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Descrizione

Kynseed
A beautiful life sim sandbox RPG from veterans of the Fable series.

You’ve been given the Kynseed, a mystical acorn that grows into a family tree where your choices manifest in its branches. Raise a family, farm the land, run shops, and explore the world as its inhabitants age around you. When you die, step into the shoes of your children and continue your legacy. In this beautifully hand-crafted world an epic tale of adventure and ambitions will unravel around you as you discover the secrets of the land of Quill and its cast of memorable characters.

Live your life in a quirky world where everyone ages and dies, including your pets! Take control of the mystical Kynseed and grow your family legacy over generations as you pass your skills and powers down to your children.

Run a business such as a blacksmith, apothecary, or goods store.

Go adventuring in dangerous regions and battle dark faery tale creatures.

Farm your land to create the various ingredients that you'll come to rely on.

Develop relationships with NPC’s who have their own lives and who will remember your deeds, actions, and pranks!

Find proverbs to unlock the secrets of this mysterious dark faery tale world.

Gather materials to create items, forge weapons or mix cures for a range of bizarre maladies.

Buy strange artifacts from the mysterious Mr Fairweather - items which can aid your chores, help you in combat, or just let you mess with the world. But be warned of his life tax, for each item must be paid with years from your life!

A world and story which aren't always sunshine and roses (just like real life!).

In Kynseed, live your lives the way you choose in a lovingly handcrafted 2D open world.

ABOUT PIXELCOUNT STUDIOS PixelCount Studios is a small team of independent developers who have come together to build the game of their dreams. Kynseed is an original life sim RPG inspired by the charm, eccentricity, and humour that permeated Lionhead Studios’ games. PixelCount Studios was founded by Fable developers Charlie Edwards and Neal Whitehead, and is Chaired by game industry legend Sir Ian Livingstone.
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Screenshot

#1. Kynseed (GOG) di: PixelCount Studios
#2. Kynseed (GOG) di: PixelCount Studios
#3. Kynseed (GOG) di: PixelCount Studios
#4. Kynseed (GOG) di: PixelCount Studios
#5. Kynseed (GOG) di: PixelCount Studios
#6. Kynseed (GOG) di: PixelCount Studios
#7. Kynseed (GOG) di: PixelCount Studios
#8. Kynseed (GOG) di: PixelCount Studios
#9. Kynseed (GOG) di: PixelCount Studios
#10. Kynseed (GOG) di: PixelCount Studios

Video

Novità

  • Versione: Windows
  • Aggiornata:
  • Update 1.0.0.9315 (22nd December 2022) Changelog

    Fix for new day empty house crash

    Fix for some dating spots where the id was wrong causing a crash

    Fix for larder shelf of the goods store cutting off left hand tabs
    Update 1.0.0.9308 (21st December 2022) Changelog

    Extra dialogue for all dating locations

    Adjusted babies to inherit more from their parents on stats/appearance/traits

    Pork chop and chicken drumstick based upon animal quality

    Riding speed uses animal speed stat

    Fishing tutorial

    Generated npc stories reset when they move location

    Expanded shop storage and ordered stock overflows to player inventory if full

    Prevented marriage task during winter

    Competition events should reliably appear

    Dating step to visit place should reliably work

    Divorced characters either find a home to occupy or are treated as leaving to other parts of Quill

    Fix for lost items not matching up

    Fix circumstance where characters could be missing from combat on the last day/hour of the year

    Fix for crash in regions with no date spots

    Fix for unintended ghost villagers showing up to shop

    Fix to kid xp for orders while the player sleeps

    Twin baby tasks both complete and baby tasks remove if day has past on loading save
    Update 1.0.0.9258 (16th December 2022) Changelog

    Fix for worker xp not going up

    Fix for assigning crafting worker who is no longer alive
    Update 1.0.0.9258 (16th December 2022) Changelog

    Fix for worker xp not going up

    Fix for assigning crafting worker who is no longer alive
    Update 1.0.0.9257 (16th December 2022) Changelog

