| 開發人員: | Burak Dabak (4) | ||
| 價錢: | $19.99 | ||
| 排名: | 0 | ||
| 評測: | 0 寫評論 | ||
| 清單: | 0 + 0 | ||
| 點數: | 0 + 20 (3.9) ¡ | ||
| GOG Store | |||
描述

DEEP SPACE EXPLORATION
In SpaceBourne 2, players are offered tens of thousands of diverse solar systems to explore. Each system has a unique structure, featuring different planets with varied surfaces and areas to discover. The locations, from the solar systems to the planets, are procedurally generated, ensuring that each system and planet is unique and has numerous points to explore.
SpaceBourne 2 boasts massive planetary surfaces, each with its own structure, climate, and gravity, as well as cities, villages, caves, outposts, and secrets to interact with. With tens of thousands of different planets available, players are given an unparalleled amount of opportunities for exploration throughout the galaxy
SHIP AND PILOT
Every scenario needs a hero.
In SpaceBourne you have two of them; Your Pilot and your Ship
With the new character customization system and the realistic rendering feature of Unreal Engine, you will create lifelike characters and embark on an adventure with your ships that you have modified according to your own preferences.
CONQUER THE GALAXY
In SpaceBourne 2, you have the ability to establish your own faction and wield complete control over it. You get to decide on the faction's internal operations, policies, governing principles, and management structure. By expanding your faction's military, capturing other stations and solar systems, or constructing new stations, you can become the supreme ruler of the galaxy.
SpaceBourne 2 offers a rich diplomacy system, featuring Starlords loyal to each faction, as well as houses connected to Starlords. Each house has unique characteristics, stations, planets, cities, and fleets, allowing for diplomacy not only with factions but also with Starlords and Houses.
Diplomacy can now be done not only with factions but also with Starlords and Houses.
The relations of the Starlords in the galaxy can change all diplomatic dynamics in the game. This forces you to think hard before you act.
CREW
"Any galaxy is too big for one person to rule. "
In SpaceBourne 2, you are not alone on your journey. You have companions who can assist you in combat and lead your team. Players can assign team members different roles on board based on their skills.
SIDE EVENTS
GUILDS
In the game, there are guilds available, a total of 7. The player can join the guilds they choose and progress within these guilds. Each guild can provide numerous side quests to the player within their respective areas of expertise. As the player completes these quests, they can rise in rank within the guild and gain access to unique benefits offered by the guild members.
SIDE MISSIONS
In SpaceBourne 2, players can expect to encounter side missions scattered throughout the galaxy. These missions not only offer a change of pace from the main storyline, but also provide an opportunity for players to earn extra rewards, learn new information about the game's world and characters, and immerse themselves even further in the game's rich and diverse universe.
LIVING GALAXY
In SpaceBourne 2, you will enter a living galaxy where opportunities for adventure and intrigue are waiting for you at every turn. With a vast array of spaceships at your fingertips, you can engage in communication with other ships, and experience random encounter events that will pull you into new stories and challenges.
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視頻
新功能
- 版本: Windows
- 發佈日期:
- SpaceBourne 2 Early Access Ver. 5.0.0
First of all, this is one of the biggest updates yet. The main story has been polished and renewed, with major improvements to the story, missions, dialogues, animations, and locations.
We strongly recommend starting the story from the beginning to fully enjoy the updated experience.
While your previous save files won’t be deleted, using them may lead to unexpected issues. Starting fresh will give you the best experience with all the latest enhancements.
**New Features & Changes: *** Added a radio system that plays on the ship, featuring broadcasts, news, and commercials.
Introduced a quick access menu that players can design (accessible with the "U" key).
Revamped interiors for many maps and stations, now with mini-maps added to all.
Added new chain side quests with unique rewards linked to them.
Players can now transfer cargo directly between ships at station consoles.
Added a "Refill Rockets" button upon docking at any station, allowing automatic refills for previously loaded rockets with a single press.
Added a combat drones interface to the ship menu.
Removed deadlines from side missions.
Balanced and optimized unbalanced faction raids.
