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<title><![CDATA[المحاكاة - GOG ألعاب]]></title>
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<title><![CDATA[Star Ores Inc. - Digital Supporter Bundle – (GOG ألعاب)]]></title>
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<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $21.58






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/three-river-games-3rg/?hl=ar">Three River Games (3RG)</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 12:54:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2025-12-18 12:53:12 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
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    alt="Star Ores Inc. - Digital Supporter Bundle - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  Digital Supporter Bundle includes: Star Ores Inc. Star Ores Inc. - The Official Book: Story, Background & Insights Star Ores Inc. - Supporter Pack Support the mission. Experience the world. Feel the beat. The Digital Support Bundle is the ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/star-ores-inc-digital-supporter-bundle-42544164.html?hl=ar"><b>Star Ores Inc. - Digital Supporter Bundle</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 12:54:01 GMT</pubDate>
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<title><![CDATA[[-60%] Project Hospital – (GOG ألعاب)]]></title>
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<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>

  $24.99&nbsp;-&gt;&nbsp;


  $9.99






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 86&nbsp;(3.8)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows/Linux/MacOS&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/oxymoron-games/?hl=ar">Oxymoron Games</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 07:04:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2018-10-30 07:03:59 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-3.gog-statics.com/e0cdeb7415688f8054a0d91ffa21abbe4d3405c357041cefd80a5da8f3f85cd7_ggvgl_2x.jpg"
    alt="Project Hospital - Windows/Linux/MacOS - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  Become an ace doctor, an aspiring architect and a successful manager at the same time. Design your very own hospital, tweak every detail or use one of the predefined models and just jump to the doctor s duty. Contract different insurance ...&nbsp;<br /><br />