    Can only gather one Bumpa milk per day

    Grown moss uses rating conditions

    Reduced shop specialisation costs

    Worker level and xp in shops now properly shown

    Adjusted worker mood icon for neutral face

    Remember the tab for tasks/map for when you access it again

    Fix for milk delivery tasks not showing the task gift option

    Fix for crash on certain combat loot with exotic cure perk

    Fix for apoth tradeins in Candlewych Village not making their way to the counter

    Fix for some workers navigation to craft in shops

    Fixed Elite Fachen with 1 hp

    Fix for some incorrect ages showing on calendar

    Fix for banshee crash

    Moon summon skill only works in combat rooms

    Pott questions don't linger if returning to the title screen

    Fix for accessing Family Scheduler when there are overflow items from the larder to pick up
    Update 1.0.0.9230 (14th December 2022) Changelog

    Pixel portrait mode added and enabled by default (options -> UI tab to change)

    Can hold seeds overhead and plant

    Bonus damage to swords based on star rating

    Improved presentation on some game moments

    Shop worker speeds double for crafting in apothecary and serving customers

    Shop worker base pay for apothecary/good store reduced to 2b from 3b

    Adjusted Jam/Stew minigames to be more lenient

    Adjusted spacing on sim pathing

    Don't allow the gaining skills story task to be deleted and recover the task if it was

    Slingshot given to the player on buying a shop so it can't be sold making it unrecoverable unless you sell the shop (if you already have the shop prior to this fix it'll be given on loading the save)

    Prevent gifting of bow to npcs and recover it if missing

    Fix for pet loadout crash

    Fix for workers still working after shop sold

    Fix for unintended seasonal contest rewards

    Fix for crash on teleporting between levels

    Fix for gardening out of level crash in some circumstances

    Guard fix for rare auction crash

    Fix some monsters getting 0 counter damage

    Blacksmith crafting calculations corrected

    Saves now save to .tempnew then replace the existing file (creating .backup of the old one if present)

    Taking part in races counts for the Kynseed tree challenge

    Fix potential cause for time travelling on returning to fairweather and returned players with stock on order to the correct year

    Fix for Remnant dagger crash
    Update 1.0.0.9159 (9th December 2022) Changelog

    Keyboard controls for accessing star rating of items

    Reduced base pay of blacksmith workers to 2b from 3b

    Added signs for when Fae markets are active

    Made letter from Twig instructions clearer

    Tin items for blacksmith prices increased

    Increased speed of blacksmith worker crafting

    Cannot sell dandelions at the lemonade stand

    Kynseed tree challenge for feeding animals works on personally feeding them once per day

    Fix for wishing well brass

    Able to access options menu for keybinding remapping during bubble help tutorial

    Fix with Good store work experience task removal

    Fix where low stats made the wheel go into negative numbers

    Fix for Mother Hubbard's first skill not counting towards task progress

    Prevented future generation npcs from having story tasks while babies/kids

    Fix for selling containers with contents repeatedly

    Fix for case where auction could lock up

    Several preventative fixes for rare UI crashes
    Update 1.0.0.9121 (7th December 2022) Changelog

    Switchover to 64 bit exes to fix crashes on loading (there is a 32-bit branch to fall back on if required)

    Added a button to access the wiki

    Fix for crash on opening inventory

    Guard fix for crash on looking at help on Jam recipes

    Postal strike ended affecting baby delivery

    Fix for gifting Woemarsh NPCs via mailbox

    Fix for competitions not closing after the end of the day
    Update 0.6.0.6219 (18th March 2022)

    All music and sfx by one of our previous composers replaced

    Ambient sfx are now dynamic based on nearby game objects

    Ambient sfx are now positioned in stereo on screen

    Footstep sounds expanded on

    Music now packaged and streams in earlier, this should fix stuttering on loading levels and going into and out of shops

    Music now has a pause between repeating

    Music is more controlled not to start during more of the night time hours

    Sickle/Mining gamefeel adjusted

    Fix for Poppyhill house wall being out of place

    Fix for some npcs where footsteps weren't playing when they moved left and right

    Fix for mouse showing in gamepad mode if you exit from the calendar into the journal

    Fix for some music persisting if you exit to the title

    Fix for crash on calendar
    Update 0.5.5.6121 (28th January 2022)

