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描述

The Last Starship
The Last Starship is the latest video game from acclaimed Indie developer and creator of Prison Architect, Introversion Software. The Last Starship has been released into Early Access and regular updates will be released containing content drops, bug fixes and updates based on your feedback. We need your help to make our vision a reality and once purchased, Introversion pledges never to charge you for any future update.

As your crew awaits your orders, it’s time to build your ship. Whether you select from a range of pre-packaged fleets or build your own, you’ll need to use the local depot to grab everything you need. Start with a reactor to power your engines, lay down your ship’s pipework and electrical systems to ensure optimal power, while managing life support and other ship-wide systems. Without the right O2 supply and CO2 scrubbers, your crew won’t last long...

As you explore the universe and complete missions, you’ll earn rewards to continuously upgrade all aspects of your ship.

The sector map is the gateway to your procedurally generated universe. Each system has unique missions, scenarios and anomalies for you to explore. From passenger rescue to cargo delivery, missions will adapt to ensure you’re constantly challenged. It is down to you to decide which routes you take through the galaxy.

Space is cold, dark and empty. In order to survive you’ll need resources - water, oxygen and fuel for constructing your ships and keeping your crew alive. Whether using drones to harvest, or lasers to drill source materials in order to create a giant mining rig, you’ll need to create a smooth operation if you’re to gain the quantity of materials you need to survive.

Use the intuitive ship editor to design, edit and create your starship. Need a new nacelle to house a third FTL drive? No problem. Need to expand your cargo capacity? A few clicks and your design is locked in.

Take complete control over where to install your weapons. Lasers or rail guns? More armour or more manoeuvrability? Stealth or overwhelming fire-power? The choice is yours.
Less Top Gun Maverick, more Hunt for Red October (until things go wrong). The Last Starship’s combat requires strategic thinking and precision strikes.

Built the best mining vessel in the galaxy? Great, but where will all the evacuees sleep? Built a kick-ass warship? That’s nice, but how will you feed everyone?

As your command grows, so will the requirements to keep everyone alive and you’ll not be able to manage that on one vessel. Expand your fleet and design different ships with unique capabilities if you want to trek the stars forever!

The Last Starship is developed and published by Introversion Software. We started with our first game, Uplink in 2001 and have followed up with Darwinia, DEFCON, Multiwinia and Scanner Sombre. Our most popular title, with over four million players is Prison Architect, launched in early access in 2012 we delivered 54 major content upgrades - one each month until the end of 2018 when the game was sold to Paradox Interactive.

We intend to bring the same development approach to the Early Access phase of The Last Starship - regular content updates (that will be free) over a number of years. Major inspiration for the game comes from Star Trek, Battlestar Galactica, Factorio and Kerbal Space Program. We never make promises about what we will deliver, but mush those four concepts together and pour them into an Introversion game and we think we’re onto something amazing…

For the latest information on game's development, check out Introversion Software devblog available on Youtube
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#1. The Last Starship (GOG) 由: Introversion Software
#2. The Last Starship (GOG) 由: Introversion Software
#3. The Last Starship (GOG) 由: Introversion Software
#4. The Last Starship (GOG) 由: Introversion Software
#5. The Last Starship (GOG) 由: Introversion Software
#6. The Last Starship (GOG) 由: Introversion Software
#7. The Last Starship (GOG) 由: Introversion Software
#8. The Last Starship (GOG) 由: Introversion Software
#9. The Last Starship (GOG) 由: Introversion Software
#10. The Last Starship (GOG) 由: Introversion Software

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新功能

  • 版本: Windows, MacOS
  • 發佈日期:
  • Alpha10c (16 July 2024)

    Alpha 10c is a hot fix release for the following issues:

    Fix crash when removing a piece of track in a loop.

    Fix crash in Main Menu when viewing long file lists.

    Fix crash in Tiddle particle creation when they catch fire

    Fix crash in Drone rendering.

    Fix Wolf 3 episode not showing up in contracts selection when loading older save games.

