Sviluppatore: | PixelCount Studios (2) | ||
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Descrizione

You’ve been given the Kynseed, a mystical acorn that grows into a family tree where your choices manifest in its branches. Raise a family, farm the land, run shops, and explore the world as its inhabitants age around you. When you die, step into the shoes of your children and continue your legacy. In this beautifully hand-crafted world an epic tale of adventure and ambitions will unravel around you as you discover the secrets of the land of Quill and its cast of memorable characters.
Live your life in a quirky world where everyone ages and dies, including your pets! Take control of the mystical Kynseed and grow your family legacy over generations as you pass your skills and powers down to your children.
Run a business such as a blacksmith, apothecary, or goods store.
Go adventuring in dangerous regions and battle dark faery tale creatures.
Farm your land to create the various ingredients that you'll come to rely on.
Develop relationships with NPC’s who have their own lives and who will remember your deeds, actions, and pranks!
Find proverbs to unlock the secrets of this mysterious dark faery tale world.
Gather materials to create items, forge weapons or mix cures for a range of bizarre maladies.
Buy strange artifacts from the mysterious Mr Fairweather - items which can aid your chores, help you in combat, or just let you mess with the world. But be warned of his life tax, for each item must be paid with years from your life!
A world and story which aren't always sunshine and roses (just like real life!).
In Kynseed, live your lives the way you choose in a lovingly handcrafted 2D open world.
ABOUT PIXELCOUNT STUDIOS PixelCount Studios is a small team of independent developers who have come together to build the game of their dreams. Kynseed is an original life sim RPG inspired by the charm, eccentricity, and humour that permeated Lionhead Studios’ games. PixelCount Studios was founded by Fable developers Charlie Edwards and Neal Whitehead, and is Chaired by game industry legend Sir Ian Livingstone.
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Video
Novità
- Versione: Windows
- Aggiornata:
- Update 1.0.0.9315 (22nd December 2022) Changelog
Fix for new day empty house crash
Fix for some dating spots where the id was wrong causing a crash
Fix for larder shelf of the goods store cutting off left hand tabs
Update 1.0.0.9308 (21st December 2022) Changelog
Extra dialogue for all dating locations
Adjusted babies to inherit more from their parents on stats/appearance/traits
Pork chop and chicken drumstick based upon animal quality
Riding speed uses animal speed stat
Fishing tutorial
Generated npc stories reset when they move location
Expanded shop storage and ordered stock overflows to player inventory if full
Prevented marriage task during winter
Competition events should reliably appear
Dating step to visit place should reliably work
Divorced characters either find a home to occupy or are treated as leaving to other parts of Quill
Fix for lost items not matching up
Fix circumstance where characters could be missing from combat on the last day/hour of the year
Fix for crash in regions with no date spots
Fix for unintended ghost villagers showing up to shop
Fix to kid xp for orders while the player sleeps
Twin baby tasks both complete and baby tasks remove if day has past on loading save
Update 1.0.0.9258 (16th December 2022) Changelog
Fix for worker xp not going up
Fix for assigning crafting worker who is no longer alive
Update 1.0.0.9258 (16th December 2022) Changelog
Fix for worker xp not going up
Fix for assigning crafting worker who is no longer alive
Update 1.0.0.9257 (16th December 2022) Changelog
Can only gather one Bumpa milk per day
Grown moss uses rating conditions
Reduced shop specialisation costs
Worker level and xp in shops now properly shown
Adjusted worker mood icon for neutral face
Remember the tab for tasks/map for when you access it again
Fix for milk delivery tasks not showing the task gift option
Fix for crash on certain combat loot with exotic cure perk
Fix for apoth tradeins in Candlewych Village not making their way to the counter
Fix for some workers navigation to craft in shops