    Meeting a character allows you to see their traits as well as stats

    Pig poop is now effective as fertiliser to speed all grown seeds by one day

    Sheep poop is now effective as fertiliser to raise the rating of certain growables

    Traits visible for recipe results once the player has made the recipe once

    Adjusted player speedup to happen from becoming adult in the game

    Switch a character introduction to cutscene to hopefully fix issues with it getting stuck

    Fixed lost item tasks using legacy items by switching them to new ones (this will reset progress of these tasks in existing saves)

    Fix for shop book not displaying when you buy a shop

    Fix for shoppers continuing to spawn in while certain UI menus are onscreen

    Fix for gift mails giving duplicate recipes/proverbs of existing unread gift mails

    Fix for some mails going to archive automatically

    Fixed accidental gifting when clicking up/down arrows in the inventory box

    Fix visual appearance of hotbar for buckets/jars not changing when swapping in a different one

    Fixed Retirement Home curse not affecting spouse when loading save

    Fix for sword not levelling up in combat

    Fix for fishing rod not enabling skills menu

    Correct spouse age in save portrait

    Fixed issue with Fae shops not getting restocked during a play session

    Fixed issue with npcs not resetting their info limit each season

    Fixed item names not showing on skills screen

    Fixed night ambient carrying over when quitting to title screen

    Collection tasks don't count items dropped from the inventory that are picked up again

    NPCs in alphabetical order on the relationship screen

    Inventory proverbs listed alphabetically

    Multipart task steps in order with previously completed steps at the top

    Clicking on the hotbar area while it was invisible no longer makes sound

    Fixes for the player movement on various level exits/entrances

    Each market stall is guaranteed to sell unique seeds based on those available for that haven
    Update 0.5.4.6026 (12th January 2022)

    Fix for not receiving items from gifts in the mail
    Update 0.5.3.6013 (31st December 2021)

    Fix for issue starting new game after going to load a save

    Fix for chat boxes having the dpad options accessible leading to not get the fishing rod

    Fix to make fishing rod available after the first season in the game if it wasn't acquired (including existing saves)

    Fix to prevent crash when selling certain items to the Fae from the blacksmith with a certain perk

    Fix for crash loading into Briar with a follower
    Update 0.5.2.6004 (20th December 2021)

    Further UI switched to the new system

    Skill screen

    Mailbox

    Intro choice

    Gamepad Radial

    Monument stone

    Pet whistle

    Noticeboard

    Overhead text and more onscreen messages

    Water and lighting has been visually enhanced with shaders (for lower spec PCs there are settings in the options to adjust the quality of the effects which may improve framerate)

    Bubble help (currently on F3 key), this pauses the game and gives some context sensitive help for a variety of onscreen objects and certain npcs

    Can toggle to view the descriptions of goddess effects on the results screen after offering

    Fix where mosses would not grow out of level

    Throwing minigame is ended on leaving the level and the npc now returns if you do go back that same day

    Elderberry bushes preset in Evergreen

    Salad Days blessing works with using the sickle

    Fixed cases where melee and ranged tutorials could get reactivated as tasks and stuck because they were already completed

    Correct blacksmith prices when selling from the shelf from balance data
    Hotfix 0.5.1.5852 (29 November 2021)

    Setup moss growing on certain tree stumps

    Switched Spade in shops to be the Tin Shovel

    Fix for hotbar disappearing after completing combat

    Prevented exiting the lemonade stand via dpad menu options that could lead to crashes

    Goddess Offerings no longer partially save placed offerings to avoid issues

    If multiple tasks expect the same item it correctly gifts towards ones where progress can be made

    Fixed an assert for Truffles when loading certain save games

    Correctly display calendar cooking event in Summer season only
    Update 0.5.0.5835 (17 November 2021) Additions

    Cooking minigame revamped into 7 minigame variations for making...

