| 開發人員: | Visual Entertainment And Technologies (2) | ||
| 價錢: | $12.99 | ||
| 排名: | 0 | ||
| 評測: | 0 寫評論 | ||
| 清單: | 0 + 0 | ||
| 點數: | 0 + 11 (4.4) ¡ | ||
| GOG Store | |||
描述

Now is your chance to find out. GearCity is a realistic historically focused economic simulation of the global automobile industry. Unlike tycoon games, GearCity has not been simplified. It is a complex, realistic, in-depth management sim that will take several hours to grasp and hundreds of hours to master. Thousands of players across the globe and industry professionals from automotive engineers to economics professors have praised the game’s intricate details.GearCity offers a wide variety of design and business choices.Create chassis, engines, transmissions, and vehicles. Manage production lines, supplies, prices, and employees. Build factories and distribution branches. Set marketing and racing budgets. Negotiate with benefits unions. Adjust dividends on your subsidiaries and enact a hostile takeovers in a feature-heavy stock system. Produce munitions and military equipment for governments at war. Let your imagination free and choose your own path.Armed with its realistic economic simulator.GearCity offers several maps with hundreds of cities. For a little less micromanagement, the game also includes territory based maps which are broken down into a few dozen regions. Each map has historically accurate purchasing power, population, population growth, inflation, interest and market growth rates. With correct settings most maps have near historically accurate sales figures, hundreds of static AI and infinite dynamically generated AI competition. All maps also include thousands of historical events that shape world and automotive history such as the Panic of 1907, World War 1, the Post War Recession, The Great Depression, and many more large and small events that will affect your decisions.
If you’re looking for a more realistic, modern version of Detroit or Motor City (Oldtimer), or if you’re looking for a business simulator as in-depth as the fabled Capitalism, or perhaps you’re tired of over-simplified tycoon games and want something much more detailed, look no further. GearCity will fulfill your desire. It is the definitive automotive business management simulator.
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新功能
- 版本: Windows, Linux, MacOS
- 發佈日期:
- 2.0.0.12 (11 May 2024)
Fixed in-game borderless window button.
Fixed incorrect year being shown on World Map Competition Graphs the first month of the year.
Fixed unlocked components disappearing after skill point drop from spinoffs.
Fixed Outsourcing/Licensing sorted list not displaying in user unit selection.
Switched English translation of 'Ease' to smoothness to keep text same.
Fixed misaligned Branch Operations Report Tables.
Removed Old School Territory Map From Linux Builds (Crash Prone).
Fixed Drag placement crash.
Updated Translations.
2.0.0.8 (17 January 2023)
Bugfix: Fixed Districting Tutorial's title bar text.
Bugfix: Fixed contract prices not updating when changing contracts.
Bugfix: Fixed Redesign button issues in RnD->Modify->Components
Engine: Help->Manual now directs to the Japanese Wiki when playing in Japanese
Engine: Updated CEF on MacOS.
Bugfix: Fixed issue that was causing incorrect new generation when using refit system.
Bugfix: Fixed TV and Internet marketing date mismatches.
Bugfix: Fixed massive dropdown box item issues when massive GUI scaling (above 100%/double) is used.
Gameplay: Disable Static Vehicle Popularity no longer blocks Random Vehicle Popularity at game start.
Bugfix: Fixed Memo warning moving when resizing memo window.
Bugfix: Fixed list page reset when using Mega Menu End Production and Stop Selling tools.
Bugfix: Fixed rare condition that allowed the player to build one extra branch when branch limits setting is enabled.
Bugfix: Fixed small font in production lists when Auto Production is enabled. This might cause a regression.
Bugfix: The game will now load the next memo after deleting a memo.
GUI: The game will no longer recenter the Components Modification window after using end production.
Bugfix: Removed broken predesigned vehicle.
Bugfix: Fixed Branch Operations report breaking when city sales reports are disabled.
Bugfix: Removed misleading window title for refit components popup.
Gameplay: Player now receives a stock split memo for their own company.
Gameplay: New component and vehicle type memos are now checked on the 12th month of the year instead of the 1st.
Gameplay: New racing series memo now appears 13 months before start. Memo wording might cause issues in the future.
Gameplay: Racing Series and Non-Manufacturer Racing contracts now generate their own memos.
2.0.0.7 Hotfix #3 (6 October 2021)
Limited OSX Auto GUI Scale for HiDPI monitors to +100%
2.0.0.7 (28 September 2021)
Bugfix: Cyrillic font not displayed when using CJK language.