Fixed Elite Fachen with 1 hp
Fix for some incorrect ages showing on calendar
Fix for banshee crash
Moon summon skill only works in combat rooms
Pott questions don't linger if returning to the title screen
Fix for accessing Family Scheduler when there are overflow items from the larder to pick up
Update 1.0.0.9230 (14th December 2022) Changelog
Pixel portrait mode added and enabled by default (options -> UI tab to change)
Can hold seeds overhead and plant
Bonus damage to swords based on star rating
Improved presentation on some game moments
Shop worker speeds double for crafting in apothecary and serving customers
Shop worker base pay for apothecary/good store reduced to 2b from 3b
Adjusted Jam/Stew minigames to be more lenient
Adjusted spacing on sim pathing
Don't allow the gaining skills story task to be deleted and recover the task if it was
Slingshot given to the player on buying a shop so it can't be sold making it unrecoverable unless you sell the shop (if you already have the shop prior to this fix it'll be given on loading the save)
Prevent gifting of bow to npcs and recover it if missing
Fix for pet loadout crash
Fix for workers still working after shop sold
Fix for unintended seasonal contest rewards
Fix for crash on teleporting between levels
Fix for gardening out of level crash in some circumstances
Guard fix for rare auction crash
Fix some monsters getting 0 counter damage
Blacksmith crafting calculations corrected
Saves now save to .tempnew then replace the existing file (creating .backup of the old one if present)
Taking part in races counts for the Kynseed tree challenge
Fix potential cause for time travelling on returning to fairweather and returned players with stock on order to the correct year
Fix for Remnant dagger crash
Update 1.0.0.9159 (9th December 2022) Changelog
Keyboard controls for accessing star rating of items
Reduced base pay of blacksmith workers to 2b from 3b
Added signs for when Fae markets are active
Made letter from Twig instructions clearer
Tin items for blacksmith prices increased
Increased speed of blacksmith worker crafting
Cannot sell dandelions at the lemonade stand
Kynseed tree challenge for feeding animals works on personally feeding them once per day
Fix for wishing well brass
Able to access options menu for keybinding remapping during bubble help tutorial
Fix with Good store work experience task removal
Fix where low stats made the wheel go into negative numbers
Fix for Mother Hubbard's first skill not counting towards task progress
Prevented future generation npcs from having story tasks while babies/kids
Fix for selling containers with contents repeatedly
Fix for case where auction could lock up
Several preventative fixes for rare UI crashes
Update 1.0.0.9121 (7th December 2022) Changelog
Switchover to 64 bit exes to fix crashes on loading (there is a 32-bit branch to fall back on if required)
Added a button to access the wiki
Fix for crash on opening inventory
Guard fix for crash on looking at help on Jam recipes
Postal strike ended affecting baby delivery
Fix for gifting Woemarsh NPCs via mailbox
Fix for competitions not closing after the end of the day
Update 0.6.0.6219 (18th March 2022)
All music and sfx by one of our previous composers replaced
Ambient sfx are now dynamic based on nearby game objects
Ambient sfx are now positioned in stereo on screen
Footstep sounds expanded on
Music now packaged and streams in earlier, this should fix stuttering on loading levels and going into and out of shops
Music now has a pause between repeating
Music is more controlled not to start during more of the night time hours
Sickle/Mining gamefeel adjusted
Fix for Poppyhill house wall being out of place
Fix for some npcs where footsteps weren't playing when they moved left and right
Fix for mouse showing in gamepad mode if you exit from the calendar into the journal
Fix for some music persisting if you exit to the title
Fix for crash on calendar
Update 0.5.5.6121 (28th January 2022)
Meeting a character allows you to see their traits as well as stats
Pig poop is now effective as fertiliser to speed all grown seeds by one day
Sheep poop is now effective as fertiliser to raise the rating of certain growables
Traits visible for recipe results once the player has made the recipe once
