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Beschreibung

Trine 3: The Artifacts of Power
Experience a fairytale world of breathtaking sceneries and face a myriad of physics-based puzzles, wonderful contraptions, dangerous foes and enchanting creatures.

Trine 3: The Artifacts of Power is a platforming game of action, puzzles and adventure, and the sequel to the award winning Trine and Trine 2. Reunite with the familiar heroes - Pontius the Knight, Amadeus the Wizard and Zoya the Thief in an all-new adventure, now for the first time in full 3D!

Playable in single-player or in co-up with up to three players, both locally or online.

The Story

Amadeus the Wizard, Pontius the Knight, and Zoya the Thief have slowly come to the conclusion that having their lives commandeered by a powerful magical artifact is not a desirable state of existence on a permanent basis.

The heroes try to return their extraordinary gifts to the Artifact called Trine, and so they meddle with powers beyond their understanding: Trine shatters and a heartless ancient sorcerer escapes. With only a broken artifact to guide them, the heroes must try and repair the damage they've caused... or the damage that might yet be done.
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Screenshots

#1. Trine 3: The Artifacts of Power (GOG) Von: Frozenbyte
#2. Trine 3: The Artifacts of Power (GOG) Von: Frozenbyte
#3. Trine 3: The Artifacts of Power (GOG) Von: Frozenbyte
#4. Trine 3: The Artifacts of Power (GOG) Von: Frozenbyte
#5. Trine 3: The Artifacts of Power (GOG) Von: Frozenbyte
#6. Trine 3: The Artifacts of Power (GOG) Von: Frozenbyte
#7. Trine 3: The Artifacts of Power (GOG) Von: Frozenbyte
#8. Trine 3: The Artifacts of Power (GOG) Von: Frozenbyte
#9. Trine 3: The Artifacts of Power (GOG) Von: Frozenbyte
#10. Trine 3: The Artifacts of Power (GOG) Von: Frozenbyte

Video

Neue Funktionen

  • Version: Windows, Linux
  • Aktualisiert:
  • Installer update (16th December 2017) [macOS Only]

    Installer update - No game files were changed.
    Windows Installer Update (01st December 2017) [Windows Only]

    Installer maintenance update - No game files were changed.
    Patch 1.11 build 3102 (20 July 2016)Technical

    Optimized the start up time (it still can be 30-60 seconds depending on your MAC hardware but it surely shouldn't be 3 - 10minutes anymore (or infinite))

    Optimized shaders to prevent FPS issues on some Linux users (you should also update your official GPU drivers!)

    Optimized the game a bit

    Added a feature which drops the resolution if on laptop battery mode (windows only)

    Added missing Finnish language to the launcher

    Launcher language didn't show correctly selected language
    Launcher

    Fixed launcher close issues (launcher application didn't close properly when CANCEL or close application was pressed)

    Fixed windows launcher Stereo 3D default value which was always CUSTOM by default.
    Info

    All v1.11 (Steam, GOG, Humble and App Store) builds are online multiplayer compatible with this build (check the version number from game's main menu)
    Localization

    Added Turkish text localization

    Public Editor

    Fixed missing binds when editor was started (old editor installs requires editor re-install)

    Fixed bunch of missing files like ragdoll configurations (-.ragd) and animation set configurations (-.ats) (old editor installs requires editor re-install)

    Fixed bunch of errors (seen in editor OUTPUT window) (old editor installs requires editor re-install)
    How to re-install:

    Delete "editor_path.txt" file from your Trine 3: The Artifacts of Power installation folder

    After deletion start the editor and re-install it
    Patch 1.11 build 3091 (27 November 2015)Technical

    Fixed rare crash issues

    Fixed out of memory issues if stayed too long in the same level

    Fixed minimum OS X version information from OS X 10.8 to OS X 10.9
    Optimizations

    Added rendering quality logic for OS X and Linux builds (launcher graphical settings now actually changes the looks of the game)

    Added lots of small optimizations around the engine and gameplay logic

    Optimized Zoya (Thief) grappling hook
    Rendering

    Fixed Russian font for OS X and Linux
    Online Multiplayer

    Fixed issue where boss level fire balls didn't work if FPS was too low
    Levels

    Tweaked "The Quest for Cake" level (lot's of small gameplay issues fixed which were reported by users)
    Gameplay

    Tweaked Amadeus (Wizard) levitation logic (objects can now be taken as companion even when character is not on ground)

    Tweaked Zoya (Thief) grappling hook
    Input

    Added missing selectLevel bind into input menu (you can now configure the enter chapter bind)

    Fixed input issues on OS X when game was started (ALT+TAB / CMD+TAB issue)

    Fixed input issues with Steam on-screen keyboard
    Info

    All v1.11 (Steam, GOG, Humble and App Store) builds are online multiplayer compatible with this build (check the version number from game's main menu)
    Patch 1.10 build 3080 (05 November 2015)

    Added the Linux version of Trine 3: The Artifacts of Power.
    Levels

    Added a new level "The Quest for Cake" !

