Developer: New Blood Interactive (36)
Price: $9.99 $24.99 -60%
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Points: 0 + 338 (4.4) ¡
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Description

Blood West
Weird West legends meet eldritch horror in BLOOD WEST, an immersive stealth FPS. Become the Undead Gunslinger, doomed to roam the barren lands until he finds the means to purge their curse and free his soul. No, this isn’t your typical Wild West desperado redemption arc. This is a damnation arc.

The Canyons, the Swamp, and the Mountains. Each swarming with abominable monsters and unholy demons, these are open-ended worlds for you to explore freely at your own pace. It will take the player over 20 hours on average to complete all three scenarios, and over 35 if they want to see everything the barren lands have to offer.

Blood West is a stealth FPS inspired by the genre classics such as the Thief series (whose fans will be happy to hear the voice of Stephen Russell, the actor voicing the master-thief Garrett, returning here as the protagonist), S.T.A.L.K.E.R. games, or - from the contemporary catalog - Hunt: Showdown. The gameplay rewards the careful approach: scouting the area, stalking your enemies, and striking from the shadows. Can you figure out a way to clear a fort full of ghouls and monsters without raising an alarm?

The Barren Lands present the player with a nightmarish, twisted vision of the Wild West legends. The curse that has befallen the realm has corrupted every living thing, defiled the land itself, while summoning restless spirits and dark entities. In this mixture of gunslinger pulp and Lovecraftian horror, dark occult magick presents just as much of a threat as sudden lead poisoning.

In Blood West you will meet many colorful, yet strangely twisted, fully-voiced NPCs. Just as much prisoners of the Barren Lands as you are, they will sometimes share their unusual stories and send you on various missions. Play nice and they might reward you or become your allies. Cross them and risk their wrath.

The game won’t hold your hand. You’ll have to explore the land for yourself (buying a map from a vendor might prove useful!), and figure out your own way to approach quests. As you poke around the three expansive maps, keep an eye out for hidden places and secret stashes. There’s gold in the mountains! Fair warning - it’s probably cursed.

If sneaking around isn’t exactly your thing, or you feel that you have a power advantage over your enemies, you can always take the head-on approach and meet your enemies guns blazing. Blood West comes from the creators of the fan-favorite boomer shooter POSTAL: Brain Damaged, so much gratuitous fantasy violence and pixelated blood splatter is to be expected!

One man’s hell might be another hoarder’s paradise! From simple one-use items like bandages, through medical tinctures, explosives and incendiaries, straight to arcane artifacts that - once slotted - can change the way you play the game, the Barren Lands are just filled with STUFF. There are tons of useful items to discover, and there’s a special player’s stash crate for all those super-rare potions that you’ll hoard and never use.

A gunslinger without a gun would be just a regular slinger. Where’s the fun in that? Blood West makes sure you’ll have plenty of weapons to choose from. Revolvers, rifles, shotguns, carabines - a great variety of firearms, from standard army-issue to those infused with powerful magic, or straight-up possessed. And if you prefer not to cause a ruckus, there’s a wide selection of hand-to-hand combat weapons and archery weapons to pick your favorites from.

The RPG-like perk-based progression system in Blood West will allow you to highly customize the gameplay experience to your liking. Become a stealthy hunter, a revolver-fanning gunman or a relentless berserker. You will gain experience and progress through the skill tree, while discovering new artifacts in each of the scenarios that will bestow on you additional abilities. Combining skills and load-out creates more possible playstyles than you’d normally be able to explore in one playthrough.Are you ready to take back the frontier from the dark forces of demonic corruption and earn the right to move on to a better world? The Barren Lands call you, Gunslinger!
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Screenshots

#1. Blood West (GOG) By: New Blood Interactive
#2. Blood West (GOG) By: New Blood Interactive
#3. Blood West (GOG) By: New Blood Interactive
#4. Blood West (GOG) By: New Blood Interactive
#5. Blood West (GOG) By: New Blood Interactive
#6. Blood West (GOG) By: New Blood Interactive
#7. Blood West (GOG) By: New Blood Interactive
#8. Blood West (GOG) By: New Blood Interactive
#9. Blood West (GOG) By: New Blood Interactive
#10. Blood West (GOG) By: New Blood Interactive

Video

What's new

  • Version: Windows
  • Updated:
  • 3.2.0 (2024-10-31)

    Changes and features:

    Improved game introduction and tutorials

    Improved projectile throw indicator

    Added a faster way in and out of the path leading to boss fight in Chapter 1

    Weapon/Item Wheel is now available when using keyboard & mouse

    Option to automatically hide HUD

    FOV range extended up to 100

    Bug fixes and improvements

    Fixed an issue where "sorting items" function could result in items being lost

    Fixed fire doing damage even on pause screen

    Fixed an issue where shotguns would shoot from both barrels instead of one after switching weapons