    Stews

    Jams

    Pies

    Sandwiches

    Puddings

    Soups

    Bread

    Started the switch of UI over to new system, screens done so far include

    Inventory

    Calendar/Task list

    Status for player and npcs

    Options

    Many popups in the game

    PC Hotbar

    More to follow

    New Event/Behaviour system in place to power future story, events and AI work. A few new events are in place to test the system.
    Improvements

    Many recipes have changed ingredients and traits

    Additional recipes added

    First pass of an intriguing, very handy and expensive new Fairweather item

    Only the exact Goddess effect applies from offerings

    Various goddess offerings adjusted

    Small mine added to Homesteads with some ore

    Foot sfx changes on wooden tiles

    Glass lens available from all traders if not acquired
    Fixes

    Fix for buying rating not always matching what was on offer

    Loading a save game in Briar loads into the player's farm instead

    When transported to different locations fishing rod will reset

    Fix for Thatterway getting confused going through Rivermoor

    Confirm for quitting lemonade stall selling

    Fix for farming help noticeboards not being completable with Hydrate skill unlocked or if a goddess boon is in effect that quickens growth

    Fix for certain item wanted tasks not having a reward

    Fix for certain events getting listed twice

    Fix for certain growables not appearing in seasons due to old saved data for the growables

    Fix for selling table interact auto closing

    Fix for infinite selling items from lemonade stand in certain circumstances

    Fixed case where sword could be used outside combat

    Prevented blank mail from shops after end of year tax

    Player is fixed to the spot while casting/reeling in fishing

    Item icon fills in for skills like Parry when unlocked

    Can only enter races with a matching animal type

    Fix for item requests from locked fae realms

    Cooling phase of blacksmith minigame gives less durability boost when not accurate to make 5 star durability harder

    LampLyter name visible on insects that are not to catch

    Active onscreen task cleared if it is removed in some way

    Masters can't be gifted other than for their skills

    Level music doesn't start and overlap with shop music at dawn of a new day
    Hotfix 0.4.3.5248 (20 August 2021)

    Some minor tweaks to certain UI appearances

    Adjusted some family secret rewards (further balancing will happen in the future)

    Fix for creeping vines crash in combat if the hag dies before it reaches the player the first time it is used

    Fix for crash with certain patient ailments in certain circumstances

    Fix for fishing rod sometimes not being obtainable after the end of summer

    Fix for certain mails appearing automatically in archive. This retroactively fixes existing saves with this problem

    Some fixes around animals not behaving as expected

    Fix for various UI screens having the mouse highlight appear while the gamepad is in use

    Adjusted secrets in chat system to exhaust all potential info before falling back to lines stating there is no more info to find (at least right now!)

    Toggling follow for animals no longer raises the relationship opinion

    Fae shop owners go straight into selling when interacted with

    Fix for debug message on entering the wrong combination for a family secret box

    Prevent exclamations appearing on wanderers
    Hotfix 0.4.2.5237 (11 August 2021)

    Fix for statue room getting stuck

    Fix for crash during combat tutorial with certain key presses

    Fix for shelf items not being removed by workers in certain circumstances

    Fix for crash on apothecary patient in rare timing circumstances

    Fix for reduced flow of patients
    Hotfix 0.4.1.5227 (7 August 2021)

    Added timer to statue puzzle room

    Some extra text instructions/guidance for combat

    Some player stats get a small boost at adult age

    Prevent time moving forward while in combat to new year's day

    Speculative fix for issue with apoth worker

    Fix for good store shop rebuying crash in certain circumstances

    Fix for crash on parrying certain attacks
    Update 0.4.0.5212 (4 August 2021)

    Combat completely redone into a Reactive Realtime Combat system

    Head to Simplewood, at the top of Rivermoor to meet Jogon, Master of Combat and learn the way of the sword

    Fight against 5 enemy types with multiple abilties to figure out

    Equip a loadout of two swords, a ward/charm, 10 combat items and a meal

    Choose your strategy carefully where death can cost you fairweather tax years of your life!

