Developer: Pillow Castle (7)
Price: $9.99
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Points: 0 + 78 (4.2) ¡
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Description

Superliminal
Superliminal is a first-person puzzle game based on forced perspective and optical illusions. Puzzles in this game give you a sense of the unexpected. Players need to change their perspective and think outside the box to wake up from the dream.

WAKE UPAs you fall asleep with the TV on at 3AM, you remember catching a glimpse of the commercial for Dr. Pierce’s Somnasculpt dream therapy program. By the time you open your eyes, you’re already dreaming - beginning the first stages of this experimental program.

PERCEPTION IS REALITYExplore a dream world where everything is exactly as it seems. Tread carefully as the world slowly unravels around you and subverts your expectations. What you see isn’t always precisely what you get.MAN VS MACHINEIn this fully-voiced adventure, Dr Glenn Pierce is doing his questionable best to guide you home and out of the dreamscape. His artificial intelligence assistant, however, is having trouble understanding exactly how you’re here at all, and has other plans for you.

DEVELOPER COMMENTARYWe’ve added an extensive developer commentary throughout the game, so you can learn the secrets and history behind the game’s development.

CHALLENGE MODEThe overwhelming response from the speedrunning community to Superliminal inspired us to add a new Challenge Mode, which will score you per-level on metrics such as time to finish, grabs, and jumps.
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Screenshots

#1. Superliminal (GOG) By: Pillow Castle
#2. Superliminal (GOG) By: Pillow Castle
#3. Superliminal (GOG) By: Pillow Castle
#4. Superliminal (GOG) By: Pillow Castle
#5. Superliminal (GOG) By: Pillow Castle
#6. Superliminal (GOG) By: Pillow Castle
#7. Superliminal (GOG) By: Pillow Castle
#8. Superliminal (GOG) By: Pillow Castle
#9. Superliminal (GOG) By: Pillow Castle
#10. Superliminal (GOG) By: Pillow Castle

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What's new

  • Version: Windows, Linux, MacOS
  • Updated:
  • Update 1.11 (11 December 2020)Updates and Fixes General

    Localization and font fixes as well as some new lines

    Collider fixes for areas in Optical, Labyrinth, and Whitespace

    Challenge Mode achievement will be granted if you have completed all challenges, no longer requiring re-completion of a challenge
    Linux-only

    Crash fixes

    Mouse cursor fixes
    Level Editor

    New feature: HUD. Level Editor now has a HUD on screen to aid in level creation

    New feature: Magnetic Snapping. Items can be more easily ‘glued’ together while building out levels. This should significantly speed up level creation

    New items added: stairs, exit signs, apples, doors, moon, etc. Added a ceiling item for hallways/rooms

    Adjusted level geometry prefabs so that they line up correctly, including the trim. Note: - All existing levels use the original prefabs. Feel free to update them if you wish

    Fly mode boundaries fixed. Hotkey G is now also a quick-shortcut to teleport directly to the level editor area Items can have their original size and rotation reset through menu options

    Deleting an object from a level now requires the level to be completed before allowing an update

    Snap threshold reduced to 0.125 and normalized across the world-space grid

    Fixes for intermittent item disappearances

    Save icon now shows when saving a level (ctrl-s)

    ‘Lava’ material changed due to some cases of motion sickness

    Dreams are no longer playable without a start flag

    Start flag no longer beeps on level start.

    If you encounter any issues between now and January, please consult the Discussion Forums to see if your issue has already been answered, paying particular attention to the Workshop Discussions area.

    If your issue seems new, please create a thread in the forum, and wait for other players to respond, in case it is already fixable. If it appears unknown, then email us at support@pillowcastlegames.com and include the thread link. We will get back to you in January. It will also be helpful if you let us know your problem was solved before we respond -- that will help us focus our efforts on must-fix issues in the new year.

    On behalf of our team, we wish you a safe and pleasant journey to 2021.

    Thank You For Dreaming
    Update 1.06 (12 November 2020)

    Options menu - Increased look sensitivity maximum by 2x.

    Induction - Replaced a few missing and oddly-shaped colliders.

    Induction - Made a cube heavier.

    Cubism - Fix ramp collider on stairs.

    Blackout - Added a little treat.

    Labyrinth - Adjusted floor break collision.

    Whitespace - Fix cursor occasionally turning off.
    Challenge Mode

    Changelist

    Optical - Exit gate for 2nd challenge now registering correctly.

    Rare issue where Developer Commentary and Challenge mode persist simultaneously. - Far too exciting... Fixed!

    Fixed bug where challenge mode sometimes thought you were still in a challenge when starting a new level.

    Fixed speed-run timer Reset to Checkpoint bug.

Price History

  • Today: $9.99
  • Minimum: $7.99
  • Maximum: $19.99
  
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Additional Information

«Superliminal» is a Action & Adventure game for GOG, developed by «Pillow Castle». It was first released on and last updated on . The lowest historical price was $7.99 on , and the highest was $19.99 on . This game has not yet received any ratings or reviews on AppAgg. On GOG Store, the current store rating is 4.2 based on 78 votes. Supported features include: Achievements, Adventure, Cloud saves, Controller support, Exploration, Multi-player, Overlay, Puzzle, Single-player. Available languages: Deutsch, English, Türkçe, español, français, italiano, polski, português, yкраїнська, русский, العربية, 中文, 日本語, 한국어. AppAgg continuously tracks the price history, ratings, and user feedback for «Superliminal». Subscribe to this game or follow its RSS feed to get notified about future discounts or updates.
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