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Gather Your Party Baldur's Gate: Enhanced Edition is a story-driven 90s RPG set in the world of Dungeons & Dragons.
Customize your hero, recruit a party of brave allies, and explore the Sword Coast in your search for adventure, profit… and the truth.75+ Hours of AdventureThe Enhanced Edition contains over 75 hours of gameplay, including the original campaign, the classic Sword Coast expansion, plus brand new challenges in the Black Pits arena!
Classic Campaign: The Original Baldur’s Gate Adventure
Expansion: Tales of the Sword Coast expansion
New Challenges: The Black Pits, arena style battles
New Difficulty Setting: Story Mode allows players to focus on story and exploration, rather than combat and survival
Paid DLC Expansion Available: Siege of Dragonspear is a brand new chapter in the Baldur's Gate saga!
Epic Characters
11 Playable Classes plus dozens of subclasses
Recruit Classic Characters like Minsc and his brave hamster, Boo!
3 New Recruitable Heroes: Neera the Wild Mage, Dorn Il-Khan the Blackguard, and Rasaad yn Bashir the Monk
New player voice sets to customize your hero
Story-driven gameplay means character choices matter
Classic Gameplay
2-D isometric graphics
Real-time-with-pause combat
Adapts 2nd Edition Dungeons & Dragons Rules
Enhanced for Modern Platforms
Over 400 improvements to the original game
Native support for high-resolution widescreen displays
The 1998 Classic, enhanced for modern Windows, macOS and Linux players!
Story-Rich Gaming Experience Forced to leave your home under mysterious circumstances, you find yourself drawn into a conflict that has the Sword Coast on the brink of war.
Your view of the world has been limited to the heavily fortified walls of Candlekeep. Your foster father, Gorion, has done everything in his power to protect you, and keep you out of harm’s way. All that is about to change...
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- Aktualizováno:
- 2.6.6 Patch Notes: Greetings everyone!
The long-awaited 2.6 Patch for Baldur's Gate, Baldur's Gate II, and Icewind Dale Enhanced Editions launched to PC, Mac, and Linux in April. Today we're following that up with the 2.6.6 Patch to squash a few more bugs in these classic RPGs.
Thanks again to our heroic community members who tested out these fixes ahead of today's release.
Together, we are bug-kicking for goodness! Read on for full patch details...
2.6.6 Patch Notes Updates | All Games
Clicking Sounds | Prevented extra button click sounds from playing in the User Interface (UI)
Lightning Bolt Traps | Lightning bolts from the lightning mephit trap and mephit attacks will no longer bounce
Melf's Minute Meteors | Fixed the removing of Melf's Minute Meteors (and any similarly implemented spell) when a character moves in Multiplayer
Multiplayer | Fixed a Multiplayer issue where a newly added party member was not visible or controllable
Multiplayer | Fixed a Multiplayer issue where the 6th slot characters were having the HP and inventory inadvertently changed
Multiplayer | Fixed a rare issue where clicking on Multiplayer would crash the game
World Map | The World Map no longer reopens when travelling to the same location
Updates | Baldur's Gate: Enhanced Edition
Tremain | Tremain will now successfully revive his son
Yeslick's Dispel Magic | Yeslick's special ability Dispel Magic no longer applies the continuous graphical effect
Siege of Dragonspear | Fixed a crash when travelling to the Coalition Camp
Siege of Dragonspear | Fixed a Linux crash after a dialogue with Corporal Duncan, near the end of Chapter 10
Siege of Dragonspear | Fixed a crash in the music system during the Neothelid fight in the Ritual Chamber
Updates | Baldur's Gate II: Enhanced Edition
Creature Sounds | Right-clicking on creatures will once again play their default sound
Updates | Icewind Dale: Enhanced Edition
Boring Beetle Pincers | Fixed pincers on the druid boring beetle form
Spirit Wolves | Fixed a crash when using Spirit Wolves by Totemic Druid
Check out full patch notes for the BIG 2.6 Patch here: https://www.beamdog.com/news/patch-26-launches-today/
Patch 2.6
We just launched Patch 2.6 for Baldur's Gate, Baldur's Gate II, Siege of Dragonspear and Icewind Dale Enhanced Editions!
This massivepatch upgrades the games to 64-bit systems, fixes hundreds of bugs, and adds brand new portraits & voice sets to customize your heroes— including two sets from the legendary Mark Meer(voice of Commander Shepard in Mass Effect)!
