Nhà phát triển: | Slitherine Ltd. (339) | ||
Giá bán: | $29.99 | ||
Xếp hạng: | 0 | ||
Đánh giá: | 0 Viết đánh giá | ||
Danh sách: | 0 + 0 | ||
Điểm: | 0 + 18 (4.4) ¡ | ||
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Mô tả

The game that brought the fun and excitement of the tabletop experience to digital form is back. Developed by legendary designer Richard Bodley Scott in a completely new 3D engine, Field of Glory is ready to set new standards in computer wargaming.
Field of Glory II allows you to fight large or small battles for or against Rome, or between the other nations who are as yet unaware of the Roman threat, or what-if battles between nations that never actual came into conflict historically, but might have done if the course of history had been different.
Take command of a huge variety of armies employing vastly different tactical doctrines. Lead your chosen army and its named generals to victory in set-piece historical battles or "what-if" custom battle situations against an AI or human opponent.
Victory will require determination and tactical mastery! FEATURES
Accurate simulation of Ancient battle in the last three centuries of the pre-Christian era.
86 historically accurate units, built from fully animated 3D troop models, each with many variants. These allow Field of Glory II to represent the full range of troop-types and tactical doctrines that make this era one of the most interesting to wargamers and military historians. To name just a few, there are Roman legionaries before and after the reforms of Marius, Greek hoplite and Carthaginian African spearmen, Hellenistic pike phalanxes, thureophoroi spearmen and xystophoroi lancers, Gallic warbands, Skythian horse archers, Sarmatian lancers, Roman, Carthaginian, Greek and Gallic spear-armed cavalry, war elephants, Celtic and Indian chariots, scythed chariots, a wealth of light troops and many many more.
12 Historical scenarios covering key engagements of the period on an epic scale. These include Bagradas 255 BC, Trebia 218 BC, Cannae 216 BC, Ilipa 206 BC, Zama 202 BC, Magnesia 190 BC, Pydna 168 BC, Chaironeia 86 BC, Tigranocerta 69 BC, Bibracte 58 BC, Carrhae 53 BC and Thapsus 46 BC. The player can play as either side.
Custom Battle system allows unlimited “what-if” scenarios using historically realistic armies from carefully researched army lists, on realistic computer generated terrain maps. Armies covered include Romans, Carthaginians, Hellenistic Kingdoms (Macedon, Seleucids, Ptolemaic Egypt etc.), Gauls, Ancient Britons, Galatians, Spanish, Numidians, Spartacus’s Slave Revolt, Thracians, Skythians, Sarmatians, Parthians, Indians and lots more.
Campaign mode allows you to rewrite history as you play through the battlefield careers of some of ancient history’s greatest generals, or war with any ancient nation against any other. Each victory increases the experience and elan of your core units. Quick to resolve strategic decisions allow you to go straight from one battle to the next without any delay.
Random map generator produces an infinite variety of historically realistic battlefield maps for custom battles and campaigns. Scenarios include open battle, pursuit, awaiting reinforcements, enemy awaiting reinforcements, flank march, rearguard action, advance guard, remove the head, and protect the baggage.
Classic turn-based, tile based gameplay.
Easy to use interface, hard to master gameplay.
Cohort-sized units. Battles can range from a few units to as many as 80 units per side.
Named generals who can influence combat and morale of units under their command.
Single player and multiplayer battle modes.
Effective AI makes sound tactical decisions.
6 difficulty levels allow the challenge to increase as you develop your battlefield skills.
Numerous different unit organisations, combat capabilities and tactical doctrines allow full representation of tactical differences and developments through the period.
Mod friendly game system with built-in map editor.
Multiplayer mode allows historical scenarios and “what-if” scenarios to be played by two players using Slitherine’s easy to use PBEM server.
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Tính năng mới
- Phiên bản: Windows
- Cập nhật:
- Update 1.5.32 (18 August 2020) Hotseat Mode
It is now possible to switch back and forth between Hotseat mode and AI mode during the course of a battle. You can turn Hotseat mode On and Off in the Settings menu. The change takes effect on the next enemy turn - not including their first (Deployment) turn.
This allows you to start a Custom Battle in Hotseat mode, do Force Selection and Deployment for the enemy side, then switch to AI mode to fight out the battle. To do this, you need to set Hotseat mode On in the Settings menu before starting the battle, and then switch it Off again at any time before the enemy second turn.
To allow the above to work correctly, the enemy side (like the player) does not get a move on its first turn when the game is started in Hotseat mode.
Empires Battles:
Maximum battle size before scaling is now affected by the Conversion Ratio setting. i.e. If you set the Conversion Ratio to 150% of default, the battle will not scale unless the larger side has more than 36 Empires units, and the scaling will be based on that figure and not the default figure of 24.
Units:
Our grateful thanks go to Paul Adaway, author of TT Mod, for permission to use units from TT mod in the main game, and Stephen Hales of Little Big Men Studios for permission to use his shield pattern designs in TT Mod units. https://www.littlebigmenstudios.com/
Added 5 new Irregular Foot units from TT Mod. (Iranian-style, Non-Iranian Middle-Eastern style, Skythian, Ligurian and Nubian.)
Added Takabara textures from TT mod.
Added Early Cataphracts from TT Mod.
Added 4 new Late Roman cavalry units from TT Mod: Clibanarii, Cavalry, Veteran Cavalry, Equites sagittarii.
