Desarrollador: White Wizard Games (10)
Precio: * Gratis
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Descripción

Star Realms
Star Realms is a hugely popular space combat deckbuilding game.

Download and play today to find out why Star Realms is the winner of SXSW 2014 Board Game of the Year, 7 Golden Geek Awards from BoardGameGeek, including Best Mobile Game, and 2 Dice Tower awards!

Reviews:

"My readers are going to have a seizure about how good Star Realms is."
-Owen Faraday, pockettactics.com

“Good on all levels, thumbs up!”
-Tom Vasel, The Dice Tower

“This game is superb! I think it’s a brilliant game. Beautiful artwork, second to none. “
-Tim Norris, Grey Elephant Gaming

“What can I say? Star Realms is excellent.”
- Lenny, ISlaytheDragon.com

“I desperately wanted to play again and again. It's just consistently fun every time.”
-The Critical Boardgamer

Star Realms combines addictive deck building game play with exciting Trading Card Game (TCG) style combat!

Designed by Magic the Gathering Hall of Famers Darwin Kastle and Rob Dougherty (of the Ascension Deckbuilding Game), Star Realms provides tons of playability for free, and a one-time upgrade to be able play with your friends and more on any device.

Free Version

•Universal Application: Play on iPhone, iPod, iPad, iPad Mini, and Ipad Air.
•Addictive Deckbuilding Game with Player VS Player Combat.
•Tutorial teaches you to play in minutes.
•Stunning visuals.
•Play VS the AI.
•6 mission campaign mode.

Full Game Additional Features

•Play the AI on 3 different difficulty settings.
•9 additional campaign missions.
•Battle friends face to face with Pass and Play.
•Online play with global rankings.
•Challenge a friend online.
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Capturas...

#1. Star Realms (macOS) De: White Wizard Games
#2. Star Realms (macOS) De: White Wizard Games
#3. Star Realms (macOS) De: White Wizard Games
#4. Star Realms (macOS) De: White Wizard Games
#5. Star Realms (macOS) De: White Wizard Games

Novedades

  • Versión: 20250919.1.1
  • Actualizado:
  • Balance changes:
    *Command Deck Starting Authority Changes*
    -Trade Federation from 55 up to 60
    -Merc from 55 up to 75
    -Blob from 60 down to 58
    -Star Empire from 55 down to 53
    -Machine Cult from 55 up 60
    -Coalition to 62 up to 70
    -Lost fleet 72 down to 55
    *Card changes*
    -Feed the Machine changed to "Every time you scrap a card from your hand or discard pile, gain 1 combat."
    -Union Blitz changed to have a dual-faction symbol, and give 1 combat.
    -Alliance Procurement changed to say "Once per turn you may gain 2 Trade and put the next ship or base you acquire this turn on the top of your deck."
    -Battle Frigate combat changed from 6 to 5
    -Plasma Wurm combat changed from 5 to 6
    -Pirate Lair ally ability changed from 4 Combat to 2 Combat

    Bug fixes:
    -Lieutenant Governor Labella affect puts any faction of ship or base on top of deck
    -Acquiring The Shell when multiple acquire effects are active gives an Explorer
    -Explorers added directly to hadn't don't match RoE Explorers
    -Base defense values don't revert when Storm World destroys opponent Fortress or Fire World
    -Fire World can reduce defense lower than 1.
    -Cluster base is missing from Rise of Empire Scavengers
    -If opening trade row has 3 planets, the row doesn't immediately get scrapped
    -Warp Bot needs to give a choice before shuffling the draw pile
    -Cruiser Mech's ability order doesn't match the order on the card
    -Hathor should shuffle your deck
    -Transport Spike is scripted like Tusker
    -3-Planet trade-row scrap triggers Frenzy gambit
    -The Furnace is missing a layout
    -Using the Anubis planet effect triggers Machine Cult gambit
    -Conversion Center doesn't block Play All
    -Base defense values don't revert when Storm World destroys opponent Fortress or Fire World
    -Armada Assembly top-deck effect should be optional
    -Set-aside "scrap" effects cause Frenzy to give combat
    -Planets set aside show "trade" in the purchase description

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Información adicional

Star RealmsStar Realms URL corta: Copiado!

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