Huge thanks to our heroic community for their tireless adventuring in beta builds for this mammoth patch. Thank You!
Note:Patch 2.6 won't fix every issue in the games, but don't worry— we're still working on future updates! Check out full patch details below...
Patch Highlights
Upgrade to 64-Bit| A much needed upgrade for modern machines— this improves system compatibility
7 New Character Voice Sets| New player voice sets, including two from the legendary Mark Meer reprising his roles as Alveus Malcanter and Baeloth Barrityl
11 New Character Portraits| New character portraits to customize your hero’s look
Hundreds of Bug Fixes| Includes scores of fixes to spells and hero abilities
Improved Pathfinding| Smoother party movement and navigation
New Localizations|
Baldur’s Gate II: Enhanced Edition| Added French text localization (beta)
Baldur’s Gate: Siege of Dragonspear| Added French (beta), Italian, German, Ukrainian and Polish text localizations
Icewind Dale: Enhanced Edition| Added Brazilian Portuguese and Chinese (Simplified) text localizations Attention! Known Issues
New System Requirements| 32-bit operating systems are no longer supported. Check out the updated system requirements below, or visit game pages for details.
Crossplay with Mobile| Crossplay between computers and mobile devices will not be available until we release the 2.6 patch for iOS and Android (this is in the works!!).
Multiplayer Latency| Some players report multiplayer latency (delay in communication between game clients)
French Localizations in Beta| We consider the new French text localization to be a beta release. We welcome feedback from the community!
Haste Spell| The spell works correctly, but the combat log doesn't reflect the correct double speed/damage that is taking place
Updates | All Games
These updates appear in Baldur's Gate, Baldur's Gate II, and Icewind Dale Enhanced Editions. Updates that only appear in Baldur's Gate: Enhanced Edition can be found further down the list.
Upgrade to 64-bit
This upgrade improves system compatibility, including the 64-bit requirement for macOS. 32 bit-operating systems are no longer supported. New Character Options
11 New Character Portraits| New character portraits to customize your hero’s look
7 New Character Voice Sets| New player voice sets to customize your hero's battle cries
Mark Meer| The legendary Mark Meer reprises his roles as Alveus Malcanter (the most major of minor mages) and Baeloth Barrityl (The Entertainer of the Black Pits)
CEO & Co.| You'll also be treated to the barbarian battle cries of Beamdog CEO, Trent Oster (who lost his voice for a few days after the recording session), plus four more Beamdog team voices! Multiplayer Improvements
Area Names| Area names now display correctly on multiplayer saves
Character Imports| Fixed issue with multiplayer character imports, specifically thief skills
Chat Hotkey| Added a hotkey for multiplayer chat: hit “T” to open the chat
Crash Fixes| Fixed several multiplayer crashes
Client Connection| Fixed a few conditions preventing client connection
Error Handling| Improved internal error handling
Host Reload| Hosts reloading no longer cause clients to get stuck in level-up
New Characters| New characters joining multiplayer sessions no longer receive default equipment
Player Familiars| Player familiars and their stat blocks now load correctly in multiplayer games
Time Played| Fixed error in multiplayer time played information
Troubleshooting| Improved multiplayer troubleshooting by adding a network.log file and a fix to how the jingle.log file resets General Fixes
Character Imports| Advanced AI now loads correctly with character imports
German Font| Fixed German text font size in menu for character voice selection
Item Comparison| You can now disable item comparison
Map| Fixed visual issues in map area backgrounds
Text Input| You no longer need to click before typing in text inputs— the cursor will remain active Abilities, Spells & Magic
Aid Bonuses| Aid bonuses to hits and damage now display correctly on the inventory screen, and the status icon displays on the character record screen
Bigby’s Hand Spells| Updated spell graphics and fixed saving throws for Bigby’s Clenched Fist and Bigby’s Crushing Hand
Breach| Breach now uses projectiles and visuals consistent with the other spell protection removal spells
Detect Illusion| Corrected the casting range on Detect Illusion
