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Europa Universalis IV
Click here to explore the entire Europa Universalis IV series!

Developed by Paradox Tinto, the fourth instalment of the award-winning Europa Universalis series gives you a chance to control any nation in the world and lead it through four dramatic centuries - starting from the late middle ages and culminating in the Napoleonic era. Rule your land and dominate the world with unparalleled freedom, depth and historical accuracy. Write a new history of the world and build an empire for the ages.

Europa Universalis IV includes the base game, three expansion packs and one cosmetic compilation pack.

Europa Universalis IV:Control any nation in the world across four centuries of history, writing a new history of humankind from the Age of Discovery to the Age of Revolutions. Accumulate wealth, land and prestige in a fierce competition for global dominance.

Art of War:Centered on the 30 Years War and bubbling political instability between church and state, this expansion features improved gameplay mechanics that puts warfare at the forefront of your quest for domination on the continent.

Common Sense:This expansion focuses on diplomacy and the internal development of nations. It allows you to peacefully develop your nation and build a 'tall' empire, whilst also giving you the tools to execute grand diplomacy. Game changing religious features add depth and intriguing complexity to the gameplay.

Rights of Man:This expansion adds greater depth and detail to a host of game systems. New Great Power diplomatic options give them more flexibility, monarch personality traits add more flavour to the power of the throne and there are new religious options for Coptic and Fetishist religions.

Digital Extreme Edition Upgrade Pack:This compilation pack includes mostly cosmetic content, including new unit art, event art and game music drawn from content packs inspired by Islamic, Ottoman, Central European and American History. It also includes unique events from the American Dream pack.

Start before the Renaissance on a map of the world as it was then. Choose from any of hundreds of nations and then rule up to the Age of Revolutions. Or, if you wish, start your game at any date in the span, with historical monarchs and other leaders.

Hundreds of dynamic historical events are yours to experience, from merely troubling civil wars to world changing moments like the Protestant Reformation. Discover and settle the New World, or resist European conquest.

Control the flow of trade by developing your trade power in key provinces, using ships and governmental policy to bring the wealth of the world to your own ports.

Build alliances into iron bonds, cemented by royal marriage or play a flexible hand, keeping your options open. Strike when your enemies are weak, using your armies to grab new land and new potential riches.

Your nation’s pace of development will be heavily influenced by the person on the throne. Experience rapid development under a skilled monarch only to see things slow down when a less competent heir takes over. Plan for the future by spending monarch power wisely.

Four hundred years of research into new ways of war, administration and trade are available. Unlock new weapons, new buildings and new ship types. Over time, you can embrace national ideas that represent both your historic legacy and your ambitions for the future.

From grand voyages of discovery to religious wars to revolutionary governments, the entire history of the early modern world waits for you to rewrite it in Europa Universalis IV.
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#1. Europa Universalis IV (GOG) 来自: Paradox Interactive
#2. Europa Universalis IV (GOG) 来自: Paradox Interactive
#3. Europa Universalis IV (GOG) 来自: Paradox Interactive
#4. Europa Universalis IV (GOG) 来自: Paradox Interactive
#5. Europa Universalis IV (GOG) 来自: Paradox Interactive
#6. Europa Universalis IV (GOG) 来自: Paradox Interactive
#7. Europa Universalis IV (GOG) 来自: Paradox Interactive
#8. Europa Universalis IV (GOG) 来自: Paradox Interactive
#9. Europa Universalis IV (GOG) 来自: Paradox Interactive
#10. Europa Universalis IV (GOG) 来自: Paradox Interactive

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新版变化

  • 版本: Windows, Linux, MacOS
  • 已更新:
  • Update 1.36.1.0 (November 14th, 2023)Interface

    ###################
    Other

    Fixed a typo for the Themata event.

    Added special unit modifiers to the country modifier list.

    ###################
    Script

    ###################
    Achievements

    Fixed a bug that prevented the achievement "King of Kings" from being earned when you chose the Zoroastrian path.

    The achievements "This is Persia", "The Zoro-Austrians" and "Shahanshah" are now achievable when you form Eranshahr instead of Persia.

    The achievements "The Zoro-Austrians", "Breadbasket of the World" and "Desert Power" now only show up if you have King of Kings enabled as they are not possible to achieve otherwise.

    Fixed the highlighting for "Mehmet's Ambition" so it properly shows the needed provinces.

