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描述

Reus 2
Become a God once again in Reus 2by taking control of mighty giants whose command over their elements allows you to shape worlds, create an ecosystem of resources and enable human civilizations to thrive. Your choices will determine the fates of these fragile human beings, whose autonomy may lead them to great heights.
Shape worlds with Giants

Utilize a roster of 6 powerful Giants, each with their own unique abilities over plants, animals and minerals that will allow you to create new biomes for humans to settle their villages. As you progress, gain inspiration to unlock more skills for your Giants, providing you with a diversity of choices.
Relationships and disasters

With the !New Cataclysm update!, you can choose to take on more optional challenges. Leaders can now form relationships with Giants and each other based on their personality, become allies through trade or go to war. Humanity can also turn against your giants, sending out Giant Hunters to destroy them! Punish them with disastrous new powers, using the elements to teach them to respect the gods.
Create thriving ecosystems

Terraform a variety of biomes, strategically build up different combinations of flora, fauna and materials specific to those environments. By experimenting, discover which combinations create the best synergies for the inhabitants' needs and goals, leading you into exciting new eras of their existence.
Lead humanity into the future

Shape the development of humanity with your choices as they evolve from early human societies to modern civilizations. Whether it's travelling to the stars as space explorers, starting a cult or wishing to cultivate nature, they will all have their goals. No matter the outcome, remember, you can always start a new humanity.
Fill a galaxy with life

Each playthrough leaves a lasting legacy in the stars by generating a new planet for you to experiment with. Fill the galaxy with endless variations of life and be inspired to take a new path with your next creation.

This game is supported by Creative Industries Fund NL
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#1. Reus 2 (GOG) 由: Firesquid
#2. Reus 2 (GOG) 由: Firesquid
#3. Reus 2 (GOG) 由: Firesquid
#4. Reus 2 (GOG) 由: Firesquid
#5. Reus 2 (GOG) 由: Firesquid
#6. Reus 2 (GOG) 由: Firesquid
#7. Reus 2 (GOG) 由: Firesquid
#8. Reus 2 (GOG) 由: Firesquid
#9. Reus 2 (GOG) 由: Firesquid
#10. Reus 2 (GOG) 由: Firesquid

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新功能

  • 版本: Windows, MacOS
  • 發佈日期:
  • v1.6.2c (2025-03-19)

    Minor Update v1.6.2 Today we launched a small iteration on the Micro Kingdom update.

    NEW

    You can buy extra Micro options with Technology in the Planet Shop. Steep cost in Horizon and Max Horizon Draft, so watch out!

    All Micros are unlocked in Free Play. They are spread over the giants to keep the UI manageable.

    Challenge Achievements and golden borders for biotica are now linked to playing in the Challenge or Titan playstyle profile, to create consistency.

    BALANCE

    Blast Furnace scales on the highest instead of all Metals for the first rule.

    Pomegranate loses 1 micro slot.

    Tag micros have increasing cost.

    Brown Bear's power up to 25 from 15 food and gold.

    Changed Goddess, General and Diplomat emblem to avoid loopholes.

    Buffed Bone in Ice Age since legacy biodiversity is gone.

    QUALITY OF LIFE

    Disabled biotica now show 'Zzz'-particles on their planet visuals.

    Draft UI now reopens after burning a draft and having draft points left.

    You can now see when a micro has increasing costs.

    Difficulty badge now shows in Esc menu.

    More Milestones now show their current progress

    FIXED

    Updated and fixed translations.

    Deep/Shallow biotica will now yield no output if they're not on the right spot after terraforming.

    Fixed horizon draft not working properly.

    Fixed the gameplay mode not showing in new game UI

    Fixed Micro charges not being refunded on the giant specific micros

    Fixed a save/load crash

    Fixed tooltip zones on rewarded apex biotica during planet score screen

    Fixed player profile picker popping up wrongly.

    Fixed text size on ability instruction in some languages.

    Fixed yield doubling from legacy biotica.

    Fixed memory leak when going to the main menu and another planet.

    Biotica that don't have a base biodiversity consumption can no longer become disabled due to negative biodiversity (f.e. 2 adjacent Iron). Apex biotica are prioritized when consumption is too high.
    v1.6.1 (2025-03-12)

    Patch Notes v1.6.1

    FIXED

    Fixes to confusing Micro mechanic feedback when the feature is not yet unlocked.

    Some missing translations from version 1.6.0 changes were added.

    Fixed Era 2 biome biodiversity bonus triggering at 6 biodiversity instead of 7, as described in previous notes.

    Store page links were fixed.

