مطوّر البرامج: Good Shepherd Entertainment (101)
السعر: $29.99
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Transport Fever
Transport Fever is a railroad­-focused tycoon game. Players start in 1850 and build up a thriving transport company. As an emerging transport tycoon, the player constructs stations, airports, harbors and makes money by connecting areas requiring transport services.

Construct complex road­-rail-water-air networks in the endless game and experience more than 150 year of transportation history. Fulfill the people’s needs and watch cities evolve dynamically. Supply industries with freight, develop complete cargo chains and enable economic growth. Build up a transport empire!

Master challenges and get entertained in the campaign game mode. Two campaigns consisting of a multitude of missions with increasing difficulty can be tackled. Missions of the American and the European campaign tell the historical context of the 19th and 20th century and offer a wide range of real ­world transportation challenges.
مزيد ↓

لقطات

#1. Transport Fever (GOG) بواسطة: Good Shepherd Entertainment
#2. Transport Fever (GOG) بواسطة: Good Shepherd Entertainment
#3. Transport Fever (GOG) بواسطة: Good Shepherd Entertainment
#4. Transport Fever (GOG) بواسطة: Good Shepherd Entertainment
#5. Transport Fever (GOG) بواسطة: Good Shepherd Entertainment
#6. Transport Fever (GOG) بواسطة: Good Shepherd Entertainment
#7. Transport Fever (GOG) بواسطة: Good Shepherd Entertainment
#8. Transport Fever (GOG) بواسطة: Good Shepherd Entertainment
#9. Transport Fever (GOG) بواسطة: Good Shepherd Entertainment
#10. Transport Fever (GOG) بواسطة: Good Shepherd Entertainment

فيديو

الميزات الجديدة

  • الإصدار: Windows, Linux, MacOS
  • تم التحديث:
  • Patch 18381 (18 December 2018)

    Added train backward driving feature

    Added train backward driving lights

    Added train backward driving driver switching

    Added modding feature to attach mission scripts to free games

    Added Dutch translation

    Improved track construction tools snapping behavior

    Improved track construction tools slope precision (use Shift)

    Improved construction tools elevation control (use PgUp and PgDown)

    Improved track signal building: added one-way signal parameter

    Improved line manager underground line rendering

    Improved vehicle replacement: passengers or cargo stay on train

    Improved vehicle replacement: better color suggestion heuristic

    Improved construction tools: added Shift modifier to avoid menu closing

    Improved main menu: save mod list and menu parameters immediately

    Improved camera tool: added shortcuts and separate main menu setting to enable

    Improved traffic sim: better car behavior at crossings with short adjacent streets

    Improved debug mode: allow non-player-owned industries to be bulldozed (shift)

    Improved modding: added feature to build free streets or tracks

    Improved modding: added vehicle metadata to define camera position(s)

    Improved modding: added filename and name filters for getEntities() function

    Improved modding: added getTerrainPos() function to get mouse terrain position

    Improved modding: better cargo item grouping in industry window

    Improved modding: added geometry quality options to base config

    Improved French/German/Spanish/Russian/Czech/Polish/Italian/Ukrainian transl.

    Fixed tram track flickering on street crossings and improved rendering

    Fixed trains jump to lower or zero speed on low frame rates bug

    Fixed town builds buildings on bridges

    Fixed train signal building left/right bug in tunnels

    Fixed no line path to waypoint bug (when connecting two close stations)

    Fixed track construction collision when building parallel to cargo terminal

    Fixed tunnel walls turn black bug when building a bus stop underground

    Fixed flickering tree textures issue on certain Nvidia 2xx, 3xx and 4xx hardware

    Fixed trucks no wheel animation bug

    Fixed incorrect car owner display bug in person window

    Fixed rare crash when bulldozing streets with bus stops

    Fixed player-owned industry level up costs money bug

    Fixed crash on load when seats are in use that have been removed from a vehicle

    Fixed rare issue where line stop list was non-editable

    Fixed street builder inappropriate drag direction

    Fixed people walking non-vertically

    Fixed campaign bug: loan buttons no longer enabled in campaign missions

    Fixed campaign bug: accessing AI lines and vehicles via popups no longer possible
    Patch 15501 (18 May 2018)

    Improved compatibility with Windows 10 April Update
    Patch 15313 (03 May 2018)

    Improved simulation performance

    Improved rendering performance

    Improved camera movement performance

    Improved tools and statistics performance

    Improved month change stuttering

    Improved loading time and daily freeze for huge savegames

    Improved line window: better line problem reporting and added info window

    Improved line behavior: terminal assignments always locked and auto-fix button

    Improved line manager: added search field

    Improved general collision handling: check against new objects only

    Improved terrain rendering texture sharpness

    Improved auto save notification: visible in cockpit mode, too

    Improved construction builder: allow building below water level

    Improved usability: ctrl+c in text fields

    Improved vehicle replacement error reporting when new vehicles are incompatible

    Improved various resources: models, lod distances, colliders, etc.

