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Description

Divinity: Original Sin - Enhanced Edition
Gather your party and get ready for a new, back-to-the-roots RPG adventure! Discuss your decisions with companions; fight foes in turn-based combat; explore an open world and interact with everything and everyone you see. Join up with a friend to play online in co-op and make your own adventures with the powerful RPG toolkit.

In Divinity:Original Sin you take on the role of a young Source Hunter: your job is to rid the world of those who use the foulest of magics. When you embark on what should have been a routine murder investigation, you suddenly find yourself in the middle of a plot that will rattle the very fabric of time.

Divinity: Original Sin is a game that gives you a lot of freedom and plenty of gameplay mechanics to use or abuse. The game's epic story may drive you toward your ultimate end-goal, but how you get there is entirely up to you.

Or up to you and a friend, because Divinity: Original Sin can be played completely cooperatively, and features both online and local drop-in/drop-out multiplayer. Great adventures become even greater when shared with a trusted comrade-in-arms! Enhanced Edition features 1000's of enhancements including split-screen cooperative play and Source Hunter DLC.

Everything's more fun with a friend and Original Sin is no different! Drop-in, drop-out multiplayer lets you play online or in your living room, with local split-screen co-op and a controller-friendly UI. Adventure together or explore completely different places, right from the same sofa!

- Enjoy side-by-side co-op play with friends, family, and demons summoned from other-worldly planes
- Tired of your mouse and keyboard? Get full controller support for one and two players on all major platforms (PC, Mac, Linux)
- Hear the world come alive with full AAA voice-overs for all characters
- Enjoy a bigger and better story, with new quests, locations, and characters with new dialogue.
- Discover new battle styles with Dual Wielding, Wands, and Grenades - Try new game modes including Explorer Mode (for players who want to focus on story and/or are genre novices) and Honour Mode (for experienced tacticians ready to face brutal encounters, puzzles, and new monsters)
- New and improved user interface, graphics, animations, sounds, and visual effects
more ↓

Screenshots

#1. Divinity: Original Sin - Enhanced Edition (GOG) By: Larian Studios
#2. Divinity: Original Sin - Enhanced Edition (GOG) By: Larian Studios
#3. Divinity: Original Sin - Enhanced Edition (GOG) By: Larian Studios
#4. Divinity: Original Sin - Enhanced Edition (GOG) By: Larian Studios
#5. Divinity: Original Sin - Enhanced Edition (GOG) By: Larian Studios
#6. Divinity: Original Sin - Enhanced Edition (GOG) By: Larian Studios
#7. Divinity: Original Sin - Enhanced Edition (GOG) By: Larian Studios
#8. Divinity: Original Sin - Enhanced Edition (GOG) By: Larian Studios
#9. Divinity: Original Sin - Enhanced Edition (GOG) By: Larian Studios
#10. Divinity: Original Sin - Enhanced Edition (GOG) By: Larian Studios

Video

What's new

  • Version: Windows, Linux, MacOS
  • Updated:
  • KO Update (29 January 2020)

    Added support for Korean language
    CN Update (12 December 2017)

    Added support for Chinese language
    Update 2.0.119.430 A) (22 March 2017)

    Added support for Cloud Saves in GOG Galaxy 1.2 and newer
    Update (02 January 2017)

    We have fixed an issue with the Mac version of Divinity: Original Sin - Enhanced Edition that prevented the language selection from working on Mac OS X Sierra systems.

    If you continue to experience language selection issues on OS X Sierra after updating to the latest build of the game, please do not hesitate to send us a Support ticket.
    Update (04 May 2016)

    We've uploaded a Czech language hotfix for the Windows version.

    This update fixes an issue where the Czech text would not display in the game after selecting the Czech language option from the main menu.
    Update (27 April 2016)

    We've added the Enhanced Edition manual to the bonus goodies section.
    Update (22 April 2016)

    Added GOG Galaxy support (Windows version only).
    Update (20 April 2016)

    We've uploaded a new Mac OS X patch and offline DMG that fixes an issue with the game's translations not showing up in-game.
    Patch 2.0.119.430 (01st April 2016) Patch 2.0.113.775 (Editor) (22 March 2016)

    This patch adds the Divinity: Original Sin - Enhanced Edition Mod Editor.