  <b>الميزات الجديدة:</b>&nbsp;<br />
  Project Hospital 1.2.23726 - Patch 43<br /><br />Applied Unity's patch for the recently discovered security vulnerability to the Windows build<br /><br />Fixed game load on Mac could get broken by the presence of hidden system &quot;AppleDouble&quot; files<br /><br />Fixed a case of taken over patients going to a specialist examination stuck in a loop in the waiting room<br /><br />Allowed patients that need a Boston brace to be sent for their treatment from ICU to Orthopaedy<br /><br />Minor text fixes<br />Project Hospital 1.2.23446 - Patch 42<br /><br />Fixes and changes<br />- Fixed objects originally from a closed department but now in a removed room not allowed to be deleted and stuck highlighted in green<br />- Fixed paramedics from black ambulance stealing hospital stretchers if there is no room to spawn one next to the ambulance, typically if the hospital wall goes all the way to the side of the road<br />- Hotfixed a couple of cases of patients stuck in wrong hospitalization state<br />- Hotfixed a patient stuck waiting for a deleted stretcher<br />- Hotfixed moving stretchers at a random position still assigned to an idle paramedic who left ages ago<br />- Hotfixed one case of doctors rounds script stuck because of deleted equipment<br />- Hotfixed a hotfix of abandoned stretchers could in some cases reset the black ambulance on save/load<br />- Fixed patients with symptoms that require life support not automatically transferred from neurology to the ICU<br />- Fixed parts of the X-Ray machine refunded twice when deleting it<br />- Fixed possible entity ID conflicts sometimes causing random errors after a few hundreds of ingame days, added checks for wrong entities in entity pointers<br />- Fixed the game starting up with no textures if it was installed to a folder with certain special characters in the path<br />- Fixed prefab rooms connecting to random similar rooms when playing with rotated camera<br />- Fixed a few typos in English texts reported by George Chrishams <br />- Fixed switching employees to radiology was resetting supervisor of all employees at the department<br />- Fixed parts of the X-Ray machine refunded twice when deleting it<br />- Hotfixed a rare error related to employees stuck with a deleted room as their workspace<br />- Hotfixed a rare case of nurses stuck moving a removed stretcher<br />- Allowed saved games to be loaded even after removing insurance mods, patients from removed insurance companies will get switched to uninsured<br />- Fixed broken description ID of 'closed angle' in most languages causing wrong text to appear<br />- Fixed a couple of typos in En and Cz texts<br />- Added more info to log in case of procedures throwing exceptions<br />Update 1.2.22856 (December 15th, 2022)Changes <br /><br />Closed departments in management mode are rendered with desaturated colors, not completely grayed out<br /><br />Switched icon in the patients table for patients waiting for an ambulance from 'a waiting patient' to 'an ambulance'<br /><br />Updated Italian localization with fixes from Mario Raffa<br /> Fixes <br /><br />Fixed janitors without matching specialization allowed to be assigned to a gift shop or a management office<br /><br />Hotfixed a rare case of a patient stuck in the pharmacy because of a deleted pharmacist<br /><br />Set patients to be only aware of their 'visible' collapse symptoms, so an interview doesn't uncover any new collapse symptom that should be found using special examinations<br /><br />Fixed patients with iron deficiency anemia stuck when sent to ICU because of its treatment only available at emergency<br /><br />Fixed zooming in using a keyboard shortcut instead of the mouse or a button on the main panel not progressing the &quot;zoom in step&quot; in tutorial 1<br /><br />Fixed a couple of symptoms showing wrong description text<br /><br />Fixed a rare case of blocked patients when diagnosing them outside of trauma center in tutorial 3<br /><br />Fixed a wrong description shown for the 'stiffness of the joints' symptom<br />Update 1.2.22045 (7 January 2021)Changes <br /><br />Reduced spacing between ambulances in ambulance panel in management window so it fits on screen more easily<br /> Fixes <br /><br />Hotfixed a couple of cases of headless patients (beds with wrong graphics after a patient has left them)<br /><br />Fixed patients with a planned surgery and a clear but not yet selected diagnosis not showing up in surgery table<br /><br />Fixed janitors sometimes stuck still referencing a deleted cart<br /><br />Fixed ground textures not updated after undo<br /><br />Fixed cbc not allowed in inpatient office at traumatology<br /><br />Fixed missing temperature measurement in kidney stones diagnosisf<br /><br />Fixed tooltip for pancreas laceration showing wrong text<br />Update 1.2.21996 (9 December 2020)Features and content <br /><br />[TRAUMATOLOGY] Added a new insurance company with challenging goals including completing accident events and performing complex surgeries<br /><br />[INFECTIOUS DISEASES] Added a new insurance company focused on pandemic management<br /><br />Added 6 new loading tips for new DLC features<br /><br />Implemented optional automatic takeover of patients delivered by ambulances or helicopters, can be enabled using a button in the ambulance panel<br /><br />Implemented notification for autosaving so it's clear why the game pauses for a bit at 8 am and 8 pm<br /><br />Improved shift changes so employees from the next shift arrive earlier<br /><br />Implemented fast transport of all patients that have code blue set by the player<br /><br />Disabled 'exposed to outdoors' triggered in outdoor corridors<br /><br />Allowed dragging of all windows also partially off the top edge of the screen<br /><br />Added distinct icon over portrait of patients from events<br /><br />Added a more specific message to examination tooltips in the case of having no technologists in the lab for either hospitalized or clinic patients<br /><br />Added a more specific status text for doctors 'on standby for critical patients'<br /><br />Allowed technologists in specialized units to perform more examinations on the same patient in a row<br /><br />Added a few more sounds to employees eating in the cafeteria<br /><br />[MOD SUPPORT] the new insurance company goals available are PERFORM_SURGERY_AT_DEPARTMENT and SUCCESSFUL_EVENTS_IN_ROW_OF_TYPE<br /> Fixes <br /><br />[INFECTIOUS DISEASES] Fixed DLC level starting at day 0 instead of day 1, causing minor issues with prestige tracking between days<br /><br />[TRAUMATOLOGY] Fixed patients delivered by helicopter not transported to the closest TC in some cases<br /><br />[TRAUMATOLOGY] Fixed a mismatch between the position of the wound and the matching bandage on patient's arm<br /><br />Fixed abdominal palpation and a couple of other examinations/treatments not available at different departments<br /><br />Rolled back fix that disabled deleting doors by placing other doors, the door will now also be replaced immediately, saving one extra click<br /><br />Fixed keyboard layout button that stopped working after one of the previous patches<br /><br />Fixed night music not playing when there was an event running during the night<br /><br />Fixed janitors sometimes showing up cleaning the road for a second before going to their workspace<br /><br />Fixed workload balancing for labs handling samples of patients from the clinic<br /><br />Fixed patients keeping their original clothes if they collapsed their way through TC and ICU to an OR<br /><br />Fixed doctors standing behind hospitalized patient's head when performing blood analysis - ICU)<br /><br />Fixed placing fences deleting fences on the other edges of the same tile<br /><br />Fixed some patients counted in the numbers of waiting and hospitalized patient incorrectly<br /><br />Fixed scrolling in surgery table<br /><br />Fixed patients sometimes not mentioning the disuria symptom during interview as it's the only examination that can uncover it<br /><br />Fixed settings sometimes not saved when immediately quitting the game from options in main menu<br /><br />Fixed operating table clipping through patients hands in some cases<br /><br />Fixed room placement tool not cancelled when switching departments, allowing to place rooms from an incorrect department<br /><br />Fixed a couple of typos<br /> (From hotfix) <br /><br />Fixed invalid patients spawned when there's a helicopter but no department to provide patients for it<br /><br />Hotfixed load of saves affected by the issue above<br /><br />[MOD SUPPORT] Added more info to log for problems with loading custom icons<br />Update 1.2.21849 (11 November 2020)Features and content <br /><br />Added Swedish translations of infectious diseases<br /><br />Updated Italian translations<br /><br />Optimized floor rendering, possibly a 2-3% overall CPU performance improvement<br /><br />Added scrolling indicators to all tables<br /><br />Added an icon over portrait to easily distinguish patients from events<br /><br />Added more dress code colors<br /><br />Added tooltips for notification setting in options that show the whole text of each notification<br /><br />[INFECTIOUS DISEASES] Added hematology lab that can be built directly at the department, added matching prefabs<br /><br />[INFECTIOUS DISEASES] Implemented outbreaks also at trauma centers and observation wards<br /> Fixes <br /><br />Implemented release of a part of hospitalization doctors for need filling even from on call rooms of departments with critical patients<br /><br />Implemented cancellation of collapses already triggered and waiting for something while all critical symptoms have been treated in the meantime<br /><br />Fixed disabled diagnoses shown on the list when running with 'no hints in diagnostics' manifesting as some diagnoses shown twice<br /><br />Fixed ambiguous patients sent home counted as untreated twice<br /><br />Fixed a few typos in Czech translation<br /><br />Fixed planned lab tests cancelling after any department switch (code was from the ancient times before individual lab department)<br /><br />Fixed page panel for walls shown unnecessarily even if all walls fit in the panel<br /><br />Fixed overflow of insurance reward texts in insurance management<br /><br />Fixed thorax surgery requiring overqualified staff<br /><br />Tweaked big printer use offset so characters do not go outside when printer is placed next to a wall<br /><br />Fixed a couple of symptoms possibly causing collapses that were not counted as critical<br /><br />Fixed a few treatments not automatically cancelled when the patient got transferred to ICU<br /><br />Fixed dead patients not deleting from pathologist's card when sent to funeral services<br /><br />[TRAUMATOLOGY] Fixed opthalmoscopy's broken description with traumatology installed<br /><br />[INFECTIOUS DISEASES] Fixed Hepatitis A main treatment not applied first<br />Update 1.2.21550 (13 October 2020)<br /><br />Hi everybody, while we're fine-tuning the upcoming Traumatology DLC, we're still working on fixes and improvements, so here's the latest collection.<br /><br />Big thanks especially for the new and improved community translations!<br /><br />Implemented code support for traumatology features<br /><br />[MOD SUPPORT] Maximum number of floors can be now set up to 12 and high numbers won't cause graphical artifacts<br /><br />[MOD SUPPORT] Added support for prefab rooms in departments added in mods<br /><br />Updated Italian and Polish community translations<br /><br />Added Swedish community translations for base game, doctor mode and hospital services<br /><br />Disabled counting of critical patients that are currently going through a treatment procedure as critical at their department to allow staff to fill their needs in the meantime<br /><br />Fixed palette for walls and floors in building mode not hidden for floor and wall types that don't support different colors<br /><br />Implemented automatic resizing of floor catalogue in building mode according to resolution<br /><br />Implemented cancelling of clinic only examinations (well, basic visual test) when hospitalizing patients<br /><br />Fixed anesthesiologists not counted in hiring card for internal medicine and infectious diseases department<br /><br />Fixed neurological testing examination not available for patients that can't talk<br /><br />Fixed patients allowed to be manually assigned to lab department<br /><br />Fixed event patients never allowed at normal hospitalization, always sent to HDU<br /><br />Fixed sometimes confusing 'long wait for treatment' popups right before the treatment starts<br /><br />Fixed food income counted twice in budget and causing sums in budget panel not adding up<br /><br />Fixed [Shift] not selecting center objects when using the delete tool<br /><br />Fixed 'forbidden action' sound played when coloring floors<br /><br />Fixed clone tool keyboard shortcuts working outside of building mode<br /><br />Fixed door placement deleting existing doors even if the new door is not allowed to be placed<br /><br />Fixed highlighting of area covered by a prefab not matching validation text on main panel<br /><br />Fixed ambulances not blocking other ambulance placement on their parking spot after load<br /><br />Hotfixed popup about paramedics with no workspace popping up after replacing rooms over ambulance drop off zone (where they're standing although hidden)<br /><br />[HOSPITAL SERVICES] Fixed patient satisfaction shown in statistics at pathology<br /><br />[HOSPITAL SERVICES] Fixed missing localization text when a patient is dead, without hospital services dlc installed<br /><br />[HOSPITAL SERVICES] Fixed a rare case of training not started because of a hidden error<br /><br />[INFECTIOUS DISEASES] Added more variety to diagnoses from events, not mostly rabies<br />Update 1.2.21186 (27 August 2020)Changes <br /><br />[DID] Changed outbreak popup heading to mention outbreak instead of 'daily news'<br /><br />[DID] The new chartboard object can now be used by doctors when doing differential diagnosis<br /><br />[DID] Switched biohazard areas marked by the player to work as accessible to patients to allow 'biohazard waiting rooms' etc.<br /><br />[DID] Implemented same rules for patients with only infectious possible diagnoses as for patients with an infectious final diagnosis<br /><br />[DID] Implemented triggering of outbreaks also by infectious patients at HDU outside of DID (not only at normal priority wards)<br /><br />Implemented showing of addons used in workshop scenarios in new game menu mostly to warn about possible compatibility problems<br /><br />Implemented lunch/needs scripts only in correctly tagged rooms, so for example toilets won't work in corridors (allowed a few exceptions we know from player's saves like toilets at wards)<br /><br />Improved epidemic outbreak En text<br /><br />Exhaustion (symptom) doesn't force patients to go to HDU anymore<br /> Fixes <br /><br />[DID] Enabled object reservation in blue rooms overridden by a biohazard zone by the player, was causing examinations not starting at ICU and isolation not accepting patients<br /><br />Fixed patient's bed clipping through exam tables when lying there<br /><br />Fixed technologists only earning skill points when giving results to patients (so not when running tests for hospitalized patients), added a new tweakable<br /><br />Fixed patients triggering reception examination while the receptionists were still walking back to reception, causing weird behavior<br /><br />Fixed problem with game load when an already deleted character is still in history (list of portraits in character card)<br /><br />Fixed a rare case of patients activating a collapse symptom when already on their way to a doctor at the clinic, causing a confusing popup about unavailable treatment<br /><br />Fixed a rare case of patient stuck trying to start a wrong hospitalization after selecting a different one in their card<br /><br />Fixed switching to game mode or management by clicking the main buttons not cancelling object or area move action in building mode<br /><br />Fixed green send home icon sometimes still shown for collapsing patients<br /><br />Fixed unnecessary cleanup of all planned procedures when switching to controlled doctor and the patient is already controlled (so the procedures were already planned by the player most likely)<br /><br />Fixed events unlocked in some sandbox levels<br /><br />Fixed a few En texts in Cz translation (regression in patch 30)<br /><br />Fixed broken formatting causing a weird text with xml tags shown for the broken room message in Potruguese<br /><br />(Everybody's favorite category) [CAMERA ROTATION] Fixed tiles cleaned by janitors not immediately updated in other camera orientation than the default one<br />Update 1.2.21034 (18 August 2020)Changes <br /><br />Finalized support for features coming in the Department of Infectious Diseases DLC<br /><br />Added specific state description in technologist's card for taking samples from a patient or giving back results<br /><br />Reduced the rate of how quickly dirt accumulates in the hospital, it's now also a tweakable<br /> Fixes <br /><br />Fixed some role buttons in employee card not working in a couple cases after switching specializations, for example surgery to anesthesiology<br /><br />Fixed popup with no treatment showing problem with main treatment of the diagnosis even if the problem is with a treatment of a critical side symptom<br /><br />Fixed a few cases of wrong bed reservation not correctly showing patient portraits above their beds<br /><br />Fixed unnecessary transport between trauma beds in collapse script<br /><br />Fixed internal medicine with missing outpatient staff not causing its icon on main panel to blink<br /><br />Fixed a few cases of lying patients clipping through stretchers or CT/MRI<br /><br />Fixed ambulances overshooting parking entrance at highest game speed and very low frame rates<br /><br />Fixed black screen shown instead of main menu after accidentally setting UI scale to less than the minimum value<br />Update 1.2.20669 (16 July 2020)Changes <br /><br />Rolled back Unity version for Mac and Linux back to 2018.2.7f1 to hopefully fix a regression with text rendered in bold for certain languages, Windows version needs to stay on 2018.2.17f1 because of Citrix, but we'll also try to put a build with the previous version on a new branch (bold-text-fix).<br /><br />Implemented mod compatibility system<br /><br />Implemented re-roll of available doctors to ensure getting some interns for hire after getting the 'great interns' reward<br /><br />Implemented sending patients to hospitalization from waiting rooms<br /><br />Implemented prioritized selection of technologists in the same room if a patient has just finished an examination at radiology<br /><br />Blocked building foundations over parking road, allowed only certain surface types, fixed visualization not colored red<br /><br />Added ingame 10 min delay to lab procedures before they can be selected by technologists so equipment cabinets with samples can't get reserved by technologists between multiple samplings of one patient<br /><br />Increased maximum manual UI scale for 4k resolution by ~25%<br /><br />Allowed diagnosed patients to choose a new doctor when waiting (not always returning to the doctor who diagnosed them)<br /><br />Disabled counting of planned only rooms in department workload statistics and daily workload statistics<br /><br />Implemented opening of matching departments surgery table for ICU patients<br /> Fixes <br /><br />[Hospital Services] Fixed waiting time still counting when buying medicine<br /><br />Fixed technologist easily stolen by another patient if their patient has more examinations scheduled that the can perform<br /><br />Fixed doors not placeable if a wall is right next to a locked area, for example next to the road<br /><br />Fixed receptionists performing triage only showing 'reserved' as status in their card<br /><br />Fixed patient waiting on a tile and department is switched, he does not find a chair on the next department<br /><br />Fixed patients from failed events sometimes deleted over midnight prematurely<br /><br />Fixed sliders needed to be clicked too far right to get the maximum value<br /><br />Fixed possible triggering of both needs scripts and getting called on the same frame<br /><br />Fixed distances between two points on the same floor but in disconnected areas not correctly counted in pathfinding<br /><br />Fixed doctors that are going to interview lying patients going to a random spot in the room unnecessarily<br /><br />Fixed wrong sound for deleting doors (and undo not allowed)<br /><br />Fixed ambulance parking allowed on above the ground floors<br /><br />Fixed switching main building categories not cancelling prefab move action<br /><br />Fixed patients that are both waiting for transport to a procedure and a collapse causing reservation text to flicker in their doctors card<br /><br />Fixed patients at trauma centers too eager to get covered<br /><br />Fixed characters walking through tables when there's no path clear of objects by setting higher path cost to blocking center objects than blocking wall-attached wall objects like eye test<br /><br />Fixed validation icon in management not showing for internal medicine<br /><br />Fixed patients with critcal symptoms not switched to other department when treatments cant be prescribed at their current one<br /><br />Fixed missing wc door in Challenge 2 level<br /><br />Fixed patients not transferred to their beds when returning for procedure back to their room, fixed patient not getting covered after some procedures<br /><br />Fixed patients threatening to leave even when already at the pharmacy<br /><br />Fixed wrong distance reported when selecting closest objects and the distances have already been pre-calculated<br /><br />Fixed an event being unlocked after previous resave (challenge 3)<br /><br />Disabled other actions for patients waiting to deliver a sample or get lab results and have no exm or trt planned<br /><br />Implemented automatic switch to next state for lab procedures that never got delivered to labs<br /><br />Hotfixed hidden but contracted insurance companies<br /><br />Disabled send home button for characters already on their way out<br /><br />Fixed interview after lunch teleporting doctors because of accessing use component with other object still reserved<br /><br />Fixed switching janitor's workspaces interrupting them during needs and free time without actually cancelling the script<br /><br />Fixed surgery table always showing surgery for the diagnosis even if the patient is waiting for another surgery of a symptom<br /><br />Hotfixed objects reserved by employees at home (also for janitors, was already in place for other professions)<br /><br />Fixed undo not correctly working for all prefab rooms<br />Update 1.2.20247 (4 June 2020)Changes <br /><br />Implemented clinic and hospitalized roles for lab procedures (these previously only worked for radiologists/technologists in specialized units)<br /><br />Implemented doctors assigned by the player not automatically switched when balancing doctor's workload at the clinic<br /><br />Added confirmation window for sending patients home, not for dead patients<br /><br />Changed treatment for chronic fatigue syndrome to TRT_DOCTOR'S_RECOMMENDATIONS, changed also in proper sequence<br /><br />Switched default sorting of saved games to latest first following a survey we did on social media<br /><br />Added edge scrolling as an option, added tweakables for fine-tuning<br /><br />Updated internal medicine departments in sandbox and campaign levels (operating theatres replaced by special procedures units)<br /><br />Lowered the number of required doctors at internal medicine from 3 to 1<br /><br />[MOD SUPPORT] implemented moddable 'difficulty settings' tweakables for payments, collapse timers and 'always showing all diagnoses'<br /><br />[MOD SUPPORT] resized door texture to have twice as many slots<br /> Fixes <br /><br />Fixed pharmacists incorrectly called pharmacologists :)<br /><br />Fixed neurology not available to be selected for technologists<br /><br />Fixing characters preferring indoor paths even when coming from the outside<br /><br />Fixed satisfaction modifiers like exposed to weather not reset for night shift staff<br /><br />Fixed room access rights not always correctly applied when selecting objects<br /><br />Fixed unplugged delete prefab button<br /><br />Fixed extending of rooms not allowed for rooms with overall limit like service office<br /><br />Fixed unnecessary undo snapshot created every frame when placing prefabs causing extra allocations causing stuttering<br /><br />Fixed ambulance parking showing red area when dragging foundations on floors above it<br /><br />Fixed drawing a room over a part of another room stealing all objects for the active department<br /><br />Fixed new colored floor lines not connecting to existing ones after load<br /><br />Fixed cost in one of the parts of angiography machine causing double refund<br /><br />Fixed only one visitors lounge used at each department<br /><br />Fixed dead patients still getting negative satisfaction modifiers when sent away<br /><br />Fixed dead patients shown forever in untreated patients table<br /><br />Fixed characters stuck/not going to common room when their room is destroyed<br /><br />Fixed level up message about janitors mentioning first specialization while it's not added (there's no skill to be selected without hospital services dlc)<br /><br />Fixed popup about no workspace not correctly popping up since undo was introduced<br /><br />Fixed supervisor not updating when switching character department, updated janitor chief selection<br /><br />Fixed rounding errors causing 1% skill lower level shown for characters after training<br /><br />Fixed three locked tiles left behind after moving parking<br /><br />Fixed one wrong animation set in the sequence for MIEP<br /><br />Fixed workshop scenarios disappearing after loading a game, returning to main menu and reopening new game dialog<br /><br />Fixed only one special procedures unit at internal medicine used, the first one was always selected regardless of whether it was free<br /><br />Fixed free technologists at radiology not selected for a patient if technologists at their department exist but are busy or only at another shift<br /><br />Fixed janitors getting their workspace reset when leaving a closed department<br /><br />Fixed tables ending out of bounds and displaying incorrect data when switching for example to a different department after scrolling down<br /><br />Fixed patients that still have critical symptoms considered treated if the diagnosis has been treated<br /><br />Fixed planned surgeries at ICU blocking night shift staff at a department that can't perform surgeries over night<br /><br />Fixed waiting rooms with more invalidity flags allowed to be selected as closest valid room to a unit, for example when both inaccessible and not on foundations<br /><br />Fixed overflowing text in some languages in popups<br /><br />Fixed an error when deleting giftshop with visitors still coming in<br /><br />Fixed office chairs allowed to be used as sofas<br /><br />Fixed positioning of a couple of decorative objects when placed on another objects<br /><br />Hotfixed beds left reserved by dead patients (seen once)<br /><br />Fixed bacteremia in campylobacteriosis - added exm and trt<br /><br />Fixed wrong lab test assigned to Campylobacteriosis<br /><br />Added general surgery spec & room tag for trt_bronchodilators<br /><br />Removed home treatment from asbestosis diagnosis<br /><br />Fixed wrong tag preventing trauma center from giving leg casts<br /><br />Removed treatment for hemoptysis (was nsaids), also removed nsaids from respective sequences<br /><br />Allowed urgent blood analysis at radiology cardio unit<br /><br />Fixed symptom stiffness in the neck - added neurology spec to prescribe list - it will be prescribed at neurology and executed at orthopaedy<br /><br />Set pulmonary hypertension due blood clots to require hospitalization<br /><br />Fixed a few typos in English texts<br /><br />Updated minimum number of nurses in nurses station description<br /><br />Updated character state description for dead patients (removed Dead, dead)<br /><br />Changed tutorial texts for character card to mention 8 last selected characters instead of 6<br /><br />Fixed size in waiting room prefab description<br /><br />Updated description for pleural effusion symptom<br /><br />Fixed non-localized level label in hiring card<br /><br />Disabled replacing special characters by underscores in naming panels in character card<br /><br /> Included in hotfix from 13.05.2020 <br /><br />Fixed bulding a new floor after an undo-able action breaking rooms<br /><br />Fixed cleaning carts sometimes stuck not reserved but not deletable<br /><br />[Hospital Services] Fixed a couple of cases of characters or chairs stuck after training<br /><br />[Hospital Services] Fixed pharmacy or gift shop getting stuck after a few ingame days<br /><br />[Hospital Services] Fixed gift shop stuck if there isn't enough shelves<br /><br />[Hospital Services] Fixed only one gift shop vendor serving customers<br />Update 1.2.19730 (7 May 2020)Changes <br /><br />Enabled shortest path distance for selecting employees to tend to collapsed patients<br /><br />Enabled undo for 'add perimeter walls' button<br /><br />Enabled undo for moving rooms<br /><br />Implemented automatic panel UI scale rules for resolutions around 1680 x 1050 to fix overlapping icons<br /> Fixes <br /><br />Fixed a recently introduced performance issue related to memory allocations (causing frequent microstuttering)<br /><br />Fixed pharmacy and gift shop sometimes stuck reserved by a patient who has left<br /><br />Fixed training stuck if employee's trained skill gets removed by the player (possibly by assigning the employee to a different department)<br /><br />Fixed training script stuck with multiple projectors<br /><br />Fixed training - projector activity without a projector<br /><br />Fixed stuck training scripts still reserving chairs<br /><br />Fixed staff at pathology not filling needs because of patients with critical symptoms<br /><br />Hotfixed bucket carts stuck reserved after janitors pick another cart (probably after deleting their room)<br /><br />Hotfixed broken attachments on broken composite objects<br /><br />Fixed generation technologist without specialization in character editor<br /><br />Fixed compression wraps not starting for hospitalized patients at specialized departments<br /><br />Fixed ice wrap not allowed at internal medicine department<br /><br />Fixed peritoneal fluid analysis sampling not allowed at ICU<br /><br />Fixed incorrect cafeteria minimum size detection<br /><br />Fixed wrong observation and regular ward decal name<br /><br />Fixed diagnoses percentage showing different values in diagnosis table<br /><br />Fixed text overlap in department statistics panel<br /><br />Fixed a typo in cz, 'parto' instead of 'patro'<br /><br />[CAMERA ROTATION] Fixed ambulance parking not correctly highlighted when placing foundations with rotated camera<br /><br />[CAMERA ROTATION] Fixed undo misplacing objects when undoing a delete action with rotated camera<br />Update 1.2.19480 (23 April 2020)Features & changes <br /><br />Internal medicine - updated diagnoses at internal medicine department, it will be now more challenging and more profitable (and more focused on pulmonary diseases)<br /><br />Internal medicine - removed surgical procedures, added new specialized room with unique equipment and new procedures<br /><br />Improved efficiency of Radiology by smarter examination planning by the AI doctors and by making the radiologists more patient at their workspace :)<br /><br />Implemented UNDO in building mode<br /><br />Implemented automatic taking away of ambulance patients when emergency is closed<br /><br />[MOD SUPPORT] Implemented check of procedures during load to catch files broken by uninstalled mods earlier (stable)<br /><br />[MOD SUPPORT] Hotfixed collapse symptoms that don't lead to a procedure causing stuck characters, probably broken in one of the mods (or a combination of mods) out in the wild<br /><br />[MOD SUPPORT] Implemented automatic return to menu with reporting of errors if the game fails to load a save (changed but still installed mods breaking diagnoses for example), added check for diagnoses to the main save game check<br /><br />[DOCTOR MODE] updated prices of doctor mode objects<br /><br />Improved automatic UI scale for main panel in 1280 x 800 resolution<br /><br />Implemented automatic cancellation of a few examinations when moving patient to ICU or trauma when there are faster alternatives available there (ECG, echo, USG)<br /><br />Increased extended employee limit to 600<br /> Fixes <br /><br />Fixed replacing of a room with the same type of room but from a different department<br /><br />Fixed rooms not always correctly marked as working after reopening closed departments<br /><br />Fixed incorrectly reserved sofa in the 'inefficient' campaign level<br /><br />Fixed missing head lamp in one of the examination animations<br /><br />Fixed using dynamite/foundations over parking lots<br /><br />Fixed events triggered right before midnight spawning patients stuck on impossible visit time<br /><br />Fixed treatments planned by the player when a patient is coming to radiology breaking the radiology examination and getting technologists stuck<br /><br />Fixed AI doctors sometimes unnecessarily planning two examinations both used to detect the same symptom (like USG and FAST)<br /><br />Fixed nurses showing their own portrait on the patient list in their employee card while performing patient checkup<br /><br />Fixed characters rotated during object use clipping through stuff, their orientation was used to determine whether they should be rendered in front or behind an object, using the object orientation instead<br /><br />Fixed moving of objects with attachments not checking attachment placement and if it allow objects above, this could lead to the attachment being lost<br /><br />Fixed event objective button causing insurance to open instead of event patients in some cases when loading first save after booting up the game<br /><br />Set font family for Russian on mac to normal for all texts, bold is not really bold in the default font and is hard to read<br /><br />Fixed CBC not available at the ICU<br /><br />Fixed un-reservation of patient's bed when they are transported away (when they were not in their room their bed got stuck)<br /><br />Implemented automatic cleanup of tmp files left among maps after unzipping<br /><br />Fixed hospitalized patients performing 'free time' activities too often even when waiting for an examination<br /><br />[CAMERA ROTATION] Fixed stat lab and waiting room info panels showing at correct position only with default camera orientation<br /><br />[CAMERA ROTATION] Fixed objects selected for delete left highlighted after rotating the camera view<br /><br />Fixed 'waiting for player' not popping up after transferring controlled patient with no planned procedures between departments<br /><br />Implemented automatic switching of active department when clicking surgery table button in patient card so the surgery table opens for patient's department<br /><br />Fixed disabled hiring for night shift when there's doctor assigned at day shift at the same workspace even if the day shift is not working completely<br /><br />Fixed characters sometimes getting stuck when trying to switch to his/her workplace trough assign workplace button<br /><br />Implemented reset of wrong diagnosis after an hour of blocking patient's doctor instead of returning to a waiting room<br /> Included in hotfix from 24.03.2020 <br /><br />Fixed dead characters with surgery priority set by the player blocking other surgeries<br /><br />Fixed cloud saves not