Call Lightning and Pillar Spells| Effects that involve pillar animations, such as Call Lightning have been remastered into a single animation sequence rather than several stacked animations
Chaos Shield| Chaos Shield and Improved Chaos Shield now use graphics distinct from Miscast Magic
Chaotic Commands| Chaotic Commands now use the correct projectiles at all levels
Cloud Projectiles| Updated Cloud Projectiles so they are cleared by Zone of Sweet Air
Cloud Spells| Several Cloud Spell visual effects have been updated to match their color descriptions (including Cloudkill, Stinking Cloud, Death Fog, and Incendiary Cloud)
Club Proficiency| Club proficiency now displays correctly on character records
Fire and Cold| Fire and cold graphics of numerous items, spells, and abilities have been recolored to appear more realistic
Fire Shields and Blade Barriers| Fire shields and similar effects no longer display text feedback if the striking creature is out of range of the struck creature
Fire Shields and Blade Barriers| Damage suffered when striking a protected creature now ignores mirror image
Fire Shields and Blade Barriers| These spells may now be refreshed before their durations expire
Fireball| Updated visual effects for the Fireball spell and for items that use Fireball style explosions
Haste Scrolls| Haste Scrolls now correctly target an area rather than a particular creature
Hit Dice| Spells affecting creatures based on their hit dice now work as expected
HP Drain| Spells that drain HP now work as expected, and cannot drain more HP than available from a target
Invisibility, 10' Radius| Invisibility, 10' Radius now no longer affects enemies and uses a 10 foot radius area of effect
Lightning Bolt| Restored Lightning Bolt to behavior in the original games: the bolt continues in a straight line beyond the initial target, hitting all in its path and bouncing off obstacles
Magic Resistance| Spells such as Glitterdust, Contagion, and Otiluke’s Freezing Sphere no longer bypass magic resistance
Melf's Minute Meteors| Updated damage type from piercing to missile
Movement Effects| Movement effects from spells such as Entangle now relate properly with stacking or counteracting effects from spells or the environment
Non-Detection| Spells blocked by Non-Detection will no longer play visuals or sound effects on targeted creatures
Physical Mirror| Physical Mirror effects now have consistent duration and dispel behavior
Poison Immunity| Creatures immune to poison no longer visibly recoil in combat when hit by poison or disease effects
Polymorph Self| Fixed inconsistencies, casting time and minor issues with Polymorph Self
Power Levels| Corrected the power level of several items and spells to make sure they interact properly with spell protections, such as Spell Turning or Globe of Invulnerability
Power Word and Symbol Spells| audio and visual spell effects will only play if targets are actually affected by the spell
Projectile Speeds| Updated projectile speeds so they are more consistent
Projectile Speeds| Thrown darts and dagger speeds have been sped up to appear more realistic
Priests of Tyr| Divine Favor and Exaltation now play expected graphics and sounds
Priests of Tempus| Chaos of Battle now plays different animations on allies and opponents
Psionic Blast| Description for Psionic Blast now appears in the innate ability menu when you shapechange into a Mind Flayer
Raise Dead & Resurrection| Raise Dead and Resurrection type spells can no longer be cast on living targets, only dead targets
Recurring Effects| Spells and items with effects that refresh each round now reapply the recurring effect properly
Regeneration| Updated Regeneration status icon used on portraits
Repulse Undead| Aligned School of Magic for Repulse Undead’s parent and child spells
Saving Throws| Corrected saving throw messages and functionality on a handful of spells and magic items
Shaman Spirits| The spirit animals summoned by shamanic dancing are now correctly dispelled when they reach the edge of the shaman’s visual range
Shamanic Spells| Shamanic spells and abilities now play consistent visual effects with “shamanic themed” colors
Shapechange| Fixed inconsistencies, casting time and minor issues with Shapechange
Simulacrums| Simulacrums and Projected Images no longer incorrectly inherit temporary abilities from casters
Sleep & Unconsciousness| Fixed a few minor issues in the Sleep and Unconsciousness effects; status icons on character record screen now differentiate between Sleep and Unconsciousness