    The achievement "Around the world in 80 years" now properly requires San Francisco.
    Events

    Fixed the modifier for the ‘Grand Vizier: Inquisitor’ from the event ‘Appointment of the State Minister’, triggered by the Persian decision ‘Select Grand Vizier’. Now it increases instead of reducing the Warscore from Battles.

    The Zoroastrian event chain for Persia now puts a bigger punch against you as there will be significantly more rebels during the event chain.

    Reduced the art progress penalties for the Art Promotion events. The rule of thumb is now that around after 10 events the art is done.

    The event "Parsi Sanctuary in Sanjan" now only fires once per country, but has now a higher chance to trigger.

    The event "A Questions of Faith" will no longer fire for Persia while it is going through the Zoroastrian religion event chain.

    The event "Imereti Declares Independence" will now only trigger during the disaster and when you are not a vassal.

    Fixed a rare bug where pretender rebels can trigger the 10 Imperial Authority event if they enforce their demands.

    The Event "Refusal to Pay Taxes" now has a go-to button.

    Added go-to buttons to several events about Company Investments.

    Added custom tooltips for the event “The Valladolid Debate”.
    Missions

    The Persian mission "Caucasian Conquest" no longer requires you to own direct control over provinces.

    The Persian mission "Expand our Influence" now considers accepted cultures and cultures within your group.

    Fixed a bug that removed the counter of provinces you have culturally converted for the Persian "Language of Poetry" mission.

    Completing the Georgian mission ‘Throne of the Romans’ no longer removes Armenian as an accepted culture. Atop of this, you won't have Georgian as both an accepted and as the primary culture at the same time.

    The Georgian mission ‘Vakhtang's Succession’ can no longer be completed before accepting the starting event.

    The Georgian mission ‘Preventing the Collapse’ now gives the correct reward relating to Estate Loyalty.

    Changed the mission icon for the Armenian mission "The Office of Sparapet".

    Added legitimacy equivalent requirements for Aq Qoyunlu and Qara Qoyunlu missions.

    King of Kings and base-game Aq Qoyunlu missions no longer intersect if Domination is not active.

    Qara Qoyunlu's mission 'Break Timur's Bloodline' now correctly grants the PP reward.

    Added alternative for Ardabil’s 'Establish the Safaviyya' mission in case Golden Century is not active.

    Fixed a trigger for Egypt that prevented the 'Center of the Islamic World' requirement from counting Westernization.

    Mamluks' ‘The Northern Territories’ mission now only gives claims on key states across Anatolia instead of the whole region.

    Adjusted the icons of the default Timurid missions to remove repetition.

    Mission rewards which give an accepted culture and a culture slot alongside it will now mention that you gain +100 Dip points when you have the culture accepted already.

    Added the GUI for more flexible previews, allowing you to preview up to 3 batches of branching missions at the same time.

    The branching missions of Songhai, Sweden, Denmark, Norway, the Ottomans, Ming, Qing, the France missions related to the HRE, and the Japanese missions related to the military have now preview buttons. The branching missions of Mali, Kongo, Poland, Gotland, the religious branch of Japan, the Italian branch of France, and the mission tree of England/GB/Angevin will continue without them for a while due to their mission tree structures, which need a deeper future fix.

    The Aragonese mission ‘Consulate of the Sea’ can now be completed with any trade building.

    Taking the Mandate of Heaven will no longer reset missions in certain outliner cases.

    The Kongo mission "A proper Kingdom" now has its legitimacy requirement only when they are a monarchy.

    Removed a duplicate permanent claim from the Songhai "Conquer Timbuktu" mission.

    Maori mission "Perform a Haka" no longer requires the mission "Gain Mana" for Custom Nations compatibility.

    Enabled Franconian missions for Coburg.

    The Chinese Kingdom mission "Fall of the Great Ming" now properly grants the +1 Tech increase.
    Setup

    The Narikala Fortress monument will now have no culture requirements.

    Syria now has a proper starting ruler.

    The decision to declare the Hanseatic League no longer depends on having fewer than 20 provinces.
    Other

    Aq Qoyunlu can now form Persia without the King of Kings DLC.

    Fixed some mission titles not appearing correctly in the German and Spanish translations.

    The Persian Age Ability is not available for Eranshahr.

    The Qizilbash agenda "Win a Glorious Battle" now scales in its conditions and Army Tradition rewards with age.

    Fixed unit description typos for Stratioti cavalry.