always correctly deleted from server<br /><br />Fixed stuck characters caused by not selecting objects in a given room when on the same floor but when their path goes via the ground floor<br /><br />Fixed hospitalized and released patients coming back by ambulance after being treated and released when they still have some lab tests running at midnight<br /> Included in hotfix from 19.03.2020 <br /><br />Fixed black ambulance stretcher positioning breaking the ambulance when unloading area is placed at the furthermost point<br /><br />Fixed lying free time actions like asking for books using nurses without patient care role<br /><br />Fixed missing bookcase in building mode catalogue for wards<br /><br />Fixed radiologists from wrong shift could be selected for usg when offloaded to radiology<br /><br />Fixed names for cardio and sono at radiology in all languages<br /><br />Fixed negative modifiers from critical needs not reset<br /><br />Fixed mandatory equipment set as recommended for cardio & sono at radiology<br /><br />Fixed scrubbing sink not tagged as normal sink and not used outside of ORs<br /><br />Fixed doctors sometimes stuck reserved with other doctor's patient - this could happen when multiple doctors are serving way past their shift and one of them gets released from doctor mode, then the doctor who belongs on the current shift will return and take back their patients - and if one of the patients is still around waiting for another player-controlled doctor, the patient could get stolen<br /><br />Fixed characters without workspace sent to 0, 0 after commuting to work, no workspace pop up pops up instead<br /><br />Fixed shortcuts from management to prefabs not working when clicking the icons<br /><br />Fixed 'exposed to weather' modifier applied to characters walking over planned rooms outside<br /><br />Improved arm/leg cast/orthosis cz description<br /><br />Hotfixed interview stuck on a deleted reserved object<br /><br />Hotfixed transports of patients on deleted stretchers<br /><br />[DOCTOR MODE] fixed doctor mode blinking red when some of the critical patients are only spawned<br />Update 1.1.18580 (11 March 2020)Features & changes <br /><br />Added surgery priority table<br /><br />Editable ambulance parking lot and drop-off zone<br /><br />Cloud save support<br /><br />Improved pathfinding (object selection using closest path distance, some optimizations)<br /><br />Added a few sound effects for ICU, surgeries, defibrillation, improved a few animations<br /><br />Clone tool in building mode for floors, walls and objects<br /><br />Added simplified sonography and cardiography units to radiology to work as an alternative to having the units at individual departments<br /><br />Allowed anesthesiologists from ICU to participate in surgeries at different departments<br /><br />Keyboard shortcuts in building mode for selecting individual objects on a single tile<br /><br />Implemented cleanup of examinations and treatments that can't be performed at a specific department when switching patients between departments<br /><br />Implemented resizable employee selector panel, fixed gaps between portraits when the list has been filtered by workspace<br /><br />Implemented waiting for receptionists at closest free 3x3 tile area (similar to patients overflowing from waiting rooms)<br /><br />Implemented alternating colors to highlight objects that are both reserved by someone and blocked or missing a required attachment<br /><br />Added a new notification for broken hospitalization when 'assist at surgery' role gets disabled for all doctors<br /><br />Added three new loading tips<br /><br />Added new label for doctors waiting for the next patient that's on his/her way (employee card says &quot;Next patient is coming&quot; instead of &quot;Idle&quot;)<br /><br />Small loading time and save size improvements<br /><br />Updated Korean translation<br /><br />Capped event rewards<br /><br />Changed prestige bonus display in prestige tooltip to percentages<br /> Fixes <br /><br />Disabled &quot;complicated diagnosis&quot; popup when there's only one available examination left<br /><br />Fixed door graphics not updated when a door gets deleted<br /><br />Fixed employees not correctly showing reservation when performing first aid<br /><br />Fixed collapses not started when there's no hospitalization at emergency department<br /><br />Fixed patients sent away by closing a department still waiting for clinic doctors<br /><br />Fixed UI stuck after clicking a room in logistics with one of the cards with name panel open<br /><br />Fixed events available even without hospitalization at emergency department<br /><br />Fixed mod validation text in load panel stuck red after selecting files<br /><br />Fixed free building not allowing to build with negative bank balance<br /><br />Fixed costs shown as floating text with free building<br /><br />Fixed paying for prefab doors twice<br /><br />Fixed dragging over ui cancelling current action in building mode plus missing change from free building fix<br /><br />Fixed inconsistent behavior in building mode when switching wall tools<br /><br />Fixed random rotation of moved objects with attachments<br /><br />Fixed operating table not able to attach to anesthesiology machine on trauma center if the anesthesiology machine was placed first<br /><br />Fixed one half of stretchers causing objects placed next to it reporting they would block it<br /><br />Fixed character editor sometimes causing UI to get stuck when the name/age panels didn't get closed<br /><br />Fixed character editor sometimes generating characters with glasses even if not selected by the player<br /><br />Fixed schedule panel overlapping main panel when playing with modified UI scale<br /><br />Fixed moving stretchers not correctly lit<br /><br />Fixed spawned characters appearing in the table of controlled patients<br /><br />Fixed changing departments allowed in a few cases where it made no sense<br /><br />Fixed wrong animation assigned to 'speech listening' examination<br /><br />Hotfixed surgeons stuck reserved by hospitalized patients, possibly after changing roles<br /><br />Hotfixed stretchers stuck behind black ambulance - possibly only happening with old maps where the black ambulance got originally spawned at a position overlapping the stretcher spawn position<br /><br />Hotfixed lab specialists sometimes stuck at the last equipment they used after finishing tests for a hospitalized patient<br /><br />[CAMERA ROTATION] Fixed ambulance lens flare positions<br />Update 1.1.17901 (14 January 2020)Features & changes <br /><br />Implemented sorting in tables<br /><br />Enabled planning of examinations looking for medium hazard symptoms after a diagnosis gets confirmed only for medium and high certainty<br /> Fixes <br /><br />Fixed an error triggered when moving lab shelves/cabinets and CTs and MRIs<br /><br />Fixed composite object preview leaving behind ghostly attachments if a composite object gets deleted during move, fixed switching between building mode categories causing currently moved object to be deleted<br /><br />Fixed sorting in load game panel causing immediate load if the same file is on the first position both when sorted alphabetically and according to date<br /><br />Fixed a few French texts for object placement<br /><br />Fixed maximal zoom-out in building mode resulting in visible stripe on the side of the screen in certain resolutions<br /><br />Fixed early bird perk<br /><br />Fixed objects graphics not positioned correctly for coffee machine, diploma, whiteboard<br /><br />Fixed a typo in migraine symptom description id causing missing loc<br /><br />Hotfixed deleted characters in bookmarked character list causing a hidden error<br /><br />Fixed angiography panel not showing positioning hing for angiography screen (it only worked one way round)<br /><br />Fixed a few procedures not available at ICU or Emergency (gastroscopy, gonioscopy, cbc sampling)<br /><br />[CAMERA ROTATION] fixed object graphics not correctly updated when placing prefabs with rotated camera<br />Update 1.1.17661 (3 December 2019)<br /><br />Fixed a hidden error that was causing weird behavior or stuck characters in a few different cases<br /><br />Fixed missing examinations that uncover surgery complications in the unfiltered list of examinations (when playing with hidden diagnostic hints)<br /><br />Fixed patients not automatically taken over after reception triage when the department is set to assign patients to the player automatically<br /><br />Fixed patients sometimes not automatically taken over after being brought in in an ambulance when emergency is set to assign patients to the player automatically<br /><br />Fixed a few treatments that would get stuck when performed at emergency with an ICU-qualified doctor<br /><br />Fixed active department switching when typing age in character editor (when not using numpad to enter the age)<br /><br />Fixed wrong tooltip for employee occupations in character editor<br /><br />Fixed text overflow in hardcore difficulty panel in doctor mode<br /><br />Fixed a couple of typos and one missing LOC text<br /><br />Fixed moving beds possibly causing a false detection of a finished room in Tutorial 3 and blocking progress through the level<br /><br />Fixed staff ignoring WCs/food from other departments if it's not marked staff only<br />Update 1.1.16717 (26 November 2019)<br /><br />Doctor Mode DLC added<br /><br />Implemented better support for DLCs<br /><br />Implemented automatic takeover of all patients which can be enabled for individual departments (new icon in management!)<br /><br />Implemented three levels of notifications: popup/log/completely off<br /><br />Implemented specific tooltips for hospitalization room statistics in departments statistics in hospital management card (different for emergency, ICU and specialized departments)<br /><br />More variety in character portraits<br /><br />Disabled payments for ambulances that have been disabled the whole day<br /><br />[CAMERA ROTATION] Fixed lights not working correctly for objects in a few specific cases<br /><br />[CAMERA ROTATION] Fixed bulldozer tool leaving behind one tile of the far side of walls (not visible until rotating the view)<br /><br />Fixed employees sometimes showing no info about what they're reserved for<br /><br />Fixed nurses sometimes stuck reserved forever<br /><br />Fixed inconsistency in foundation edge price (it was possible to save a bit by building the edge first)<br /><br />Fixed diagnosis in patient tooltip not showing 'none' if a patient has no diagnosis yet<br /><br />Fixed overlap between select skill panel and statistics segment in doctor card<br /><br />Fixed a few cases of overflowing texts in the UI<br />Update 1.1.17007<br /><br />added a specific rule for setting automatic UI scale in 1440 x 900 resolution<br /><br />optimized GC memory access in a few game systems (should improve occassional micro-stuttering)<br /><br />fixed positions of elevators not saved correctly for different camera directions so elevators on new floors could appear in wrong positions<br /><br />fixed newly created prefabs starting with different orientation than expected when playing with a rotated camera<br /><br />fixed collapsed patients on the floor not positioned correctly when playing with a rotated camera<br /><br />fixed doctor's reservation incorrectly reset when a doctor from a clinic resuscitates a collapsed hospitalized patient<br /><br />fixed 'writing reports' stuck active while the doctor is already going home<br /><br />fixed a popup about janitor workspaces incorrectly popping up at radiology<br /><br />fixed blood sometimes still rendered even if a stretcher was placed on top of it (which should clean the tile)<br /><br />fixed mod data not correctly loaded when overriding certain original values in the database (like the list of rooms in examinations)<br /><br />fixed broken ambulance parking in one community scenario by disabling required access to parking marker objects<br />Update 1.1.16587Camera rotation <br /><br />Implemented camera rotation in normal game mode, building mode and management mode<br /><br />Updated all campaign and sandbox levels so they look the part from all camera angles :)<br /> Localization <br /><br />Korean translation is now included in the game<br /><br />Updated translations to latest versions from github<br /> Gameplay <br /><br />[CHANGE] Two surgery nurses are now required at each department to have more control over surgical teams<br /><br />[CHANGE] Implemented trauma stabilization role for nurses<br /><br />Implemented more even distribution of patients between clinic doctors (prioritized by room workload)<br /><br />Implemented free time and lunch for janitors, allowed janitors to have the hard working perk<br /><br />Implemented immediate switch of dress code colors when switching employee's department<br /><br />Implemented a rule that marks a room inaccessible for patients also if all tiles are inaccessible, not only if some of the equipment is<br /><br />Enabled releasing patients from trauma regardless of time of day<br /><br />Implemented a restriction so the hardworking perk can't be combined with the scholar perk<br /><br />Added chief doctors for employees on radiology and lab department to be taken from emergency<br /><br />Implemented bonus from studying also for technologists<br /><br />Implemented inaccessibility evaluation for blue rooms if accidentally marked in red<br /><br />Implemented cap of the number of reports that doctors write at the end of the day (max 10)<br /><br />Implemented a notification about inaccessible elevators<br /><br />Implemented a notification about patients who are about to leave the clinic<br /><br />Enabled level up notifications for all (not only bookmarked) characters<br /> UI <br /><br />[OPTIONS] Added daylight to building mode<br /><br />[OPTIONS] Implemented separate UI scale for main panel<br /><br />Added scrolling arrows to lists of examinations/treatments in patient card when there's more than one page (for players without a mouse wheel)<br /><br />Implemented sorting of save files by name or date<br /><br />Enabled all hospitalizations to be always listed in treatment list (was based on symptom hazard and somewhat restrictive)<br /><br />Implemented third state of transparency button: transparent objects; updated tooltip<br /> Fixes <br /><br />Fixed 'unlock all departments' not applied when playing custom scenarios<br /><br />Fixed event notification not popping up after declining random event<br /><br />Fixed normal bed on ICU only needing live support<br /><br />Fixed a hidden error when deleting an event message<br /><br />Fixed elevator foundations only placed on the ground floor<br /><br />Fixed broken doors in elevators (saved with old versions of the game) breaking bulldozer tool<br /><br />Fixed a rare case of two doctors stuck waiting for each other to finish commuting<br /><br />Fixed a hidden error in patients without a doctor with both exm and trt planed, going to a radiologist<br /><br />Fixed patients leaving the hospital from the loo with no payment<br /><br />Fixed employee selection (employee list activated via the button on the side) for a workspace in an office that's already taken<br /><br />Fixed janitors selecting inaccessible dirty tiles (a rare but possible situation) and getting stuck<br /><br />Fixed global script manager not reset on exit to menu (scripts could survive until some global events get fired in the next map)<br /><br />Fixed elevator selection not taking in account elevator accessibility on destination floor when staring on the ground floor<br /><br />Fixed bed panels in logistics not sorted from back to front<br /><br />Fixed stroke not detectable on emergency<br /><br />Fixed popup about finished hospitalization popping up forever on observation if a patient has some procedures planned<br /><br />Fixed doctors stuck reserved by deleted patients (after moving rooms, the doctors were reserved for a collapsed patient)<br /><br />Fixed missing validation of patient accessibility after placing rooms<br />Update 1.1.16229 (6 June 2019)<br /><br />Fixed sandbox options not applied when playing a scenario<br /><br />Fixed radiologists available for hire always regenerated during load<br /><br />Fixed queue in a waiting room stuck on reserved info TV when deleting waiting rooms while patients are being called<br /><br />Fixed operating rooms from different department used when the one from patients department is free but on a different floor<br /><br />Fixed patients (rarely) released from observation with a reserved technologist<br /><br />Fixed lab delivery script (rarely) stuck on fired and later deleted technologists<br /><br />Fixed duplicate insurance company reward in &quot;uninsured&quot;<br />Update 1.1.16207 (30 May 2019)&quot;First impressions&quot; update <br /><br />Improved menus<br /><br />Loading tips<br /><br />Preview screenshots and more info about saved games<br /><br />Video background in main menu<br /><br />Custom UI scale now works also in main menu (title screen)<br /> UI <br /><br />New workspace panels in management<br /><br />Updated management interface with new shared rooms category<br /><br />New hiring UI with more categories (don't forget to click on individual workspaces to open hiring card!), indication of required specializations for all professions<br /><br />Department statistics with room workloads, prestige, patient details and procedure info<br /><br />Polished hospital statistics, added yesterday's statistics panel<br /><br />Tooltips for symptoms in table of diagnoses<br /><br />More keyboard shortcuts (departments mapped to 1-9, DEL for bulldozer tool, ...)<br /><br />Cleaned up buttons in tool panels in building mode<br /><br />Notifications have configurable colors<br /><br />A couple of new notifications on the main panel for trying to hire characters to a room they're not allowed<br /><br />More info about why an ambulance can't be placed (for example on an above-the ground floor, this was surprisingly easy to miss)<br /><br />Exam units show patient portraits when a procedure is running there<br /><br />Added info about required hospitalization to surgery tooltips<br /><br />(Plus a lot of small quality-of-life improvements in the UI)<br /> Gameplay <br /><br />New insurance company objectives and rewards (more varied and hopefully more fun, more challenging in the late game - for example performing surgeries, saving patients after collapses)<br /><br />New laboratories department shared between other departments (Hematology, Histology and Microbiology labs with some new equipment)<br /><br />Sharing more rooms, for example sharing common rooms between departments for free time and staff lunch<br /><br />Added maximum number of insurance companies contracted at once, balanced to send similar numbers of patients as the original insurance companies<br /><br />Smooth ranges of patient numbers sent by insurance companies according to prestige<br /><br />Random events<br /><br />Improved rules for making events available after unlocking, all departments are no more needed<br /><br />Added detection that patient's doctor doesn't have diagnostics role allowed<br /><br />Night clinic<br /><br />Patients leave after not being seen for too long, not only when clinic closes<br /><br />Implemented moving patients waiting at reception to a waiting room if shifts have changed and there's no receptionist<br /><br />Releasing patients from observation back to clinic if they're not at risk anymore, added a couple of notifications<br /><br />Receptionist is a proper employee role now<br /><br />Improved rules for which roles are available where (anesthesiology, reception)<br /><br />Staff limit can be increased to 400 in options (only attempt this if you have at least the recommended hardware)<br /><br />Staff counter on main panel blinks when trying to hire an employee and the employee limit has been reached<br /><br />Improved visual side of characters entering/exiting elevators (timing, fade in, fixed overlapping)<br /><br />Improved handling of priorities on Trauma and Observation<br /><br />Implemented specific detection of procedures not available to be prescribed at a certain department (not only when a specific doctor doesn't have the required skill)<br /><br />New notification for not enough stretchers to transport all patients at a department<br /><br />Idle characters without workspace now show it as their status in their card<br /><br />Updated tutorials and dependency tree visualization to match updated mechanics<br /><br />Disabled releasing patients during the night, they'll wait for the morning<br /><br />Implemented leveling up anesthesiology also by resuscitating collapsed patients<br /><br />If a patient dies, this counts in statistics of the department where their diagnosis belongs, not ICU where they usually end up after a collapse<br /><br />Disabled department change to radiology for nurses and doctors<br /> Building <br /><br />Rooms in management mode can be used as a planning tool (before constructing foundations)<br /><br />Move room tool (available under prefabs)<br /><br />Automatically hiding objects when building/deleting walls<br /><br />When placing a prefab that will add foundations underneath, the visualization is now consistent with using the foundations tool<br /><br />A new notification on the main panel for 'out of funds'<br /><br />More colors for doors<br /> Fixes <br /><br />Fixed planned procedures not cancelled if one of the reserved employees gets fired<br /><br />Fixed few issues with closing departments (for example janitors currently in a bathroom wouldn't return their carts)<br /><br />Fixed missing department state update when switching certain roles<br /><br />Fixed janitor's portraits sometimes incorrectly showing up in management mode in rooms they're cleaning<br /><br />Fixed broken layout of symptoms panel in patient's card in case there's more than 16 symptoms<br /><br />Fixed dirty environment satisfaction modifier applied to characters way too late<br /><br />Fixed portraits of patients shown above lab equipment rendered also on incorrect floors<br /><br />Fixed wrong floor type applied when destroying foundations on above-the-ground floors<br /><br />Fixed radiologist's too impatient behavior when idle<br /><br />Fixed patients going to their department's waiting room even if another department's lab is processing their sample<br /><br />Fixed patients without planned examinations slowing down waiting rooms by waiting for their original doctor<br /><br />Fixed table of employees stuck with wrong filter in a couple of cases<br /><br />Fixed lab procedures sometimes stuck in the 'sampling finished' state for hospitalized patients<br /><br />Fixed a couple of treatments not available at ICU<br /><br />Fixed bladder not kept reset for immobile HDU patients<br /><br />Fixed a couple of hidden errors in specific procedures<br /><br />Fixed collapse script sometimes selecting doctors according to incorrect hospitalization type<br /><br />Fixed tables errorong out on invalid data when opened while another save was being loaded<br /><br />Fixed url on the bug reporting button in main menu (was using the wrong top level domain after changes on forumotion's side)<br /><br />Fixed 'no workspace' notification popping up for fired employees<br /><br />Fixed automatic switch to new automatically created departments (this would affect old saves where the lab department gets automatically created)<br /><br />Fixed sinks allowed to be placed on bins but then immediately deleted<br /><br />Fixed popups blinking when pressing escape<br /><br />Fixed total satisfaction not recalculated when patients respawn for their second visit, fixed satisfaction not always updated when modifiers get reset<br /><br />Fixed reserved tiles allowed to be selected to be cleaned by janitors (so they don't wipe collapsed patients)<br /><br />Fixed examination availability not updated when AI switches (hospitalized) patient's department<br /><br />Fixed an error if a patient is sent away while the paramedic who originally brought them is still walking through the hospital<br /><br />Fixed rotation of multiple rooms in prefabs<br /><br />Fixed examination list in patient card not updated if a department that provides some of the procedures gets closed<br /><br />Fixed radiologists not showing patient and examination in their card when running examinations on clinic patients<br /><br />Fixed bladder/food scripts cancelled when cancelling planned treatments when patient is filling needs<br /><br />Fixed popups previously moved by the player appearing on top of ingame menu, fixed menu not opened by escape if a popup is active<br />Patch 1.0.15420.1 (14 March 2019)<br /><br />Fixed a regression: staff not using objects in green/blue rooms when there's a designated staff-only area (this was affecting water dispensers or washing hands)<br /><br />Fixed a regression: surgeries sometimes stuck reserved by a lower-priority patient<br /><br />Fixed objects allowed to be picked up from the areas outside of hospital property<br /><br />Fixed one case of procedure reservation state not correctly displayed for hospitalized patients<br /><br />Fixed doctors walking to wrong position if they started an examination while still in the examination room with previous patient and the next patient was being delivered there<br /><br />Fixed a rare internal error after deleting rooms where a procedure was currently being performed<br /><br />Fixed a rare internal error after deleting beds while a nurse was performing the patient care procedure<br /><br />Fixed a rare internal error after deleting anesthesiology machine while a patient was on the way to trauma center to be stabilized<br /><br />Fixed a rare case of medicine delivery stuck running the whole afternoon<br /><br />Fixed a rare case of patients stuck in 'being checked by a nurse' while the nurse has been freed already<br /><br />Fixed eye test patient animation (gloves were automatically added to all examination animations, but this one is not played by a doctor)<br /><br />Fixed a couple of procedures not allowed in specific situations (liver medication on ICU, chest auscultation for patients hospitalized at general surgery)<br /><br />Fixed 'couldn't wash hands' modifier reset too late<br /><br />Fixed objects assigned as night shift workspaces not allowed to be deleted in closed departments<br /><br />Increased time technologists spend idle at their desk before running to common room<br />Patch 1.0.15215 (15 February 2019)<br /><br />Added new translations: Polish and Hungarian, made the language list in options scrollable<br /><br />Implemented skipping of procedures that have been waiting for a long time, added specific info about what a procedure is waiting for<br /><br />Improved workload tracking, implemented room workload display as text, implemented workload tracking for labs<br /><br />Added a summary of workload shown after every shift<br /><br />Improved priorities of surgeries between patients<br /><br />Implemented smooth fadeout of patients on stretchers in elevators<br /><br />Implemented automatic hiding of objects when placing walls<br /><br />Implemented a notification about employees without any allowed roles<br /><br />Implemented specific handling and notifications about patients in broken beds (for example with a deleted bedside cabinet)<br /><br />Implemented reset of roles and a switch of clothing style when assigning employees to workspaces in a different type of room<br /><br />Implemented deleting saved games from the load game dialog<br /><br />Patient portraits are also shown on reserved operating tables in management<br /><br />Staff prefer staff-only rooms if available (like wc)<br /><br />Characters with stretchers strongly prefer indoor routes even when the route is longer<br /><br />Increased default staff limit to 250 (we'll need to update the recommended hardware requirements to match, but no major change)<br /><br />Increased overall sound volume<br /><br />A few small UI improvements<br /><br />Fixed a regression: deletion of user-created prefabs wasn't working<br /><br />Fixed scrolling not working on certain touchpads<br /><br />Fixed bulldozing objects sometimes leaving one half behind<br /><br />Fixed interns allowed in on-call rooms<br /><br />Fixed patients not hidden when reserving an ambulance<br /><br />Fixed first treatment in treatment sequence shown in diagnosis table instead of main symptom treatment<br /><br />Fixed chief doctor UI incorrectly shown at radiology<br /><br />Fixed neurologist (technologist) not correctly shown in the management UI<br /><br />Fixed defibrillation sometimes running for too long<br /><br />Fixed certain characters not reacting immediately to being assigned to a different department<br /><br />Fixed first ambulance patients sometimes spawning one day too late<br /><br />Fixed patients in a deleted waiting room sometimes stuck standing up and sitting down for a while<br /><br />Fixed one more case of technologists in lab stuck<br /><br />Fixed re-setup of patients coming back after wrong diagnosis but by an ambulance<br /><br />Fixed floor material not automatically added to the floor above when adding foundations on ground floor of a multi-floor building<br /><br />Fixed a bug in rendering when blood was turned off<br /><br />Fixed decals not accessible when building mode was activated for the first time by clicking rooms in management<br /><br />Fixed radiology examinations not planned to discover surgery complication symptoms<br /><br />Fixed a couple of database issues (treatments at ICU etc.)<br />Patch 1.0.14958 (25 January 2019)<br /><br />Updated all translations to the latest version from github<br /><br />Disabled locking of areas on above the ground floors (building above ambulance parking lot is now possible)<br /><br />Disabled 'good boss' perk for other occupations than doctors<br /><br />Implemented receptionist perks affecting patients<br /><br />Improved workload tracking for radiology rooms and examination units<br /><br />Allowed examinations that discover surgery complications to be planned in patient's card even when already done previously<br /><br />Allowed nurses with stretchers to ignore objects if they get stuck<br /><br />Fixed events not available in campaign levels<br /><br />Fixed janitors ignoring blood when cleaning areas of other departments<br /><br />Fixed patients on ICU sometimes re-transported to their own bed for examination<br /><br />Fixed moved objects in building mode disappearing when switching to different categories while already moving an object<br /><br />Fixed preview of attachment object stuck on when placing composite objects in case the previous object with attachment was deleted during move<br /><br />Fixed a rare case of nurses stuck going to stretcher<br /><br />Fixed changing of department possible when it shouldn't be allowed (in case player opened the department selection panel already, for example right before patient transport)<br /><br />Fixed dead and misdiagnosed patients counted only in department statistics, not overall hospital statistics<br /><br />Fixed various issues in the medical database (skill for ethanol doses, rooms for chelation therapy, bacteremia discovery, too hardcore collapse timers on cardiac arrest symptoms, unstable blood pressure moved to high hazard, a few treatments were not allowed on ICU, ...)<br /><br />Fixed a couple of cases of broken stretchers stuck in the scene<br /><br />Fixed a couple of hidden errors<br /><br />Fixed a few typos in tooltips<br />Patch 1.0.14826 (9 January 2019)<br /><br />Fixed a regression: hidden error in doctors with no workspace causing patients of a specific department to keep waiting forever<br /><br />Fixed characters from events sometimes allowed to despawn over midnight while the event is still running<br /><br />Fixed ambulances sometimes stuck on despawned patients<br /><br />Fixed an error causing patients to get stuck when leaving an examination with technologists while they don't have a doctor<br /><br />Fixed doctors in rare cases stuck reserved by a patient who has already left<br /><br />Fixed a hidden error in case of switching doctor's skills during surgery<br /><br />Fixed nurses stuck with stretcher when their patient got despawned (race condition with paramedics?)<br /><br />Fixed nurse stuck in an animation when reserved right after delivering food<br /><br />Fixed exam tables with blocked stretcher access point not causing the room to be unusable<br /><br />Fixed wrong price evaluation when building walls over walls in nw-se direction<br /><br />Fixed a rare case of patients getting up from ambulance stretcher on arrival<br /><br />Fixed janitors leaving carts behind when their department gets closed<br /><br />Fixed patients not transported away from closed departments in a couple of specific cases (like waiting for a bed, still physically at another department)<br /><br />Fixed a couple of procedures not available in some situations (plasmapheresis, antidiarrheals)<br /><br />Fixed a few typos in texts<br /><br />Added another fallback pass to pathfinding - stuck patients will ignore access rights instead of getting completely stuck<br />Patch 1.0.14691 (7 December 2018)<br /><br />New translations: Italian and Chinese (Simplified)<br /><br />Increased manual UI scale range<br /><br />Implemented zoom in/out using numpad [+] and [-]<br /><br />Implemented run in background, added to options<br /><br />Added maximum number of floors to tweakables.xml<br /><br />Added zoom range to tweakables.xml<br /><br />Optimized update after placing items in building mode<br /><br />Fixed texture quality settings not saved<br /><br />Fixed a rare bug with decals button in building mode switching to ambulances<br /><br />Fixed tooltips displayed close to the right edge of the screen flickering in certain resolutions<br /><br />Fixed objects stuck reserved after scheduling treatments on patients with an examination already reserved<br /><br />Fixed patients stuck in a waiting room when all doctors in nearby offices are fired<br /><br />Fixed elevators broken by deleting their doors<br /><br />Fixed toilets outside of rooms considered usable<br /><br />Fixed PCs moved with tables leaving behind another workspace<br /><br />Fixed a couple of treatments not available everywhere where needed<br /><br />Fixed a rare error causing an infinite popup about ambiguous diagnosis<br /><br />Fixed patients from events sometimes assigned to a disabled insurance company<br /><br />Fixed manual selection of ICU allowed for patients without a diagnosis<br /><br />Fixed blood ignored by janitors in rooms only one tile wide<br /><br />Fixed cardiography unit prefab for Internal Medicine department<br /><br />Fixed a couple more internal errors<br /><br />Attempted a blind fix for broken portrait rendering on Mac<br /><br />Attempted a blind fix for a rare green screen in main menu<br />Patch 1.0.14611 (26 November 2018)<br /><br />More translations are now included: Russian, Turkish, Ukrainian<br /><br />Implemented moving of tables with equipment on top, [CTRL] can be used to pick up individual objects like before<br /><br />Added more info to reserved staff and staff performing examinations and treatments<br /><br />Added room name to status bar when hovering over rooms in management mode<br /><br />Split messages about patients waiting for examination/treatment into 'waiting for bed' and 'waiting for transport'<br /><br />Switched autosave to only alternate between two files<br /><br />Disabled reset of employee roles if their room/office got deleted<br /><br />Disabled display of daily schedule items related to hospitalization when there's only clinic<br /><br />Allowed staff without a workspace to go home after a while instead of spending the whole shift in common room<br /><br />Switched second half of tutorial 3 to a simplified version<br /><br />Fixed nurses and technologists not getting a specialization&nbsp;<br /><br />

