開發人員: | Chasing Carrots (8) | ||
價錢: | ▼ $1.99 | ||
排名: | 0 | ||
評測: | 0 寫評論 | ||
清單: | 0 + 0 | ||
點數: | 0 + 29 (2.9) ¡ | ||
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描述

螢幕擷取畫面










視頻
新功能
- 版本: Windows
- 發佈日期:
- Windows Update (04th December 2017) [Windows Only]
Installer maintenance update - No game files were changed.
Patch 1.2.1.32 (04 March 2016)
The problem with the 2nd and 3rd skill in the task assignment screen got fixed
Fixed the ‘Endangered Species’ mission, it can now be successfully finished
A small bug in the campaign, chapter ‘N1L’s origin’ got also fixed
Locked skills can no longer be previewed via the ?-buttons in the promotion popup
Removed the ‘Loot ammo’ button and ammunition sliders from the loot interface
Finishing a research in hyper travel no longer gives you the option to go to the research lab, which might be causing crashes on some machines
Patch 1.2.0.12 (09 December 2015)
This update fixes an issue where some of the achievements would not work properly.
Patch 1.2.0.1 (26 November 2015) NEW
Death ceremony for passed away crew members
3 new interstellar quests
3 new random events
“Morale Info” in the clipboard
Clipboard bonus button - gives crew members a moral boost for a limited time
Quest markers in galaxy view
Kitchen and Medibay robot-upgrade does not replace cooks and doctors in your crew anymore and their assisting output when working alone is reduced.
FIXES/CHANGES
Several crashes connected to achievements, job agency and crew needs
Switched crew member needs fitness and entertainment
Pirates do not attack anymore if you are close to your destination planet
Crew members will not leave workstations during fights if the player does not order them to.
Crew members stay longer on their stations during flight even with urgent needs.
Fixed permanent shield exploit
Fixed issues with hacking during fights and we improved the hacking AI
Passenger seats are displayed alongside the cargo stock info
Tooltips Merchant (Import/Export Traits)
Sell goods to a merchant when his stock is already full is now possible
Neutral goods are now getting slowly consumed by stations, too
Correct display of crew level via N.O.D.E.
Color coded “Morale Tooltip/Morale Info”
“Research Finished” tooltips show unlocked technologies and we improved filtering of the room research
Removed the customs cop from the Cataport
Visuals of crew states (sick, on fire and on strike) are retriggered after loading the game.
Fixed some problems with the tutorial popups
Socializing is automatically aborted when a space fight starts
Correct highlighting of preferences in in N.O.D.E crew tab
UI Icon of Administrative Systems is now the correct one
BALANCING
Smuggling mechanic
Science effort for galaxy research reduced and increased science effort for technology
Sickness probability and duration
Balanced moral and needs
Reduced max. number of specials per crew member to 4
Dirt and damage done by crew and passengers
Cleaning and repair done by crewmembers and robots
Crew member relationships
Patch 1.1.9 (29 September 2015)
Fixed crashes during travelling to campaign-related solar systems (eg. Yike System, Bloom C)
Fixed final fight: Mission descriptions now specifically advises to prepare for combat. - - Save games being stuck right before the unresolvable fight will be set back one step. - - Both final enemies are better balanced and now won’t flee anymore.
Fixed problem that the campaign mission won’t be removed from the N.O.D.E. after completion, which caused N1L’s messages to continue and prevented the Campaign achievement from being triggered.
Fixed issue that caused the game to crash upon arrival on planet Suprafoam in campaign chapter V.
Fixed invisible passengers
Fixed passengers doing no damage and dirt to their cabin.
Fixed crash when passenger cabin breaks
Passengers will warn you and leave your ship, if there is too much dirt or damage and if they do not get enough food.
Improved hacking efficiency of the navigation systems.
Patch 1.1.8 (14 September 2015)
23 new missions have been added
After starting a travel, the view remains on the solar map
Rhys Fenrize and Commodore Punkkore now fly individual ships in combat
Added touch-scroll for lists
Optimized data exchange UI<>Code to improve performance
FIXES:
Enemies offering money via diplomacy in space fights too quickly or not suiting the situation
Crew tooltips in the Russian localization only showed white squares
Outdated enemy ships in the campaign didn’t get removed properly, thus stopping progress
Bugs in several old missions
Bighead achievement didn’t trigger
Captain’s portraits on the solar map didn’t match the portraits in the diplomacy window
Continue interception route of Ship after player got intercepted by another ship
Invincible enemies or no diplomacy possible during space fights
A bunch of small text revisions in the German localization
Toilet and party room animation bugs for selected upgrades
You can now easily escape the first encounter with Rhys Fenrize (campaign)
Reordering of crewportraits now working on high resolutions
Info panel glitch with planets that have a secret society trait
Display of 2nd room upgrade now works correctly in the research tab
Sticking of tasks, while dragging and pressing the right mouse button
Jobscout search options will be resetted to default values when arriving on a different planet
Mousewheel sensitivity tweaked in the merchant UI
Various small UI tweaks
Research time was showing infinite when player had a scientist but did not put him in a shift
Crash connected to transporting passengers
Crash when a pirate was selected in UI and was removed by trade system logic
Crash connected to upgrading from older savegames
Crashes connected to the job board, hiring and using the job scout
Game freeze at the beginning of the campaign
Several fixes of the campaign scripts preventing the storyline from progressing
Optimization of campaign scripts to prevent crashes
Fixes on several missions
BALANCING:
Adjustments of rewards, penalties and deadlines for several missions (ongoing)
Adjustments of the evasive maneuver effect for all ships in space fights
A basic party room now satisfies additional to entertainment needs, fitness needs (while crew members are dancing) and food needs (while crew members are sitting)
Patch 1.1.6.298 (27 August 2015)
Fixed: Crash regarding ammo depot destruction
Fixed: Crash connected to researching solar systems, especially Sector 1/-1
Small performance updates
價錢
- 今天: $1.99
$9.99-80% - 最小值: ▼ $1.99
- 最大值: $9.99
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開發人員
- Chasing Carrots
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