Adjusted player speedup to happen from becoming adult in the game
Switch a character introduction to cutscene to hopefully fix issues with it getting stuck
Fixed lost item tasks using legacy items by switching them to new ones (this will reset progress of these tasks in existing saves)
Fix for shop book not displaying when you buy a shop
Fix for shoppers continuing to spawn in while certain UI menus are onscreen
Fix for gift mails giving duplicate recipes/proverbs of existing unread gift mails
Fix for some mails going to archive automatically
Fixed accidental gifting when clicking up/down arrows in the inventory box
Fix visual appearance of hotbar for buckets/jars not changing when swapping in a different one
Fixed Retirement Home curse not affecting spouse when loading save
Fix for sword not levelling up in combat
Fix for fishing rod not enabling skills menu
Correct spouse age in save portrait
Fixed issue with Fae shops not getting restocked during a play session
Fixed issue with npcs not resetting their info limit each season
Fixed item names not showing on skills screen
Fixed night ambient carrying over when quitting to title screen
Collection tasks don't count items dropped from the inventory that are picked up again
NPCs in alphabetical order on the relationship screen
Inventory proverbs listed alphabetically
Multipart task steps in order with previously completed steps at the top
Clicking on the hotbar area while it was invisible no longer makes sound
Fixes for the player movement on various level exits/entrances
Each market stall is guaranteed to sell unique seeds based on those available for that haven
Update 0.5.4.6026 (12th January 2022)
Fix for not receiving items from gifts in the mail
Update 0.5.3.6013 (31st December 2021)
Fix for issue starting new game after going to load a save
Fix for chat boxes having the dpad options accessible leading to not get the fishing rod
Fix to make fishing rod available after the first season in the game if it wasn't acquired (including existing saves)
Fix to prevent crash when selling certain items to the Fae from the blacksmith with a certain perk
Fix for crash loading into Briar with a follower
Update 0.5.2.6004 (20th December 2021)
Further UI switched to the new system
Skill screen
Mailbox
Intro choice
Gamepad Radial
Monument stone
Pet whistle
Noticeboard
Overhead text and more onscreen messages
Water and lighting has been visually enhanced with shaders (for lower spec PCs there are settings in the options to adjust the quality of the effects which may improve framerate)
Bubble help (currently on F3 key), this pauses the game and gives some context sensitive help for a variety of onscreen objects and certain npcs
Can toggle to view the descriptions of goddess effects on the results screen after offering
Fix where mosses would not grow out of level
Throwing minigame is ended on leaving the level and the npc now returns if you do go back that same day
Elderberry bushes preset in Evergreen
Salad Days blessing works with using the sickle
Fixed cases where melee and ranged tutorials could get reactivated as tasks and stuck because they were already completed
Correct blacksmith prices when selling from the shelf from balance data
Hotfix 0.5.1.5852 (29 November 2021)
Setup moss growing on certain tree stumps
Switched Spade in shops to be the Tin Shovel
Fix for hotbar disappearing after completing combat
Prevented exiting the lemonade stand via dpad menu options that could lead to crashes
Goddess Offerings no longer partially save placed offerings to avoid issues
If multiple tasks expect the same item it correctly gifts towards ones where progress can be made
Fixed an assert for Truffles when loading certain save games
Correctly display calendar cooking event in Summer season only
Update 0.5.0.5835 (17 November 2021) Additions
Cooking minigame revamped into 7 minigame variations for making...
Stews
Jams
Pies
Sandwiches
Puddings
Soups
Bread
Started the switch of UI over to new system, screens done so far include
Inventory
Calendar/Task list
Status for player and npcs
Options
Many popups in the game
PC Hotbar
More to follow
New Event/Behaviour system in place to power future story, events and AI work. A few new events are in place to test the system.