    Take your dog into battle for help

    Pick Combat items in paused mode to aid in attack, defense and healing

    Travel deeper into the forest for tougher difficulty with better rewards

    Some areas allow for rest and little minigames for additional loot

    Drownhill, a new region in Summerdown to explore

    Includes Moon: learn how to use a bow from our latest Master

    Can order some fresh goods for the good store

    Good store selling table reused for storage when player owned (items will be placed out automatically each hour while the shop is open if you have a worker)

    Shop reputation levelling reworked with perk points unlocked as reputation goes up with 10 perks per shop

    Apothecary crafting adjusted to be easier. Branded or offbrand results from curing all or partial traits

    Apothecary ailments/maladies based on season along with shop reputation level

    Apothecary crafting with no patient and recipe set now crafts combat items

    Setup for blacksmith orders to be based on reputation level and also cover all 5 available ore types

    Ledger UI updated

    Various level tweaks mainly for collision, nav and layering

    Counter staff should display thinking dots while deciding the response to customers

    Blacksmith orders collected with self service due to a closed shop will still provide some rep

    Blacksmith shelf browser customers served by a worker when you have no shelf items will provide a placebo item with similar 50/50 chance of gaining a little rep and brass or losing a little rep

    Fix for blacksmith npc crafters mostly only making the first order in the list

    Storage shows star rating next to stock

    Fix for out of level apothecary workers being lazy to help patients

    Fix for some spelling errors in text

    Mushrooms have proverbs

    Radishes no longer have the gassy trait

    Offering points are retained on leaving the goddess statue prompt to avoid exploitation

    fternoon is counted from 1pm to 6pm to overlap with Dusk for one hour

    Speculative fix for rare crash when raining from certain level changes

    Heartroot icon correct size ingame

    Fix for shop skill and relationship appearing altered when setting different staff for the currently active shop hours

    Stopped customer countdown going up while bartering

    Fix for rare softlock in Evergreen at the end of the year

    Fix for Dusk Cherry being treated as a recipe

    Dusk Cherries and Sugar Plums spawn in winter as intended

    Prevented White Rose/Rose of Romance from being requested in favours

    Fix for good store and apoth shops where the camera would snap inside when close to the walls outside

    Tavern will still open if the player marries one of the staff

    Blacksmith apprentice crafting can use some ore from the npc owned store if they have any spare (one added per day). Any brass from crafting these is reduced compared to the player providing their own ore

    No pollen weather appearing inside shops

    On selling a Good Store it restocks when you next enter the level

    Prevented purchase of multiple recipes from sellers like Mellowbrook Apothecary

    No more freebie premade cures if the player serves patients!

    Fix for follow points of followers that meant they got in the way more frequently

    Count next to ore in ledger should be what is in stock for workers rather than include the player's inventory

    Blacksmith worker should be able to craft shelf items if not all orders are complete due to missing ore

    Followers should follow in interiors

    Lemonade stand profit info should only include gains from the lemonade stand

    Shouldn't be able to access the options screen while changing level

    NPCs should recover from getting into non-navigable spots

    Fixed many star rating placeholder gossip lines

    Babies shouldn't start conversations
    Hotfix 0.3.1.4646 (17 June 2021)

    Fix for sim crash in market levels

    Fix for audio crash on resuming game from standby (seems to be linked to audio output device being removed, eg. headphones removed from laptop)

    Fix for graphics memory leak over time that likely resulted in various crashes

    Fix for apothecary colour chart appearing corrupted while clicking on it to look closer

    Fix for Caorthann not appearing in the new fae region
    Hotfix 0.3.0.4635 (3 June 2021)

    Adjusted fish spawning, additional proverbs and traits for newer items

    Fix for sim crash with spilled honey,etc

    Fix for post auction sim crash

    Adjusted serving area for blacksmith in Mellowbrook
    Hotfix 0.3.0.4632 (2 June 2021)

    Various additional star ratings setup for items

    Extra logging round npc actions

    Nightberries don't stop day 1 cutscene

    Fix for crash with npc crafting in apothecary with certain ingredients

    Fix for rare situations where npcs wouldn't react at the time for dates

    Goods Market event listed for all havens

    Player always visible while riding floating pig

    Fix for various Vale npcs sleeping

    Fix for fishing rod slot assignment on gamepad blur

    Npcs shouldn't ask for items they don't like for favours

    Lambs no longer rideable

    Crumblechalk mine exit to farm closed until you have the key

    C key can close the calendar as well as open it

    Fix for doubled up heads of some characters while sleeping

    Fix for animal poop happening out of level

    Fix for wisps lighting the lamps in some circumstances

    Fixed sibling stuck repeating the same dialogue instead of looping through interact lines

