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<title><![CDATA[Dark War:Survival (di Florere Game Limited) - (iOS Giochi)]]></title>
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<description><![CDATA[Sviluppatore: (Florere Game Limited); Prezzo: (Gratis); Listes: (1 + 1); Punti: (3 + 48,654); Versione: (1.250.639)]]></description>
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<pubDate>Tue, 07 Apr 2026 12:42:01 GMT</pubDate>
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<title><![CDATA[Dark War:Survival (di Florere Game Limited) - (iOS Giochi)]]></title>
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<title><![CDATA[Dark War:Survival – (iOS Giochi)]]></title>
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<description><![CDATA[

<b>Prezzo:</b>


  Gratis


 (IAP)



&nbsp;&nbsp;<br />
<b>Listes:</b>

  <a href="https://appagg.com/lists/rt39892705/?hl=it">1</a>

+ 1
&nbsp;&nbsp;<br />
<b>Punti:</b>

  <a href="https://appagg.com/points/rt39892705/?hl=it">3</a>

+ 48,654&nbsp;(4.4)
&nbsp;&nbsp;<br />
<b>Classificazioni:</b>

  0

&nbsp;&nbsp;<br />
<b>Commenti:</b>

  0

&nbsp;&nbsp;<br />
<b>Versione:</b> 1.250.639&nbsp;&nbsp;<br />
<b>di:</b>
<a href="https://appagg.com/developer/florere-game-limited/?hl=it">Florere Game Limited</a>
&nbsp;&nbsp;<br />
<b>Aggiornata:</b>
2026-04-07 12:42:01 UTC&nbsp;&nbsp;<br />

  <b>Data di uscita:</b> 2024-09-11 07:00:00 UTC&nbsp;&nbsp;<br />

<b>Categoria:</b>
<a href="https://appagg.com/ios-games/?hl=it">iOS Giochi</a>
&rsaquo;
<a href="https://appagg.com/ios-games/card/?hl=it">Carte</a>
&nbsp;
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    alt="Dark War:Survival - 1.250.639 - (iOS)"
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  <b>Descrizione:</b>&nbsp;<br />
  Gear up and brace yourself for the ultimate test of zombie apocalypse survival! Dive into thrilling gameplay and uncover captivating events that await your exploration! As a sudden and catastrophic zombie virus ravages human society, your once ...&nbsp;<br /><br />


  <b>Novità:</b>&nbsp;<br />
  [Performance Optimization]<br />- Optimized combat performance and streamlined combat models for smoother combat.<br />- Increased server capacity to enhance the combat experience.<br />- Optimized firing effects in Lite Mode.<br />- Added a new button at the bottom-right of the Origin Lands season map to toggle: [Show All Troops], [Hide Same-Camp Troops], [Hide All Troops].<br /><br />- Added Divine Cycle [Sheltering Grace] on War Declaration Days (every Wednesday and Saturday)<br />- Healing Speed on War Declaration Days +200%<br />- Healing Cost on War Declaration Days -50%<br />- Ally Healing Aid Chances on War Declaration Days +1,000<br />- Hospital's Capacity on War Declaration Days +10,000<br /><br />[Adjustments & Fixes]<br />1. Passes & Cities<br />- When a city changes ownership between different camps, the truce period is adjusted to 1.5 hours.<br />- When a city changes ownership or a neutral city is captured, the truce period is adjusted to 1.5 hours.<br />- If ownership changes within the same camp, only a 2-minute truce period applies.<br />- Optimized Capture Rules: Cities with ownership will no longer spawn NPC guards, fixing the issue where garrisoned troops could not withdraw after being defeated.<br />- Fixed obstruction issues with passes.<br />- Increased reinforcements cap: 10 → 25<br />- Increased declaration attempts on War Declaration Days: 2 → 3<br /><br />2. Camp Protection<br />- During war declaration period (server time Wednesday & Saturday 11:00–15:00), attacking tiles, oases, and strongholds owned by other camps will no longer be restricted by camp protection and does not require war declaration by alliance.<br />- At other times, these targets are protected by camps and cannot be attacked.<br /><br />3. Tiles<br />- Optimized tile capture rules, adding camp members' tiles, camp cities, and camp oases as connectable targets.<br />- Tiles under protection can now be garrisoned.<br />- Energy cost for capturing tiles reduced to 1.<br />- Added countdown display for tile protection duration.<br />- Adjusted tile protection duration: 5 min → 2 min<br />- Increased tile reinforcements cap: 5 → 20<br />- Extended tile on-fire duration: 60 sec → 30 min<br /><br />4. Portal Gate<br />- Reduced cooldown after placing a Portal Gate: 20 min → 10 min<br />- Increased reinforcements cap at Portal Points: 7 → 20<br />- Increased Portal Gate durability.<br />- Transport can now be interrupted: after dispatching, tap the Return button to the left of the formation avatar to interrupt transport and return to the shelter.<br /><br />5. Ancient Relic - Warlord Awakening Skill Adjustments<br />- Reduced the requirement to activate the Warlord Awakening effect: defeat or heavily wound 20,000 / 50,000 / 150,000 enemy camp units daily.<br />- Improved Phase 3 awakening effect: releases relic energy, dealing 3,000% damage to 5 random enemies within a 5×5 area.<br /><br />[Other Optimizations]<br />- Arena matchmaking optimized: Expanded the matching scope, changing from matching survivors within the Origin Land map to matching based on the original State.<br />- Lowered the point requirement to claim rewards in the [Great Merit] event.<br />- Optimized the frequency of Ally Healing Aid pop-up notifications.<br />- Fixed incorrect prompt when placing portal gates near passes.<br />- [Desert Ceremony]: unlock Stage Clear Tickets after meeting conditions; using them clears the stage as an imperfect completion.<br />- [Pass Contest] rewards can now be claimed based on score without requiring camp occupation.<br />- During a war declaration, notifications for allied healing assistance are hidden; they display normally at other times.<br />- [Ruin Task] added daily free refresh attempts and adjusted refresh cost.&nbsp;<br /><br />

<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/ios-games/card/dark-war-survival-39892705.html?hl=it"><b>Dark War:Survival</b></a>&nbsp;]
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]]></description>
<pubDate>Tue, 07 Apr 2026 12:42:01 GMT</pubDate>
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