    Improved modding: tunnel types can now specify start/end years

    Improved modding: show message when .blob files of meshes are missing

    Improved modding: added collider functionality for constructions

    Improved modding: categories for street, track and other menus

    Fixed occasional multi-second freeze

    Fixed return to menu/desktop taking a very long time

    Fixed a bug that caused the wrong mods to be shown as missing (load game page)

    Fixed music volume bug which appeared on game start

    Fixed sound effects and voice over audio bugs

    Fixed line rendering discontinuities and flickering

    Fixed street upgrader: some streets were upgraded to incorrect types

    Fixed aircraft rotation: rotate around back wheel

    Fixed particle systems rendering order

    Fixed text input field mouse selection

    Fixed town building asset alignment bug

    Fixed town buildings built on streets bug

    Fixed game window appears on the wrong display bug

    Fixed disappearing cargo items bug

    Fixed not working vehicle driver animation bug

    Fixed "Disable all mods" button on load game page not enabling start button

    Fixed crash when vehicle has cargo types not used in the game

    Fixed crash when a player-built industry with stations upgrades

    Fixed rare crash while initializing new game

    Fixed rare crashes while loading game

    Fixed various campaign bugs in missions EU2, EU4, EU6, EU7, US4
    Patch 14485 (13 February 2018)

    Today we released a patch to fix some issues that came up with the newest macOS High Sierra.

    The Mac patch fixes two major issues on macOS. On the one hand, systems with the High Sierra OS and NVIDIA graphics sometimes caused the game to freeze during game initialization. On the other hand, there was a bug which caused lags when constructing railroad tracks or streets.

    Patch 14085 (02 November 2017)

    Added user interface scaling feature

    Added fully-functional scrollbars

    Added completely reworked mod selection dialogs

    Added warning when trains are mutually blocked

    Added throughput rate column to line table

    Added option to not spawn certain industries on random maps (modding)

    Improved settings menu design

    Improved auto save functionality: save every x minutes

    Improved vehicle logic: always react when line path changes

    Improved vehicle logic: fixed inappropriate train reversing

    Improved catenary/high-speed layer visibility

    Improved bulldozer: bus stops on streets now bulldozable via HUD icon too

    Improved warning message when stations are not properly connected

    Improved town charts when date range is very large

    Improved finances window: maximal loan is now shown and buttons gray out

    Improved town growth: big towns more dependent on cargo supply (new games)

    Improved town cargo handling: support for cargo production (modding)

    Fixed depot not upgradeable when containing vehicles

    Fixed a bug which caused cargo items to travel "loops"

    Fixed incorrect industry upgrade announcement

    Fixed vehicles ignoring waiting cargo with "Full load (any)"

    Fixed buses/trucks not following the official line path when using waypoints

    Fixed rare bug that caused industries to lose station catchment area after upgrade

    Fixed rare crash when building or demolishing streets

    Fixed rare crash during new game initialization

    Fixed enter key not working in confirmation dialogs

    Fixed stop numbers in vehicle and station window

    Fixed street/track geometry "holes"

    Fixed terrain alignment "rays" when building streets/tracks

    Fixed missing error message when construction files are not found

    Fixed Class 9000 light placement

    Fixed invalid industry warning when using non-standard date speed

    Fixed smoke texture artifacts

    Fixed terrain alignment for canal in mission US03

    Fixed vehicle color blend masks not working for mods (modding)

    Fixed load indicator not working with multiple compartments (modding)

    Fixed several town cargo production issues (modding)

    Fixed bulldozer costs with no-cost mod enabled (modding)
    Patch 13505 (28 July 20217)

    Fixed crash instead of error message in some cases when resources are missing

    Fixed rare crash when building a bus stop

    Fixed rare random crash while building

    Fixed town building terrain alignment

    Fixed terrain alignment issues when upgrading constructions

    Fixed tunnel terrain alignment issues

    Fixed Steam Lorry animation issues
    Patch 13482 (26 July 2017)

    added GOG Galaxy achievements

    added Cloud Saves

    Added explicit terminal/track selection feature

    Added street waypoint feature

    Added multiple cargo compartments per vehicle feature (ships)

    Added new line station load mode: unload only

    Added confirmation dialog when bulldozing large structures

    Added terrain cut feature (proper tunnels)

    Added vehicle icon coloring feature (icons show actual vehicle color)

    Added warning when no path can be found connecting all stops of a line

    Added embankment slope property to street/track types

    Added maintenance cost property to track/bridge/tunnel types

    Added lightScale property to emissive material (use with ordinary dds/tga textures)