    Please note that this Editor is for Windows only.
    Patch 2.0.113.775 (10 March 2016)

    Made certain ingredients for recipes drop more often

    Updated weapon stats for Bairdotr's bow

    Added Tectonic Spray skillbook recipe

    Added notification when failing to identify an item

    Rebalanced combat at the end of the game

    Tweaked mushroom combats in Dark Forest (related to poison clouds)

    Protection crystals are not destructible by default

    Tweaked headless zombie behavior

    Tweaked Icara and Icandra script to not use healing spells on characters that have Zombie Talent

    Removed 10 page limit for books

    Fixed select button in character creation for classes that only take skills from one skill school

    Fixed icon for Burn My Eyes scroll

    Fixed issues with bottom bar not refreshing correctly

    Fixed issue with active search while character is being teleported

    Fixed getting stuck in dialog with Zixzax near endgame (and possibly other scenarios)

    Fixed NPC behavior issues regarding exchanging items between party members and involuntarily triggering guard response

    Fixed slider for splitting items

    Fixed position issues for Turn Order interface, specifically in splitscreen mode

    Fixed issue with dialogs that had several possible answers

    Fixed crash regarding surfaces

    Fixed dialog issue regarding Bjorn and Mara escort quest

    Fixed Warden chasing Hopper in Hiberheim

    Fixed having dead party members that could not be resurrected

    Fixed bartering issue when bartering and donating same items

    Fixed several effects that were looping after combat ended

    Fixed certain types of enemy wards being incorrectly aligned with players

    Fixed Zixzax not opening certain rooms in Homestead

    Fixed amulet being automatically equipped (Hiberheim)

    Fixed certain status descriptions

    Fixed henchmen changing stats on reload

    Fixed crash during unloading of level

    Fixed possible rare crash when using doors to load a different region

    Fixed projectile orientation in certain circumstances

    Fixed ‘close’ button on book interface

    Fixed map markers being shown in different regions

    Fixed Headless Nick giving two skillbooks
    Patch gog-4 (29 December 2015)

    We've uploaded a patch for the Mac version of Divinity: Original Sin: Enhanced Edition that fixes a number of small issues for Spanish language users.
    Patch 2.0.104.737 (28 December 2015)

    added the Mac & Linux versions of Divinity: Original Sin.

    fixed a number of stability issues reported by players.
    Patch 2.0.103.346 (11 December 2015)

    On-screen notifications improved

    Added range to grenade tool-tips

    Added correct feedback to use of certain skills in skills menu and hotbar

    Added feature that allows you to equip items from other characters in your party via equipment screen (controller only)

    Added henchman class icons to henchmen list

    Added several missing sound events

    Improved scrolling in several interfaces

    Improved default sound levels

    Changed collecting behaviour for stacked items inside containers

    Fixed input issue with identifying items

    Fixed issue that could block connectivity to local host on startup and new game

    Fixed UI issues in options menu

    Fixed graphical issues in endgame level

    Fixed camera issues during combat

    Fixed character assignment issues

    Fixed item names flickering when a lot of loot is on the screen

    Fixed various UI issues related to text not fitting in message-boxes

    Fixed blocking issue related to loading while several characters are in dialog/listening mode

    Fixed Combat flow issue

    Fixed issue with cancelling an action removing sneak mode

    Fixed usability issues with picking up items near player characters

    Fixed issue with disappearing statuses during combat

    Fixed stuck camera input when ending turn

    Fixed game freezing when joining lobby twice

    Fixed update of tool-tips when identifying

    Fixed crafting with ingredients in containers

    Fixed destruction of disarm toolkit when cancelling action

    Fixed camera focus issue during the play at the fair in Cyseal

    Fixed loyalty issue between AI personality and main player

    Fixed issue with skill requirement if you already have the skill from a wand

    Fixed compare with offhand weapon in inventory and trade

    Fixed pick up issue related to weight and stacked items

    Fixed general problem with getting stuck in dialog

    Fixed issue that combat music would stop when disconnecting a controller

    Fixed shambling mound wand recipe

    Fixed several localization issues

    Fixed Multiplayer crash related to host having player profile window open

    Fixed wands sometimes not adding skill to hotbar

    Fixed issues with text not fitting on several screens

    Fixed henchman filters

    Fixed crash related to having too many items in player inventories and trader inventories (savegames should load now)

    Fixed Hortun and Charla quest not ending correctly (Phantom Forest)

    Fixed crash when closing the game

    Fixed getting stuck when dying with a shovel in hand

    Fixed wrong alignments with certain NPC's (usually in the End of Time)