Gameplay: Reduction to racing contracts unit requests.
Bugfix: Fixed volume settings reset after updates.
Bugfix: Fixed Research Teams exploit that allowed the player to enter any value into the text boxes.
Bugfix: Fixed typo in English newspaper articles.
Gameplay: The "Enable All Vehicles At Start" option now removes year limits to premade designs.
Bugfix: Fixed unassigned contracts popup that would appear when you are not producing the monthly requirement, even if you are producing more than the remaining units needed.
Bugfix: Fixed Munitions Factory Destruction Memo from firing when you are not making munitions.
Bugfix: Added contract sales to Total Delivery Costs calculations
Bugfix: Fixed sorting issues with Datatables for numbers with '$' and ',' characters.
Engine: In-game settings now allows for a +200% increase in UI Scaling. This is up from our +100% scaling.
Bugfix: Fixed bug that prevented the components redesign button from showing if you clicked certain models in a certain order.
Engine: If you launch the game "offline," the game will now periodically check to see if you have connected to the game distribution client to log your achievements.
Bugfix: Fixed a problem with our internal scripting that was causing unnecessary files to be uploaded to distributors. Those extra files should be removed with this update.
Hotfix 1
Bugfix: Fixed code point issues on Japanese and Chinese fonts, which caused text not to appear in the game when using either language.
Hotfix 2
Bugfix: Fixed regex issue causing sorting problems on some Datatable columns.
Hotfix 3
Engine: Limited Auto-GUI Scaling for OSX HiDPI displays to +100%.
2.0.0.6 (9 June 2021)
Engine: Added Additional Error Checking to Prevent Rare Vehicle Design Crash.
Bugfix: Fixed Borderless windows in-game setting in Windows.
Maps: Updated UA city names on Base City Map names to IATA standard.
GUI: Fixed some text alignment issues in the Japanese Language File
Web: News page is now separated based on which game distribution platform you are using.
Engine: Fixed issues with the Chat system that prevented it from working on 64-bit builds.
Engine: Fixed browser not redirecting to an internal error page when a report isn't found or when you're offline.
Engine: Created offline pages for news and manual. The latter will have a static manual once we complete the manual.
Translations: Updated Translations, added Ukrainian support.
Gameplay: Minor tweak to Morale increase when paying good wages.
Gameplay: The game will now only sell a fraction of shares when you run out of money instead of all your share of a single entity.
2.0.0.5 (4 June 2021)
Engine: Some external websites in the game are now using HTTPS on 64-bit builds.
Bugfix: Fixed issue that could cause frequent engineering strikes when many designs are under research.
Bugfix: Fixed issue that prevented wage negotiations not being applied to all engineering employees if multiple designs are under research.
Bugfix: Fixed issue that caused the dealership subsidized frequency value to be incorrect.
GUI: When there are no longer any unlockable designs in the Research Teams window, we use a blank texture instead of an empty blueprint texture.
Engine: Fixed several issues with saving and loading volume settings and the settings editor.
Bugfix: Fixed money not being taken away when using the Anti-Trust Bribery option.
Bugfix: Fixed several issues when losing the Anti-Trust case when selecting the Bribery option.
Bugfix: Fixed a way for players to break the New Generation System by clicking the format button and changing the vehicle type and name. As a result, this fixes a couple of reports that players can't create new generations of certain vehicles.
Bugfix: Fixed issue that caused unused factory morale to show 100 when it could be less.
GUI: Player will no longer get a memo for unused factories with low morale.
Bugfix: Fixed incorrect country in McLaughlin achievement.
Bugfix: Fixed bug that could cause marketing efficiency to grow too fast at first. Made additional adjustments to marketing efficiency monthly growth values.
Mod Tools:
Bugfix: I Added a MapFileLocalSave.xml that stores the local path for the exported map. "MapFileForModTools.xml" uses relative paths which may not load when exported.
GUI: Implemented Turn Events Editor buttons.
Bugfix: Increased all localization ID max values.
GUI: Added load, edit, and save music comments to music editor. I also fixed sizing issues.
Bugfix: Fixed AI Editor clustering value limits.
Bugfix: AI Editor can now accept -1 values. This value forces the game to generate a random value.
GUI: Tool clears racing restrictions when making a new series.
Bugfix: Fixed OSX drawn issues.
Tool: Upgraded to QT5.
Settings Editor:
GUI: Added missing music settings.
GUI: Removed full screen resolution lock.
Tool: Upgraded to QT5.
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