<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/project-hospital-40497670.html?hl=ar"><b>Project Hospital</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 07:04:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[[-25%] Sail Forth + Maelstrom – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/sail-forth-maelstrom-40497648.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/sail-forth-maelstrom-40497648.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>

  $21.99&nbsp;-&gt;&nbsp;


  $16.49






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 2&nbsp;(4.0)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows/Linux&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/the-quantum-astrophysicists-guild/?hl=ar">The Quantum Astrophysicists Guild</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 07:03:02 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2024-01-11 07:02:52 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-3.gog-statics.com/7b284cd43a2e4fb866d302764a8bbbb82bb4f50d7badd44498900cc21f47a97f_ggvgl_2x.jpg"
    alt="Sail Forth + Maelstrom - Windows/Linux - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  This is a standalone product containing both Sail Forth and its Maelstrom DLC. If you're interested in base game only - click here. Transferring saves from Maelstrom back to the base game is not supported. Explore the Deepblue! Put the wind to ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/sail-forth-maelstrom-40497648.html?hl=ar"><b>Sail Forth + Maelstrom</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 07:03:02 GMT</pubDate>
</item>

<item>
<title><![CDATA[A HERO AND A GARDEN Original Soundtrack and Remix – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/a-hero-and-a-garden-original-soundtrack-and-remix-40497641.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/a-hero-and-a-garden-original-soundtrack-and-remix-40497641.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $4.49






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows/Linux/MacOS&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/npckc/?hl=ar">npckc</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 07:03:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2022-05-05 07:02:27 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-2.gog-statics.com/edf9de8515d84988001bb2c2c9de6be32129dd7ff0f202bd5241b739b41f5299.png"
    alt="A HERO AND A GARDEN Original Soundtrack and Remix - Windows/Linux/MacOS - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  Original soundtrack and remix for the gardening visual novel and clicker game A HERO AND A GARDEN. Play as a fairytale hero and help him garden, since saving the princess didn't go that well. TRACK LISTING [1:00] A HERO AND A GARDEN [1:24] ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/a-hero-and-a-garden-original-soundtrack-and-remix-40497641.html?hl=ar"><b>A HERO AND A GARDEN Original Soundtrack and Remix</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 07:03:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[Surviving Mars: Marsvision Song Contest – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/surviving-mars-marsvision-song-contest-40497582.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/surviving-mars-marsvision-song-contest-40497582.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $3.99






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 1&nbsp;(3.9)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows/Linux/MacOS&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/paradox-interactive/?hl=ar">Paradox Interactive</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 07:00:02 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2018-11-15 06:59:41 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-4.gog-statics.com/33507399239e9819141d7b2712dc9c6eb1765de9317c3cfb9c216dd3746e4754_ggvgl_2x.jpg"
    alt="Surviving Mars: Marsvision Song Contest - Windows/Linux/MacOS - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  PLEASE NOTE: Surviving Mars: Marsvision Song Contest will already be included in the Season Pass and First Colony Edition of Surviving Mars. Mars hasn t killed the radio star (yet) with this new radio station featuring all the top pop songs ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/surviving-mars-marsvision-song-contest-40497582.html?hl=ar"><b>Surviving Mars: Marsvision Song Contest</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 07:00:02 GMT</pubDate>
</item>

<item>
<title><![CDATA[Hardball + Hardball 2 – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/hardball-hardball-2-40497579.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/hardball-hardball-2-40497579.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $9.99