    Fixed several issues related to magic mirror in End of Time region

    Fixed issues with exploding corpses

    Fixed Mouse leaving screen in full screen mode

    Fixed possible crash while using pickpocket
    Patch 2.0.100.40 (12 November 2015)

    Fixed unlocking the lever in Hiberheim with a key

    Fixed icon and text for containers that were already opened and empty

    Pickpocket crash fix for taking items that had no weight

    Fixed a leak in video playback thread

    Items automatically stack if character already had item in container (e.g. backpack, chest, crate) unless that container is locked

    Lucky find effect fixed

    Fixed crash that happened for some savegames that were made in Luculla forest (trying to destroy troll dropping)
    Patch 2.0.99.676 (05 November 2015)

    on pickup: do not stack items automatically inside a container in your inventory

    fixed disarm toolkit being destroyed on cancelling disarm

    fixed Victoria's book: Forgotten Language of Faery not always generating correctly

    fixed summon spells or other tasks being cancelled during casting due to tutorial pop-up

    henchman UI : added class icon

    Fixed minor issues with crafting

    Fixed problem with holding button to craft on high FPS

    Fixed henchman UI disappearing on controller layout

    Fixed henchman base stats

    Fixed camera issue with play at the fair in Cyseal

    Honour mode now correctly deletes savegame on game over

    Fixed skills not being reset during character respec

    Stat and ability point compendiums no longer disappear from vendor

    Fixed not being able to right-click in sneak mode

    Fixed some containers not opening

    Fixed issue with skillbook requirements when you already have this skill from wand

    Fixed button hint position of containers when opening from active search or inventory

    Fixed popping left and right for compare tooltips

    Fixed zoom being blocked when chatlog is pinned

    Fixed pickpocket only working once when stealing nothing

    Fixed issues with tutorials in split-screen

    While in controller mode and pressing alt-f4, allow keyboard and mouse input

    Fixed crash when dragging and picking up items at the same time

    Fixed black screen issue when switching active character right before loading other region

    Fixed camera focus issue on void dragon
    Patch 2.0.99.113 (30 October 2015)

    Fix for invisible items in containers

    Fix for Crafting interface in Polish

    Fix for book interface in Russian

    Fix for sometimes having to click multiple times to pick up items

    Fix for not being able to assign skill points under certain conditions
    Patch 2.0.99.10 (29 October 2015)

    Fix for crashing book UI in 4K resolutions

    Fix for rare case where items could become invisible. Items will be restored.

    Fix for backspace not working in chat

    Added error message for windows vista and windows 7 without SP1

    Fixed blocking issue in French that would block progress in combat

    Fixed incorrect text in Russian in chat window

    Fixed direct connect issue when no internet connection

    Fixed equipping from other inventory
    Divinity: Original Sin - Enhanced Edition Main features

    Bring RPGs back to the living room with dynamic split-screen support for consoles. Enjoy side-by-side co-op play with friends, family, and demons summoned from other-worldly planes

    Tired of your mouse and keyboard? Get full controller support for one and two players on all major platforms (PC, Mac, Xbox One, PS4)

    Hear the world come alive with full AAA voice-overs for all characters

    Enjoy a bigger and better story, with new quests, locations, and characters with new dialogue.

    Discover new battle styles with Dual Wielding, Wands, and Grenades

    Try new game modes including Explorer Mode (for players who want to focus on story and/or are genre novices) and Honour Mode (for experienced tacticians ready to face brutal encounters, puzzles, and new monsters)

    New and improved user interface, graphics, animations, sounds, and visual effects
    Controller:

    Full controller support for one and two players (allowing side-by-side play on all platforms)

    Dynamic split-screen support for side-by-side co-op play (all platforms)

    Sleek new UI for use with controller (all platforms)
    Audio:

    Full AAA voice-overs for all characters (over 350,000 words)

    New sound effects and improvements made to existing effects
    Design:

    Enhanced storyline with new quests and situations

    New areas, characters, dialogue, and quests

    Main quest revamped to include more characters, more events, and more adventure

    A new ending, with a reworked and expanded plot

    Existing quests updated and polished

    Storyline background expanded

    Companions now banter and argue with one another

    New styles of play: Dual Wielding, Wands, and Grenades

    Dual wield daggers, wands, and other one-handed weapons. Invest skill points in the new Dual Wielding ability to improve your proficiency.

