| Developer: | Star Drifters (15) | ||
| Price: | $3.99 | ||
| Rankings: | 0 | ||
| Reviews: | 0 Write a Review | ||
| Lists: | 0 + 0 | ||
| Points: | 0 + 28 (3.8) ¡ | ||
| GOG Store | |||
Description

After a devastating war between ancient mages, a powerful spell is all that holds together the shattered planet of Driftland. Faced with the destruction of their entire civilization and life on the planet, the warring factions called a truce and tried to repair the damage – but it was already too late. By using all their remaining magic to cast a powerful spell, they managed to keep their world in relative balance.
Many dark ages passed, but when all seemed lost, a ray of hope emerged once more: new sources of magic appeared, and new mages were given birth to across the planet. Now, as the dormant conflicts once again surface, this rediscovered power will determine whether Driftland is restored to its former glory or wiped from the cosmos entirely.
You take on the role of a Mage Overlord with your own castle, tower, and a small realm on one of the landmasses. With your unique powers, you can explore a procedurally generated world and connect floating lands to expand your kingdom.
Gameplay focuses on setting general goals for all your units without the need to micromanage each of them. The warriors, archers, and mages under your command are able to tame and ride different kinds of flying beasts and create various aerial units.
Procedurally generated world
Resource- and magic-based economy
Move and terraform scattered landmasses with magic
Tame and ride dragons and other creatures
Explore and fight on the same map
Set goals instead of directly controlling units
Single player, campaigns, and multiplayer
Screenshots










Video
What's new
- Version: Windows
- Updated:
- Update Notes 2.0.39 (July 24 2020)
We get a lot of feedback on the Nomads. To be honest, we didn't expect such a big response, especially since this is an expansion with a different type of gameplay than the main game. We would like to thank you very much for that!
In this update, we focused on giving Nomads an AI that, despite direct player control, will allow them to have a bit of their own will, which will allow them to automatically engage in combat at key moments.
Other Nomad improvements we are currently working on are the minimap, improved camera, and map/scenario editor. Stay tuned for these features in future updates, and don't hesitate to send us more feedback!
May your lands remain unshattered
Star Drifters Team
July 10, 2020
With this update, we're introducing improvements and new features that you suggested to us. We were also able to fix some minor bugs that could sometimes be really annoying. Thank you for all the feedback, ideas, and thumbs up. Once again - thank you! You are great!
Update Notes 2.0.38
Better control over units - Nomads try to attack primarily the target indicated by the player and then the other targets
Eliminating unnecessary walking during battle - if the player indicates another target to the unit currently engaged in the fight, then (if the new target is within unit's range) the unit will rotate and attack from the same place
New progress indicator (counter) on the Victory Conditions icon in the Nomads game mode.
New in Paths of Progress: Golden Fate - The ability to melt various resources into Gold at a rate of 5 Gold per day. Conversion rates of individual resources to Gold: Wood and Stone 1:1, Coal and Iron 1:2, Ruby and Diamond 1:3
New in Paths of Progress: Mana Fate - The ability to melt various resources into Mana at a rate of 5 Mana per day. Conversion rates of individual resources to Mana: Wood and Stone 1:1, Coal and Iron 1:2, Ruby and Diamond 1:3
Minor UI improvements
Fixed a blue arrow in the Nomad tutorial, which sometimes remained on the screen after recruiting the indicated unit
Update Notes 2.0.34
[several important fixes that improve the game experience]
AI tuning increasing the responsiveness of executing orders
Fixed a bug that could cause characters to ignore and not participate in the fight HP bars change color when using the Color Replacement feature
Island connected +100 works only once (because the player could theoretically join the same island over and over and earn money)
Minor UI corrections (too large margins corrections in several windows etc.)
Text corrections and addition of some missing translations
Some additional blue arrows in the Nomads tutorial
Additional marking of mission objectives in the Tutorial
May your lands remain unshattered
Star Drifters Team
Update 2.0 (25 June 2020)
The promise to restore civilization to its former shape and return to the times of splendor overcame sadness and filled the hearts of Driftland's inhabitants with new hope and energy. Determination for action diverted attention from the numerous conflicts between quarrelsome mage-rulers and various injuries sustained by those who did not give in to their will. Outlaw rebels called Nomads by the mage-rulers are exterminated and treated as barbarians. They believe that the new order is an attempt to restore balance in shape that has once destroyed the planet. Now, the nomads must fight to defend their values and survive.
Dear players!
We are pleased to present to you the latest and also the largest Driftland update so far. Thanks to the great Driftland fan community, we've had the opportunity to develop the game together during early access and after the release. We hope that you will like the effect of the last few months of our work and that we will be able to further expand the magical world of Driftland.
What's new in version 2.0: Nomads
new game mode Nomads do not have a ruler and do not carry out orders like other races. Units are managed directly, like in classic RTS games. New unit types/classes affect strategy on the battlefield. Path of Progress tree The Nomad economy is not based on resources as much as in other races.