    Fix analytics not reporting for Wolf 3.

    Fix Blackhole 2 issues (repeating phone call, impossible to complete in some circumstances)
    Alpha 9 - 14th March 2024

    Be the first to play "Wolf in Sheep's Clothing" parts 1 and 2! There's a bandit ship attacking innocent vessels and Commander Harken needs you to track down this villainous scum and show them the error of their ways....

    The Last Starship is in Early Access, which means it isn't finished yet, but that hasn't stopped many of our community logging over 50 hours of play. Our plan is to release 3 or 4 free updates to TLS this year. We're hoping to hit V1 launch in early 2025, but for now we need an intrepid bunch of players to be the first to explore strange new bugs, to seek out new missions and new modes of playing, to boldy go where no gamer has gone before...
    Changes in this update:

    = New mission interface

    We have substantially upgraded and improved the mission system and all associated screens.

    We can now create rich, detailed missions with multiple stages and multiple objectives.

    The Communicator has also been upgraded and better integrated with the mission screen.

    Characters can now call you with information and instructions, and a log of those calls will be added to your mission screen.

    Quality of Life improvements for the Mission Summary (top left of the screen):

    You can now 'Turn In' any completed mission directly from the mission summary

    A new diamond-shaped location icon has been added to any objective that specifies a destination. Clicking the diamond will immediately bring up the sector map and highlight that location. This makes it very easy to navigate to the required locations for a mission.

    There is now a 'Prepare to jump' button in the Sector Map, for quick and easy alignment

    All mission types updated to take advantage of these new buttons.

    = New Story Episodes

    We have begun work on a series of story-based episodes.

    The general idea is to tell short stories with a rich cast of characters, and each story episode will be broken down into 2 or 3 parts. This involved the creation of a new Episode Manager system, and a substantial upgrade of the Mission system. Story Episodes will automatically become available in the Mission Interface at the appropriate time.

    We have plans to add many more story episodes, now that this system is complete. Nb. Story episodes are available in Stargate mode, and in Free-roam mode. They are not available in survival mode. The Tiddlets mission remains available in Survival mode only.

    New Episodes:

    A Wolf in sheep's clothing - part 1

    A Wolf in sheep's clothing - part 2

    = Docking Tutorial

    A new Docking tutorial has been created, and is used directly in the episode Wolf Part 2.

    The tutorial will also show whenever a player is attempting a rescue mission.

    = SMALL CHANGES

    The time between waves of hostile forces attacking the Stargate has been tripled

    New graphics for crew in a space suit when they are outside the ship

    Reduced the radius at which a system blocks your FTL flight path (from 15 down to 4)

    The star background now shifts into an angry red when 'Battle Stations' is enabled

    Crew now walk 33% faster, and are slowed down less when carrying cargo

    New graphics for dead crew

    After loading a saved game, any ships where the crew are all dead due to suffocation will be recalled automatically under autopilot, and will leave the system

    = NEW AUDIO WORK

    Battle stations!

    Gun Turrets extending, retracting

    Mission Interface

    Music for the new story episodes

    = New community ships added to the base game - thank you!

    DOCTORX - DRX Helican Omicron DRX Helican DRX Psychopath DRX Abyss DRX Scarab

    JOHNNY STRUGGLES - The Altair Citadel

    = BUG FIXES

    You can no longer pause the game during the introductory flyby

    Fixed: Weapons Consoles are now correctly powered as part of the Weapons power category, not the Science power category

    Fix for drones incorrectly returning home when another ship in the local fleet is planning to jump to hyperspace

    Fixed: Fleet logistics transfers of the same item in opposite directions now cancel each other.

    Fix crash caused by invalid Researching Node.

    Hot Fix: Alpha 9c: Add compact ship selector in Tactical Mode.

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  • 今天: $24.99
  • 最小值: $14.99
  • 最大值: $24.99
 
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The Last StarshipThe Last Starship 縮短網址: 已複製!

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