Improvements
Many recipes have changed ingredients and traits
Additional recipes added
First pass of an intriguing, very handy and expensive new Fairweather item
Only the exact Goddess effect applies from offerings
Various goddess offerings adjusted
Small mine added to Homesteads with some ore
Foot sfx changes on wooden tiles
Glass lens available from all traders if not acquired
Fixes
Fix for buying rating not always matching what was on offer
Loading a save game in Briar loads into the player's farm instead
When transported to different locations fishing rod will reset
Fix for Thatterway getting confused going through Rivermoor
Confirm for quitting lemonade stall selling
Fix for farming help noticeboards not being completable with Hydrate skill unlocked or if a goddess boon is in effect that quickens growth
Fix for certain item wanted tasks not having a reward
Fix for certain events getting listed twice
Fix for certain growables not appearing in seasons due to old saved data for the growables
Fix for selling table interact auto closing
Fix for infinite selling items from lemonade stand in certain circumstances
Fixed case where sword could be used outside combat
Prevented blank mail from shops after end of year tax
Player is fixed to the spot while casting/reeling in fishing
Item icon fills in for skills like Parry when unlocked
Can only enter races with a matching animal type
Fix for item requests from locked fae realms
Cooling phase of blacksmith minigame gives less durability boost when not accurate to make 5 star durability harder
LampLyter name visible on insects that are not to catch
Active onscreen task cleared if it is removed in some way
Masters can't be gifted other than for their skills
Level music doesn't start and overlap with shop music at dawn of a new day
Hotfix 0.4.3.5248 (20 August 2021)
Some minor tweaks to certain UI appearances
Adjusted some family secret rewards (further balancing will happen in the future)
Fix for creeping vines crash in combat if the hag dies before it reaches the player the first time it is used
Fix for crash with certain patient ailments in certain circumstances
Fix for fishing rod sometimes not being obtainable after the end of summer
Fix for certain mails appearing automatically in archive. This retroactively fixes existing saves with this problem
Some fixes around animals not behaving as expected
Fix for various UI screens having the mouse highlight appear while the gamepad is in use
Adjusted secrets in chat system to exhaust all potential info before falling back to lines stating there is no more info to find (at least right now!)
Toggling follow for animals no longer raises the relationship opinion
Fae shop owners go straight into selling when interacted with
Fix for debug message on entering the wrong combination for a family secret box
Prevent exclamations appearing on wanderers
Hotfix 0.4.2.5237 (11 August 2021)
Fix for statue room getting stuck
Fix for crash during combat tutorial with certain key presses
Fix for shelf items not being removed by workers in certain circumstances
Fix for crash on apothecary patient in rare timing circumstances
Fix for reduced flow of patients
Hotfix 0.4.1.5227 (7 August 2021)
Added timer to statue puzzle room
Some extra text instructions/guidance for combat
Some player stats get a small boost at adult age
Prevent time moving forward while in combat to new year's day
Speculative fix for issue with apoth worker
Fix for good store shop rebuying crash in certain circumstances
Fix for crash on parrying certain attacks
Update 0.4.0.5212 (4 August 2021)
Combat completely redone into a Reactive Realtime Combat system
Head to Simplewood, at the top of Rivermoor to meet Jogon, Master of Combat and learn the way of the sword
Fight against 5 enemy types with multiple abilties to figure out
Equip a loadout of two swords, a ward/charm, 10 combat items and a meal
Choose your strategy carefully where death can cost you fairweather tax years of your life!
Take your dog into battle for help
Pick Combat items in paused mode to aid in attack, defense and healing
Travel deeper into the forest for tougher difficulty with better rewards
Some areas allow for rest and little minigames for additional loot
Drownhill, a new region in Summerdown to explore
Includes Moon: learn how to use a bow from our latest Master
Can order some fresh goods for the good store
Good store selling table reused for storage when player owned (items will be placed out automatically each hour while the shop is open if you have a worker)
Shop reputation levelling reworked with perk points unlocked as reputation goes up with 10 perks per shop
Apothecary crafting adjusted to be easier. Branded or offbrand results from curing all or partial traits
Apothecary ailments/maladies based on season along with shop reputation level