Free Game
extended game mode replacing Skirmish A game mode that allows you to generate a random game just like before Skirmish, with the difference that we've added a lot of options that will allow you to create a game on your own inventory and more varied maps.
Cross-Play and new multiplayer engine
With this update, Steam and GOG players will be able to play a multiplayer game together. By the way, we changed the multiplayer game engine, which should improve the stability of the game in this mode.
Tutorial
We've had two tutorials so far - one in Skirmish mode and the other in Campaign mode. Unfortunately, each of them contained a different part of the knowledge needed to play Driftland. Some of you played only one of them and did not look into the other, which sometimes could cause frustration. We decided to sort it out. We have created an independent game mode - Tutorial, which quickly teaches how to navigate the world of Driftland and introduces the basic mechanics. We also got rid of the tutorial mission in the human campaign, which you just didn't like :-) The nomads got their own tutorial mission because they use a completely different game mechanics.
NVIDIA GeForce NOW support
Now you can play Driftland: The Magic Revival wherever you want using the GeForce NOW service.
Other improvements
different modes of operation of the improved defense towers depending on the race
new nested UI windows
improving the operation of some (units) skills that were not felt well enough and many more
key bindings have been extended and improved
optimizations for larger numbers of units on the screen
fixed Ritual flag
fixed tutorial achievement
Update 1.3.6 (10 December 2019)Dear Mages,
We continue our mission to improve the world of Driftland. This update is not guided by a specific thought, rather consists of small patches that affect the quality of the game's reception.
We believe that it will appeal to players who return to the world of a shattered planet regularly, and for new ones will lower the entry threshold and encourage them to thoroughly explore the world and the rules of our game.
Improvements
A new algorithm for selecting / clicking birds, dragons and flying units that makes selection easier
Clicking on information about being attacked moves the camera precisely to this event, not the island in general
Clicking on the information about the hero's death moves the camera to the place where it happened
Treasure finding information now directs / shows the treasure, not the finder
Bug fixes
Late game "fatal error" fixed (reported with crashlogs by Kya- thx!)
After loading the game we do not lose the view of the lines assigning units to flags
Correction of the description of Dark Elves in the Skirmish mode
Improvement for Dwarves in the unit management menu - flying machines, birds and dragons are correctly distinguished
Correction of persistently returning messages of some in-game events
Correction of the non-disappearing window of the game overwrite numerous minor fixes
Thank you for all the warm words️, ideas and thumbs up. You can't even imagine how important it is for a small independent team like us. Once again - thank you! You are great!
May your lands remain unshattered,
Star Drifters Team
Update 1.3.4 (27 November 2019)Brave Mages!
This update introduces a number of user experience improvements and fixes that have been discussed and requested by the Driftland community in recent weeks. At the same time, we've synced all three development branches: Steam PC, Steam macOS, and GOG to version 1.3.x
Gamepad
Gamepad support introduced in the previous update has been improved with many new features and has become more convenient. Therefore, from the experimental test version it changed into a full-fledged game feature.
Bug Fixes
Since the previous update we have introduced several hundred changes and fixes in the source code of the game. The result is the elimination of many rare but annoying bugs that occur in specific situations, e.g. the (in)correct numbering of camps (and raids) during their frequent creation and removal. The second group of changes and fixes improved the game's performance and stability. Here we owe a huge thank you to our wonderful community, which provided us a lot of feedback, game saves, and logs. Thank you!
May your lands remain unshattered
Star Drifters Team
Price History
- Today: $3.99
- Minimum: $2.99
- Maximum: $19.99
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- Star Drifters
- Platforms: Steam Games (6) GOG Games (9)
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- Points: 2 + 3,187 ¡
- Rankings: 0
- Reviews: 0
- Discounts: 8
- Videos: 9
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Additional Information
- Version: Windows
- Category:
GOG Games›Strategy - OS:
Windows - Size:
2 Gb - Capabilities:
Achievements,Cloud saves,Fantasy,Multi-player,Overlay,Real-time,Single-player,Strategy - Supported Languages:
Deutsch,English,español,français,polski,русский,中文 - GOG Store Rating:
3.8(28) - Updated:
- Release Date:
«Driftland: The Magic Revival» is a Strategy game for GOG, developed by «Star Drifters». It was first released on and last updated on . The lowest historical price was $2.99 on , and the highest was $19.99 on . This game has not yet received any ratings or reviews on AppAgg. On GOG Store, the current store rating is 3.8 based on 28 votes. Supported features include: Achievements, Cloud saves, Fantasy, Multi-player, Overlay, Real-time, Single-player, Strategy. Available languages: Deutsch, English, español, français, polski, русский, 中文. AppAgg continuously tracks the price history, ratings, and user feedback for «Driftland: The Magic Revival». Subscribe to this game or follow its RSS feed to get notified about future discounts or updates.
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