Animations have been revised for crossbowmen and axemen. Note that because of a change to scaling, crossbowmen in games saved with a previous game version will show as huge. This won’t affect gameplay.
Army Lists:
Numerous army lists have been updated to use the new units.
Epic Battles:
The following Epic Battle scenarios have been updated to use the new units: Thymbra, Chaironeia (86 BC), Tigranocerta, Adrianople, Argentoratum, Chalons, Frigidus, Maranga.
Bug Fixes:
Fixed issue that could cause late arriving troops (e.g. flank marchers) to be treated as part of the same group move command as some inappropriate on-table troops.
Manual:
Correction - Section 15.2: “Moreover, a unit cannot drop cohesion twice in the same turn from shooting, nor from close combat. (But can drop once for each, and in some circumstances can double drop from close combat). Note that melees that were not resolved before hitting End Turn are resolved automatically and count as part of the preceding turn for the above purpose. Also, a unit that is Fragmented may break (without waiting to be contacted) if charged by another unit, even if it became Fragmented as a result of a previous impact close combat this turn.” (The previous statement that cohesion could drop from each of shooting, impact and melee in a turn was incorrect.)
Update 1.5.30 (16 June 2020) Gameplay
Non-light troops will no longer turn to face light troops in close combat if the enemy would then be able to flank/rear charge them with a non-light unit on his next turn.
Units:
Our grateful thanks go to Paul Adaway, author of TT Mod, for permission to use units from TT mod in the main game, and Stephen Hales of Little Big Men Studios for permission to use his shield pattern designs in TT Mod units. https://www.littlebigmenstudios.com/
Added Euzonoi from TT Mod: Light Foot, Protected, Javelins, Light Spear, 50% Swordsmen. 33 points.
Added 3 early German warbands, 2 Dacian warbands and 1 later German warband from TT Mod.
Added new eastern-style Armoured Noble Lancers and Noble Lancers from TT Mod.
Added Germanic-style TT Mod textures to existing Armoured Noble Lancers and Noble Lancers.
Greek and Thracian peltasts and Velites become Light Foot, Lightly Protected, Javelins, Light Spear, 50% Swordsmen. Point cost remains 30.
Sub-Roman Foot units increased to 720 men (12 models) and cost to 41 points.
Army Lists:
Greek Peltasts replaced by Euzonoi in Greek and Spartan lists from 280 BC.
Replaced existing warbands with early German Warbands in German Foot Tribes 105 BC - 259 AD list.
Replaced existing warbands with Dacian Warbands in Dacian lists 50 BC - 380 AD.
Replaced existing average warbands with later Germanic Warbands in Germanic Foot Tribes 260-599 AD, Germanic Horse Tribes 260-492 AD, Hunnic (Western) and (Sabir) lists 250-558 AD, Roman lists 379-492 AD, Romano-British 407-599 AD, Kingdom of Soissons 461-486 AD, Visigothic 419-621 AD, Frankish lists 260-499 AD, Gepid 493-567 AD , Lombard lists 493-569 AD, Anglo-Saxon 449-599 AD.
Replaced Armoured Noble Lancers and Noble Lancers with eastern-style version in appropriate lists.
Unit numbers adjusted in Romano-British 407-599 list. Roman allies removed – their existence was highly speculative, and unbalancing in tournament games.
Kingdom of Soissons list changed to use Sub-Roman Foot instead of Limitanei.
Added thureophoroi to Pyrrhic 274-272 list.
Epic Battles:
The following Epic Battle scenarios have been updated to use the new units: Adamclisi, Argentoratum, Adrianople, Frigidus, Chalons, Nedao, Volturnus, Raith.
Editor:
Deprecated tiles removed from the tiles lists in the Editor.
Modding:
The new version of the engine changes the way in which scripts are loaded, in order to improve the reliability of mods using the modded version of the script at all times and not sometimes using the vanilla script if a copy of $DEFAULT.BSF is not included in the mod.
By request, here is a list of scripts and other major files changed since v1.5.28: system.txt, Squads.csv, Squads.xlsx, MultiBattleCampaign.BSF, AITools.BSF, CombatTools.BSF, MoreCampaignTools.BSF, MultiPartSkirmishTools.BSF, LiaisonTools.BSF
Giá bán
- Hôm nay: $29.99
- Tối thiểu: $5.99
- Tối đa: $29.99
Theo dõi giá
Nhà phát triển
- Slitherine Ltd.
- Nền tảng: Windows Trò chơi (4) Steam Trò chơi (116) GOG Trò chơi (207) Xbox Trò chơi (12)
- Danh sách: 1 + 2
- Điểm: 14 + 78,278 ¡
- Xếp hạng: 0
- Đánh giá: 0
- Giảm giá: 9
- Video: 219
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Điểm
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Thông tin bổ sung
- Phiên bản: Windows
- Danh mục:
GOG Trò chơi
›Chiến lược
- HĐH:
Windows
- Kích thước:
2 Gb
- Các khả năng hiện có:
Cloud saves
,Historical
,Multi-player
,Overlay
,Single-player
,Strategy
,Turn-based
- Ngôn ngữ được hỗ trợ:
Deutsch
,English
,español
,français
- GOG Store Xêp hạng:
4.4
(18) - Cập nhật:
- Ngày phát hành:
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