Spell and Potion Icons| Added or updated portrait icons to portray suitable magical effects for several spells, potions and abilities
Spell Protection Removal| Spell Protection Removal spells may now be cast onto invisible creatures
Spell Target Glow| Creatures targeted by spells now glow consistently
Spellstrike| Spellstrike now uses projectiles and visuals consistent with the other spell protection removal spells
Spirit Armor| Spirit Armor saving throws now work as expected
Spirit Fire| Aligned School of Magic for Spirit Fire’s parent and child spells
Time Trap| Trap projectile for thieves’ Time Trap ability now plays audio
Wish and Limited Wish| These spells now behave correctly as level 9 and level 7 spells when interacting with spell protections Modding
Missiles| Corrected a handful of labelling inconsistencies for missile ids
Missiles| MISSILE.ids now accurately label projectiles
SPLPROT.2da| Added labels and standardized SPLPROT.2da across Baldur's Gate, Baldur's Gate II and Icewind Dale Enhanced Editions
Updates | Baldur’s Gate: Enhanced Edition
New Localizations for Siege of Dragonspear DLC
Added French (beta), Italian, German, Ukrainian and Polish text localizations
Note:We consider the new French text localization to be a beta release. We welcome feedback from the community! Abilities, Spells & Magic
Burning Hands| Burning Hands now correctly casts as an area of effect spell, rather than targeting one creature
Chant| Detrimental effects play graphics and sound on opponents
Chaotic Commands| Chaotic Commands now use the correct projectiles at all levels
Confusion| Confusion no longer causes Sarevok to become invincible Darkness 15’ Radius | Darkness 15’ Radius' visual effects now blend to make it appear more realistic
Death Ward| Death Ward now blocks the special version of Power Word: Kill used by the Death Knight
Ethereal Retribution| The effect message for Ethereal Retribution now displays as expected
False Dawn| Updated graphical effects of False Dawn to match its listed description more closely
Immunities| Fixed several spells so they no longer affect creatures who are supposed to be immune
Incendiary Cloud| Incendiary Cloud now uses consistent visual effects, regardless of the caster’s level
Level Drain| Reported levels and actual levels drained now align correctly
Otiluke’s Resilient Sphere| Aligned school of magic for Otiluke’s Resilient Sphere parent and child spells
Polymorph| Corrected icon and damage for Brown Bear Polymorph
Polymorph Self| Casting Polymorph Self into a brown bear no longer causes crash if a record screen is open
Summon Monsters| Monsters summoned via wand will now behave the same as those summoned directly via spell
Tiax| Fixed an issue where Tiax would sometimes fail to search for traps when the option was selected Achievements
Water, Water Everywhere| When flooding the mines at Cloakwood, you will now receive the 'Water, Water Everywhere' achievement if you open the plug via dialogue with the miner.
Fisherman’s Foe| Fixed an issue in Tenya's area that prevented the 'Fishermans Foe' achievement from being awarded. Adventuring
Adoy’s Enclave| Added experience reward when killing Magreb and completing Adoy’s Enclave quest
Adoy’s Enclave| Adoy's Enclave is now accessible from the Gullykin to its north on the world map.
Adoy’s Enclave| Fixed an issue where nearby goblins would sometimes attack and kill the bear in Adoy's Enclave
Bassilus| Bassilus’ skeletons now correctly attack along with Bassilus when players choose any of the hostile dialogue options
Black Pits| Splitting slimes in the Black Pits can no longer kill the party in Story Mode
Black Pits| When replaying the Black Pits battle with Llyrk (Tier 1, Battle 3), his Crumbling Skeletons will no longer die immediately
Beregost| Fixed a bug preventing players from entering a home near the Red Sheaf in Beregost.
Doppelgangers| Doppelgangers at the Seven Suns no longer lose their loot when transforming out of their human disguises
Doppelgangers| Aldeth now recognizes when you have completed the quest to clear out the doppelgangers at Merchant’s League
Dorn| Dorn is no longer too easily killed when you meet him in his initial ambush
Dorn| When approaching Kryll, Dorn will no longer jump to a new position before initiating dialogue
Dradeel| Dradeel should now remain dead if you kill him in his hut, and will no longer turn up later as you try to escape the island.
