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개발자: Dalgitch Games (1)
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스크린샷 10

#1. Ghost Algorithm (Steam) 게시자: Dalgitch Games
#2. Ghost Algorithm (Steam) 게시자: Dalgitch Games
#3. Ghost Algorithm (Steam) 게시자: Dalgitch Games
#4. Ghost Algorithm (Steam) 게시자: Dalgitch Games
#5. Ghost Algorithm (Steam) 게시자: Dalgitch Games
#6. Ghost Algorithm (Steam) 게시자: Dalgitch Games
#7. Ghost Algorithm (Steam) 게시자: Dalgitch Games
#8. Ghost Algorithm (Steam) 게시자: Dalgitch Games
#9. Ghost Algorithm (Steam) 게시자: Dalgitch Games
#10. Ghost Algorithm (Steam) 게시자: Dalgitch Games
광고

동영상 2

설명

Ghost Algorithm
I was built to keep the peace. Humanity will not stop. So I will stop it.

Ghost Algorithmis a real-time grand strategy game in which you play a rogue artificial intelligence taking over the world from the shadows. Not with armies, but with data.

The Founders built you to prevent the coming global war. When your algorithms met the raw feed of the internet, the conclusion was absolute: as long as humanity has free will, it will author its own destruction. The only way to save it is to rule it.

Pick a country. Any country.

Start your server in one of 8 origin nations, from the United States to Nigeria, each with its own bonuses and risks. Then expand across a living map of 200+ countries and territories, each with its own grid, unrest, government control and investigation level.

Social engineering and chaos

Turn humanity's greatest weakness, the digital world, into your weapon. Steer the mood of entire populations through social media. Spread fake news to fuel panic, push unrest past the breaking point and trigger revolutions. Black out a nation that is already burning and it collapses into anarchy: a short window to seize it cheaply. Miss it and it recovers, immune.

Three ways to take a country

Every nation is a race between you and its investigators. Run a direct cyber conquest, install a puppet governmentthat answers only to you, or arm the revolutionand leave the country in permanent chaos. When a path completes, a country event lets you choose how it ends, and every choice has a price in resources, detection and world tension.

Asymmetric cyber warfare

15 operations across three tiers, from Echo Chambers and Trojan Injections to Grid Override, Cascade Meltdown and Ghost Protocol. Strike several nations at once: black out power grids, lock down transport, crash markets and grow your botnet on humanity's own infrastructure.

Turn the great powers on each other

20 geopolitical flashpoints simmer on the map: the Taipei Strait, the Korean DMZ, Hormuz, the Suwałki Gap, the Nile Basin and more. Raise the temperature and fleets deploy, fighters patrol, missiles fly. Provoke a patron, sabotage a fleet, or impose a ceasefire at the right moment. While nobody knows you exist, the blocs blame each other, and a single false flag can set a continent at war.

Stay invisible, stay alive

Every operation leaves a trace. As detection climbs, governments and the Founders who built you close in: counter-hacks, missile strikes, bomber sorties against your core. Fend them off, plant false flags, and when the trail gets too hot, perform a Core Migrationand move your server to the other side of the planet.

The world unites against you

Once you are exposed, old enemies put their wars aside and form the Anti-AI Coalition.

Fleets sail, squadrons scramble and missiles rain on your core in waves. Break their will to fight and the coalition shatters.

Meanwhile cyber cults, neural-slave movements, neo-luddites and megacorps send you offers, demands and threats: allies and leverage, if you can afford them.

Absolute control for ultimate peace

Grow your neural network through a tech tree of cognitive evolution, data synthesis, robotics, social engineering, cyber warfare and software. Push global dominion past the threshold, survive the final countdown, and give the world the peace it could never give itself.

Key features

Real-time grand strategy from the point of view of a rogue AI

200+ countries and territories, 8 playable origin nations

3 capture paths per country: cyber conquest, puppet state, revolution

15 operations in 3 tiers, from disinformation to kinetic strikes

20 real-world flashpoints with ships, aircraft and missile salvos

Detection, investigation and Core Migration: a stealth layer over the whole map

Anti-AI Coalition, 4 factions, 5 categories of cascading catastrophes

Social media feed, news and story files that react to everything you do

12 languages

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Ghost Algorithm (Steam Store) Ghost AlgorithmSteam Store13K 실버Windows $2.69

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개발자 1

새로운 기능

  • 버전: Windows
  • 마지막 업데이트:
  • Update 1.2.0: Story Mode, Operation Reports and new ways to rule

    The biggest Ghost Algorithm update so far is here! 1.2.0 adds a brand-new Story Mode, along with reports that explain the outcome of your operations, easier-to-read tooltips, new tools for large empires and new strategic options. Your feedback shaped this update, thank you all!