    Added proper application icon

    Improved people/cargo consistency: don't disappear on station upgrade

    Improved people/cargo consistency: don't disappear on street modification

    Improved people/cargo consistency: walk/drive home if a path no longer exists

    Improved terrain alignment collision handling: less collisions on station upgrade

    Improved terrain alignment collision handling: less collisions on street modification

    Improved street/track construction menu (incl. magic wand for tracks)

    Improved overview tab in station window

    Improved tunnel portals and interior geometry

    Improved resource consistency (add new content like street types to existing game)

    Improved industry order for small maps

    Improved vehicle store

    Improved text input fields: text selection

    Improved user interface: added sliders in various places

    Improved signal/waypoint window

    Improved vehicle/line coloring: new vehicles adopt color of existing line vehicles

    Improved construction parameter layout: automatic line break if too wide

    Improved error handling when model/group files contain invalid events

    Improved list keyboard navigation: press letter (A,B,C..) to jump to item

    Improved modding support: terrain and town parameters in base config

    Improved usability: suggest name in savegame dialog

    Improved mod selection dialog

    Fixed vehicle logic: always send non-train cargo vehicles to first stop

    Fixed rail discontinuity in double slip switch

    Fixed task cannot be completed after medal in mission EU02

    Fixed sunken ship smoke in mission EU03

    Fixed details in mission EU05

    Fixed cargo load indicators not working for trams, ships and aircraft

    Fixed save game dialog overwrite without confirmation in rare cases

    Fixed transparent tunnel profile for parallel track case

    Fixed crash when upgrading a street without car lanes

    Fixed crash when bulldozing constructions without models (e.g. streets only)

    Fixed crash when building a bus stop on a street without car lanes

    Fixed crash when encountering certain Unicode characters

    Fixed end-of-month crash when towns are very close

    Fixed vehicle/line coloring when vehicle gets auto-replaced

    Fixed wooden bridge crossing

    Fixed several station colliders

    Fixed constructions with type "asset" not bulldozable

    Fixed freeze when following a person walking over an invalid edge

    Fixed wrong terrain alignment after bulldozing streets or tracks

    Fixed distorted construction ground textures (non-loop stroke)

    Fixed open/close door sounds not played for ships and aircraft

    Patch 12763 (05 April 2017)

    Fixed rare crash when industry upgrades (during campaign missions)

    Fixed rare crash when selecting vehicles tab in line window

    Fixed rare crash when removing stops from a line

    Fixed keyboard scrolling in "Buy vehicles" dialog

    Fixed construction parameter list not scrollable

    Fixed medal "Large crowds" in USA mission 04

    Improved French, Spanish, Italian, Russian and Portuguese translations
    Patch 12737 (31 March 2017)

    Added replace-vehicles-now feature in line and vehicle window

    Added double slip switches

    Added track speed layer

    Added street traffic layer

    Added zoom-to-cursor option

    Added names for persons

    Added vehicle cargo weight simulation (applies in new games only)

    Added Italian, Portuguese and Ukrainian translations

    Added map seed text to savegame and console

    Added camera recording tool (debug mode only)

    Added debug mode switch to settings menu

    Added menu option for hardware cursor

    Added base config setting to earn achievements with mods enabled

    Added speedLimit parameter for lane lists (modding)

    Added terminal connectivity test to verify constructions (modding)

    Added "catenaryPoleDistance" setting to track type config (modding)

    Added "getGameDifficulty" to scripting interface (modding)

    Added logos for all vehicles (content)

    Added level of detail models for all vehicles (content)

    Improved savegame loading time

    Improved RAM consumption

    Improved general performance

    Improved line window (stop list, load mode, vehicles and replacement tab)

    Improved vehicle window (send to depots and sell, details tab, replace now)

    Improved line manager (icons, tooltips)

    Improved line assign pop up (new line button on top, show visible lines only)

    Improved traffic simulation (player road vehicles have more priority)

    Improved person/vehicle interaction

    Improved music volume (lower volume possible)

    Improved camera panning (perspective panning)

    Improved translations (some text was not translated)

    Improved aircraft movement (smaller turn radius etc.)