    The Pronoiar Monarchy is now only available to custom nations that pick it in the first place.

    The Byzantine Tier 3 government reform 'Restore the Master of Offices' now provides the proper Global Autonomy Reduction scaling with your Statesman's skills.

    The estate privilege "Development of Temples" for the Brahmins now properly applies the modifier whenever a tax building is built.

    Subjects of the Cultural Sphere of Influence type now count as autonomous subjects (in other words: triggers like "is_subject_other_than_tributary_trigger" and "is_free_or_tributary_trigger" now contain this new subject type too).

    Added fallback for Local Organizations and Holy Orders in King of Kings and Domination, for players who do not own Golden Century.

    The White House monument is now available to all former colonial subjects and countries with their capital in North or South America.

    ###################
    Bugfixes

    ###################

    Fixed crash when shift right-clicking multiple alerts.

    Fixed crash related to 0 size navies.

    Fixed overextension impact modifier to scale the effect of overextension.

    Fixed flickering confirmation when attempting to remove subject buildings you haven't built.

    Tooltips saying an advisor is -100% cheaper now say it's 100% more expensive.

    Modifier icons and collected/transferred value text are no longer shown when selecting merchants in the trade node view.

    Fixed a missing modifier icon for the influence_to_vassal_elevation_cost modifier.

    Fixed the icon for the "has_marines" modifier.

    Fixed a privilege icon where the legitimacy icon is way too low.
    Update 1.35.2.1 (May 4th, 2023)Gamebalance Governments

    The government reform "French Feudalism" no longer needs 50% of Crownland to integrate subjects. Instead, the "Seize Land" effect has now a counter which allows you to start the integration of an appanage. In other words: to integrate Orleans you would need to seize land and start the integration. For integrating Armagnac you would have to seize land again. You can save up the seize land charges so you can integrate all appanages later at the same time.

    Modernization has now a base decay of 0.3 per month.

    Increased the yearly manpower gain from the "Mobilize New Order Regiments" interaction from 0.3 to 0.75 for the Russian Empire and its republican equivalent.

    Increased the yearly manpower gain from the "Equip Streltsy" interaction from 0.2 to 0.3 for the Russian Principality and from 0.1 (which was a number bug) to 0.6 Years of Manpower.

    The elective monarchy is now mutually exclusive with States General
    Other

    The decadence mission "End the Eyalet Rebellions" now requires you to have 70 Absolutism if you are in the Age of Absolutism or Revolutions. "The Eyalet Rebellion" will now remove 100 Absolutism when fired.

    Added an alternative trigger to the decadence disaster "Restructure Administration" which no longer forces you to have 2 Admin Idea Groups filled to complete this mission.

    The decadence disaster "End the Eyalet Rebellion" will now request 60 provinces in the Europe continent instead of 50 in Western Europe specifically.

    The Plot of the Harem disaster no longer reduces the stats of your heirs by 1/1/1.

    The decadence event "Corruption of the Court" now costs 0.1 years of income instead of 0.2.

    The mission reward of the decadence mission "The Eyalet Crisis" now lasts for 30 years instead of 19750 days.

    The decadence mission "Handle the Janissaries" no longer requires you to make 9 Mil power per month.

    Severely tuned down the Janissaries spawned from events of the Janissary Coup disaster.

    Eyalets now count as your border, meaning you can core provinces next to them.

    Missions that require you to have some idea groups of a category filled out have now alternatives. Also decreased the number of needed military and admin idea groups from 3/2 to 2/1 idea groups needed.

    The Janissary Coup disaster now increases the Janissary Influence by 10% instead of 30% and Janissary Max Privileges by 3. It no longer decreases the Loyalty Equilibrium.

    The events of the Internal Power Struggle disaster now have a lower increase of their penalties. Additionally, they no longer decrease the stability to their fullest strength.

    The estate privileges for the Janissaries from the Janissary Coup disaster now increase influence by 10% instead of 20%.

    The English Parliament Issue "Army Reform Acts" increases Army Tradition by 5 and Army Professionalism by 0.5% instead of 15 and 1% respectively.

    The English Parliament Issue "Man-of-War Acts" increases Navy Tradition by 5 instead of 15.

    The English Parliament Issue "Maritime Discipline Acts" adds 20 Military Power instead of 50.

    The English Parliament Issue "The Black Act" will now increase stability by 1 instead of 3.