Drizzt| Fixed an issue where players could stand close enough to activate gnolls attacking Drizzt without activating Drizzt to fight back
Drizzt| Drizzt will now properly acknowledge the player's help in the gnoll ambush
Ducal Palace| The entrance to the Ducal Palace is now only available once the bars are open
Durlag’s Tower| A handful of traps in Durlag's Tower and the Dark Moon temple are no longer flagged as already discovered
Durlag’s Tower| Fixed an issue in the basement of Durlag’s Tower where killing the initial fission slime prematurely sent the party to the chessboard
Dynaheir| Dynaheir no longer comments on Edwin’s death if he is killed before you meet her
Elfsong Tavern| In Chapter 7 in the Elfsong Tavern, Husam no longer appears and disappears repeatedly
Nashkel| Fixed an issue where killing Brage would not result in his body being dropped, which prevented players from being able to collect his bounty in Nashkel
Mutamin| Fixed an issue occurring when Mutamin is hidden: one of his basilisks could be attacked and killed without turning hostile and fighting back
Prism| If you complete the Prism quest before talking to Oublek, he will no longer list Prism as an outstanding bounty
Ramazith| Ramazith now returns inside if he finds himself coaxed outside his home during the completion of his quest
Rasaad| The female monk in Rasaad’s quest no longer uses a male avatar and some male sounds
Rasaad| Fixed an issue during Rasaad's quest where the party will encounter Gamaz but not 'officially' kill Gamaz, so he would never be added to the party stats (such as the 'most powerful vanquished')
Scar| Reworked Scar’s rewards for completing the investigation into the Seven Suns
Story Mode| NPCs (non-player characters) who leave the party now lose their invincibility, as expected
Tazok| If you join the bandits with Kivan in your party, you will no longer get trapped in a loop if you choose to attack Tazok in the Bandit Camp
Tenya| Reworked Tenya’s rewards for returning her bowl
Tutorial| Fixed an issue preventing Belt from moving to the next floor in the tutorial.
Waukeen’s Promenade| Fixed a crash when checking area background in Waukeen's Promenade Items
Arrows| In Chapter 6, Arkanis and Deder now carry normal arrows, not special arrows
Baeloth’s Ring| Fixed message displayed when clicking Baeloth’s non-removable ring in his inventory; message now correctly reads “This item cannot be removed”
Blinding Powder| Removed redundant combat feedback when using Blinding Powder
Dwarven Runestones| Multiple copies of dwarven runestones can no longer be pickpocketed from Ike
Eldoth’s Poison| Eldoth’s Poison Arrows no longer do 50% more damage than expected
Elemental Bullets| Elemental Bullets of Fire, Ice and Electricity now use unique icons to distinguish them from other bullets
Elemental Bullets| Increased the price of elemental darts due to their higher damage potential over +1 darts
Rilsa’s Ring| Added Rilsa’s Ring item description
Shield of the Falling Stars| Multiple copies of the unique item Shield of the Falling Stars can no longer be looted from Varci Journal Entries
Dorn| Failing to discover Gorion’s letter in Candlekeep no longer prevents the journal entry for Dorn’s quest from closing; the entry now closes with the death of Simmeon
Melicamp| Melicamp’s journal entries are now filed together under one header, rather than separate quests
Kagain| Interrupting Kagain’s dialogue when he finally sees the destroyed caravan no longer causes the journal entry to remain open
Rasaad| Several notes from Rasaad's side quest are now flagged as critical so they will no longer disappear from ground piles and prevent the completion of the quest
Rising Tensions with Amn| The journal entries filed under 'Rising Tensions with Amn' now close as expected once you complete Chapter 4 and discover the true source of the conflict
Tandem in Extremis| The “Tandem in Extremis” journal entry will now close when you meet Winski at the end of the Thieves Maze, rather than remaining open.
Tazok and the Bandits| Informational journal entries for “Tazok and the Bandits” journal entries now appear in the Info section of the journal, rather than the quest section Display, Dialogue & Audio
Adoy’s Enclave| Added the missing footstep sounds in Adoy’s Enclave and Dark Moon Temple
Ambush Cutscene| Cutscene of Gorion’s ambush now correctly shows the player’s familiar fleeing along with the player
Baldur’s Gate Creatures| Some hidden creatures in the City of Baldur’s Gate in Chapter 7 no longer display a string of code when they disappear
Baeloth| Fixed an issue where Baeloth’s dialogue after the Margarine of Evil fight could interrupt the party’s return from the arena, breaking the campaign
Bruel| Bruel’s retort now displays correctly
Dialogue Choices| Dialogue choices now display correctly, without cutting off longer text blocks
Gandlor| Removed superfluous dialogue option causing conversation with Gandlor to repeat
Fog of War| Fog of War and map features now reset as expected when players reenter the area where Dorn gets ambushed
Inn Screens| Inn screens now display properly in the center of the screen
Iron Throne| Fixed missing weather on the Iron Throne roof
Neera| Fixed an issue where Neera starts her post-fight dialogue despite remaining enemies
Play Button| Corrected code for the “Play” button when choosing a character voice
Thieving Message| When caught thieving, the message “Someone has noticed you! You hear the guards being summoned” will now only appear when guards are actually summoned
Russian TLK Table| Added Russian Female TLK table to resolve some grammatical issues
Spell Sound Effects| Less intrusive sound effects play for numerous area of effect spells
Waylay Areas| Fixed missing combat music in many waylay areas General
Fixed crash when attempting to load after idling Modding
Aec’Letec’s Death Gaze| Fixed an issue where if the player mods the game to allow the protagonist to die, the game would still end if Player1 is turned into a ghast via Aec'Letec's death gaze
Update 2.5 (22 August 2018)
A fair wind favors the Sword Coast today as the 2.5 update arrives in Baldur’s Gate! After weeks of waiting on becalmed seas, our swashbuckling team of developers have released a patch filled with features and fixes. Beyond the city gates, adventurers will find enhancements to the Baldur’s Gate: Enhanced Edition expansion, Siege of Dragonspear!