Apothecary crafting with no patient and recipe set now crafts combat items
Setup for blacksmith orders to be based on reputation level and also cover all 5 available ore types
Ledger UI updated
Various level tweaks mainly for collision, nav and layering
Counter staff should display thinking dots while deciding the response to customers
Blacksmith orders collected with self service due to a closed shop will still provide some rep
Blacksmith shelf browser customers served by a worker when you have no shelf items will provide a placebo item with similar 50/50 chance of gaining a little rep and brass or losing a little rep
Fix for blacksmith npc crafters mostly only making the first order in the list
Storage shows star rating next to stock
Fix for out of level apothecary workers being lazy to help patients
Fix for some spelling errors in text
Mushrooms have proverbs
Radishes no longer have the gassy trait
Offering points are retained on leaving the goddess statue prompt to avoid exploitation
fternoon is counted from 1pm to 6pm to overlap with Dusk for one hour
Speculative fix for rare crash when raining from certain level changes
Heartroot icon correct size ingame
Fix for shop skill and relationship appearing altered when setting different staff for the currently active shop hours
Stopped customer countdown going up while bartering
Fix for rare softlock in Evergreen at the end of the year
Fix for Dusk Cherry being treated as a recipe
Dusk Cherries and Sugar Plums spawn in winter as intended
Prevented White Rose/Rose of Romance from being requested in favours
Fix for good store and apoth shops where the camera would snap inside when close to the walls outside
Tavern will still open if the player marries one of the staff
Blacksmith apprentice crafting can use some ore from the npc owned store if they have any spare (one added per day). Any brass from crafting these is reduced compared to the player providing their own ore
No pollen weather appearing inside shops
On selling a Good Store it restocks when you next enter the level
Prevented purchase of multiple recipes from sellers like Mellowbrook Apothecary
No more freebie premade cures if the player serves patients!
Fix for follow points of followers that meant they got in the way more frequently
Count next to ore in ledger should be what is in stock for workers rather than include the player's inventory
Blacksmith worker should be able to craft shelf items if not all orders are complete due to missing ore
Followers should follow in interiors
Lemonade stand profit info should only include gains from the lemonade stand
Shouldn't be able to access the options screen while changing level
NPCs should recover from getting into non-navigable spots
Fixed many star rating placeholder gossip lines
Babies shouldn't start conversations
Hotfix 0.3.1.4646 (17 June 2021)
Fix for sim crash in market levels
Fix for audio crash on resuming game from standby (seems to be linked to audio output device being removed, eg. headphones removed from laptop)
Fix for graphics memory leak over time that likely resulted in various crashes
Fix for apothecary colour chart appearing corrupted while clicking on it to look closer
Fix for Caorthann not appearing in the new fae region
Hotfix 0.3.0.4635 (3 June 2021)
Adjusted fish spawning, additional proverbs and traits for newer items
Fix for sim crash with spilled honey,etc
Fix for post auction sim crash
Adjusted serving area for blacksmith in Mellowbrook
Hotfix 0.3.0.4632 (2 June 2021)
Various additional star ratings setup for items
Extra logging round npc actions
Nightberries don't stop day 1 cutscene
Fix for crash with npc crafting in apothecary with certain ingredients
Fix for rare situations where npcs wouldn't react at the time for dates
Goods Market event listed for all havens
Player always visible while riding floating pig
Fix for various Vale npcs sleeping
Fix for fishing rod slot assignment on gamepad blur
Npcs shouldn't ask for items they don't like for favours
Lambs no longer rideable
Crumblechalk mine exit to farm closed until you have the key
C key can close the calendar as well as open it
Fix for doubled up heads of some characters while sleeping
Fix for animal poop happening out of level
Fix for wisps lighting the lamps in some circumstances
Fixed sibling stuck repeating the same dialogue instead of looping through interact lines
Fix for slow build up of leaves while on options screen that could cause slowdown
Fix for eldersberry potentially having different sprite
Fix for Whistleroot in Dreamer's Nook appearing all times of day
No favours possible for traders
Hotfix 0.3.0.4571 (24 May 2021)
Fix for Ash task causing lockup at 6pm ingame
Fix for occasional issue changing levels while raining
Preventative fixes around text group counts and bit more info on crashes about the player npc and object targets