    Restored Siamese ideas partially. They have their old traditions and ambition back as well as their cavalry combat ability.

    Takeda ideas now grant proper Army Professionalism.

    Restored Siamese ideas partially. They have their old traditions and ambition back as well as their cavalry combat ability.

    Eyalets and Core Eyalets have now -5k Manpower and -5 Land Force Limit to reduce the benefits from having a high quantity of low development Eyalets.
    Interface Country

    Fars is now pink.
    Icons

    Thalassocracy (Government Reform) now has a proper icon.
    Unitmodels

    Fixed typo in country colors that turned a lot of country unit models white. (Thanks for finding the solution @Gunthah)
    Tooltips

    Benefits from Celestial reforms no longer have a blank name in the country modifiers tab.

    Fixed a tooltip error in the mission "Shield of Outremer"

    Fixed an error that prevented the Divine Empire of Japan from granting the appropriate title of 'Tenno' to its rulers
    Other

    Fixed a typo in the description of the Portuguese achievement 'The Navigator'.
    Script Achievements

    Fixed an issue that prevented the Forever Golden Achievement from being displayed as available to Castile for Golden Century or Domination owners

    Aragonese missions are now properly cataloged towards the Forever Golden Achievement

    The Achievement 'Big Blue Blob' now correctly highlights all non-French provinces in Europe

    Fixed a few localization and requirement minor issues with 1.35 Achievements

    Spain can now be diplomatically formed via 90 Republican Tradition or 100 Devotion so Aragon as a Peasant Republic can form it diplomatically.
    Decisions

    Forming England will now grant you the English Monarchy as long your tier 1 is not locked / your government is not locked.

    The decision to form the Angevin Kingdom no longer requires you to have 25 provinces in the French region.

    Forming Siam through the decision now requires Administrative Technology 20.
    Events

    Made the Yellow and Yangtze River floods less punishing.

    English/British flavor events can now fire for the Angevin Kingdom too.

    A Question of Faith event will no longer fire during the Shinto Christianity Incident.

    The event 'Question of Faith' will also not fire during the Ikko Ikko and Neo-Confucianism incidents.

    Hungary now has to be an independent country to be forced into a personal union under Austria.

    Elective Monarchies now look for a Christian noble when the country is Christian itself. In other words, the House of Osman will no longer claim the Czech throne.

    The Ottoman event 'The Ottoman Line of Succession' will now fire less frequently if you have already had this event with the same heir and will reduce its maluses for recurring instances of the event for the second option

    Made it so if you choose to convert to Christianity via the Shinto incident event chain, you will always get the full Christian outcome (Land of the Christian Sun)

    Revolutionary France will now properly be able to choose regarding the adoption of new national ideas upon embracing the Revolution in the event "The Storming of Bastille"

    The Golden Bull Treaty event which subjugates the Pope for France, now also sets the Pope to start with much less Liberty Desire to account for Liberty Desire from Development

    The event "Election of a New Ruler" for Elective Monarchies will now remove the heir if you decide to not elect your current ruler/heir.
    Missions

    The Qing mission 'Ten Grand Campaigns' now grants the necessary claims in the Burma region

    Added proper highlighting for the Lower Burma area in the 'Campaign in Burma' mission for Qing in Domination

    Adjusted the mission ‘Campaign in Burma’ for Domination's Qing, to require 25 provinces in Burma, instead of certain set areas

    Added Random New World triggers for 2 French missions

    The mission "A Realm of Chivalry" now requires 100k troops killed in total instead of 20k troops killed in a single battle.

    The Emperor of China mission Shengshi & Zhishi now has simplified requirements and rewards

    The mission "Seize France's Throne" now grants permanent claim on the areas of Britanny, Burgundy, Picardy, Lorraine, and Provence.

    Added dynamic province highlighting for the French mission 'Indian Dominance’

    Added a new and improved version of the 'Conduct Population Census' to better reflect and display the +1 Monthly Administrative Power granted by the Reform Civil Registration mission of the Emperor of China.

    Added a new version of the Expand Palace Bureaucracy to better reflect its empowered version granted by the Cornerstone of an Empire mission

    Added alternative triggers for French colonial missions if Random New World is active

    The Angevin mission will no longer request you to discover Canada and this is already covered when you colonize North America.

    Added an easier to understand tooltip to the "Mainland Alliances" British mission.

    Fixed an issue that made it unclear that you can't cheese the upgrade of your Centers of Trade in the Swedish mission tree.