    Added some metadata for crash-reports.
    v1.6.0 (2025-03-11)

    PATCH NOTES v1.6.0

    This version marks the first release on GOG! We're happy to finally be available on GOG, where many people discovered the first version of Reus. Enjoy the game!

    ADDED

    Added better guiding to the best gameplay settings for you as a player when starting a new planet.

    Horizon Drafts are shown in the escape menu in a session

    CHANGED

    On True Titan difficulty, the Era rewards are on 3 stars instead of 2 stars.

    Micro's completely reworked!

    Emblems completely reworked!

    Readded invention notifications and discovery animations.

    Added in-game progress feedback for most Milestones (achievements) that deal with gathering X of something. Find them in the hover tooltip in the collection UI after you've played at least one session with the new update.

    If you destroy a defending army, and after that the attacking army, the two cities will sign peace.

    You can now revisit doomed planets for which you skipped all planet-dooming cinematics (using the 'Skip Seen Cutscenes' options).

    BALANCE

    You only get the extra Draft Charge in Horizon mode if you have 5 or more unique biomes that match the bar.

    Requirement for Biome usage bonus down slightly to 6 for era 2 and 10 for era 3.

    Terraform points in the shop get more expensive more quickly.

    Draft Points are extra expensive in Titan Difficulty and up.

    Anomaly no longer turns Reefs into Deep and vice versa (actually a nerf to Reef Shark)

    Country Club now gives food on Undergrowth, and is on different leaders

    Sound effects volume tweaks

    ERAS

    Hunter Age 3 star and 2 star slightly easier.

    Made all 3 star requirements for Era 2 options harder, especially Prosperity.

    Made Castle Age slightly harder.

    Made the Skyscraper less strong.

    Small World 3-star requirement to 600.

    Tropical Paradise requirement to 275 population.

    Space Race, Age o Horror, Solar Punk, and Calm Era 3 Prosperity Era 3 requirements up from 500 to 600.

    Sacrifice Altar gold output down from 500% to 200%.

    BIOTICA

    Rainforest

    Gumbo Limbo power up to 10 from 6. Second copy costs 3 <= 4.

    Coffea Robusta now gain science for each bioticum with a base science yield.

    Guarana: slightly cheaper

    Jaguar: significantly cheaper to place twice

    Cacao: fruit scaler up to 25% from 10% per unique fruit.

    Ocean

    Titan Fall: Boosted, gained new symbiosis.

    Reef Shark; Biodiversity cost op by 1, second copy up by 2.

    Oil (Offshore): Power down to 0.75 from 1.

    Ice age

    Geyser: second geyser a bit more expensive.

    Cave Bear: gets +10% valuables for legacy geos instead of a flat 50 valuables. slightly more expensive, and slightly lower flat valuables.

    Savanna

    Sapphire: gains extra valuables % with more biomes

    Lion: flat power up from 35 to 70.

    Sorghum: cheaper to place copies.

    Forest

    Orange: Buffed flat food to 40 from 25.

    Phosphorus: flat +25 food instead of +25% food.

    Desert

    Falcon: Rework gains gold for each critter on the planet, and gains the tag.

    Cheeta: flat power up to 65 from 40.

    Ruby: fixed Turquoise cohort, and lowered biodiversity a bit

    Taiga

    Siberian Tiger: slightly cheaper first placement. Power for predators on the planet down slightly.

    FIXED

    Added extra defensive logic to prevent profile corruption.

    Added automatic profile recovery logic in case of said corruption.

    Fixed some buttons glowing white on opening

    Fixed Steppe Bison: no longer eats critters

    Fixed missing and faulty translations

    Fixed bug with legacy not working on many pieces with Sloth.

    Fixed Primal Flint bonus being named Giant Sloth

    Fixed a crash when you only played with 1 city

    Fixed achievement issues

    Fixed performance issues in puzzle calculations. Especially lategame.

    Fixed a text inconsistency with Glacier

    Fixed text size, alignment and overflow in some places.

    Fixed softlock issue when trying to settle two nomads too close to eachother.
    1.6.3 (2025-03-20)

    Hotfix v1.6.3 Balance changes & Sleepy biotica hotfix

    CHANGED Anomaly's ability to swap Shallow and Deep in the ocean is back!

    BALANCE Getting more of the 3 star emblems is now significantly harder Prosperity cost cap up from 100 to 120 to reflect the new chances of getting more resources. Improved some Extinct biotica increased the cost scaling for Expansions and Upgrades in the micro shop

    FIXED Woke up sleepy biotica Fixed Micros not working properly in Sandbox Fixed Poet spirit activating on Neolithic farm Fixed Blizzard's iceberg remnants turning into blueberries on load

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  • 今天: $14.99 $24.99 -40%
  • 最小值: $14.99
  • 最大值: $24.99
  
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