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Описание

Exit the Gungeon
Exit the Gungeon is a small, arcade-style, spin-off 'dungeon climber' that immediately follows the adventures of the misfit Gungeoneers attempting to survive a series of increasingly dangerous elevators and countless waves of enemies.

The Gungeon has become a paradox and is collapsing! Blessed by the magic of the Sorceress, your gun will change rapidly as you ascend the Gungeon. The better you play, and the higher your combo, the more powerful the form your gun will take.

Battle against the last and most bitter of the Gundead at a frantic pace, slowing down just long enough to chat with some familiar faces… and a few new ones. Shifting rooms, enemies, bosses, bizarre weapons and items all combine to ensure that no two attempts to Exit the Gungeon are the same.
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Скриншоты

#1. Exit the Gungeon (GOG) От: Devolver Digital
#2. Exit the Gungeon (GOG) От: Devolver Digital
#3. Exit the Gungeon (GOG) От: Devolver Digital
#4. Exit the Gungeon (GOG) От: Devolver Digital
#5. Exit the Gungeon (GOG) От: Devolver Digital
#6. Exit the Gungeon (GOG) От: Devolver Digital
#7. Exit the Gungeon (GOG) От: Devolver Digital
#8. Exit the Gungeon (GOG) От: Devolver Digital
#9. Exit the Gungeon (GOG) От: Devolver Digital
#10. Exit the Gungeon (GOG) От: Devolver Digital

Видео

Что нового

  • Версия: Windows
  • Обновлено:
  • Update 2.1.2(19 November 2020)

    Fixed several crash issues

    Fixed an issue which could cause newly unlocked NPCs to show up much more frequently than intended

    Fixed an issue which prevented Bello’s quest from progressing for save files started after the Hello to Arms update

    Fixed an issue where some knockbacks could become permanent after being revived by the Clone (causing continuous movement on the player)

    Fixed an issue where the Cop could get stuck in his firing animation

    Fixed the tiny Casey sprite in the shop screen
    Update 2.1.1(17 November 2020) Bug Fixes

    Fixed an issue causing the Black Hole Gun’s projectiles to have no effect

    Fixed an issue which could prevent the Untitled Gun from firing

    Fixed an issue with the Bullet Bore that could interrupt some boss attacks or the locktopus intro

    Fixed an exploit involving Bello's Shop and Bait purchasing

    Fixed a bug that could cause errors in Portuguese and German translations, specifically for NPCs trapped in cells

    Glocktopus: Fixed an issue where Clone was not behaving correctly when the player died in this fight

    Glocktopus: Fixed an issue where the tentacle attack was ignoring player invulnerability (e.g. Lead Skin)

    Helmet Kick: Player skins are now correctly shown

    Helmet Kick: Music now obeys the Music volume setting
    Update (13 November 2020)

    Arsenal Mode: a new toggleable game mode in which weapons will be available as loot as well as for purchase in shops. Any number of these weapons can be held in addition to the Blessed gun, and can be used at any time. These additional carried guns have limited ammunition, which can be replenished by finding ammo pickups (exclusively in Arsenal Mode). This mode was designed to be more reminiscent of Enter the Gungeon’s gun management.

    Shop Hubs: Bello’s shop has been expanded and now can be accessed twice per floor, allowing players more choice over when and how to spend their currency. This shop replaces the normal mid-floor room, in addition to its normal appearance after the boss. The shop has several doors to optional combat and NPC rooms that can be explored for loot or skipped. This should result in an overall increase in itemization for players who explore all rooms, as well as providing a source for weapon drops when playing in Arsenal Mode.
    Other New Features

    A new optional boss, the Glocktopus -A new NPC, the Ledge Goblin, and her minigame

    As is tradition, several new guns, items and rooms

    You can now pet the dog
    Gameplay Changes / Improvements

    Added three new achievements

    Added the option to skip the Dragun's intro if you've already beaten the Dragun once

    Increased the spawn rate of minigame rooms if the player is on a quest

    Reduced NPC cell spawn requirements across the board (later NPCs no longer require buying items from previous NPCs)

    Added an auto-aim controller option

    Powerup UI icons will now flash shortly before expiring

    Rebalanced many weapons to better work with the new Arsenal Mode

    Enemies in rooms will now spawn more quickly if they’re being killed very rapidly

    Made spamming the jump button less effective; dodges should requiring timing

    Bullets and beams will no longer collide with the Dragun when he is too far away to take damage

    Gave the player brief fall damage immunity when boss cards appear

    Performance improvements for room transitions
    Bug Fixes

    Fixed several controller binding issues (better handling of multiple controllers, swapped controllers, and saving bindings as soon as the binding screen closes)

    Fixed an issue where repositioned spawners would could move offscreen for some enemy types

    Fixed a pathfinding issue which could cause some companions to become very attracted to the corners of the screen

    Fixed an issue where Yari rockets wouldn't target Spectral Gun Nuts

    Fixed an issue where spike traps could render over the player in some situations

    Fixed the Polish translation for Riddle of Lead's description

    Fixed a case where Lead Maiden projectiles could hurt the player while leaving a room

    Fixed an issue where the dog couldn’t be pet in the scene after the final boss

Цена

  • Сегодня: $2.49 $9.99 -75%
  • Минимум: $2.49
  • Максимум: $9.99
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Дополнительная информация

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