    Added a sneaky missing bracket at the very end of the DOM_Spain_Missions file

    The Brandenburg mission 'Construct the Kiel Canal' now properly grants access to the Canal even before Tech 22 and grants a supplementary bonus to your treasury

    Fixed a trigger for a Revolutionary France mission

    Added the Toulon Dockyard modifier to the correct province, for the Aragonese mission.

    Fixed an issue that fired the failure event for the conquest of Franconia for Domination's Brandenburg mission

    Fixed an error that prevented the Japanese Divine Empire from being granted

    Daimyo missions now have alternative requirements other than "Is Japan" to allow Domination players to complete the mission tree before forming Japan.

    The Spanish mission 'New Capital' no longer highlights every single capital everywhere.

    The Mission 'Holy See Politics' now properly scopes to the capital of the Papal States.

    The modifier "Religious Stability" from the English mission "Piety of the State" now increases Tolerance of true faith by 0.5 and Yearly Patriarch Authority by +0.5.

    The Russian mission "Break the Tatar Yoke" has now a secondary condition that allows you to get rid of the Tatar Yoke modifier if you have 85% Warscore.

    Fixed an issue with the Angevin mission "Settle in America" which tells you to colonize Canada instead of colonizing the New World.

    Fixed an error that prevented 'A New Buddha' from granting a new mission for people without other DLCs other than Domination.

    Fixed a wrong scope in the Fortify the Coast mission for Chinese minors, Qing and Ming.

    Adjusted the displayed tooltip reward for the Toulon mission of France, to reflect the actual reward granted

    Reordered the triggers for the 'Kingdoms of Spain' for better visibility and fixed an error associated with its reward

    Added a missing claim for Malacca in the Portuguese missions

    The modifier 'Reformed Haijin Policy' now has a proper modifier scoped to the country level

    Added a missing claim for the Majeerteen area in the proper mission reward

    The Shinto Warriors modifier now grants 0.5 flat Land Morale instead of 0.1

    The Portuguese mission "The Cape of Good Hope" now grants a claim on Zanzibar

    Fixed an error that gave breakaway Chinese warlords 100 Monarch points instead of 150 in their Independence mission

    Removed the positive gain of inflation from the modifier "Silver House of China" granted by the Single Whip Law mission

    Fixed an issue between the Occitania and Provence missions for Aragon

    Fixed an issue that prevent Qing from completing the "Dominate the Jurchen Tribes" missions due to the latter requiring "Be Manchu"

    Fixed an issue that prevented some based game Qing missions from appearing without Domination

    Reduced the refunding of corruption granted by the "The Eight Banners" mission available to Jurchen tribes, Manchu, and Qing

    Provence will now always accept the subjugation offer by France in "Provençal Question" however they will not be instantly integrated by the "A House United" special mission reward.

    Swapped the icons of ‘Fecho del Imperio’ and ‘Universal Monarchy’ for consistency's sake

    Readded the mission "Prepare Reconquista" for Castile, so they can have claims to Granada again

    Fixed an issue regarding Golden Century Castilian missions appearing in the wrong place
    Modifiers

    The Single Whip Law privilege now offers a lot more national tax and a lot less increased inflation to make it more appealing

    Replaced both instances of flat land morale for Japan and Portugal with percentage ones
    Setup

    Fixed an error that allowed the estate privilege "Factionalist Nobility" to be momentarily visible for Castile even without the Domination DLC

    Fixed a missing national idea for Orleans

    Adjusted the Banners-related Celestial reform. It now requires 15% Cavalry Combat Ability OR 25 Banners and grants 10% Ratio instead of 50% as well as 5% Cavalry Combat Ability

    Fixed an issue that prevented the Struggle for Royal Power from firing for the players who do not own Lions of the North
    Other

    Changed the icon for "Control over Monetary Policy" so it no longer gets confused with "Indebted to the Burghers".

    The decadence bar now also mentions that it in- and decreases by stability.

    The Decadence description now mentions that the ruler's victories and defeats decrease and increase Decadence.

    The privileges regarding liberating or enserfing the peasants will now block government reforms which would remove the Nobles or Burghers estate.

    All countries which can get their name or color changed have now proper access to decisions that allow them to restore their original color and name. Former Eyalets will now also restore their original names and color.

    Fixed an issue with the Tier 5 Tercios Government reform being instantly abolished but remaining available.