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 1&nbsp;(3.5)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/atari/?hl=ar">Atari</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 07:00:02 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2024-02-15 06:59:30 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-2.gog-statics.com/d6c13fd7af692463aaffa05c5064d042e18776ff161a1b824cb8059691860949_ggvgl_2x.jpg"
    alt="Hardball + Hardball 2 - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  ATARI PRESENTS is a series of titles geared toward the preservation of cult classics, forgotten favorites, and titles that would otherwise be lost to time. In the spirit of that, each ATARI PRESENTS title is presented unchanged from its ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/hardball-hardball-2-40497579.html?hl=ar"><b>Hardball + Hardball 2</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 07:00:02 GMT</pubDate>
</item>

<item>
<title><![CDATA[Ultimate Ski Jumping 2020 – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/ultimate-ski-jumping-2020-40497571.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/ultimate-ski-jumping-2020-40497571.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $9.99






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 12&nbsp;(3.8)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/forever-entertainment-s-a/?hl=ar">Forever Entertainment S. A.</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 07:00:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2020-04-03 06:59:05 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-3.gog-statics.com/1ea9b011ac1f2275ae1abed5e8f10b770b35c0aa7105400c744e43a76d6b31f8_ggvgl_2x.jpg"
    alt="Ultimate Ski Jumping 2020 - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  Ultimate Ski Jumping 2020 is an oldschool arcade game in which you play the role of a ski jumper. Train and compete in tournaments and the Campaign mode. Begin the rivalry in the qualification round and take part in competitions. You can play ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/ultimate-ski-jumping-2020-40497571.html?hl=ar"><b>Ultimate Ski Jumping 2020</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 07:00:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[Mr. Prepper – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/mr-prepper-40497558.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/mr-prepper-40497558.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $4.19






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 9&nbsp;(3.1)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/playway/?hl=ar">PlayWay</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:59:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2021-03-18 06:58:25 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-4.gog-statics.com/37ff6b4490821c17aa75e5712c0b2eece5d897a425f90bce42b17d22865ea384_ggvgl_2x.jpg"
    alt="Mr. Prepper - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  Mr. Prepperis about being prepared. You know something is wrong. The risk of a nuclear war is in the air and you need to get ready for what's coming. Struggle for your freedom and deal with the authoritarian government in this survival ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/mr-prepper-40497558.html?hl=ar"><b>Mr. Prepper</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 06:59:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[Overcooked! 2 - Season Pass – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/overcooked-2-season-pass-40497564.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/overcooked-2-season-pass-40497564.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $19.99






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 0&nbsp;(4.6)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/team17-digital-ltd/?hl=ar">Team17 Digital LTD.</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:59:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2019-04-18 06:58:38 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-2.gog-statics.com/8cff344948d14349bdaf0c44e7f8d16f64e4685f88d16041cb53bcadfd0b57a5_ggvgl_2x.jpg"
    alt="Overcooked! 2 - Season Pass - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  Satisfy your hunger for Overcooked! 2 s chaotic cooking action with the Season Pass. The Season pass will deliver 3 extra portions of content, featuring more meals, more mechanics and more mayhem! First Course (Out Now): Campfire Cook Off It s ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/overcooked-2-season-pass-40497564.html?hl=ar"><b>Overcooked! 2 - Season Pass</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 06:59:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[Golf With Your Friends - Fairytale Fables Pack – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/golf-with-your-friends-fairytale-fables-pack-40497549.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/golf-with-your-friends-fairytale-fables-pack-40497549.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $1.79






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/team17/?hl=ar">Team17</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:58:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2023-09-12 06:57:54 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-3.gog-statics.com/4c138acb2cbb3047f479b832252f00a536b03847c73d5850572aa877d8102b22_ggvgl_2x.jpg"
    alt="Golf With Your Friends - Fairytale Fables Pack - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  Get ready to find your new fae-vorite look with the Fairytale Fables Pack. This pack features an enchanting ensemble of new cosmetic options to customize your ball: Fox Hat Goblin Ears Faun Pied Piper Hat Bee Bonnet Frog Floatie Nessie ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/golf-with-your-friends-fairytale-fables-pack-40497549.html?hl=ar"><b>Golf With Your Friends - Fairytale Fables Pack</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 06:58:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[WE ARE FOOTBALL 2024 – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/we-are-football-2024-40497526.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/we-are-football-2024-40497526.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $39.99






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 11&nbsp;(4.1)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/handy-games-thq-nordic/?hl=ar">Handy Games, THQ Nordic</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:57:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2024-03-04 06:56:38 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-4.gog-statics.com/0aa1f0696d45af8d37b3512e3a43a5f9b00cfc1bfb9be98432515253b61f2e8d_ggvgl_2x.jpg"
    alt="WE ARE FOOTBALL 2024 - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  Welcome to WE ARE FOOTBALL 2024 the NEW football management experience from the creators of the legendary On the Balland EA SPORTS FIFA ManagerSeries! Dive into the world of football like never before. Choose an existing club or start your ...&nbsp;<br /><br />