    Fix for slow build up of leaves while on options screen that could cause slowdown

    Fix for eldersberry potentially having different sprite

    Fix for Whistleroot in Dreamer's Nook appearing all times of day

    No favours possible for traders
    Hotfix 0.3.0.4571 (24 May 2021)

    Fix for Ash task causing lockup at 6pm ingame

    Fix for occasional issue changing levels while raining

    Preventative fixes around text group counts and bit more info on crashes about the player npc and object targets

    Fix for crash riding floating pig (invisible player to be looked into)
    Update 0.3.0.4564 (21 May 2021)

    Lighting system upgraded

    Interiors and Exteriors separated

    Time of day clearer based on the colour

    New, improved lanterns, lamps and candles

    Weather system upgraded

    Cycles of weather over the course of a day

    Different intensities and mixes of weather possible

    Added atmospheric audio and effects

    Some special weather for certain levels

    Reworking of first season in-game

    New intro and additional cutscenes help set up the slowly unfolding mystery

    Amended story and dialogue throughout the first season

    Tasks reordered for better pacing

    New Fae region accessible

    Unlock access to gain new items and visit new folks

    A new pet can be acquired from this area

    Adjusted visuals for activation of monument stone and Goddess statues

    Blacksmith apprentice money is given on start of chat with Jeremie

    Lantern beam can be controlled while using another item

    New, smoother region transition system

    Setting an item on gamepad that is already used on a different button will swap the items round

    Added a repeat option to the chat system to repeat the last important line of dialogue

    All buckets/jars should show the correct contents in the inventory and tool/action bar

    Fix for case of game slowdown on the farm caused by a goddess curse of eternal winter

    Various fixes around navigation and npc behaviour

    Fixed time still passing when game window is not in focus

    Fixed situation where endless bartering could occur

    Fixed situation where time could get stuck if the game was returned to the title screen at certain points

    Fixed stuck on spot situation when trying to gift animals when you have no food

    Fixed default avatar appearance on prompt when loading a save

    Fixed default avatar appearance in cutscenes

    Fixed riding animals stuck in only one direction when following at the same time

    Adjusted riding animal positions to account for different characters

    Summoned pets shouldn't appear in non-navigable places

    Fix to sleeping position by dismounting when trying to sleep

    Fixed some proverbs not showing icons

    Some apothecary recipes have changed types to match intended type

    Fix for butterfly collection task not detecting completion

    Older saves past year 1 but less than year 6 are autoaged up to year 6

    Various minor text and level fixes

    Baking heat level fix

    Prevent potential blank noticeboard tasks

    Prevent unachievable noticeboard tasks in the first season

    Falling asleep while blacksmithing will clear the screen (materials refunded)

    Fireplaces animating and trough fillable under new texture system

    No camera jolt when climbing beanstalks

    Indicator on new day should show the correct amount of tasks added

    Player save in bed loads them in bed

    Shoulder buttons used on skill screen

    Display container contents in inventory

    Poop in buckets is saved correctly

    Crops correctly removing on the first day out of season

    Neatened display prompts for gifting tasks when gifting

    NPC overhead prompts don't appear unblurred in certain menus

    Lemonade stand doesn't overcharge on the last hour

    Animal racing bookie should still show up if the level is left and returned to

    Adjusted auction camera position

    Should get like/dislike unlock when gifting towards task

    Should get friendship rating for first gift other than a task related one per day

    Breadcrumb trail should point to areas via regular walking travel means rather than mine shortcuts

    No Quill fish in Fae areas
    Hotfix 0.2.2.3913 (17 March 2021)

    Reworking of texture system should now be complete. This should reduce memory and load times with the textures being substantially clipped for blank space

    Config settings to toggle smooth camera follow and vsync added to the options menu

    Some growables have had their seasons and proverbs adjusted

    Texture reduction should fix out of memory errors experienced

    Fix for dating and pet following timing issues where they could get stuck at the level entrance