    Added similar checkpoint logic to Lost Pages levels than Tutorial levels have, now you can die during the level and continue without restarting the whole level

    Fixed and tweaked lots of small gameplay issues in all levels

    Fixed some broken AI navigation mesh data in various levels
    Gameplay

    Amadeus (Wizard) accurate or companion levitation cannot be started while not on ground ("the Wizard box exploit")

    Fixed issue where Amadeus (Wizard) could pick up objects with zero input

    Fixed issue where wallhead projectiles cut the Zoya's grappling hook

    Fixed issue where ALT+TAB could result missing characters

    Tweaked new level indicator in playable map scene

    Tweaked Trineangles visual deletion to be instant instead of delayed
    Player characters

    Fixed issue where crouching could cause movement stuck

    Tweaked player character skills

    Tweaked player wall jumping so that exploiting wouldn't occur

    Tweaked surface jumps from water (now instant, not delayed)
    Technical

    Re-built the game data due to some engine level changes which leads to big update

    Fixed crash issues which could occur when changing characters (rapidly)

    Fixed rare crash issues with physics objects (when physics contact happened)

    Fixed rare crash issue which could occur when levitating objects with Amadeus (Wizard)

    Fixed memory leak issues with AI navigation mesh data
    Optimizations

    Added (minor) optimizations all over the gameplay and engine logic while working on other platforms :)

    Batched model particles to single draw call

    Optimized AI navigation mesh data sizes
    Online multiplayer

    Added a failsafe logic if online multiplayer game server doesn't respond so that game wouldn't jam into "Refreshing..." window

    Fixed issue where game used Local Area Network (LAN) for online games if GOG login failed
    Rendering

    Fixed sway which was randomly disabled sometimes
    GUI

    Fixed loading screen glitching when changing save slots or deleting them

    Fixed missing character when deleting a save slot

    Fixed save slot menu issues (correct localization)

    Fixed duplicate data in level's checkpoint menu

    Fixed game console issues (console can be opened from F8 button)

    Fixed incorrect tooltips when using user binds

    Tweaked level's checkpoint menu (automatically scale to correct size)
    Cinematics

    Fixed minor issues with the intro cinematic (polished scene, no more holes in the geometry, no more characters running through the walls etc.)
    Input

    Added hardware cursor to be in use by default (can be changed from options.txt, InputModule::OSCursorVisible)

    Fixed console (F8) arrow key issues (left/right

    Fixed some rare double input issues with backspace button and input in general)

    Fixed cursor hide/show issues when using ALT+TAB

    Fixed cursor hide/show issues in general

    Fixed input disabling/enabling issues during cinematics

    Fixed Nvidia Shield Controller issues
    Achievements

    Fixed issue where Trineangle related achievements were only unlocked on level exit, now they are unlocked when last one is collected in a level

    Fixed incorrectly awarded achievements in online multiplayer game
    Stereo 3D

    Fixed Stereo 3D feature available pop up which was missing

    Fixed Trine 3: The Artifacts of Power main menu logo which stuck on screen when Stereo 3D was enabled
    Save & Load

    Fixed end boss issues if player quit the game during the end boss and resumed game later on
    Localization

    Added Finnish text localization!

    Fixed issue where missing localization caused game to be unplayable

    Fixed missing Turkish characters
    Effects

    Fixed infinite looping effects when owner object had been already deleted
    Audio

    Fixed missing speeches in various levels for all languages
    PhysX

    Re-built PhysX 3.3.3 libraries to fix rare physics issues
    Launcher

    Fixed issues where some of the text didn't fit to launcher in various languages
    Patch 1.01 build 3005 (24 August 2015)

    Hotfix for double cursor and online multiplayer issues
    Patch 1.00 build 2995 (20 August 2015)

    Added full version 1.00
    Patch 0.09 build 2952 (13 July 2015):Technical

    Added some optimizations

    Fixed some crash issues
    Online multiplayer

    Added optimizations (mainly bandwidth)
    Levels

    Added more minor content to various levels

    Fixed and tweaked lots of small gameplay issues in "The Three Heroes" level

    Fixed and tweaked lots of small gameplay issues in "Academy Outskirts" level

    Fixed and tweaked lots of small gameplay issues in "The Astral Academy" level

    Fixed and tweaked lots of small gameplay issues in Challenge levels

    Tweaked cinematics in various levels

    Tweaked "Trineangles" locations in all levels
    Gameplay

    Tweaked player character skills

    Tweaked the new player re-spawn system and spirits (still work in progress!)
    Effects

    Added new effects to various gameplay elements and cinematics
    Audio

    Added new audio effects to various levels, gameplay elements and cinematics
    GUI

    Reworked some of the menu and GUI graphics
    Info

    When reporting bugs, please always state game's version number and build number. Check the version number from game's main menu.
    List of Known Issues

    Online Multiplayer doesn't have sound if Voice Chat is enabled. You can disable it from %appdata%/Trine3/options.txt

    Public Editor might have issues if you try to install new version into old versions install folder (also hundreds of pop ups might appear).

Preis

  • Heute: $4.39 $21.99 -80%
  • Mindestens: $4.39
  • Maximale: $21.99
  
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