  <b>الميزات الجديدة:</b>&nbsp;<br />
  WE ARE FOOTBALL 2024 – UPDATE 3 (21st November, 2024)Update 3 - Patch 1 The following bugs have been fixed for this patch: <br /><br />Fixed startup problems for some players<br /><br />Crash when individual players leave the multiplayer game has been fixed<br /><br />Player changes in the profile no longer cause the loss of training goals<br /><br />Fixed return option for loaned players without missions<br /><br />Previously missing stations in personal info are now displayed<br /><br />Titles in the club profile that have been moved by one year have been corrected<br /><br />Line-up 2nd team: Assistant no longer intervenes with appropriate setting<br /><br />Match: Corrected too loud sound effect when touching the ball<br /><br />Incorrect adjustments to player development at the end/beginning of the season removed<br /><br />Competition info: Sorting + i-buttons also for international competitions<br /><br />Incorrect output of a purchase option in the overview of loaned players removed<br /><br />Media summary: ‘Goals last matchday’ are now displayed correctly<br /><br />Statistics: Clean sheets corrected<br /><br />Statistics: Top scorer statistics / League all-time corrected<br /><br />Statistics: Crash in connection with national teams fixed<br /><br />Editor: Bugs in the ‘Edit employees’ section fixed<br /><br />Missing folders when uploading to Steam added<br /> Additional improvements: <br /><br />Added secondary positions to the watch list<br /><br />Improved training AI of the opposing teams for more fitness<br /><br />Improved training AI of the opposing teams for better team tactics<br />WE ARE FOOTBALL 2024 – UPDATE 3 (4th November, 2024)WE ARE FOOTBALL 2024 Kicks Off Its Third Major Update Take Your Managerial Career to New Heights with Enhanced Customization, New Competitions, and More Strategic Tools<br /><br />The ultimate football management experience, WE ARE FOOTBALL 2024, is ready for its next big update with the Season 2024/25 launch! This third major update introduces new features, competitions, and tools designed to give football managers even more control over their careers, clubs, and strategies.<br /><br />Whether you're looking to build a club dynasty, fine-tune your team’s tactics, or immerse yourself deeper in the world of football management, the Season 2024/25 update brings everything you need to make your mark.<br />Key Highlights of the Season 2024/25 Update: Edit Your World, Your Way<br /><br />Now, you can edit both employees and competitions within your save game, giving you unprecedented control over every detail of your football universe. Customize leagues, adjust competition structures, and fine-tune your staff to match your managerial vision.<br />100 Manager Trophies: Build Your Legacy<br /><br />Showcase your managerial career with the new 3D Room feature, where you can collect up to 100 trophies as proof of your success. It’s the ultimate display of your footballing legacy, comparable to a personal museum.<br />Expanded Player Management Tools<br /><br />Gain more control over your squad with new features like trial training for potential new players and a watchlist for players without having to scout them. Plus, youth players can now learn new positions, giving you more flexibility in developing the next generation of talent.<br />Enhanced Club Customization<br /><br />Build your club both on and off the pitch. Construct apartment buildings on your club premises, and benefit from rental income from catering facilities, including canteens and restaurants. Even your club museum can generate profit or loss, adding even more depth to financial management.<br />Dynamic Fan Management<br /><br />Dive into fan culture with the ability to set and adjust fan friendships and rivalries. Keep an eye on fan merchandise sales with pie charts to track income, and fine-tune prices to maximize support and revenue.<br />Improved Financial Tools<br /><br />Track your club's financial health with the new balance sheet pie chart on the arrival screen and monitor your passive income with the new summary screen. This update gives you the insights needed to lead your club to sustained financial stability.<br />New European and Club World Competition Modes<br /><br />Compete in new European Club Competition modes and the prestigious Club World Championship, giving you even more tournaments to strive for as you build your trophy cabinet.<br />Visual and Strategic Enhancements<br /><br />Enjoy new action shots from matches featured in the in-game newspaper, adding a layer of immersion to your managerial journey. Plus, the inclusion of a heatmap screen lets you analyze match data and make informed tactical adjustments.<br />Coach of the Year Award<br /><br />Put your managerial skills to the test as you compete for the Coach of the Year award. Your successes on the pitch could now be crowned with personal accolades!<br /><br />As always, we would like to sincerely thank you, our passionate community, for your valuable feedback, support, and patience. Your contribution continues to shape We Are Football 2024 into the ultimate football management simulation.<br /><br />Here is the complete list of new features. In addition to new competitions and a new database, there are a number of enhancements and improvements focussing on your personal manager career:<br /><br />Edit employees in the savegame<br /><br />Edit competitions in the game state<br /><br />3D room with a total of 100 manager trophies (comparable to the museum)<br /><br />74 instead of 42 Achievements<br /><br />Trial training<br /><br />Watchlist for players without scouting<br /><br />Learning new positions even for youth players<br /><br />Possibility to take the staff with you to future clubs<br /><br />Adjustable prices for fan articles<br /><br />Pie chart for merchandise sales<br /><br />2 additional roof types: Reef roof and banana roof<br /><br />Tenement houses can be built on the club grounds<br /><br />Catering now generates rental income (canteen, restaurant, sausage stands)<br /><br />New screen with a summary of passive club income<br /><br />Club museum can make a profit or a loss<br /><br />New info for players after career end, including what the player has done afterward<br /><br />Pie chart for the balance sheet on the start screen<br /><br />Assistant screen now additionally integrated into the game starts<br /><br />Club foundation =&gt; fan friendships and rivals can be set<br /><br />Fan friendships and rivals can be changed in the current game for your own club in the club profile<br /><br />Display of all title wins and championships in the lower leagues in the club profile<br /><br />End-of-season summary: Screen with promoted and relegated teams<br /><br />Balance sheets in team comparison for clubs and national teams<br /><br />Statistics update int. competitions other continents<br /><br />Vote for coach of the year<br /><br />Coach of the Year statistics<br /><br />Action shots from the matches are used in the newspaper<br /><br />Small tutorial in the start and main menu<br /><br />You can record your own match commentary<br /><br />Heatmap screen<br /><br />New European Cup modes (but originals must be licensed)<br /><br />Club World Cup<br /><br />New scenes<br /><br />Optional 3D CamCarpets (next to the goals)<br />WE ARE FOOTBALL 2024 – UPDATE 2 (28th June, 2024)A host of exciting new features, improvements, and fixes to enhance your football management experience<br /><br />Dear Managers, with the European Championship in full swing, we are excited to announce the release of the next major update for We Are Football 2024, bringing a host of exciting new features, improvements, and fixes to enhance your football management experience. It's packed with enhancements across various aspects of the game.<br />Some of the highlights included in update 2: <br /><br />Create a club extension: Create your own team (draft mode); the users can additionally select their players when starting their own club (within a reasonable budget)<br /><br />Banner and fan update (visible in the stadium)<br /><br />Player celebrations after cup wins<br /><br />Tactical option to provoke players of the opponents<br /><br />Special in-game event with discounts for stadium and club facilities<br /><br />Automated scouting, head scout will automatically scan leagues to search for fitting players<br /><br />Historical transfers also in the scouting department (previous seasons can be viewed)<br /><br />New career data in the player profile under player development: average marks and injury times<br /><br />Player photos on the goals of the month and the year screens<br /><br />Integration of the new entrances behind the goals<br /><br />Option to declare interest in a player in advance, advantage for later negotiations<br /><br />List of upcoming transfers (shows a club’s already completed transfers for the future)<br /><br />Option to clear scouting list<br /><br />Place youth players on watch list<br /><br />Offer player: Only show interested teams and their budgets<br /><br />Option to change the cup images (3 sizes)<br /><br />Loss of team scouting progress every month if a team is not scouted anymore<br /><br />Option to watch a match in 3D from the starting menu<br /><br />Selectable database for the simulation of matches from the starting menu<br /><br />Option to skip the info box displayed at the beginning of match highlights<br /><br />Significantly enhanced match scenes, especially in the areas of free kicks, throw-ins and counter-attacks<br /><br />New African leagues: Egypt, Algeria, Morocco and Tunisia<br /><br />As always, we want to sincerely thank our passionate community for their invaluable feedback and support. Your input continues to shape We Are Football 2024 into the ultimate football management simulation.<br /><br />Update your game today and lead your club to glory in We Are Football 2024!<br /><br />Best regards, The We Are Football 2024 Development Team<br />Bug fixes/changes for Update 2<br /><br />Scouting / Transfers / Youth Scouting: Name format was different than in all other areas Scouting: 2nd teams were not in the selection for video analysis Scouting: Own loaned-out player was listed in the scouting order Scouting: Possible crash with too many scouting actions fixed Transfers: Appointments made directly at the end of the week via the transfer list were skipped Transfers: Preliminary discussion was skipped due to alleged negotiation date Transfers: Crash after setting a contract date in a certain case fixed Youth: No warning pop-up appeared if budget was not sufficient for training/intensive player observation Youth: Added “Extend club grounds” button to youth section “Local” Youth: Salary demands of youth players for their first professional contract further reduced<br /><br />Match Match: Side panels: Last goal scorers: Result was displayed incorrectly due to own goal Match: Camera panning to the other half of the pitch fixed Match: Reaction after the end of the game did not refer to the actual result in special cases Match: AI substituted too rarely when leading Match: Wrong team in attack displayed during long scenes Match: Replay started at the end of the scene Match: Wrong team displayed in attack overlay (long scenes) Match: Penalty after handball: Overlay showed a wrong player picture and wrong club Match: Crash during a conference in a certain case Match: Fans: Club abbreviation was not replaced correctly in the text chants Match: Fans were clearly visible in heavy pyro fog Match: ‘Held’ after boxing away was displayed Match: Instant calculation: Crash in result display and &quot;t&quot; fixed Match: Cause for instability in conference mode fixed Match: Graphic error after games with rain fixed Match: Assignment of the goalkeeper's name was partly wrong<br /><br />Weekly Progression Weekly schedule: Events came too often and sometimes twice when the dismissal was imminent Weekly schedule: Crash in certain multiplayer games fixed Good/bad: Corrected linking for weakness right/left Event overview: Screen did not close with ESC End of season: Crash transition 2nd/3rd season after honouring the most popular player in one case Annual general meeting: boring event is now excluded when the board changes Annual general meeting: Cause for possible crash eliminated Season review: The &quot;i&quot; under Manager was without function<br /><br />Statistics and Player Screens Statistics: Dragging club values into the favorites field showed market values Statistics: All-time league table: Wrong highlights corrected for table leads Player info: Tooltip for the player food did not show the preferred foot Player info: Characteristics of difficult players and top character players could be specified at the same time Player info/Start of the week: During training, the boost read ‘Unfortunately not available during a match’ after cup animation Player skills: Inconsistency with a player's goalkeeper ability fixed Player ratings: Improved scores with high lead or high deficit<br /><br />National Teams National team: EC 24 also takes place in the normal game National team: Fixed the problem of missing goalkeepers during long matches with e.g. Romania National team: Extra time is no longer skipped uneventfully<br /><br />Miscelaneous fixes Finances: European Cup bonuses were no longer paid out in full Staff: Contract negotiation: Abbreviation per month instead of per year Personal life: Favourite club was displayed in the event although the son signed for his own club Manager contract: Personal title bonus was paid to the club Unemployment: Own desired setting was overwritten again (at least visually) Hall of Fame: Old cartoon image of a player with a hero shot was displayed Medical department: If an injured player was visited and injured again shortly afterward, the checkmark remained Sponsors: Amounts for ad board contract extensions were too high Arrival: Display of leagues was incorrect for relegation matches League: English 3rd league was reduced by one team after the first season Team comparison: Talent tooltip only showed the word &quot;Talent&quot; Usability: Added ESC function for various screens Loading/Saving: Possible crash when loading a game fixed Start menu: Tooltip was missing for kit test tool Penalties: Assault against referee was penalized too little Path to the final: Abbreviation for penalty shootout was not displayed Slight increase in the number of goals Text fix for the Welcome screen for the national teams, which referred to the club Switching between 1st and 2nd team has no negative influence on team tactics, there were problems with friendly matches while half the squad was with the national team AI fitness further improved There are slightly more goals in the matches between teams of equal strength Reduced memory requirements during the actual saving process, thus avoiding crashes when memory is low Fixed problem with team spirit at the end of the season, bonuses from the previous season are now slowly running out Fixed problem in the museum with national teams (cup display)<br />Update Notes (23rd April, 2024)<br /><br />HR: Adjustment of employee utilisation<br /><br />New position: Learning now also works correctly for players of the 2nd team<br /><br />Youth camp: Problem with fullscreen graphics after expansion fixed<br /><br />Multiplayer: Family events are no longer displayed twice during the week in hotseat mode<br /><br />Multiplayer: Own children are no longer placed multiple times in the youth squad in hotseat mode<br /><br />Player info: possibility for satisfaction bonus at the beginning of the week increased<br /><br />Player info: Cause for possible crash during the match and after switching tabs fixed<br /><br />Marketing: Incorrect display of the &quot;This season&quot; value for record sales has been corrected<br /><br />Achievements: Goal scorer was not triggered correctly<br /><br />Negotiation: Supplementary player status is now based on the general strength of the player in addition to the playing time<br /><br />Prematch: The 3 buttons above the line-up are now also displayed after forwards/backwards<br /><br />Editor: Adjustment of the financial multiplier to better reflect the lowest leagues of fan patches<br /><br />Light mode: Contrast values slightly adjusted<br /><br />Light mode: Superfluous light tags removed from tactics<br /><br />Light mode: Light tag added to youth profile<br /><br />Match: Optimised performance for games with self-created kits<br />Update Notes (10th April, 2024)<br /><br />Weekly schedule: Probability of crisis meetings of the AI teams reduced<br /><br />Weekly schedule: Result of first leg matches is now displayed (also in the simulation)<br /><br />Weekly schedule: Event &quot;Uncertainties of new players&quot; only in the first week<br /><br />Weekly schedule: Cause for a crash due to a family event (divorce) fixed<br /><br />Weekly schedule: Sponsor event Influencer now also displays the sponsor name correctly<br /><br />Club foundation: Minimum number of nationwide fans increased for error-free display in the game<br /><br />Personal: Career: League match data is displayed correctly again<br /><br />Personal: Family: Children can now be brought directly into the youth team via button (when old enough)<br /><br />Personal: Usage: Counter is now displayed correctly<br /><br />Medical: Youth players no longer have senior info at this point<br /><br />Season review: Cause for possible crash after saving via checkbox fixed<br /><br />Sidepannels: All areas during the match are now updated correctly<br /><br />Manager tasks: Additional game rounds are now included<br /><br />Manager tasks: Rejuvenation locked for teams with already very low average age<br /><br />Manager tasks: Youth player assignments are now counted over the entire duration of the task, not just until the end of the season<br /><br />Line-up: Green pitches darkened for better readability<br /><br />Line-up: Display problem with the 3 buttons after next/back in the prematch screen solved<br /><br />Match: Cause of crash with self-created kits in conference mode fixed<br /><br />Match: Further pitch improvements<br /><br />Match: Cause for a crash in the 1st game with own database fixed<br /><br />Match: Problem with too quiet or missing match sounds fixed<br /><br />Match: Centring problem for non-existent fan blocks in stadiums without corner seats fixed<br /><br />Match: Total number of goals slightly increased<br /><br />Match: Shader problem with pyro fog fixed<br /><br />Arrival: Former results are displayed correctly again before the match<br /><br />Perimeter advertising: Twisted sponsor display fixed<br /><br />Perimeter advertising: Number of perimeters is now displayed when extending an ad board contract<br /><br />Shirt tool: Corrected overly bright player colours<br /><br />Training: Fitness values of AI teams further improved<br /><br />Start menu: Direct access to the guide via button<br /><br />Youth camp: Problem with fullscreen camp image after expansion on WQHD monitors fixed<br />We Are Football 2024 Update 1 (26th March, 2024)A host of exciting new features, improvements, and fixes to enhance your football management experience<br /><br />Dear Managers, We are thrilled to announce the release of the first major update for We Are Football 2024, bringing a host of exciting new features, improvements, and fixes to enhance your football management experience. It's packed with enhancements across various aspects of the game.<br />Some of the highlights included in the update: <br /><br />Over 1000 new scenes added for increased match variation<br /><br />Improved 3D player models for a more realistic on-pitch experience<br /><br />Enhanced stadium visuals to immerse you in the atmosphere of match day<br /><br />Refinements to fouls, tackling, dives, and challenges for smoother gameplay<br /><br />Goalkeeper improvements including saves, catching crosses, and punching the ball<br /><br />Goal cheering and anthems to celebrate every thrilling moment<br /><br />Upgraded weather effects and night game visuals for added realism<br /><br />Better visibility of the transfer list and youth scouting for improved player management<br /><br />New staff position: Psychologist, to support your team both on and off the pitch<br /><br />Additional AI faces for increased diversity and realism<br /><br />Introduction of 20 new sponsors and suppliers to expand your club's partnerships<br /><br />Several UI improvements for smoother navigation and management<br /><br />We want to sincerely thank our passionate community for their invaluable feedback and support. Your input continues to shape We Are Football 2024 into the ultimate football management simulation.<br /><br />Update your game today and lead your club to glory in We Are Football 2024!<br /><br />Best regards, The We Are Football 2024 Development Team<br />Patch Notes Update 1<br /><br />The game requires a lot of memory for large user databases. If this is not available, the game may crash.<br /><br />We therefore recommend:<br /><br />Be sure to increase the size of the Windows pagefile, our suggestion would be 16 GB<br /><br />Instructions on how to do this can be found pinned at the top under &quot;Discussions&quot;, it's straightforward<br /><br />Make sure that there is enough free disc space available<br /><br />For fast gaming: The larger the DB, the more RAM should be available<br /><br />Switch off countries that are not required if possible<br /><br />But now have fun with the new features in the update:<br />Match <br /><br />3D match: More than 1,000 new scenes<br /><br />3D match: Fouls, tacklings, dives and assaults<br /><br />3D match: Distance shots for counterattacks from very far away<br /><br />3D match: Goalkeeper improvements for catching crosses and punching the ball<br /><br />3D match: Goalkeeper saves to the post<br /><br />3D match: Cheering after goals (ok, just a bit of cheering for now)<br /><br />3D match: New player models with more polygons<br /><br />3D match: You can create and add your own shirts to the game<br /><br />3D match: Scoreboard updates (result, minute, time)<br /><br />3D match: Improved attendance, now also with backside<br /><br />3D match: Improved stadium pitch<br /><br />3D match: Improved goal nets<br /><br />3D match: Goal anthems (optional), with the option to add your own songs (see guide)<br /><br />3D match: More flags and better distribution<br /><br />3D match: Animated camera crane in oval stadiums<br /><br />3D match: Improved weather effects (rain, snow) and better-looking night display<br /><br />3D match: Improved shadows of the stands/roofs<br /><br />3D match: Better positions of the action boxes<br /><br />Real instant calculation via button before the start of the game<br /> Stats <br /><br />Comprehensive stats package (more than 40 new stats screens, including grid, team and map screens)<br /><br />Update of existing stats (e.g. option to look at transfers of previous seasons)<br /><br />Additional statistics on player development in the player profile under &quot;Career&quot;, including goals, appearances, etc.<br /><br />Additional screen with record players and record goalscorers in the club profile<br /> Transfer market <br /><br />Display of an optional transfer list during the week highlighting the new players<br /><br />Option to open the transfer list from the home screen<br /><br />Display of the potential of the character traits of scouted players<br /><br />Youth player scouting (youth player profiles of youth players from other clubs become available)<br /> Other game sections <br /><br />New staff member: Psychologist<br /><br />Player nicknames (will show up in the player profiles as soon as certain criteria are met)<br /><br />More options when founding a club regarding stadium size, starting capital, etc.<br /><br />Many new AI player faces<br /><br />Over 30 new sponsors and suppliers<br /><br />Long club motto is also used on ad boards<br /><br />Seat color can now also be changed in-game<br /><br />New screen &quot;Overview of international title holders&quot; at the end of the season<br /><br />Various visual improvements for the club grounds<br /><br />Lots of little things (e.g. derby note for ticket prices, the tooltip for club reputation)<br /><br />Editor: New button for adopting the home jersey style for the away jersey<br /><br />Guide: First English version with some of the most important chapters translated<br /> UI improvements <br /><br />New optional line-up background with zones<br /><br />Marking of substituted players on the pitch of the substitution screen<br /><br />Pitches in the UI replaced (are now green)<br /><br />In-game music can be replaced and expanded (see guide)<br /><br />POS1: Plays last song again, END: Skips the current song<br /><br />ENTER jumps one screen further<br /><br />Right-click on the main menu item to jump back one tab<br /><br />The middle mouse button opens wing menus (like TAB)<br /><br />Information on fitness and tactics when selecting the training week at the start of the week<br /><br />Training groups: Injured players are now colored red in the list<br /> Fixed bugs <br /><br />Tuning: Number of cards reduced, referee toughness effect reduced<br /><br />Tuning: Winning matches has a stronger effect on board popularity<br /><br />Tuning: Match affects Fitness for top teams with many international matches improved<br /><br />Match: Counterattacks in short scenes start directly with a counterattack, not with a reference to the previous attack of the opponents<br /><br />Match: VAR: No longer yellow-red card instead of the yellow card displayed after handball<br /><br />Match: Display type (long/short scenes) now saved after restart<br /><br />Match: Selection of matchday conference no longer selects all games automatically<br /><br />Match: Goal but display of &quot;Just missed&quot; fixed<br /><br />Match: Wrong text for 2nd half before extra time<br /><br />Match: The &quot;Card&quot; display partially above the roof was corrected<br /><br />Match: Black screen except for the overlays during a certain type of attack fixed<br /><br />Match: Crash during a certain scene fixed<br /><br />Match: Crash in &quot;None&quot; mode during European Championship qualifiers with a certain score fixed<br /><br />Match: Camera partly out of place during reaction/conversation overlay at the end of the game<br /><br />Match: Unnecessary yellow cards too often with low-effort fixed<br /><br />Match: Only improved marks for saved penalties (no downgrade for goals)<br /><br />Match: Corrected scoreboard directions<br /><br />Match: Various improvements of match scenes<br /><br />Match: Improved xG calculation for counter-attacks<br /><br />Club info: Stadium name of the 1st team is no longer displayed for the 2nd team<br /><br />Club info: Title is no longer deleted if a club is relegated from the last available league<br /><br />Youth: Display of injuries now change when browsing through players<br /><br />Youth: Date limit for poaching can no longer be bypassed<br /><br />Personal life: Cheating no longer continues automatically<br /><br />Personal life: &quot;In relationship&quot; event with previously entered partner removed<br /><br />Personal life: Help no longer empty<br /><br />Personal: Tab switching with arrow keys added<br /><br />Personal: Family: School events now match the age of the child<br /><br />Persönliches: Reoccuring events during the week removed<br /><br />End of season: Crash fixed if no scout (0) was set<br /><br />Player info: Different number of goals compared to the media summary corrected<br /><br />Player info: The size of tooltip for Socialising increased<br /><br />Player info: Character changes during the game fixed<br /><br />Player info: Motivation: Players who move up a level are no longer immediately dissatisfied due to underpayment<br /><br />Player promise: Reset after breaking them once<br /><br />League info: Crash when clicking on 3rd league Austria on matchday fixed<br /><br />Manager contract: The signing fee is now paid<br /><br />Good/bad: Budget information/request to spend now works<br /><br />Transfers/Renewals: The screen is only displayed during the transfer period<br /><br />Ad boards: Extreme income with multiple extensions prevented<br /><br />Stadium: Seat color is now working properly<br /><br />Internal cup: &quot;knockout round play-offs&quot; instead of &quot;intermediate round&quot;<br /><br />Transfers: Preliminary discussion corrected: an unassigned player can no longer imagine a &quot;transfer&quot;<br /><br />Line-up: Rule-based line-up: All priorities are taken into account<br /><br />Line-up: Error after drag+drop with 21:9 display fixed<br /><br />Statistics: NT Competitions No historical data for record player/record goalscorer NT fixed<br /><br />Audio: Sound no longer continues after Win+L<br /><br />International Supercup: Scheduling corrected<br /><br />Cup: No extra time in one case in Spain fixed<br /><br />European Cup: Qualifying for the European Cup as 2nd in Slovakia but no participation problem fixed<br /><br />Museum: Graphic error table football fixed<br /><br />Match start: Championship and relegation rounds no longer count as a league for simulated countries<br /><br />Media summary: Comment on player sale fixed<br /><br />Lightmode: Buttons under &quot;Youth&quot; and &quot;Local&quot; are now visible<br /><br />Manager tasks: Remaining time bar turns no longer green instead of red<br /><br />Manager tasks: Reward for additional budget on &quot;Transfers for next season&quot; fixed<br /><br />Player contracts: Problem with the club's extension option fixed<br /><br />Personal: Crash after looking at potentially interested clubs fixed<br /><br />Scouting: Potential crash with an extreme number of scout orders and scouts fixed<br /><br />NT: Naturalisation: Tooltip info now displayed if buttons are disabled due to lack of APs<br /><br />NT: EC 2024 (in the separate EC mode) now works<br /><br />&quot;Congress League&quot; final match and the draws are now shown in the calendar<br />Small hotfix update - March 11th 2024<br /><br />Congress League was not considered correctly in the 5-year ranking<br /><br />Maximum number of players from the editor has been increased to avoid problems with very large fan patches<br /><br />Player promises were not deleted correctly if they were broken once<br /><br />Fixed potential crash if no department head was employed in scouting<br /><br />Fixed shifting of the line-up in widescreen/ 21:9<br />Hotfix - March 6th 2024<br /><br />Fixed cause of potential crashes due to Windows user names with umlauts or special characters&nbsp;<br /><br />

<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/we-are-football-2024-40497526.html?hl=ar"><b>WE ARE FOOTBALL 2024</b></a>&nbsp;]
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]]></description>
<pubDate>Sat, 04 Apr 2026 06:57:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[Observation – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/observation-40497516.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/observation-40497516.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $24.99






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 67&nbsp;(3.8)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/devolver-digital/?hl=ar">Devolver Digital</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:57:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2020-05-21 06:56:15 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-2.gog-statics.com/7a0955eb55257a065e10f4910857efd896639df53e597a486691272efda4f74c_ggvgl_2x.jpg"
    alt="Observation - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  Observation is a sci-fi thriller uncovering what happened to Dr. Emma Fisher, and the crew of her mission, through the lens of the station s artificial intelligence S.A.M. Players assume the role of S.A.M. by operating the station s control ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/observation-40497516.html?hl=ar"><b>Observation</b></a>&nbsp;]
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]]></description>
<pubDate>Sat, 04 Apr 2026 06:57:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[Golf With Your Friends - Ultimate Edition – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/golf-with-your-friends-ultimate-edition-40497507.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/golf-with-your-friends-ultimate-edition-40497507.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $12.99






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/team17/?hl=ar">Team17</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:56:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2025-05-29 06:55:45 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-3.gog-statics.com/246ad3c72867c22df0b5b332a818b3590f20fbd4a84f466673600d3d4597d140_ggvgl_2x.jpg"
    alt="Golf With Your Friends - Ultimate Edition - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  An easy hole in one for any Golf With Your Friends fan! Grab everything from hats to courses, and swing in style with this seriously decked out version. Including: Base Game Corrupted Forest Course Bouncy Castle Course Horrifying Headgear ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/golf-with-your-friends-ultimate-edition-40497507.html?hl=ar"><b>Golf With Your Friends - Ultimate Edition</b></a>&nbsp;]
<br /><br />
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]]></description>
<pubDate>Sat, 04 Apr 2026 06:56:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[Homeseek Original Soundtrack – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/homeseek-original-soundtrack-40497476.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/homeseek-original-soundtrack-40497476.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $4.99






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/the-iterative-collective/?hl=ar">The Iterative Collective</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:55:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2023-07-20 06:54:14 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images.gog-statics.com/aa069940bdb0e1c6cfa855da1e0f5854ef2cd9cbce7a4751bb60154030c2d464_product_tile_extended_432x243_2x.webp"
    alt="Homeseek Original Soundtrack - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  With this official soundtrack, the ethereal melodies that guided you to survival in Homeseek can now accompany you through the challenges and successes of your day-to-day life just as they did in the game. Featuring original compositions by ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/homeseek-original-soundtrack-40497476.html?hl=ar"><b>Homeseek Original Soundtrack</b></a>&nbsp;]
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]]></description>
<pubDate>Sat, 04 Apr 2026 06:55:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[Operation: Polygon Storm - Polar Express DLC – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/operation-polygon-storm-polar-express-dlc-40497434.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/operation-polygon-storm-polar-express-dlc-40497434.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $1.99