    Fix for pixel font option not working as intended

    Preventative fix for potential noticeboard crash

    Fix for occasional riding animals getting stuck in pose

    Fix for some farming areas getting stuck and their layering on older saves

    Fix for a few navigation bits in Candlewych village

    Adjust portraits/monuments which should fix remaining stretched issues

    Fix for kiln not interacting in Candlewych cottage

    Fix for minigame going straight into the next round

    Fix for occasional issue with lemonade stand shoppers
    Patch 0.1.19.2595 (13 June 2020)

    Player skin tone options now available on the intro screen

    Proverbs reworked as information on their location and use to uncover for the inventory and many have been spread across the levels to find

    Fish setup has undergone a reworking to match their proverbs and split them up into appearing in rivers/pools/ponds.

    Seasons and timings for growables and fish rebalanced according to proverbs

    F1 help key now remappable for keybindings

    Added in a all star item filter as default for various screens

    Altered equip via inventory for gamepad to initiate via A to equip and accept like on pickup, so B isn't treated as both assignment and closing the menu

    Various minor tweaks to presentation across the UIs

    Various level changes

    Some price data balance adjusted

    Home/End keys as shortcut for transaction log if not otherwise used as a keybinding

    Can gift multiple of the same rating item at once for the delivery box

    Gossip now can tell other npc birthdays and the rate of mentioning their age is reduced

    Fix for Hazel interact when no cats to buy softlock

    Fix for crash on trying to gift when no item is selected with an active noticeboard cooking task for the same npc

    Prevent double yield from fishing rod by picking it up while it is on the line

    Fix for new rootway to be a both way teleport

    Prevent certain UI elements sticking when forced to sleep

    Shrunk animal shadows and layering adjusted

    Fix for hair color not completely changing on player due to customisation changes

    Lantern offset on pig fixed

    Rain shouldn't cause funflower animation to stutter

    Should be able to buy up to 3 animals for the farm of each type as intended
    Patch 0.1.12.2057 (20 March 2019) Blacksmith Ownership

    Open and close shop

    Fulfill customer orders

    Create, sell, and recycle blacksmith goods

    Hiring staff

    First pass of the business ledger

    Staff opening the shop

    Existing village customers coming by and ordering
    New Fairweather Items

    Home Sweet Home (keeps your farm close)

    Trough (to assist with pig-related chores)

    Rootways (a magical way to get around)

    Updated art for growables

    New and replaced book text

    Put a new common fish in

    Snow in winter

    Alternative loading asset method to speed up the game screen appearing.

    Makes the screen appear earlier but then requires waiting for assets to load. Should roughly take the same time as before.

    Dandelions pickupable for later use!

    Highlight around majority of gatherables

    Box appears when player can interact with objects

    Blacksmith crafting UI refinements

    NPC chat/favours fixes based on feedback

    Likes/Dislikes for Summerdown villagers

    Saves show and are ordered by last saved date

    Friendship down on loading save fixed

    Market stall interact point improved

    Disabled decay behaviour for items

    Flickering scrolling down item box in task create fixed

    Status UI screen scrolling should loop back to start correctly

    Capturing more info from crashes

    Pigs should show up in the right place after buying from auction

    Fix for bluefish appearance in the market stand

    Some first steps taken on localisation

    Preferability setup for pathfinding

    Preparation to provide a pixel font that stops the antialias blurring in the current setup
    Patch 0.1.12.1990 (22 December 2018) PLAYER HAIR CUSTOMISATION

    At the start of the game, players will be able to choose from 8 different hair colours

    This is only our very first pass at character customisation, but more is likely to come in the future

    Whichever hair colour you choose will also be reflected in your twin
    NPC CHAT SYSTEM FIRST PASS

    After your initial introduction to an NPC, you'll then be able to select from a few conversation branches

    NPC's now have friendship levels which will tell you their current demeanor towards you

    Gifting is now linked to an NPC's state as well as their preferences

    NPC's can ask for basic favours of getting or delivering items that help progress your friendship status

    Most of the system's dialogue text is largely placeholder for this first pass, but we'll be properly fleshing the text out in future updates
    GOODS STORE SELLING TABLES

    Goods stores will now have a selling table with which you can sell items for a profit

    Each store has a daily maximum of brass it can spend - this resets each day

    Stores will also have special "wanted" items that, if fulfilled, will result in extra profit

    "Wanted" items will often be different depending on which region the store is in

    Seasons may also affect the prices of some goods
    MYSTERIOUS FAE WANDERERS

    New curious wanderers, in the form of fairies and gnomes, will start appearing in villages from time to time

    They haven't discovered their full purpose yet, but interacting will usually make them talk a tiny bit
    MORE YULE CHANGELOG

    You now have the option for multiple saves!