    The Expanded Black Army reform is now correctly registered in tier 5.

    The event "The Franco-Ottoman Alliance" can no longer trigger when France and the Ottomans are at war with each other.

    Fixed a wrong scope for the Emperor of China for Chinese Warlord missions

    Fixed the Spanish localization of a few missions.

    Estate Privilege 'Support the Brahmins' now is only available to Muslim countries.

    Fixed a tooltip error with the mission 'Wine Monopolies'.

    Fixed some issues with the German localization.

    Improved the descriptions of some estate privileges.

    The Franciscan order now grants base production instead of base manpower

    Fixed one of the canals having the wrong development cost reduction

    The event "The Franco-Ottoman Alliance" can no longer trigger when France and the Ottomans are at war with each other.

    Fixed a wrong scope for the Emperor of China for Chinese Warlord missions

    Forming Siam through the decision now requires Administrative Technology 20.
    Bugfixes

    Fixed null subject type crash

    Fixed no federal constitution advancement crash

    Fixed crash not finding GUI for a dialog

    Fixed issue with GOG Windows build not shutting down when restarting at the exit to the main menu.

    Russia can no longer have 5 different variations of serfdom active at the same time.

    Removed confusing triggers for the Plot of the Harem disaster.

    The estate agenda "Expand Port Infrastructure" is now properly auto-completed by the Burgher's privilege action instead of the one of the Clergy.

    Damarwulan has enough of his imposters. Fake Damarwulans will no longer count in won battles for the Damarwulan event.

    Buying subject upgrades for your colonies will no longer grant you admin power instead of costing it.

    Fixed an oversight that would have allowed the Mamluks to integrate way too large vassals when they get turned into an Eyalet by the Ottomans.

    Fixed a missing localization for the trigger "has_unembraced_institution"

    Fixed a bug where under rare DLC circumstances you would see your ability to form Trade Leagues and Trade Cities twice as a Veche Republic.

    Fixed a bug where the Russian Empire (and its Republican equivalent) would only give 0.05 Yearly Absolutism instead of 0.5 Yearly Absolutism.

    It is no longer possible as Russia to have your peasants be enserfed and liberated at the same time.

    Building and destroying farming estates will no longer increase your development under rare conditions. The "Expand the Fortifications" modifier is now properly removed from a province with a level 2 fort if said fort gets destroyed.

    The mission reward for the Ottoman mission "The Cradle of Civilization" lasts now for 30 years instead of 29 years and 265 days.

    Fixed a bug that prevented Anglois countries to benefit from Stonehenge.

    Fixed a bug where the Gokaido Reform and the Reform the Samuari government reforms would not show up in Japanese countries.

    Fixed the Decadence jumps from winning or losing battles with your monarch.

    Renamed the second add_stability_or_adm_power to add_stability_or_adm_power_per_stab to avoid overloading a single scripted effect.

    Removed an unnecessary base_monthly_growht from the Mercenary militarization.

    Removed the secondary_religion_group scripted trigger as it is no longer needed.

    Removed an unnecessary made_monthly_growht from the Mercenary militarization.

    The Order of Avis can now be established when you accept the Portuguese culture.

    Fixed a display error that showed Russia paying nothing for modernization ideas.

    Fixed an issue where Monthly Innovativeness gain was colored in red even if the gain was positive.

    The parliament issue "Fund an Industrial Project" now actually constructs a manufactory in the province.

    The parliament issue "Acts of Representation" now properly reduces the liberty desire of your subjects instead of your own.

    Fixed an issue where the rewards were swapped for the mission "The Asian Trade" for Novgorod-Russia.

    The Russian Rule ability no longer resets completely to 0 for the diplomatic and military abilities when a new ruler comes to power.

    Forming England and following the Angevin Path will no longer allow you to complete the mission "The Angevin Kingdom" twice.

    Fixed a missing localization for the trigger "has_unembraced_institution"

    Fixed some minor localization issues.

    Fixed the missing diplomatic action which allows you to call Trade Protectorates into your wars as advertised.

    Mission or event effects which distribute Development for provinces of a certain area do this now the defined amount of times. In other words: Missions like "Establish the Pashas" for the Ottomans now give properly 10 development instead of randomly giving more or less.

    The event "Competition with Nobility" now reduces properly the influence of the Janissaries if you pick the third option.

    Events for Russia and England / GB which define a new heir or ruler now check that the country is not a junior partner in a personal union.