    Less enemies in the alternative path leading to boss fight in Chapter 1

    Fixed an issue where Chapter 2 boss could "roar" even when boss was not active

    Fixed an issue where Defiler SFX was being looped on idle

    Fixed an issue where Pawn would not increase damage of crossbows

    Fixed a potential issue where performing quest for Totem of Souls would remove Curse, but not Soul Flaws (if any were present)

    Fixed an issue where player could enter Chapter 3 boss’ neck and avoid damage in doing so

    Fixed a bug where Pawn would lose its value after teleportation

    Fixed an issue where projectile weapons would not receive buffs

    Fixed a bug in which player didn’t need more than one Ace card to get an additional buff

    Fixed a potential issue where the "hiding in bushes" modifier could be stacked

    Fixed a visual bug where key icons would not be displayed properly in in-game UI

    Fixed Emerald Eyes bonus not being active when the weapon was holstered

    Fixed a bug that could result in Tomahawks and other projectiles multiplying when hitting a Hellbat

    Fixed an issue where certain quest would not update properly when playing through Chapter 1

    Fixed Rose Bonbon potion regenerating HP while it was intended

    Fixed cinematics being corrupted when displaying on Steam Deck

    Fixed missing VO for one of Anabelle’s dialogues

    Fixed Whetstone buff remaining on the player

    Fixed an issue where it was impossible to reload a weapon after a quick weapon swap

    Fixed an issue where fade to black would not happen smoothly upon death

    Fixed wrong shader being applied to certain wooden elements in Chapter 3

    Fixed a potential issue where enemies would stop patrolling on specific circumstances

    Hitting non-vital spot (like Prodigal Daughter mask) will never trigger insta-kill effect

    Blocked a potential exploit where buying price could be lowered more than selling price (due some clever usage of perks and artifacts)

    Player will no longer be slowed down when jumping over bodies of water

    Removed a few possible stuck spots

    Improved Raven Skull - after teleport is done, any potential bleeding will stop to make sure player doesn’t die in a safe zone

    Improvements to certain VFX (most notably: dynamite)

    Dynamite’s fuse will now visually burn down when ignited until the explosion

    Improvement: Stamina will now regenerate during dialogues

    Improved aiming animation for certain enemies

    General improvements to controllers

    Improvements to how the Rattler’s headshots are tracked

    Bunch of typos and other text improvements

    Clarified description of Strong Lungs perk

    Binding a key for toggle next or previous items is now correctly recognized by the game
    3.1.1 (2024-03-07)

    3.1.1 Hotfix

    Fixed issue with disappearing NPCs after player’s death

    Affected saves should be “fixed” after the update has been applied

    Resting in beds may work to “force” the fix

    Fixed an issue where Wraiths could not be damaged outside of headshots

    Fixed an issue related to audio sliders not updating the proper values

    Fixed an issue when canceling options would still save them

    3.1.0 (2024-02-29)

    Patchnotes 3.1

    Major

    Fixed an issue that prevented players from leaving the Settings menu without changing their language first.

    Fixed a problem regarding Nitro ammo that caused it to not deal the intended damage.

    Fixed an issue where the final cinematics didn’t play and end correctly.

    Minor

    Improved performance during the boss fight at the end of Chapter.

    Fixed an issue that could cause projectiles to disappear under specific circumstances.

    Fixed an issue where the Demonic Skin and Doctor’s quest regarding it could cause the Journal not to track the quest properly.

    Fixed an issue where Fast Hands and Berserker skills applied a damage buff to thrown Tomahawks.

    Fixed an issue which resulted in the Crimson Brooch gaining charges as the tentacles of the Chapter 2 boss despawned.

    Fixed locations where the player could get stuck.

    Fixed an issue where the 3rd level of the Self-Taught skill did not apply extra experience if the player killed an enemy using a projectile.

    Fixed all potential issues that may result in players falling through the level.

    Fixed an issue where the Giant Leech did not give the damage buff when the player was using projectile weapons.

    Fixed an instance of a problematic climbing rope in Chapter 3.

    Minor LOD fixes.

    New features and other improvements

    Cinematics’ subtitles have been added and are now available in all languages.

    Ammunition selection is now orderly and not as chaotic as before.

    New option added: customizable tooltip delay.

    Added a small delay between an enemy spotting the player and performing an attack. This should alleviate situations in which a player that failed to sneak upon an enemy for backstab gets immediately damaged by an instant attack.