    Player saves will also display your character customization and will even show what season the save is from

    We've introduced a first pass of a player-created tasks system

    After the prologue, you'll be granted the ability to begin creating your own tasks

    There are a few task types at this stage

    The system should be flexible and expandable to offer player driven tasks for helping you manage your goals

    A basic ownership permissions system has been added

    Fruit trees and bushes outside houses are now marked as being owned by the house and will require permission for the player to take (if the residents haven't harvested it first!)

    The basic UI to track whether you have permission can be found by interacting with the monuments for the building and requires you to raise the family friendship rating to a certain level

    The darklight is now a standalone item to make it easier to use - further uses of it will come in later updates

    NPC's should no longer mistakenly wake up for a short time during their slumber

    And, as always, a slew of behind the scenes fixes and optimizations
    Patch 0.1.11.1944 (15 November 2018)

    Prevented mouse dragging of items which can't be placed in the hotbar

    Prevented 0-9 keys from placing items that shouldn't be placed on the hotbar

    Hotbar now allows swapping in inventory when not dragging from inventory (same as in-world ability to swap items around)

    Setup to allow mapping to combat slots

    Combat slots now show when mouse is over combat item (to be refined)

    Swapping on hotbar should now work for non-combat and combat mappings

    Fixed a further problem with combat which may've prevented it combat activating in the combat zone

    Friendship ratings with NPC's now saves correctly (animal ones to follow in a subsequent pass)

    Spring season correctly uses different assets as expected

    Fix for being able to escape the mine in Poppyhill

    Fix for a few layering issues in the two villages

    Fixed Twig not appearing after the prologue event - his missing dialogue state should reset to allow you to get an item from him if you have not already!

    Slot equipping for hotbar uses a surrounding outline rather than a rectangle outline

    Some mint has appeared in Poppyhill!

    Control prompt now shows for bartering

    Friendly fire should now be off within combat zones
    Patch 0.1.11.1940 (13 November 2018)

    Shift+ESC doesn't exit the game (was a debug option left in)

    Some quick region fixes for collision/out of bounds/inconsistent cave lighting/layering

    A few icons have been updated

    Player age set correctly to the day

    Prevented planting of a certain item in regions that it's not meant to be planted in

    Attempt at fixing 'image not supported' by retrying to load the image (inconclusive feedback if this works as of yet)

    Fixed fish not spawning after loading a save game

    Fixed fruit not appearing after loading a save game (they had taken a trip to the magic coordinates 0,0)

    Kynseed planting should now persist correctly and have a little glow where it should go (setup is still very much work-in-progress)

    Fix for blacksmith crash on trying to craft certain items

    Blacksmith should display tutorials relevant to Gamepad or Mouse+Keyboard as appropriate

    WASD and Cursor keys now allow moving around the world map

    Rating screen for blacksmith should now have prompt to close

    Fixes for sword not working - item setup corrected, automatic slot assigning, and a stuck-in-place problem on picking up items with the sword active. (Note that the item is automatically equipped in the combat zones only! You'll need to buy the sword for this to work.)
    Patch 0.1.11.1935 (10 November 2018)

    Lantern upgrade now saves correctly

    Cooking crash has now been prevented from happening and an error message was put in to try and uncover what the bad recipe ID is

    Fix for a crash in Candlewych to do with audio volume being set too high

    Saves on Day 14 now load to the farm and fix a problem where you see a black screen with a tiny box in the middle

    Saves should now load into the correct season

    Began gathering more info on the 'Image Not Supported' errors that some people have had

    A save after "a certain point" should no longer cause "a certain problem" -cough- spoilers -cough-

    Pig riding is cleared when falling asleep

    Pop up to show autosaving

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