    Hurl elemental, area of effect, status-setting, and damage-causing grenades. This comes with the new Bombardier ability, letting you spend skill points to improve your proficiency.

    Wands are brand new one-handed ranged weapons dealing elemental damage. They come pre-charged with an additional powerful skill that the player can invoke 1-4 times, depending on his or her Wand skill level. The skill also determines your attack range with wands (from barely-out-of-melee to bow-level).

    New game difficulty modes:

    Explorer mode. Formerly "Casual," Explorer players will face less-fierce enemies and enjoy a higher chance of knocking them dead, freeing up the player's time to discover, craft, sleuth, and travel outside of combat.

    Classic mode. Formerly called "Normal mode."

    Tactician mode. A brand new game setting that features smarter, stronger enemies to challenge combat-oriented players.

    Honour mode. All the challenge of Tactician mode, but in Honour mode you only have a single save and a single life (no resurrecting!) at your disposal. If your character goes down, it's game over.

    Tactician and Honour modes feature re-designed encounters and puzzles, including new mechanics, monsters, skills, and challenges. Enemy AI is more intelligent and designed to defend against past players' most commonly-used tactics.

    New traps have been added, making tactics, puzzles, and simply moving around in the world more challenging than ever.

    New skills and skill system

    New tiered skill system ('Novice', 'Adept', 'Master') allows you to learn devastating new abilities as you progress in your chosen school of magic

    15+ new skills featuring custom animations and damage

    Improved AI and encounters

    Existing encounters have been improved and re-balanced to provide a more consistent experience throughout all zones

    Now includes upgraded AI to better counter the player’s tactics

    Updated system makes crafting more intuitive

    New creatures

    Elemental Wards, Enchanted Armours, Bolt-stricken Zombie, Arcane Vortex, Nether Jester, Poison Slug, Spitfire Totem, Void Crystal, Oilskin ExploSkeleton, Soul of Desperation, Angry Chest

    New cut scenes added and old cut scenes improved
    Balancing and Gameplay:

    Skills have been rebalanced and redistributed into skill schools in more cohesive themes

    Balancing changes have made mid- and late-game combat more dynamic and engaging

    Existing abilities and talents have been rebalanced

    Weapon ability progression has been updated to differentiate play styles based on weapon types (e.g. the 'Two-handed weapons' theme now focuses on slow weapons that do monstrous damage with each strike, while 'Dual Wielding' is centered around unleashing a hail of rapid blows on your enemies)

    Vendors offer more variety and sell better loot

    Magical items are built up differently

    Items' use requirements have been revised

    Economy (gold value and rarity of all items) has been revised

    Treasure generation and traders have been overhauled to be less random and use a system that guarantees better variation in drops over time

    Weapons, armour, shields, potions, and statuses have been rebalanced

    Our top secret formulas that calculate hit chances, crit chances, damage, armour, blocking, and more have all been carefully revised and improved

    'Saving throws' formula has been improved

    New items and item combos added for creating wands and grenades
    Graphics:

    360-degree camera, with improved art assets for viewing at all angles

    Reworked visuals for improved performance

    Textures were updated to improve performance

    DirectX 11 was added, which improves performance.

    Because of these changes, the game now only works on 64-bit Operating Systems

    New animations and effects

    New animations for new weapon types (wands and dual wielding)

    New effects and animations for new skills, but also enhanced existing skills

    New custom animations for all NPCs

    New animations for new creatures and destructibles

Price

  • Today: $39.99
  • Minimum: $39.99
  • Maximum: $39.99
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Additional Information

«Divinity: Original Sin - Enhanced Edition» is a Role Playing game for GOG, developed by «Larian Studios». It was first released on and last updated on . The lowest historical price was $39.99, and the highest was $39.99. This game has not yet received any ratings or reviews on AppAgg. On GOG Store, the current store rating is 4.2 based on 395 votes. Supported features include: Achievements, Cloud saves, Co-op, Controller support, Fantasy, Multi-player, Overlay, Role-playing, Single-player, Turn-based. Available languages: Deutsch, English, Português do Brasil, español, français, italiano, polski, český, русский, 中文, 한국어. AppAgg continuously tracks the price history, ratings, and user feedback for «Divinity: Original Sin - Enhanced Edition». Subscribe to this game or follow its RSS feed to get notified about future discounts or updates.
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