    Elective Monarchies can no longer trigger the event for the Imperial Authority to gain twice should they be re-elected as the Emperor.
    Update 1.35.1.1 (April 24th, 2023)War & Peace

    Fixed naval damage calculations.
    Missions

    Removed duplicate requirement from EoC missions that asked for 95 Mandate twice.

    Fixed an error that prevented players from accessing base-game Jurchen missions while owning Mandate of Heaven.

    Fixed an error with Emperor of China missions requiring content that is only exclusive to Ming (Haijin mission, Single Whip National Idea).

    Fixed an error that prevented players from progressing down the Aragonese/Spanish mission tree if they owned Golden Century but lacked Rule Britannia.

    Removed duplicate requirement from Emperor of China missions that asked for 95 Mandate twice.
    Setup

    Increased to 40 from 25 the maximum number of owned provinces that France can have to be eligible for integration via the Parliament Act to Form the Angevin realm.
    Bugfixes

    Fixed CTD caused by disabling alerts which do not exist in the game.

    Fixed AI asking other AI for a 0 Trust for 0 Favors.

    Fixed so the game doesn't switch away from the main theme in the main menu.

    Fixed CTD caused by revoking a seat when a parliament debate is ongoing.

    Fixed crashes related to mods modifying the music player.

    Fixed crash in faction view due to listbox not existing.

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    • Europa Universalis
    • GOG 游戏: 策略  来自: Paradox Interactive
    • $5.99  
    • 列表: 0 + 0  排名: 0  评价: 0
    • 积分: 0 + 26 (3.9)  版本: Windows   Europa Universalis is a historical strategy game that simulates all aspects of world history from 1492 to 1792. Each player takes on the role of one of the major nations of the era, ...
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    • Europa Universalis II
    • GOG 游戏: 策略  来自: Paradox Interactive
    • $9.99  
    • 列表: 0 + 0  排名: 0  评价: 0
    • 积分: 0 + 41 (4.1)  版本: Windows   Europa Universalis II invites you to a global struggle for supremacy from the dark times of Jeanne D'Arc to the flaming wars of Napoleon. As the leader of a country you have to guide ...
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    • Europa Universalis IV: Starter Edition (2024)
    • GOG 游戏: 策略  来自: Paradox Interactive
    • $59.99  
    • 列表: 0 + 0  排名: 0  评价: 0
    • 积分: 0 + 2 (2.6)  版本: Windows/Linux/MacOS   Take your first steps in Europa Universalis IV with the Starter Edition, a package specifically curated to give players a strong starting point with one of the most celebrated ...
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    • Europa Universalis IV: Ultimate Bundle
    • GOG 游戏: 策略  来自: Paradox Interactive
    • $199.99  
    • 列表: 0 + 0  排名: 0  评价: 0
    • 积分: 0 + 7 (2.7)  版本: Windows/Linux/MacOS   The Ultimate Bundle is the largest collection of Europa Universalis IV expansions in one place. Buy the base game as well as almost every expansion and immersion pack available in one ...
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    • Europa Universalis IV: Prestige Collection
    • GOG 游戏: 策略  来自: Paradox Interactive
    • $89.95  
    • 列表: 0 + 0  排名: 0  评价: 0
    • 积分: 0 + 0 (2.0)  版本: Windows/Linux/MacOS   The dramatic course of the Early Modern World is brought to vivid life in the Prestige Collection for Europa Universalis IV. This package includes the base game as well as special ...
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    • Europa Universalis IV: Songs of Yuletide
    • GOG 游戏: 策略  来自: Paradox Interactive
    • 免费  
    • 列表: 0 + 0  排名: 0  评价: 0
    • 积分: 1 + 0 (3.0)  版本: Windows/Linux/MacOS   Click here to explore the entire Europa Universalis IV series! Europa Universalis IV: Songs of Yuletide DLC God Jul and other Holiday Greetings from wintry Sweden! Paradox Development ...
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    • Europa Universalis IV: Call-to-Arms Pack
    • GOG 游戏: 策略  来自: Paradox Interactive
    • $3.99  
    • 列表: 0 + 0  排名: 0  评价: 0
    • 积分: 0 + 0 (3.0)  版本: Windows/Linux/MacOS   Click here to explore the entire Europa Universalis IV series! The Call to Arms content was part of the Europa Universalis IV sign-up campaign held before launch, and since we have had
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