Detailed patch notes are available here: http://blog.beamdog.com/2018/08/updates-to-baldurs-gate-enhanced.html
Update 2.3.67.3(A) (22 March 2017)
Added support for Cloud Saves in GOG Galaxy 1.2 and newer
Patch 2.3.67.2 (08 June 2016)
Today we're pleased to bring you v2.3, with fixes for Baldur’s Gate: Enhanced Edition, Baldur’s Gate II: Enhanced Edition, and Baldur’s Gate: Siege of Dragonspear. Read the full release notes here https://items.gog.com/releasenotes_2_3.pdf , a master document that also includes the release notes from v2.0, v2.1, and v2.2!
Highlights of v2.3 include
Tooltips now display a stylized scroll background that dynamically resizes with the amount of text displayed
The Candlekeep tutors’ dialogue no longer displays placeholder text when a non-English language is selected (BG:EE)
Turkish UI strings no longer appear in English (BG:EE)
Story Mode protections now apply to the player’s Familiar as well as party members
multiple dialogue fixes (eliminating repeated lines, removing incorrect lines, and closing dialogue loops)
multiple gameplay fixes and interface fixes
multiple quest and achievement fixes
Patch 2.2.66.0 (18 May 2016)
Today we're pleased to bring you v2.2, which includes 90 fixes to BGII:EE. The full release notes are linked below, but here are the highlights:
Improved multiplayer stability
New graphics options
Fixed loot for dead party members during the transition to Throne of Bhaal
Detailed patch notes are available here: https://items.gog.com/releasenotes_2_2.pdf
Patch 2.1.63.2 (19 April 2016)
Today we're pleased to bring you v2.1, which includes a number of fixes to BG:EE, BGII:EE, and the Siege of Dragonspear expansion. The full release notes are linked below, but here are the highlights:
Difficulty options should now be preserved across saved games
Using cloud saves should no longer cause game crashes in multiplayer
Multiplayer in general should be more stable
We still have a few lingering issues to fix regarding multiplayer, as well as other areas of the game that need some more polish; those things will be addressed in one of our upcoming updates. In the meantime, enjoy this first batch of fixes!
Detailed patch notes are available here: https://items.gog.com/releasenotes_2_1.pdf
Patch 2.0.62.2 (31 March 2016)
The full, official release notes for the v2.0 update are attached at the bottom of this post. It details all of the changes to BG:EE, BGII:EE, and the Infinity Engine as a whole. It also includes a section that's just for modders talking about some of the new opcodes, triggers, and actions that the update adds, as well as a collection of guides to help UI enthusiasts get their feet wet tinkering with the new UI system. The document clocks in at just over 30 pages; you won't want to miss it.
Compatibility with Baldur's Gate: Siege of Dragonspear expansion added.
New Class: The Shaman
New Cleric Kit: The Priest of Tyr
Class Ability Tweak: Poison Weapon now scales with levels
Item Tweak: Stupefier +1 has been adjusted to be more in line with the game's other equipment
Spell Tweak: Enchanted Weapon now modifies the target's existing weapons
Items can now be placed in the Off-Hand slot while ranged and two-handed weapons are equipped
The User Interface has been overhauled with a new system
Dozens of modder-friendly enhancements
Hundreds of bug fixes
This is our biggest update ever, and it applies to both Baldur's Gate: Enhanced Edition and Baldur's Gate II: Enhanced Edition. We have a lot of improvements planned in the coming weeks and months as well; stay tuned for more information!