    Much improved backpacks. Items will now be placed in backpacks when inventory is full and will stack better with other stackable items of the same kind (affects both items manual pickups ups and those done with the Take All function).

    Backpacks are much more capacious now. However, backpacks can no longer be found in the world and the same kind of backpack can only be bought once (this doesn’t extend to games started on previous versions of the game).

    Items will be automatically rotated on pickup to fit inside the player’s inventory.

    Chapter 3’s boss had its HP buffed

    Reduced the amount of findable ammunition in Chapter 3 by about 10%. (including full stacks of ammo that were never intended to be full)

    In Chapter 2 enemies won’t follow the player onto the top of the tower where the Priest is located anymore.

    Nitro ammunition area of effect damage has been reduced from 300 to 150.

    Improved gamepad tutorial.

    Added an option to turn off the crosshair.

    It’s possible now to keybind the mouse wheel to any action.

    Further improvements to text clarity

    Miners now remember to do their job and they can show it off with a new little animation.

    Known issues

    Audio Settings may reset or change values when leaving Settings menu. Resetting the game seems to be a workaround
    3.0.4 (2024-01-29)Full 3.0.4 changelog

    Major Changes:

    Fixed a very rare error that occurred when accessing the player’s stash that results in items being lost

    Fixed a very rare instance of items being lost - after the patch is applied, the lost items should be back in player’s inventory

    Fixed inability to save & exit the game via pause menu for some players

    Fixed issue where removing Occult Mask without full HP didn’t remove the effect

    Second level of Gunslinger perk no longer affects bosses

    Fixed rare crash that occurred on opening bags in a trading window

    Fixed an issue that could cause some players to not be able to pick up items from the ground

    Way of the Spirit is no longer tradeable

    Minor Changes:

    Fixed an issue that made builds using Devil’s Eye to increase player’s HP beyond the intended levels

    Disabled mouse acceleration/smoothing that was not suppose to be active

    Fixed an issue where the Emerald Eyes could be taken off without dying or using Purple Revival

    Animated Dead will no longer perform two charges/jumps in a row

    Certain artifacts and weapons were not working correctly - including Giant Leech, Drunken Master, Corrupted Liver

    Fixed an exploit that allowed player not tot pay for partial stacks of items under certain circumstances

    Fixed a case where the number of available charges of Whetstone disappeared from HUD

    Revolvers are better aligned towards the center

    Fixed an issue that could cause the cursor to disappear when the player left the trading window in a specific manner

    Spite no longer will kill player if they have exactly 5 HP remaining when trying to shoot

    Lionheart should now work correctly

    Fixed an issue where the could be both at the old and new camp

    Blowing up enemies heads with dynamite no longer counts towards the Headhunter achievement

    Fixed a rare issue where the player was not able to move after teleporting back to the Safe Zone

    Bunch of smaller typos and improvements to translations

    Balance Changes:

    Undead Hunters take aim faster, making them more dangerous

    Scallywag now prioritizes throwing molotov at player over using a shotgun

    Increased the range of the stomp attack for boss of Chapter 2

    Crimson Brooch found on maps will have non-default price values

    The following perks have been slightly rebalanced: Bloodless, High Tolerance, Gotcha, Bloody Carnage, Pitcher, Strong Lungs, Alive and Dangerous, Self-taught and Gunslinger

    Other improvements:

    Added the ability to change keybind for item rotation on the inventory screen

    Added an the option to hide/show UI as desired, using a bindable key

    Added the ability to limit fps to a desired value

    Known Issues

    Negative Stamina regeneration (until death, or next strong melee attack)

    Whetstone buff icon may remain on screen and as an effect after all charges has been used

    Enemies may stop moving under certain rare circumstances

    Rare case when one of the NPC doesn’t update correctly and softlocks player when trying to talk to them

    There were reported crashes on Chapter 3 for some players

Price History

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Additional Information

«Blood West» is a Shooter game for GOG, developed by «New Blood Interactive». It was first released on and last updated on . The previous price was $24.99. Now on sale for $9.99 (60% off). The lowest historical price was $9.99 on , and the highest was $24.99 on . This game has not yet received any ratings or reviews on AppAgg. On GOG Store, the current store rating is 4.4 based on 338 votes. Supported features include: Achievements, Action, Cloud saves, Controller support, Horror, Leaderboards, Shooter, Single-player. Available languages: Deutsch, English, Português do Brasil, magyar, polski, русский. AppAgg continuously tracks the price history, ratings, and user feedback for «Blood West». Subscribe to this game or follow its RSS feed to get notified about future discounts or updates.
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