Fix for crash riding floating pig (invisible player to be looked into)
Update 0.3.0.4564 (21 May 2021)
Lighting system upgraded
Interiors and Exteriors separated
Time of day clearer based on the colour
New, improved lanterns, lamps and candles
Weather system upgraded
Cycles of weather over the course of a day
Different intensities and mixes of weather possible
Added atmospheric audio and effects
Some special weather for certain levels
Reworking of first season in-game
New intro and additional cutscenes help set up the slowly unfolding mystery
Amended story and dialogue throughout the first season
Tasks reordered for better pacing
New Fae region accessible
Unlock access to gain new items and visit new folks
A new pet can be acquired from this area
Adjusted visuals for activation of monument stone and Goddess statues
Blacksmith apprentice money is given on start of chat with Jeremie
Lantern beam can be controlled while using another item
New, smoother region transition system
Setting an item on gamepad that is already used on a different button will swap the items round
Added a repeat option to the chat system to repeat the last important line of dialogue
All buckets/jars should show the correct contents in the inventory and tool/action bar
Fix for case of game slowdown on the farm caused by a goddess curse of eternal winter
Various fixes around navigation and npc behaviour
Fixed time still passing when game window is not in focus
Fixed situation where endless bartering could occur
Fixed situation where time could get stuck if the game was returned to the title screen at certain points
Fixed stuck on spot situation when trying to gift animals when you have no food
Fixed default avatar appearance on prompt when loading a save
Fixed default avatar appearance in cutscenes
Fixed riding animals stuck in only one direction when following at the same time
Adjusted riding animal positions to account for different characters
Summoned pets shouldn't appear in non-navigable places
Fix to sleeping position by dismounting when trying to sleep
Fixed some proverbs not showing icons
Some apothecary recipes have changed types to match intended type
Fix for butterfly collection task not detecting completion
Older saves past year 1 but less than year 6 are autoaged up to year 6
Various minor text and level fixes
Baking heat level fix
Prevent potential blank noticeboard tasks
Prevent unachievable noticeboard tasks in the first season
Falling asleep while blacksmithing will clear the screen (materials refunded)
Fireplaces animating and trough fillable under new texture system
No camera jolt when climbing beanstalks
Indicator on new day should show the correct amount of tasks added
Player save in bed loads them in bed
Shoulder buttons used on skill screen
Display container contents in inventory
Poop in buckets is saved correctly
Crops correctly removing on the first day out of season
Neatened display prompts for gifting tasks when gifting
NPC overhead prompts don't appear unblurred in certain menus
Lemonade stand doesn't overcharge on the last hour
Animal racing bookie should still show up if the level is left and returned to
Adjusted auction camera position
Should get like/dislike unlock when gifting towards task
Should get friendship rating for first gift other than a task related one per day
Breadcrumb trail should point to areas via regular walking travel means rather than mine shortcuts
No Quill fish in Fae areas
Hotfix 0.2.2.3913 (17 March 2021)
Reworking of texture system should now be complete. This should reduce memory and load times with the textures being substantially clipped for blank space
Config settings to toggle smooth camera follow and vsync added to the options menu
Some growables have had their seasons and proverbs adjusted
Texture reduction should fix out of memory errors experienced
Fix for dating and pet following timing issues where they could get stuck at the level entrance
Fix for pixel font option not working as intended
Preventative fix for potential noticeboard crash
Fix for occasional riding animals getting stuck in pose
Fix for some farming areas getting stuck and their layering on older saves
Fix for a few navigation bits in Candlewych village
Adjust portraits/monuments which should fix remaining stretched issues
Fix for kiln not interacting in Candlewych cottage
Fix for minigame going straight into the next round
Fix for occasional issue with lemonade stand shoppers
Patch 0.1.19.2595 (13 June 2020)
Player skin tone options now available on the intro screen
Proverbs reworked as information on their location and use to uncover for the inventory and many have been spread across the levels to find
Fish setup has undergone a reworking to match their proverbs and split them up into appearing in rivers/pools/ponds.