    Improved aircraft approach/landing and air traffic control

    Improved balancing in some missions

    Improved cargo sorting for data tables

    Improved map generation when "makeInitialStreets" is false

    Improved GUI scrolling: handle arrow keys, page up/down, home/end

    Improved Lua error handling

    Improved stability on Mac computers

    Fixed train brake bug

    Fixed late game mid-month lags

    Fixed train driving through other train after automatic vehicle replacement

    Fixed production behavior of industries with multiple output products

    Fixed street upgrade crash (occurred with some mods with through-streets)

    Fixed achievements not earned after mission complete

    Fixed delay when vehicle 100% loaded

    Fixed multi-cargo load/unload delay bug

    Fixed language error aircrafts to aircraft

    Fixed age not reset on vehicle clone

    Fixed credits button not clickable bug

    Fixed station table sort/filter by cargo

    Fixed streets blocking industries in map generation

    Fixed wrong resolution bug on Mac computers

    Fixed Ctrl-Tab on Mac computers

    Fixed Alt-Enter on Mac computers

    Fixed platform orientation of modern rail station (content)

    Fixed rail stone bridge gaps between pillars and railing (content)

    Fixed modern bus/tram station catenary and lanes (content)

    Fixed lowest level of detail model of characters (content)

    Fixed vehicle models details of ge_p42_dc, br_e94 and Nohab (content)

    Fixed train car door sounds (content)
    Patch 12232 (21 December 2016)

    Improved rendering performance

    Improved simulation performance

    Improved performance while building

    Improved stability on Mac computers

    Improved terrain tool

    Improved performance of vehicle/station/line etc. tables

    Improved vehicle window (show if refittable)

    Improved GUI window positioning

    Improved vehicle LODs

    Improved main connections (removed industry main connections)

    Improved save game GUI (progress bar)

    Improved bus/tram behavior in big towns

    Improved mouse cursor (fluent system mouse cursor)

    Improved ship motion (fewer slowdowns)

    Improved cargo simulation (reduced negative effects of overloaded stations)

    Improved cargo simulation (ship more items in certain cases)

    Improved Chinese translations

    Fixed wooden bridge bulldozing

    Fixed ships not finding path to depot, or not going to closest depot

    Fixed automatic vehicle replacement (unload cargo first)

    Fixed line manager "visible only" for air/water lines

    Fixed crash when building tracks

    Fixed crash when initializing game with experimental map size

    Fixed mod vehicles not showing up in USA scenario

    Fixed main connection warnings showing up even if disabled in base config

    Fixed a bug which caused towns to grow too fast (applies to new games only)

    Fixed harbor placement when snapping to street

    Fixed ships (removed crude/oil/fuel from non-tankers)

    Fixed various building LODs
    Patch 12070 (25 November 2016)

    Fixed crash when loading certain save games

    Fixed crash when aircraft got stuck at airport runway

    Fixed warning for industries with full output stocks
    Patch 12049 (25 November 2016)

    Fixed crash when upgrading airport when a plane is taking off

    Fixed crash when bulldozing bus stop or signal

    Fixed crash when assigning vehicle color in line window

    Fixed crash when starting game and mods have been removed in the meantime

    Fixed crash when building streets/tracks

    Fixed crash when towns build new streets (end of month)

    Fixed crash when industry upgrades (end of month)

    Fixed crash when starting the game on some Linux systems with AMD graphics

    Fixed delay after game crashed

    Fixed catchment area preview

    Fixed track LOD flickering

    Fixed sorting in "set line" popup

    Fixed construction snapping to different street on upgrade

    Fixed jumping persons at terminals bug

    Fixed ship and aircraft stop position bug

    Fixed ship teleportation bug

    Fixed negative potential bug

    Fixed industry production dependent on frame rate bug

    Fixed aircraft catapult bug

    Fixed colored vehicle transparency bug

    Fixed DLC activation (modding)

    Fixed open wagon (USA) cargo load

    Fixed no-costs-mod (constructions now free too)

    Fixed various details in various missions

    Improved land use/catchment area rendering

    Improved terrain tool (brush size/strength)

    Improved modding support: modifier when loading construction "update function"

    Improved heightmap import: relaxed width/height constraints

    Improved various translation details

    Improved street/track builder: snap to straight

    Improved LODs for various vehicles

    Improved various texture details

    Improved ship/aircraft reverse button

    Added resolution change confirmation dialog

    Added maximum waiting time for full load (per line, 3 min default)

    Added warning for industries with full output stocks

    Added era-dependent music

    Added Chinese translations (credits go to DBG translation group, contact QQ group 384380227)
    Patch 11908 (16 November 2016)

    Fixed crash on Intel HD Graphics 520 and 530

    Fixed black terrain bug

    Fixed wrong initial language bug

    Fixed a town growth crash

    Fixed an America mission 2 crash

    Fixed restricted mouse cursor movement bug

    Fixed ship set line crash

    Fixed experimental map sizes crash

    Fixed Man SL 192 bus crash on Intel HD Graphics

    Added main menu Intel HD Graphics warning
    Update (08 November 2016)

    We've updated the game with a localization fix for the Russian and French versions of the game.

السعر

  • اليوم: $29.99
  • الحد الأدنى: $4.49
  • الحد الأقصى: $29.99
  
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