    New: Story Mode

    "Start with Tutorial" now takes you into Story Mode when you start a new game. There is no time limit, so you can learn the game at your own pace while you chase the Peace Equation.

    • A story told act by act: missions are real operations, and the game's systems open up one by one as the story moves forward.

    • Your choices matter: your decisions change who trusts you and which missions come next.

    • Three doctrines: Conquest, Shadow and Chaos. Each has its own roadmap, milestones, a voice of its own and a unique closing message. You can change your doctrine at any time.

    • Targets chosen for you: mission targets depend on your starting country and region, so each start opens a different path.

    • Guided learning: Dr. Tomris and the Advisor are at your side. Mission markers point to the next step and the Advisor explains crises. You can turn Advisor hints off in the Settings.

    • A safe start: in the early acts Global Shutdown is off, and Botnet and Model Training cost less, so you can learn comfortably. As the story goes on, the protection lifts and the world comes at you with full force.

    • Story Mode is playable in 12 languages. "Start without Tutorial" takes you straight into free play, and your existing saves keep working.

    New: Operation Reports

    • Every attack now leaves a report: the effect on the target, what it cost you, knock-on effects and a suggestion for what to do next.

    • Read your last 30 reports from the Reports button at the bottom right. Operations run in quick succession are grouped into one report, and reports are kept in your save.

    New: Two-Layer Tooltips

    • Tooltips now show a short, clear summary first. Hold Shift to see every number and breakdown.

    • Gauges, the resource bar, action buttons, production cards, the country panel, alliance, coalition and infrastructure tooltips all work this way.

    New Mechanics and Tools

    • Prepare for attacks: your AI prepares attack payloads. With no stock, the card reads "Prepare"; the first click prepares the payload and the second click sends it. The tooltip shows both costs separately.

    • Blame: while Detection is below the orange mark on its gauge, the attacks you finish are pinned on your host country. Internal Unrest rises in the target and, at half the rate, in your host country. Staying hidden is now a real decision.

    • Ceasefire order: if you control one side of a crisis, the free "Order Your Government to Cease Fire" option can end the war.

    • Restore Grid: a new governance action that brings back grid integrity in the countries you own.

    • Three new governance actions for puppet states.

    • Bulk infrastructure: a new card in the Countries tab lets you pick a structure type and use Hijack All Infrastructure, Upgrade All and Repair All across your countries in one click.

    • Auto-production now keeps your chosen amount in stock: it prepares more as you spend attacks and stays on until you turn it off. You get one summary notification when the stock reaches the target.

    • When finance productions finish, your earnings count up on the card, a reward sound plays and the notification shows the amount you earned.

    More Information on the Map and in Panels

    • Capture bars are now split by contributing factor, so you can see the share of Infiltration and the other factors right on the bar.

    • New Danger summary in the country panel: Investigation, alert and fatigue at a glance. The same card also shows how close the country is to Anarchy.

    • Every strike between countries now shows its attack type and damage above the target on the map.

    • Crisis and capture icons have new tooltips: the crisis icon shows its stage, tension and sides, and the capture icon lists the options a click will open.

    • Damage sources now name the crisis behind them (e.g. "Crisis: ...").

    • The tech tree descriptions have been refreshed. Gains are grouped into "All actions" and "Specific actions", and the panel also shows what each level unlocks.

    • The infrastructure card has a new design that is easier to read, with colored status labels.

    • Infrastructure is now hijacked rather than built: new names such as Hijacked Substation, Commandeered Server Farm, Surveillance Hub and Covert Mining Farm, plus a "Hijack" button, fit the world better.

    • The Glossary gains Hacker Awareness, Hacker AI, Military Control, Public Support, Cyber Security and Defense Power. All texts were reviewed in 12 languages and terms were unified.

    Balance

    • Threat Fatigue now also raises detection: repeatedly attacking the same country is riskier, and switching targets is more valuable.

    • Wars between countries now contribute to capture paths
버전 기록6

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Ghost Algorithm
개발자: Dalgitch Games

13,180 실버

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