Seasons and timings for growables and fish rebalanced according to proverbs
F1 help key now remappable for keybindings
Added in a all star item filter as default for various screens
Altered equip via inventory for gamepad to initiate via A to equip and accept like on pickup, so B isn't treated as both assignment and closing the menu
Various minor tweaks to presentation across the UIs
Various level changes
Some price data balance adjusted
Home/End keys as shortcut for transaction log if not otherwise used as a keybinding
Can gift multiple of the same rating item at once for the delivery box
Gossip now can tell other npc birthdays and the rate of mentioning their age is reduced
Fix for Hazel interact when no cats to buy softlock
Fix for crash on trying to gift when no item is selected with an active noticeboard cooking task for the same npc
Prevent double yield from fishing rod by picking it up while it is on the line
Fix for new rootway to be a both way teleport
Prevent certain UI elements sticking when forced to sleep
Shrunk animal shadows and layering adjusted
Fix for hair color not completely changing on player due to customisation changes
Lantern offset on pig fixed
Rain shouldn't cause funflower animation to stutter
Should be able to buy up to 3 animals for the farm of each type as intended
Patch 0.1.12.2057 (20 March 2019) Blacksmith Ownership
Open and close shop
Fulfill customer orders
Create, sell, and recycle blacksmith goods
Hiring staff
First pass of the business ledger
Staff opening the shop
Existing village customers coming by and ordering
New Fairweather Items
Home Sweet Home (keeps your farm close)
Trough (to assist with pig-related chores)
Rootways (a magical way to get around)
Updated art for growables
New and replaced book text
Put a new common fish in
Snow in winter
Alternative loading asset method to speed up the game screen appearing.
Makes the screen appear earlier but then requires waiting for assets to load. Should roughly take the same time as before.
Dandelions pickupable for later use!
Highlight around majority of gatherables
Box appears when player can interact with objects
Blacksmith crafting UI refinements
NPC chat/favours fixes based on feedback
Likes/Dislikes for Summerdown villagers
Saves show and are ordered by last saved date
Friendship down on loading save fixed
Market stall interact point improved
Disabled decay behaviour for items
Flickering scrolling down item box in task create fixed
Status UI screen scrolling should loop back to start correctly
Capturing more info from crashes
Pigs should show up in the right place after buying from auction
Fix for bluefish appearance in the market stand
Some first steps taken on localisation
Preferability setup for pathfinding
Preparation to provide a pixel font that stops the antialias blurring in the current setup
Patch 0.1.12.1990 (22 December 2018) PLAYER HAIR CUSTOMISATION
At the start of the game, players will be able to choose from 8 different hair colours
This is only our very first pass at character customisation, but more is likely to come in the future
Whichever hair colour you choose will also be reflected in your twin
NPC CHAT SYSTEM FIRST PASS
After your initial introduction to an NPC, you'll then be able to select from a few conversation branches
NPC's now have friendship levels which will tell you their current demeanor towards you
Gifting is now linked to an NPC's state as well as their preferences
NPC's can ask for basic favours of getting or delivering items that help progress your friendship status
Most of the system's dialogue text is largely placeholder for this first pass, but we'll be properly fleshing the text out in future updates
GOODS STORE SELLING TABLES
Goods stores will now have a selling table with which you can sell items for a profit
Each store has a daily maximum of brass it can spend - this resets each day
Stores will also have special "wanted" items that, if fulfilled, will result in extra profit
"Wanted" items will often be different depending on which region the store is in
Seasons may also affect the prices of some goods
MYSTERIOUS FAE WANDERERS
New curious wanderers, in the form of fairies and gnomes, will start appearing in villages from time to time
They haven't discovered their full purpose yet, but interacting will usually make them talk a tiny bit
MORE YULE CHANGELOG
You now have the option for multiple saves!
Player saves will also display your character customization and will even show what season the save is from
We've introduced a first pass of a player-created tasks system
After the prologue, you'll be granted the ability to begin creating your own tasks
There are a few task types at this stage
The system should be flexible and expandable to offer player driven tasks for helping you manage your goals
A basic ownership permissions system has been added
Fruit trees and bushes outside houses are now marked as being owned by the house and will require permission for the player to take (if the residents haven't harvested it first!)