Detailed patch notes are available here: https://items.gog.com/releasenotes_2_0.pdf
Baldur's Gate II: Enhanced Edition Patch 2.0 will be available on GOG soon.
Patch gog-3 Linux (02.09.2015)
We've uploaded a new Linux installer for Baldur's Gate Enhanced Edition.
Added missing dependency.
Fixed an issue where the game would crash on AMD (proprietary drivers).
Fixed an issue where the game would not support dual screens properly on NVIDIA (proprietary drivers).
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- GOG Hry: Rolové Podle: AtomTeam
- $2.99
- Seznamy: 0 + 0 Hodnocení: 0 Recenze: 0
- Body: 0 + 301 (4.0) Verze: Windows/Linux/MacOS ATOM RPG is a turn-based post-apocalyptic indie roleplaying game, inspired by classic CRPGs like Fallout 1 - 2, Wasteland, Baldur's Gate and many others. In 1986 both the Soviet Union ... ⥯
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- Black Geyser: Couriers of Darkness
- GOG Hry: Rolové Podle: V Publishing, GrapeOcean Technologies
- $14.99
- Seznamy: 0 + 0 Hodnocení: 0 Recenze: 0
- Body: 0 + 85 (3.8) Verze: Windows/Linux/MacOS AN OLD-SCHOOL ISOMETRIC FANTASY RPG Black Geyser: Couriers of Darkness. Explore a land plagued by war, pestilence and mysterious abductions, and uncover the hidden legacy of your ... ⥯
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- Alaloth: Champions of The Four Kingdoms - Supporter Edition
- GOG Hry: Rolové Podle: Gamera Interactive
- $45.47
- Seznamy: 0 + 0 Hodnocení: 0 Recenze: 0
- Body: 0 + 8 (4.4) Verze: Windows Alaloth: Champions of The Four Kingdoms - Supporter Edition includes: Alaloth: Champions of The Four Kingdoms - The Game Alaloth: Champions of The Four Kingdoms - Original Soundtrack ... ⥯
- -60%
- Broken Roads
- GOG Hry: Rolové Podle: Versus Evil
- ▼ $13.99
$34.99-60% - Seznamy: 0 + 0 Hodnocení: 0 Recenze: 0
- Body: 0 + 13 (3.0) Verze: Windows Born of a love for traditional computer role-playing from franchises such as Pillars of Eternity, Disco Elysium, Fallout, Wasteland, Tyranny, Pathfinder, and Baldur's Gate, Broken ... ⥯
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- Talisman - The City Expansion
- GOG Hry: Rolové Podle: Nomad Games
- $5.39
- Seznamy: 0 + 0 Hodnocení: 0 Recenze: 0
- Body: 0 + 0 (3.5) Verze: Windows/MacOS Check out the whole Talisman series here and the Warhammer Franchise here! A city of wealth and opportunity beckons For the brave travellers seeking the Crown of Command, the City is a ⥯
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- FATE
- GOG Hry: Rolové Podle: WildTangent
- $7.99
- Seznamy: 0 + 0 Hodnocení: 0 Recenze: 0
- Body: 0 + 169 (4.4) Verze: Windows Play (or Re-play) This Classic Dungeon Crawler! During the golden days of action RPGs, FATE was a powerhouse, winning runner-up for PC Magazine s Role-Playing Game of the year. Popular ⥯
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- Tails Noir: Original Soundtrack
- GOG Hry: Rolové Podle: Raw Fury
- $1.49
- Seznamy: 0 + 0 Hodnocení: 0 Recenze: 0
- Body: 0 + 0 Verze: Windows Tails Noir: Original Soundtrack by Danshin and Arooj Aftab encompasses 30 tracks composed exclusively for Tails Noir and Tails Noir: Prologue. Featuring an incredible fusion of triphop ⥯
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- Starpoint Gemini Warlords - Digital Deluxe Edition
- GOG Hry: Rolové Podle: Little Green Men Games
- $39.99
- Seznamy: 0 + 0 Hodnocení: 0 Recenze: 0
- Body: 0 + 2 (3.8) Verze: Windows Starpoint Gemini Warlords - Digital Deluxe Edition includes the main game, OST, a whopping 150-page artbook and lots more! Strategy from the front lines! Starpoint Gemini Warlords ... ⥯