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/untold-tales/?hl=ar">Untold Tales</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:53:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2024-12-06 06:52:06 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-2.gog-statics.com/0ecd86dd86c79456c0c4b9fe6372d662a78ac656cc9f0b4c45d6f7fc3a0807d2_ggvgl_2x.jpg"
    alt="Operation: Polygon Storm - Polar Express DLC - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  The Polar Express DLC will take you to a new, cold map where your mission will be to stop and secure an armored train - the titular Polar Express. The new unit, new abilities, and a lot of new skins await you, Commander! This DLC contains: 1 ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/operation-polygon-storm-polar-express-dlc-40497434.html?hl=ar"><b>Operation: Polygon Storm - Polar Express DLC</b></a>&nbsp;]
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]]></description>
<pubDate>Sat, 04 Apr 2026 06:53:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[Cook, Serve, Delicious! 3?! – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/cook-serve-delicious-3-40497433.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/cook-serve-delicious-3-40497433.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $5.19






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 11&nbsp;(4.2)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/vertigo-gaming-inc/?hl=ar">Vertigo Gaming Inc.</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:53:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2020-01-29 06:52:03 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-3.gog-statics.com/efcab044e83983a24272695ce64f3e346abeb5815639f31bbece83d39c2e7d0d_ggvgl_2x.jpg"
    alt="Cook, Serve, Delicious! 3?! - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  Hit the road in this massive sequel to the million-selling Cook, Serve, Delicious! series as you travel across the United States to participate in the Iron Cook National Foodtruck Championships with your trusty robot crew Whisk (voiced by ...&nbsp;<br /><br />


  <b>الميزات الجديدة:</b>&nbsp;<br />
  Cook, Serve, Delicious! 3?! v1.0 now available! (14Oct 2020)<br /><br />Finally out of the oven with a massive campaign, local co-op, and tons more!<br /><br />We did it!! Cook, Serve, Delicious! 3?! v1.0 is now available on Steam, featuring a massive campaign and tons of new and exciting features for both fans of the series and newcomers alike!<br /><br />It's been quite a journey with you all, and I just want to thank everyone for all of their support through this year. It's definitely been a difficult one for all of us, but it meant so much to see all of the positive comments and feedback with the game.<br /><br />While we had planned to also release a Mac version of the game today, we found some last minute bugs with that build specifically and want to take the time to get it right, so we hope to release that before the end of the month.<br /><br />We're also releasing today on Nintendo Switch, Xbox One and PlayStation 4!<br /><br />Below are the small patch notes for v1.00 (a more comprehensive patch was done for v0.99, also included below). Thanks again everyone, and be sure to keep an eye on our Twitter page and Discord for some exciting announcements on our next projects in the future! Also look out for our Twitch and Steam store page streams today and throughout the rest of the month!<br />= PATCH v1.00 NOTES = <br /><br />Fixed lane lights bug that did not reflect the new medal requirement changes.<br /><br />Fixed mouse issues with the second page of the cutscenes viewer.<br /><br />Other minor fixes.<br /> = PATCH v0.99 NOTES = = BALANCE CHANGES = <br /><br />Silver Medals require &lt;8 average/bad (instead of &lt;5)<br /><br />Bronze Medals require &lt;15 bad (instead of &lt;8)<br /><br />The Max Wieners sniper attack that reduces freshness expiration by 80% has been decreased to 40%<br /><br />Special System Analyzer: Lv.1 increased to 7sec (from 5), Lv.2 increased to 14sec (from 10), Lv.3 to 21sec (from 15).<br /><br />Heat Lamps: Lv.1 increased to 20% (from 15%), Lv.2 to 40% (from 30%), Lv.3 to 60% (from 45%).<br /> = IMPROVEMENTS AND FIXES = <br /><br />Two new trinkets added.<br /><br />Improved performance for PC/consoles.<br /><br />Fixed issue with Discord Rich Presence food statuses.<br /><br />Final art added for all &quot;outro&quot; cutscenes.<br /><br />Overhauled a large portion of the audio to reduce the memory footprint.<br /><br />Redid a lot of texture groups to help reduce memory footprint.<br /><br />Fixed a few mislabeled items for foods.<br /><br />Fixed rare issue with controller not responding during the Tutorial phase.<br />UPDATE v0.95 NOTES (31 July 2020)<br /><br />It's hard to believe that the journey is finally over- the Iron Cook Speedway update is now available with 30 levels in this brand new arena built specifically for speed, combat and deliciousness!<br /><br />The Iron Cook Speedway is an arena where contestants will race around the track, preparing orders for the judges before pulling into the Judges Tents. Along the way players will race in the combat tunnel, where food truck attacks are common and can happen multiple times in a single race! And with the Iron Cook rules prohibiting protective armor, you'll feel every hit come your way.<br /><br />The game's mechanics have been overhauled specifically for this event- I wanted to create a fast and unique gameplay style that hasn't been done in the game up to this point, which meant changing the way the game's orders come in and limiting the amount of foods per stop. That, in addition to all of the game's new sound effects and music for this event (and the in-game commentary by @NorthernLionLP and @katelovelymomo ) makes this one of the biggest endings to a game I've ever done. I hope y'all enjoy!<br /><br />We have some smaller updates planned for the game's 1.0 release coming soon, but I just wanted to say thank you to all the fans and those who have supported us through our first Games in Development release. Without y'all none of this would have been possible, and I am eternally grateful for all of your reviews, feedback and encouragement.<br /><br />Enjoy the finale, and we'll see you later this summer for the 1.0/console release!!<br />PATCH v0.95f NOTES NEW ADDITIONS <br /><br />Iron Cook Speedway roars into the game with 30 new levels!<br /><br />All new commentary by @NorthernlionLP and @katelovelymomo!<br /><br />Over 20 additional trinkets!<br /><br />Enhanced Rich Presence support for Discord!<br /><br />Enhanced subtitle support across all cutscenes!<br /> BUG FIXES & IMPROVEMENTS <br /><br />The game now displays a message telling you what kind of attack occurred during food truck battles.<br /><br />Adjusted hacked visuals for better performance in streams and to help those with sensitive visual issues.<br /><br />Fixed some mislabeled serve buttons for a number of foods.<br /><br />Changed &quot;Crazy Customers&quot; text to &quot;Angry Customers&quot;<br /><br />Credits updated.<br /><br />Minor bugs addressed.<br />UPDATE v0.90 NOTES (5 June 2020)NEW ADDITIONS <br /><br />DAVIDSON COUNTY added with 40 new levels!<br /><br />Two new foodtruck attacks: Sushi Nest and Pizza That! Sushi Nest will target your upgrade modules, destroying things like the Serving Cloner and Heat Lamps, among others. The Pizza That! truck will hack your cooking timers so that they no longer display. Good luck!<br /><br />Foodtruck attacks will always occur, even if you upgrade to prevent them. However if you do have upgraded components the attack will now fail and Cleaver will have all new quips mocking your rivals!<br /><br />Three new trinkets (a larger trinket update is coming in the next update)<br /><br />Four new achievements<br /> BUG FIXES & IMPROVEMENTS <br /><br />Added option to mute police siren sound effects (during a Final Stop) and replace it with a train sound effect.<br /><br />Static effects from a hack attack now fade out properly when an order is served.<br /><br />Changed &quot;Fast Load&quot; description to &quot;Legacy Load&quot; in Gameplay Options.<br /><br />Game now displays customer order numbers over 100,000 correctly in the recipe section.<br /><br />Fixed bug where invisible routes could be selected via mouse in Drydock Harbor.<br /><br />Fixed bug with the Upgrade Truck menu that would sometimes occur when upgrading a module. If you have an upgraded component that doesn't seem to work, try turning it off and on in the Upgrade Truck menu.<br />UPDATE v0.85 NOTES (20 May 2020)NEW ADDITIONS <br /><br />DRYDOCK HARBOR added with 23 new experimental levels!<br /><br />24 new trinkets added, including four unlockable story based trinkets!<br /><br />5 new achievements added!<br /><br />A new loading system has been added to better improve performance in-game. This caches your current menu during the load times, so that the game doesn't &quot;hitch&quot; when loading up a new food, but may increase level load times by a few seconds depending on your computer's performance. If you'd like to go back to the old way of loading used in previous CSD 3 versions (and in CSD 2), go to the Options menu, then Gameplay, and toggle Fast Load to ON.<br /><br />Added a more descriptive line from Cleaver with the Max Wieners food truck attack.<br /><br />The following descriptions have been added: -Tonkatsu -Food Truck Fries -Food Truck Beans -Food Truck Rice -Haemul Pajeon -Sinigang -Bibingka -Green Papaya Salad -Huauzontles -Jambalaya<br /> BUG FIXES & IMPROVEMENTS <br /><br />Fixed an issue with turning off certain upgrades that affected gameplay.<br /><br />Fixed issue with the No More Burgers trinket unlocking without earning a gold medal in the required day.<br /><br />Fixed bug where the scroll bar was not responding properly with the mouse in the Customize Truck menu.<br /><br />Fixed a few food description texts and punctuation.<br />UPDATE v0.80 NOTES (5 May 2020)NEW ADDITIONS <br /><br />Metro Central Territory added! Over 35 levels under the gloomy skies of Jackson, MS.<br /><br />The Max Wieners food truck is on the loose! Watch for their super attack that severely damages all holding stations, decreasing freshness times by 80%!<br /><br />Two new trinkets added. These are just for the territory- we have another big trinket update coming soon!<br /><br />Five new achievements added!<br /> IMPROVEMENTS & BUG FIXES <br /><br />Added a &quot;Clear All&quot; function to the Customize Truck feature.<br /><br />Fixed a possible issue where holding station counts would be incorrect when toggling them on/off.<br /><br />Fixed the button prompt for filtering in the Customize Truck editor not appearing for gamepads.<br /><br />Fixed an extremely rare bug that could lead to an impossible Halo Halo order.<br /><br />Fixed a bug where Creme Brulee would not respond to the torch, causing it to be raw or frozen forever no matter how long you held the torch button down.<br /><br />Fixed issue with the Rejuvinator upgrade that would count &quot;bad&quot; or &quot;unfresh&quot; holding station foods as servings, giving incorrect serving counts in the Today's Menu display.<br /><br />Cook times for Medium Well and Well Done meats have decreased, especially for Well Done, which takes 50% less time to cook.<br /><br />If the Dialogue SFX in the Audio Menu is set to 0, the game audio is no longer lowered every time the dialogue box pops up in-game.<br /><br />Fixed some inconsistent recipe names.<br /><br />Fixed some spelling thingys.<br />UPDATE v0.75 NOTES (16 April 2020)NEW ADDITIONS <br /><br />Newer Orleans Territory Added! Over 35 levels of crazy goodness.<br /><br />New Customize Truck feature allows you to decorate your truck with 40 fun doodads, with more to come in future updates!<br /><br />New Esteban's Food Truck will hack you with a brutal attack that blinds you from incoming orders, watch out!<br /><br />New VO added for Day Complete screens! You'll hear these every few days that you complete, includes different ones for Perfect/Average/Bad days.<br /><br />Two new Perfect Stop VOs added.<br /><br />New Achievements.<br /><br />Trading Cards are now available! You should get them in your inventory soon if you haven't already. Enjoy!<br /><br />You can now swap control methods for gamepads. You can use the CSD 3 standard or switch to the CSD 2 standard (where the right stick skips PS/HS and L1/R1 triggers auto-serve.) The gamepad options menu has also been redesigned.<br /><br />New food descriptions for the following foods: -Borscht -Chicken Tikka -Navarin -Empanada -Soto Ayam -Buta Kimchi -Kachumbari -Boba Tea -Banh Mi -Pancit -Curry<br /> IMPROVEMENTS & BUG FIXES <br /><br />An additional level has been added to Food Truck Reinforcements. Level 4 requires eight engine parts and prevents new Super Attacks from occurring (which will be in the next update.)<br /><br />Puff Puff difficulty raised from 1 to 2.<br /><br />Improved memory footprint.<br /><br />Improved text clarity for ending splash screen for longer route names.<br /><br />Fixed a potential bug that could assign the wrong food truck attack for certain instances.<br /><br />Fixed a bug where player 2's gamepad controls would not function correctly if player 1 had the triggers/shoulder buttons swapped.<br /><br />Fixed a bug that was not properly assigning the right trigger/shoulder button swap options for player 2.<br /><br />Fixed a crash when trying to access certain filters in the Food Catalog.<br /><br />Fixed volume issue that would reset VO volume to default when starting the game.<br /><br />Added a fun secret.<br />  PATCH v0.70 NOTES (13 March 2020) NEW ADDITIONS <br /><br />GRANDVIEW COUNTY TERRITORY: 40 new levels in one of the most luxurious counties in the nation, good luck Chef!<br /><br />VIP GUESTS: These snobby influencers will ask for Special Orders during a stop!<br /><br />FIREKICKERS FOOD TRUCK SIGHTED: This food truck unleashes a devestating ram attack that destroys all foods in all of your Holding Stations, and likes to wait until the last minute before you arrive at a stop. Goodbye Gold medal!<br /><br />RANDOM FOODS: You can now use random foods starting at YUM Level 20! This will choose a random food item from the list of available foods and based on what you own. Some levels require all random foods for an extra bit of chaos!<br /><br />TURN ON/OFF UPGRADES: You can now toggle all upgrades on and off via the Upgrade Truck menu!<br /><br />Six new achievements!<br /> IMPROVEMENTS & BUG FIXES <br /><br />Spelling mistakes fixed.<br /><br />New recipe added to Ballpark Burgers.<br /><br />Fixed issue where certain alert messages wouldn't play if more than one was queued up.<br /><br />Adjusted UI when at 100YUM and above<br />PATCH v0.65 NOTES (21 February 2020)<br /><br />Hey folks, the newest update for CSD 3 is now available, featuring lots of new levels, achievements, improvements and more!<br /><br />Enjoy the update and watch for another big update in mid-March where we'll unveil the biggest territory to date. Should be fun!<br />NEW ADDITIONS <br /><br />GLINT PLAINS TERRITORY: 26 new levels await in Texas! Good luck Chef!<br /><br />PS REQUIRED: Certain days now have PS requirements! You must turn on a specific number of Prep Stations in order to start the day.<br /><br />UEIYAV FOOD TRUCK SIGHTED: Brutal new hack attacks are spreading across Glint Plains thanks to the UEIYAV food truck!<br /><br />Four new achievements!<br /> BALANCE CHANGES <br /><br />Ballpark Burger and Bean Burger difficulty raised to 3.<br /><br />Tamales added to the &quot;Over and Over&quot; food filter.<br /><br />Chicken Sandwich and Grilled Chicken Sandwich added to the Burgers and Patties filter.<br /> IMPROVEMENTS & BUG FIXES <br /><br />PS/HS counts added to Day Complete screen, as well as whether or not it was co-op.<br /><br />Adjusted default values for subtitles to be forced on (due to there being a glitch in the first few hours of the game being sold that defaulted it to off). You can turn them off if needed in the Options Menu.<br /><br />Additional Route information added to the top bar of Today's Menu screen.<br /><br />Risotto now marked as auto-serve for the advanced stats function.<br /><br />Fixed issue where players were never warned that a stop was coming up when there were 6 or more stops in a route.<br /><br />Fixed an issue with music transitions for the Final Stop in certain routes.<br /><br />Removed more unused assets from CSD 2 to reduce memory footprint.<br /><br />Revised a few credits in the Credits screen.<br /><br />Banana Leaf changed to Taro Leaf for Laulau.<br /><br />A few cutscenes were redrawn for better consistency in background details.<br /><br />Fixed issue with &quot;stuck&quot; UI placement if a day is restarted during a screen shake effect.<br /><br />A tutorial for decreasing point values with prep stations added for Route H, Day 2 (Love County)<br /><br />Minor cloud save visual bug fixed.<br />PATCH v0.60 NOTES (14 February 2020)<br /><br />The first content update for CSD 3 is now available! I'm super excited for this one as it adds new gameplay modifiers, unique level designs, and lots more. I've also been listening to user feedback and adding lots of small fixes and additions that were requested.<br /><br />Once again, thank you so much for all the great reviews as they help us immensely, and watch for more updates very soon.<br />NEW ADDITIONS <br /><br />WELCOME TO LOVE COUNTY: A whole new territory with 39 levels and brand new gameplay modifiers. With the entire area under lockdown by police and military forces, most food trucks tend to stay away from this location. Don't think you'll have it any easier though- the short travel times and increasingly agitated civilians make for the most challenging area yet!<br /><br />Impatient Customers and Crazy Customers spotted on various days! Watch out!!!<br /><br />Six new achievements added to the game!<br /><br />New story sequences added for this new territory.<br /> IMPROVEMENTS & BUG FIXES <br /><br />Gelato code was not allowing for the 24th ingredient, Puffo, to be selected as a recipe.<br /><br />YUM progress is now shown in a different color in the Day Complete screen to better illustrate how much progress you've gained.<br /><br />Descriptions for signs in the route menu have been added when highlighting a day.<br /><br />Fixed Calzones and Stuffed Peppers not being marked as Auto-Serve in the Food Catalog.<br /><br />Fixed other foods marked as Auto-Serve despite being single-step foods (like Ceviche)<br /><br />Sped up attack sequence for all drive-by food truck attacks.<br /><br />Fixed an issue where Delicious bonus funds were not correctly added to YUM progress.<br /><br />Adjusted YUM progression for tiers 35 and higher.<br /><br />Fixed issue with ram-based attacks when upgraded to LV2 Food Truck Reinforcement.<br /><br />Fixed redundancy with requirements for Wall, South Dakota/Route E/Day 3.<br /><br />Fixed issue with custom Holding Station Ingredient keys not properly loading for keys G and H.<br /><br />Added the following food descriptions:<br /><br />Grilled Cheese Sandwich<br /><br />Laulau<br /><br />Bouillabaisse<br /><br />Moussaka<br /><br />King Cake<br /><br />Egg Foo Yung<br /><br />Deluxe Poutine<br /><br />Soda Floats<br /><br />Torta<br /><br />Zrazy<br /><br />Improved food truck sign UI on Route menu.<br /><br />Fixed a bug that was not turning off tunnel lighting when Motion While Traveling was set to anything but &quot;Standard&quot;<br /><br />Fixed issue with incorrect food counts in Today's Menu in-game when the Rejuvenator is upgraded in certain instances.<br /><br />PATCH v0.55d NOTES (4 February 2020)NEW FEATURES <br /><br />You can now use Prep Stations as a way of decreasing points needed for a day! Every Prep Station upgrade is now worth one point for your menu. For example, if you have three extra Prep Stations upgraded and turned on, your point requirements for Today's Menu is decreased by 3.<br /><br />Eighteen achievements added to the game! More achievements will be added with every new territory update!<br /><br />You can now toggle Advanced Stats in the Food Catalog and Today's Menu! This will show you which foods have Auto-Serve capabilities and how many servings it has, which also counts serving upgrades.<br /><br />Cloud Saves can be used via the Cloud submenu in the Save Slot section. This is now officially implemented (it was in previous patches of the game)<br /><br />PS/HS can now be toggled in the new Setup menu of Today's Menu, instead of having to go to the Upgrade Menu.<br /><br />Infinite Patience is now on for Practice Mode.<br /><br />You can now sort by Purchased Rank.<br /><br />Aside from first starting up the game menu music no longer loops and instead shuffles through tracks once they end.<br /><br />The columns in the in-game Today's Menu are now colored orange for what's needed. They will turn white/gray when servings are no longer needed.<br /> IMPROVEMENTS AND BUG FIXES <br /><br />:Bibimbap: reclassified as a level 5 food (from a level 4)<br /><br />:Hamburgers: reclassified as a level 4 food (from a level 3)<br /><br />VoidBurger recipe added to Hamburgers.<br /><br />You can now bind the left and right arrow keys to the Page Turn button in the Options&gt;Keyboard menu.<br /><br />Points are now displayed under Begin Day to help with achievement goals.<br /><br />Foods no longer show up in the Practice Mode if they're on Today's Menu.<br /><br />You can now skip the Medal Awarded splash screen and the Level Up music stinger as well, which should also solve any audio-related issues with the game getting &quot;stuck&quot; on these parts.<br /><br />Food truck attacks no longer occur in Chill Mode.<br /><br />Fixed an issue that would show the wrong objective tooltip in Today's Menu.<br /><br />You can now see costs of future upgrades that are still locked in the Upgrades menu.<br /><br />Aroma Fan upgrade has been boosted, decreasing the Perfect Combo cap by 10 for each upgrade, down to 40 instead of 50.<br /><br />Cleaver was too happy when delivering the &quot;We lost a holding station!&quot; line, she now looks angrier.<br /><br />Lane lights now pulse during a stop, indicating they will change once the stop is over.<br /><br />Fixed some misspellings.<br /><br />Removed CSD 2 legacy code that caused a crash with certain food truck attacks in certain circumstances.<br /><br />Corrected a few pie recipes to better reflect real-life recipes (Key Lime Pie and Rhubarb Pie).<br /><br />Sisig and Sencillo Tacos ingredient flow changed to prevent hovering ingredients.<br /><br />Changed a few UI elements in practice mode<br /><br />Fixed a rare mouse issue in the main menu.<br />Patch v0.52 is Now Available (30 January 2020)<br /><br />Hey everyone, the first patch for the game is now live! First off, thank you for all the suggestions and support so far! Right now I'm squarely focused on technical and urgent issues with the game, which this patch addresses.<br />Here's whats fixed! <br /><br />Fixed a crash when using the gamepad on Today's Menu in certain instances.<br /><br />Added support for 1440p monitors and the option to set resolutions higher than the current display<br /><br />Moved &quot;Mute Gun Battles&quot; over to the Audio menu<br /><br />Added a new Standard, Minimal and Off setting for Motion Travel. Setting to Off now completely darkens the window and removes the tunnel light effect.<br /><br />Setting Motion Travel to anything but standard now removes the truck bumps in the main menu.<br /><br />Tunnel lights are now turned off during the Day Complete menu.<br /><br />Fixed some crashes related to setting resolutions.<br /><br />Fixed a few grammar issues.&nbsp;<br /><br />