The basic UI to track whether you have permission can be found by interacting with the monuments for the building and requires you to raise the family friendship rating to a certain level
The darklight is now a standalone item to make it easier to use - further uses of it will come in later updates
NPC's should no longer mistakenly wake up for a short time during their slumber
And, as always, a slew of behind the scenes fixes and optimizations
Patch 0.1.11.1944 (15 November 2018)
Prevented mouse dragging of items which can't be placed in the hotbar
Prevented 0-9 keys from placing items that shouldn't be placed on the hotbar
Hotbar now allows swapping in inventory when not dragging from inventory (same as in-world ability to swap items around)
Setup to allow mapping to combat slots
Combat slots now show when mouse is over combat item (to be refined)
Swapping on hotbar should now work for non-combat and combat mappings
Fixed a further problem with combat which may've prevented it combat activating in the combat zone
Friendship ratings with NPC's now saves correctly (animal ones to follow in a subsequent pass)
Spring season correctly uses different assets as expected
Fix for being able to escape the mine in Poppyhill
Fix for a few layering issues in the two villages
Fixed Twig not appearing after the prologue event - his missing dialogue state should reset to allow you to get an item from him if you have not already!
Slot equipping for hotbar uses a surrounding outline rather than a rectangle outline
Some mint has appeared in Poppyhill!
Control prompt now shows for bartering
Friendly fire should now be off within combat zones
Patch 0.1.11.1940 (13 November 2018)
Shift+ESC doesn't exit the game (was a debug option left in)
Some quick region fixes for collision/out of bounds/inconsistent cave lighting/layering
A few icons have been updated
Player age set correctly to the day
Prevented planting of a certain item in regions that it's not meant to be planted in
Attempt at fixing 'image not supported' by retrying to load the image (inconclusive feedback if this works as of yet)
Fixed fish not spawning after loading a save game
Fixed fruit not appearing after loading a save game (they had taken a trip to the magic coordinates 0,0)
Kynseed planting should now persist correctly and have a little glow where it should go (setup is still very much work-in-progress)
Fix for blacksmith crash on trying to craft certain items
Blacksmith should display tutorials relevant to Gamepad or Mouse+Keyboard as appropriate
WASD and Cursor keys now allow moving around the world map
Rating screen for blacksmith should now have prompt to close
Fixes for sword not working - item setup corrected, automatic slot assigning, and a stuck-in-place problem on picking up items with the sword active. (Note that the item is automatically equipped in the combat zones only! You'll need to buy the sword for this to work.)
Patch 0.1.11.1935 (10 November 2018)
Lantern upgrade now saves correctly
Cooking crash has now been prevented from happening and an error message was put in to try and uncover what the bad recipe ID is
Fix for a crash in Candlewych to do with audio volume being set too high
Saves on Day 14 now load to the farm and fix a problem where you see a black screen with a tiny box in the middle
Saves should now load into the correct season
Began gathering more info on the 'Image Not Supported' errors that some people have had
A save after "a certain point" should no longer cause "a certain problem" -cough- spoilers -cough-
Pig riding is cleared when falling asleep
Pop up to show autosaving
Prezzo
- Oggi: $24.99
- Minimo: $24.99
- Massimo: $24.99
Monitora prezzi
Sviluppatore
- PixelCount Studios
- Piattaforme: Steam Giochi (1) GOG Giochi (1)
- Listes: 0 + 0
- Punti: 0 + 2,985 ¡
- Classificazioni: 0
- Recensioni: 0
- Sconti: 0
- Video: 2
- RSS: Sottoscrivi
Punti
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Informazioni aggiuntive
- Versione: Windows
- Categoria:
GOG Giochi
›Simulatori
- Sistemi operativi:
Windows
- Dimensioni:
678 Mb
- Funzionalità disponibili:
Managerial
,Role-playing
,Simulation
,game_feature_cloud_saves
,game_feature_controller_support
,game_feature_overlay
,game_feature_single_player
- Lingue supportate:
English
- GOG Store Voto:
3.7
(35) - Aggiornata:
- Data di uscita:
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