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คำอธิบาย

Key FeaturesA Unique Fighter
Play as Steel, a nimble, one-armed sharpshooter on a mission. There is no reloading – pick your shots well and be ready to pry a loaded weapon from your enemies' cold dead hands.Stylish Combat
Dodge bullets, leap off walls, slide kick, throw weapons – do whatever it takes to come out on top in intense and frenzied firefights.Fully Destructible Environment
Pepper through plaster with sharp 4.7 mm rounds, punch through thick concrete with .50 cal slugs, or make big holes in things with your arm cannon.Dynamic AI
No two battles are the same thanks to dynamic, unscripted, squad-based AI.AccessibilityA range of adjustable settings for features such as difficulty, visuals, audio, controls, navigation, and moreLevel EditorBuild levels and share them with the community. Note: This feature is in beta and will continue to be updated post-launch
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- เวอร์ชัน: Windows
- อัปเดต:
- Update 3.3.1 (October 7th, 2022) Balance
Getting cannon headshots easier
Bug Fixes
Fix disappearing stunt lines
Removed couch bind response leftover from demo rebinds
Altered DX11 explosion effect to be same as DX12
Fix for “1” opening pause menu (may need to reset controls to default to apply)
Update 3.3.0 (October 1st, 2022) New features:
New game mode, Rogue Steel
9 new achievements unlocked through Rogue Steel
23 new Firefight mutators unlocked through Rogue Steel
6 new weapons
5 new modified enemy types
8 new exclusive Rogue Steel levels
New Cannon Mode: Cutting Beam
10 Character skins to unlock in Rogue Mode
15 Cannon skins to unlock in Rogue Mode
Balance and QoL changes
Adjusted NPC hit stun animation to make followup headshots easier
NPCs no longer stun themselves and eachother with explosives
Increased VAL mag size and position
Tweaked Bulldog animations and sounds
Tweaked Lever Action position
Bug and Performance Fixes
Optimized explosion performance and audio
Fix visual glitches when air sliding and looking down
Fix visual glitches when kicking while falling
Jumping now makes Steel leave softlock that happens rarely on certain stunt combos
Update 3.2.1
Fix for New Game + breaking some bonus levels
Fix for Overcharge cannon effect sometimes not despawning
Fix for navigating graphics menu with gamepad
Restore Party Hard achievement
Update 3.2.0 New bonus campaigns with achievements:
QUERY [ INPUT ]
COMMAND [ EXIST ]
ICARUS
CHURCH
SOULS
Quality Of Life
General performance and level load time improvements
Native gyro support
Rumble support for gamepads
Increased impact cannon punch radius
Added gamma adjustment slider
Added NPC voice volume slider
Added setting to disable gamepad
Improved pick up weapon logic on gamepad
OC cannon now kills shield NPCs on shield hit
Buffed weapon pickups in Conscience campaign level
New HUD option to center hud elements
Achievement for Chalet campaign
Bug Fixes
Fixed bug with uploading props
Fix workshop button showing on victory screen when no valid workshop link
Reduced aim acceleration radius for joypads
Tweaked deadzone logic for joypads
Improved various particle FX performance
Added more FX to simple fx mode
Relit firefight levels in simple lighting mode
Improved performance of large moving props with no need for collision
Removed crouch binding option
Fix sound volume in museum
Reduced turret firing volume
Hid shuffle music button in campaign until I can think of a fix for music resetting
Update 3.1.0 Major Features:
Prop workshop, fill your levels with voxel art made by the community
Workshop campaigns, multi level stories made by players
7 new Floating Door tracks inspired by Workshop levels (available only in level editor levels and bonus levels)
New bonus level by Ouros: Chalet
Tons of new scripting functions in level editor requested by the community
New performance options for low spec PC, along with optimizations for all PCs.
More new editor features:
Added copy function to level editor browser
Can use box select on props, lights, and npcs in editor
Added show void action
Props can now move along complex paths
Props have option to point towards direction of movement
Props have option to be hidden on lvl start
Props can make scripted actions happen when they are destroyed
Altered speed logic in prop movement
fixed some bugs w/ prop movement UI
Can attach lights and trigger volumes to props
Trigger volumes can fire their own scripted actions even w/ no objective
Added ability to sort props into folders
Can make void invisible
trigger volumes can trigger actions even with no objectives
can set author name to show in level select screen
p99 can actually spawn
fix for first selection bug
Small changes / bug fixes
Optimized cutscene videos
Improved Simple Lighting and Simple FX modes
NPCs can move through props player can
Button to review level shown at end of campaign levels
Direct hits from explosives can edit prop voxels
Small tweak to npc aim logic
Turrets dont suffer friendly fire from NPCs
Update 1.1.7
The second November update adds a number of new features as well as general improvements:
New Features
New Cannon - Impact Driver
Experience the brand new Impact Driver cannon mode! This cannon is all about close combat. Bust through walls, destroy environments, and make soldiers fly!
Firefight Playlists
With Firefight playlists, you can create a non-stop session of your favorite firefight maps. Move seamlessly from one map to the next.
Fixes and Improvements
New explosion effects*
Improved localization
Fixed issue where excessive ragdoll force would make NPC bodies dissappear
Cannon recharges faster
can kill pyros w/ kicks now
Added more decimal places to mouse sensitivity config
*New explosion effect is disabled during RTX. A fix will be coming in a future update.
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- เวอร์ชัน: Windows
- หมวดหมู่:
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›ยิงปืน
- ระบบปฏิบัติการ:
Windows
- ขนาด:
2 Gb
- ความสามารถที่มีให้ใช้งาน:
Achievements
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Deutsch
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- GOG Store คะแนนโดย:
4.3
(66) - อัปเดต:
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คุณอาจชอบ
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- ▼ $12.49
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