<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/cook-serve-delicious-3-40497433.html?hl=ar"><b>Cook, Serve, Delicious! 3?!</b></a>&nbsp;]
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]]></description>
<pubDate>Sat, 04 Apr 2026 06:53:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[Space Haven Soundtrack – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/space-haven-soundtrack-40497394.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/space-haven-soundtrack-40497394.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $5.99






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 2&nbsp;(4.4)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows/Linux/MacOS&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/bugbyte-ltd/?hl=ar">Bugbyte Ltd.</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:51:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2020-05-21 06:50:03 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
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<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-2.gog-statics.com/9e277ae9d4ecc5922116dd3df817664244001ea83c6d69353b05679a4d1b5d63_ggvgl_2x.jpg"
    alt="Space Haven Soundtrack - Windows/Linux/MacOS - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  This is the Soundtrack to Space Haven including 17 tracks of amazing emotional music composed by Paul Zimmermann. Each track is available in high-quality MP3 format as well as lossless .WAV. Immerse yourself in the world of Space Haven and ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/space-haven-soundtrack-40497394.html?hl=ar"><b>Space Haven Soundtrack</b></a>&nbsp;]
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]]></description>
<pubDate>Sat, 04 Apr 2026 06:51:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[Fast Break – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/fast-break-40497404.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/fast-break-40497404.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $6.99






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 0&nbsp;(3.0)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/ziggurat-interactive/?hl=ar">Ziggurat Interactive</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:51:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 1989-01-01 06:50:36 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
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<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-4.gog-statics.com/4902582df30d6725db1bddb1bf0f8cc38ff62f59b551159904d4d95e0d91a82b_ggvgl_2x.jpg"
    alt="Fast Break - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  This game is also included in Retro First Friday Collection #3 bundle. Three-on-three basketball with full court action! No one else gives you the choices or control like Fast Break from Accolade™. This is computer basketball with ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/fast-break-40497404.html?hl=ar"><b>Fast Break</b></a>&nbsp;]
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]]></description>
<pubDate>Sat, 04 Apr 2026 06:51:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[The Black Within – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/the-black-within-40497399.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/the-black-within-40497399.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $0.79






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 8&nbsp;(3.4)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/waleedzo/?hl=ar">waleedzo</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:51:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2024-05-30 06:50:20 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
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<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-1.gog-statics.com/2d1f8c227a3fbd42695ddebc1f8457b1c3777b6c97deaf6d9f5c82d831e93b05_ggvgl_2x.jpg"
    alt="The Black Within - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  The Black Within is a single-player first-person psychological horror. When selling her soul for fame and fortune, Laila Rose faces the consequences of her actions. A tale of Greed, fear, and change. The year is 2007, you play as Laila Rose, ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/the-black-within-40497399.html?hl=ar"><b>The Black Within</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 06:51:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[Star Trek™: Bridge Commander – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/star-trek-bridge-commander-40497402.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/star-trek-bridge-commander-40497402.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $9.99






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 260&nbsp;(4.2)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/activision/?hl=ar">Activision</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:51:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2002-02-26 06:50:30 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-3.gog-statics.com/e6ea3dd348c5e670694f264c8f54429c1cae6f098a1134b004098974f885b3fe_ggvgl_2x.jpg"
    alt="Star Trek™: Bridge Commander - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  Command the bridge like never before. You are the Captain Command from the captain's chair, interacting with your 3-D crew and overseeing the bridge from a first-person perspective. Prepare to face the consequences of your decisions as you ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/star-trek-bridge-commander-40497402.html?hl=ar"><b>Star Trek™: Bridge Commander</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 06:51:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[My Time At Portia - Player Costume Package – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/my-time-at-portia-player-costume-package-40497386.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/my-time-at-portia-player-costume-package-40497386.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $3.99






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 0&nbsp;(2.0)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/focus-entertainment/?hl=ar">Focus Entertainment</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:50:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2022-05-12 06:49:44 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-1.gog-statics.com/ae8fd4eda15bd0030bfea2c0db872aea783a07824ed7b5cc8e2880845d70a57f_ggvgl_2x.jpg"
    alt="My Time At Portia - Player Costume Package - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  The Mysterious Man has visited Portia a third time! This eccentric businessman spends his time traveling the world collecting fashionable clothes from different cities. During his latest visit to Portia, he decided to gift to you several ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/my-time-at-portia-player-costume-package-40497386.html?hl=ar"><b>My Time At Portia - Player Costume Package</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 06:50:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[Hacknet - Labyrinths – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/hacknet-labyrinths-40497313.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/hacknet-labyrinths-40497313.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $6.99






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 7&nbsp;(4.1)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows/Linux/MacOS&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/fellow-traveller/?hl=ar">Fellow Traveller</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:46:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2017-03-31 06:45:51 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-1.gog-statics.com/100dfff3f1693677623a507bc55cc75362fc84178fc837c614d7819c33584d3f_ggvgl_2x.jpg"
    alt="Hacknet - Labyrinths - Windows/Linux/MacOS - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  Join a small team of elite hackers pulling off a complex series of data heists in Hacknet Labyrinths, a major expansion for critically acclaimed terminal-based hacking simulator, Hacknet. Adding a new 3-4 hour chapter to the game, Hacknet&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/hacknet-labyrinths-40497313.html?hl=ar"><b>Hacknet - Labyrinths</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 06:46:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[Train Valley 2: Workshop Gems - Emerald – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/train-valley-2-workshop-gems-emerald-40497305.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/train-valley-2-workshop-gems-emerald-40497305.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $1.59






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 0&nbsp;(3.0)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows/Linux/MacOS&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/meta-publishing/?hl=ar">META Publishing</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:46:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2022-11-16 06:45:24 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-3.gog-statics.com/835efc075a0d0c7a5d094ad44f8cadcbb5c0eeafa8a6722cae65bc8b9bfd9b6e_ggvgl_2x.jpg"
    alt="Train Valley 2: Workshop Gems - Emerald - Windows/Linux/MacOS - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  Train Valley 2 community is a gem! You are full of creativity and outstanding ideas that help us move forward with the game. Our railway network is growing fast, and we are close to reaching 2000 community-made levels. We have picked some of ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/train-valley-2-workshop-gems-emerald-40497305.html?hl=ar"><b>Train Valley 2: Workshop Gems - Emerald</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 06:46:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[Wanderlust: Travel Stories – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/wanderlust-travel-stories-40497290.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/wanderlust-travel-stories-40497290.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $3.19






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 25&nbsp;(3.6)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows/Linux/MacOS&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/pretty-soon/?hl=ar">Pretty Soon</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:45:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2019-09-26 06:44:33 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-3.gog-statics.com/0c596cf042f31aaeff8548da4e309cd9925e0d821d76d6f9285d6a05d02644a9_ggvgl_2x.jpg"
    alt="Wanderlust: Travel Stories - Windows/Linux/MacOS - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  In a bar, on the world's most remote island, a group of strangers share their stories. Step into their shoes and experience travel from distinct perspectives. This collection of playable novels is inspired by real events and places but the ...&nbsp;<br /><br />


  <b>الميزات الجديدة:</b>&nbsp;<br />
  Update 1.5 (5 November 2019)<br /><br />Listening to your feedback we revamped the beginning of the game and made some of the underlying mechanics more clear. We also increased general stability and fixed some minor issues.<br /><br />If you encounter any problems, we’re there to help, at support@differenttales.com&nbsp;<br /><br />

<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/wanderlust-travel-stories-40497290.html?hl=ar"><b>Wanderlust: Travel Stories</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 06:45:01 GMT</pubDate>
</item>

<item>
<title><![CDATA[Cartel Tycoon - Anniversary Edition – (GOG ألعاب)]]></title>
<guid isPermaLink="true">https://appagg.com/gog/simulation/cartel-tycoon-anniversary-edition-40497288.html?hl=ar</guid>
<link><![CDATA[https://appagg.com/gog/simulation/cartel-tycoon-anniversary-edition-40497288.html?hl=ar]]></link>
<category domain="https://appagg.com/gog/?hl=ar"><![CDATA[GOG ألعاب]]></category>
<category domain="https://appagg.com/gog/simulation/?hl=ar"><![CDATA[المحاكاة]]></category>
<description><![CDATA[

<b>السعر:</b>


  $54.99






&nbsp;&nbsp;<br />
<b>قوائم:</b>

  0

+ 0
&nbsp;&nbsp;<br />
<b>النقاط:</b>

  0

+ 0&nbsp;(1.0)
&nbsp;&nbsp;<br />
<b>لتصنيفات:</b>

  0

&nbsp;&nbsp;<br />
<b>تعليقات:</b>

  0

&nbsp;&nbsp;<br />
<b>الإصدار:</b> Windows&nbsp;&nbsp;<br />
<b>بواسطة:</b>
<a href="https://appagg.com/developer/tinybuild/?hl=ar">tinyBuild</a>
&nbsp;&nbsp;<br />
<b>تم التحديث:</b>
2026-04-04 06:45:01 UTC&nbsp;&nbsp;<br />

  <b>تاريخ الإصدار:</b> 2023-09-22 06:44:25 UTC&nbsp;&nbsp;<br />

<b>الفئة:</b>
<a href="https://appagg.com/gog/?hl=ar">GOG ألعاب</a>
&rsaquo;
<a href="https://appagg.com/gog/simulation/?hl=ar">المحاكاة</a>
&nbsp;
<p>
  <img
    border="0"
    align="center"
    height="200"
    src="https://images-3.gog-statics.com/b6b652ad4d5bbc09ea2612c088b261c31518a89e9ddf681ce8eb3106b9d60abd_ggvgl_2x.jpg"
    alt="Cartel Tycoon - Anniversary Edition - Windows - (GOG)"
  />
</p>

  <b>الوصف:</b>&nbsp;<br />
  Includes: Cartel Tycoon full game Cartel Tycoon - Lieutenants Pack - La Familia DLC Cartel Tycoon Lieutenants Pack - Guerilla DLC Cartel Tycoon - San Rafaela DLC Two soundtracks full of Cumbia / Latin Psychedelia rhythms Artbook Cartel Tycoon is ...&nbsp;<br /><br />


<b>AppAgg:</b>&nbsp;<br />
[&nbsp;<a href="https://appagg.com/gog/simulation/cartel-tycoon-anniversary-edition-40497288.html?hl=ar"><b>Cartel Tycoon - Anniversary Edition</b></a>&nbsp;]
<br /><br />
<a href="https://www.youtube.com/@AppsAgg?sub_confirmation=1" target="_blank">❤️ Support AppAgg →</a><br />

]]></description>
<pubDate>Sat, 04 Apr 2026 06:45:01 GMT</pubDate>
</item>

</channel>
</rss>
