfrozen

    Baseline Attack increased from 22 25 to 23 26

    Baseline Dread increased from 19 21 to 20 24

    Baseline Luck increased from 12 to 16

    Feature: Bonus damage for Initiative difference increased from 3% to 5%

    Ice Spear, Ice Lance: Now can target an enemy at 1 position

    Ice Spear, Penetrating Spear: Now can be used from 3th position

    Call of Winter, Winter's Grasp, Purging Blizzard: Now can be used from 2nd position. Damage increased from 45% to 60%. - Damage increase effect no longer stacks

    Call of Winter, Purging Blizzard: Damage increase effect increased from 20% to 30%

    Winter's Grasp: Damage increase effect increased from 30% to 40%

    Glacial Protection: Upgrade bonus +2 Resistance changed to +3 Evasion

    Punching Spear: Upgrade bonus +2 Armor changed to +8 Accuracy
    Lost soul

    Baseline Attack increased from 18 22 to 22 26

    Baseline Dread increased from 17 21 to 21 25

    Inspire Heroics, Doomed to Heroism, Hero Mania : Now moves the Lost soul 1 position forward

    Morbid Beauty: Damage reduced from 175% to 160%. Enemy Damage Bonus reduced from 30% to 15%

    Misleading Beauty, Morbid Beauty: Now can be used from 2nd position

    Stream of Delusion, Panic Wave: Damage increased from 40% to 60%. Enemy Initiative Bonus increased from 1 to 2

    Panic Wave: Enemy chance to escape increased from 5% to 10%

    Psychotic Stream: Damage increased from 60% to 75%

    Lucrative Boon: Damage reducing reduced from 20% to 10%
    Bride of Iratus

    Get Away From Him!: Enemy chance to escape increased from 10% to 15%

    Think of Him, Worship Him: Attack and Dread Bonus increased from 4 to 6

    Worship Him: Restored Mana increased from 8 to 12

    Adore Him: Attack and Dread Bonus increased from 6 to 8

    Careful Watch: Evasion Bonus increased from 15 to 33
    Wraith

    Death Grasp: Upgrade bonus +3 Luck changed to +3 Dread

    Terrorwave: Upgrade bonus +8 Luck changed to +6 Dread

    Evolution: Dread Bonus increased from 6 to 8

    Terrifying Evolution: Dread Bonus increased from 8 to 10
    Zombie

    Baseline Attack increased from 14 16 to 15 17

    Baseline Dread increased from 13 16 to 14 17

    Baseline Luck increased from 8 to 12

    Baseline Resistance increased from 6 to 8

    Buckshot, Whistling Buckshot: Damage increased from 40% to 50%

    Plentiful Buckshot: Damage increased from 50% to 55%

    Bombardment, Shock Charges: Damage increased from 50% to 55%

    Abyssal Bombardment: Damage increased from 60% to 70%
    Bone Golem

    Baseline Vigor reduced from 165 to 155

    Bone Ward: Vigor cost reduced from 25 to 15

    Splinter Hell: Upgrade bonus +2 Armor and Resistance increased to +3 Armor and Resistance

    Suppressing Splinters: Upgrade bonus +25 Vigor reduced to +20 Vigor
    Blood Phantasm

    Transfusion, Grand Transfusion, Rage Injection: Now can be used from 1st position

    Mark of Retribution, Mark of Vengeance, Aura of Retribution: Now moves the Blood Phantasm 2 positions back.

    Phantasmal Assault, Phantasmal Carnage, Phantasmal Blitz: Now moves the Blood Phantasm 1 position back.

السعر

  • اليوم: $2.99
  • الحد الأدنى: $2.99
  • الحد الأقصى: $29.99
 
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قد يعجبك ايضا

  • -85%
    • Dead Age 2
    • GOG ألعاب: تقمص الأدوار  بواسطة: Headup
    • $2.69 $17.99 -85%  
    • قوائم: 0 + 0  لتصنيفات: 0  المراجعات: 0
    • النقاط: 0 + 21 (3.3)  الإصدار: Windows/Linux/MacOS   Dead Age 2 is a unique combination of survival, management, Rogue-Like events, turn-based combat, classic role-playing game with tons of quests and a story in which your decisions ...
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    • Dead State: Reanimated
    • GOG ألعاب: تقمص الأدوار  بواسطة: DoubleBear Productions
    • $19.99  
    • قوائم: 0 + 0  لتصنيفات: 0  المراجعات: 0
    • النقاط: 0 + 52 (3.6)  الإصدار: Windows   Dead State is a survival RPG set in central Texas at the collapse of civilization: as society crumbles, the player must defend their shelter from threats while keeping themselves and ...
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    • Nox Archaist: Lord of Storms
    • GOG ألعاب: تقمص الأدوار  بواسطة: 6502 Workshop
    • $0.79  
    • قوائم: 0 + 0  لتصنيفات: 0  المراجعات: 0
    • النقاط: 0 + 5 (4.7)  الإصدار: Windows/MacOS   Also available in: Nox Archaist DLC Bundle You have learned of Lord Estintar s suspicions that the cult has something to do with the increase in storm activity. He charges you with ...
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  • -60%
  • -90%
  • -50%
    • Baldur's Gate II: Enhanced Edition
    • GOG ألعاب: تقمص الأدوار  بواسطة: Beamdog
    • $9.99 $19.99 -50%  
    • قوائم: 0 + 0  لتصنيفات: 0  المراجعات: 0
    • النقاط: 0 + 583 (4.0)  الإصدار: Windows/Linux/MacOS   Baldur's Gate II: Enhanced Edition includes the classic Baldur's Gate 2 Complete. More information here. The Classic Adventure ContinuesBaldur's Gate II: Enhanced Edition is the ...
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    • Akalabeth: World of Doom
    • GOG ألعاب: تقمص الأدوار  بواسطة: Richard Garriot
    • مجاني  
    • قوائم: 0 + 0  لتصنيفات: 0  المراجعات: 0
    • النقاط: 0 + 77 (3.3)  الإصدار: Windows/Linux/MacOS   'Tis said that long ago peace and tranquility covered the lands. Food and drink flowed freely, man and beast lived in peace, gold and silver abounded it was the Golden Age of ...
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    • Dungeons & Dragons: Krynn Series
    • GOG ألعاب: تقمص الأدوار  بواسطة: SNEG
    • $9.99  
    • قوائم: 0 + 0  لتصنيفات: 0  المراجعات: 0
    • النقاط: 0 + 22 (4.4)  الإصدار: Windows/Linux/MacOS   Return to the first fantasy role-playing epic set in the legendary Dragonlance game world of Krynn. This immortal pack includes Champions of Krynn, Death Knights of Krynn and The Dark ...
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  • -75%
    • Tyrant's Blessing
    • GOG ألعاب: تقمص الأدوار  بواسطة: indie.io
    • $4.99 $19.99 -75%  
    • قوائم: 0 + 0  لتصنيفات: 0  المراجعات: 0
    • النقاط: 0 + 4 (3.2)  الإصدار: Windows/Linux/MacOS   The Tyrant landed in Tyberia bearing promises of a paradise, without war, without suffering and without death. All Tyberians had to do in order to enter his paradise was to simply die ...
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