Updated decision-making interfaces for faction meetings to a 2D style, making choices easier.
Balanced item drop rates, overhauling the drop economy.
Bug Fixes:Reported by players as follows:
All reported bugs in the main story are now resolved.
When I press "T" while my ship is taking off, both the ship and interface mouse cursors appear, causing bugs.
In the character menu, every stat tooltip shows as "Armor."
If I turn on the light with "L" while using the jetpack, my character falls to the ground.
Connecting my VKB joystick to the PC causes a crash.
I can capture systems in diplomacy by forming alliances.
In the "Training Soldiers" interface, it adds a blank slot that I can’t use again.
The meshes of mayors in stations are broken, and I can’t interact with them.
Allocating power to engines slows down my ship instead of speeding it up.
If I click on another item right after buying one in the widget, the SOLD item shows as unpurchased, and the bought item shows 0 TY, and I can buy an empty item.
Equipping/restocking consumables in flight makes me lose my equipment (weapons/components).
When my character falls, they start spinning uncontrollably, and I lose all control.
The balanced faction ship has drone slots but no drone perks to launch them.
When I enter or exit a station, my character jumps once on the spot.
When I take damage while flying, I lose control of my character, breaking the game.
If I switch weapons while firing, sometimes two weapons continue firing simultaneously.
After deploying my drones and warping, they stay in the game, won’t follow me, and can’t be recalled.
Destroyed or traded stations still show up as offerable in diplomacy.
In the diplomacy panel, I can repeatedly offer the same station.
When I call my squad in space and immediately warp away, calling them again causes them to stack on top of each other.
The minimap at Falron stations opens up blank.
Turret firing effects on the ground show as black squares.
If I change the camera after landing in the cockpit, the HUD disappears and doesn’t return.
My sniper bullets don’t drop when I fire.
Exiting the StationUpgrade console in WRA capital station makes the entire HUD disappear.
Ground bosses keep shooting upward if I fly by them, even if they’re already dead.
Character perks and electric weapons don’t affect creatures properly, and some perks deal too much damage.
Some creature bosses die in a single hit.
On the mothership: if I have a ship on deck and try to summon another one inside the station, it fails.
When I transfer items from the ship console on the mothership, they sometimes duplicate.
After disembarking on the mothership deck, I can’t re-board my ship.
Items in the mothership inventory disappear when I switch ships.
When I warp with a ship from the mothership deck, I can’t access any UI, and I can’t return to the mothership.
Some missions aren’t compatible with motherships and break the game if I attempt them in a mothership.
Mothership drones either don’t work or spawn with errors.
After releasing drones on the mothership, they disappear from the field after save-loading, though they show as active in the subsystem.
When I use ships on the mothership deck, sometimes stats mix up between them, causing the mothership to be destroyed quickly.
Bombardments on the mothership deal too much damage.
The burning effect on the mothership doesn’t go away even after the fire is put out.
After leaving the mothership, the mesh collision breaks, letting my ship pass through it.
If I warp while repairing a ship on the mothership deck, the repair laser effects stay on my ship.
And more than 40 minor bugs and errors were fixed.
NOTE: Since the main story and dialogues have been significantly updated, we haven’t yet translated them into languages other than English. If you’d like to play in a different language, we recommend waiting, as translations will be added in upcoming updates.
價錢
- 今天: $19.99
- 最小值: $19.99
- 最大值: $19.99
追蹤票價
開發人員
- Burak Dabak
- 平台: Steam 遊戲 (3) GOG 遊戲 (1)
- 清單: 0 + 0
- 點數: 0 + 4,845 ¡
- 排名: 0
- 評測: 0
- 折扣: 0
- 影片: 4
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其他資訊
- 版本: Windows
- 類別 :
GOG 遊戲›射擊 - OS:
Windows - 大小:
13 Gb - 可用的功能:
Cloud saves,Controller support,Shoot em Up,Shooter,Simulation,Single-player - 支援的語言 :
English,Türkçe,português - GOG Store 評分:
3.9(20) - 發佈日期:
- 發行日期:
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