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描述

X3: Terran Conflict (2008)
It is the year 2938. The long-anticipated encounter between the X Universe and the Earth brings both joy and sorrow. Despite flourishing trade, the clash of the races, cultures and life forms leads to new tensions, mistrust and eventually open conflict!
X3: Albion Prelude (2011)
X3: Albion Prelude plays in the time between the old X Universe and the new. It shows a universe in flux, and prepares players for things to come. The old X Universe is passing; a new X Universe is about to be created.
X3: Farnham's Legacy (2021; Game available in English and German, only on Windows)
Developed by a dedicated group of players from Egosoft's DevNet community, X3: Farnham's Legacy is a new game in the X3 space game series. Set in the years after X3: Albion Prelude, as the chaos caused by the gate shutdown really takes hold, X3: Farnham's Legacy starts very differently to previous games in the X3 series. Trapped in an isolated area of space, you'll first need to make use of the new exploration features to find your way back to civilisation. Then, once you're there, you'll be able to use the new diplomacy options to help shape your relationships with the factions you find.
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視頻
新功能
- 版本: Windows, Linux
- 發佈日期:
- Updated X3: Farnham's Legacy to version 1.3:
Added Japanese Localisation
Added Russian Localisation
Added Spanish Localisation
Added Upgrade kit value to net worth
Added Volume for factories in encyclopaedia
Added Fusion Beam Cannon Factory for sale in existing saves
Added Personal Trade Report for your current ship
Added Ship Transaction Report (filter)
Added Progress display to HQ currently producing item
Added Drone carriers to repair docked drones
Added Masson Powder to secondary resources (new games only)
Added Jumpdrive to Pirate Anarchy Ports
Added Build Complex (via TL) option to Complex Planner
Added Docked ships option to Trade Distribution Command
Added Trade Distribution command to add wares to dock while dumping
Added Station Manager restriction for Buying and Selling at Docks
Added Station Manager restriction for Maximum Storage (HQ)
Added Global Friend/Foe to Global Blacklist race
Added Blackmarket to Pirate Shipyards
Added Hotkey display in shipyard ship compare function
Improved Drone Command Software returning drones with low energy
Improved Build Complex command to work with too many extension kits required
Improved Carrier management attack ships
Improved Station Manager upgrading to favour the homebase
Improved Display of discovery points in player status menu
Improved Spawning behaviour of StrongArms ships
Fixed Fighter drones being able to return to ships without docking ports
Fixed Recall drones hotkey
Fixed Return to homebase command for Drones
Fixed Managed ships when connecting station to complex
Fixed Fusion Beam Cannon factory in existing saves
Fixed AI carriers recalling captured ships
Fixed Resupply script preventing ship movement
Fixed Tradeable settings on dock when packing/redeploying dock
Fixed Locked in carrier management, return to carrier
Fixed Incorrect calculation in Complex Planner with existing complexes
Fixed Stations able to be built on top of navigation beacons
Fixed Search bar in my property for some group options
Fixed Build Complex command trying to refuel when no cargo space
Fixed Displaying unknown/inactive races in encyclopaedia illegal wares
Fixed Carrier management repair ships at HQ
Fixed Carrier management spamming command complete
Fixed Carrier management correctly recalling local ships
Fixed station manager recalling ships while on route to supply stations
Fixed Station Manager from dumping upgrade wares (Fighter Drones)
Fixed Station Manager not buying where there are multiple resources
Fixed Station Manager using range from ship not station
Fixed Price/Notoriety of Teladi Complex Kit
Fixed Being able to recall drones to carrier
Fixed Drones returning after command stops
Fixed Drones being sent to defend carrier
Fixed Encyclopaedia tree being restored
Fixed Terran HSAP being claimed by pirates
Fixed Blacklist race profiles
Fixed LT/UT from selling resupply wares
Fixed Hangar/External Docks display in Ship Browser
Fixed Washi External Docking Bay
Fixed incorrect energy resupply
Fixed correctly adding/removing ships from wings
Fixed TOA Construction Kit price
Fixed being able to rename ships while being managed
Fixed Upgrade level on existing complexes in complex planner
Fixed Explorers Guild 0 quantity rewards
Fixed script command, combine string array
Fixed Scrolling in Reports menus
Removed command notify from stationary objects (Lasertowers + Satellites)
Update 3.7aWindows
X3: Terran Conflict: Fixed several voice samples in German version Linux
X3: Farnham's Legacy: Now available on Linux!
X3: Terran Conflict: Updated to version 3.4
X3: Albion Prelude: Updated to version 3.3
X3: Farnham's Legacy 1.2:
Added Access to command console for Managed Ships
Added Diplomacy hack to work on all enemy stations
Added Cargo Shielding to protect against equipment damage
Added Renaming of Marines/Pilots
Added Way to make PHQ invincible until packet up
Added Complex Planner to work with existing complexes
Added Whitelisting sectors
Added Station manager using your satellite network to avoid sectors with detected enemies
Added Station manager upgrade restrictions
Added Confirmation menu for Recycling
Added Diplomacy Hotkey
Added System to reward Flagship Blueprint or equivalent Quantum Processors
Added NPC stations to destination for Trade Distribution Run
Added Repairing of HQ via the HQ Repair Queue
Added additional discoveries (ships + weapons)
Improved Variation in Explorers Guild Rewards
Improved Ware display in Player Dock/Headquarters
Improved Balance of Dynamic Xenon Jobs
Improved Station Manager
Improved Discovery spawn locations to avoid planets
Improved Kogarasu Maru
Improved Boarding Pod production
Improved Tri-Beam Cannon production count
Improved Xenon Incursions
Improved Station Manager Salary for Complexes
Improved Dock/Free traders to get the economy moving better
Improved Marine Barracks training time
Improved availability of Build Command Software
Improved German localisation
Improved trade commands (buy/sell for best price) working with Blacklist
Improved energy resupply of Trade Commands
Improved LFL range for some Discoveries
Improved Build Complex command to use HQ Stocks
Fixed Military resupply working correctly with Player Docks Minimum Storage
Fixed NPC Building TOA getting stuck sometimes
Fixed Station Defence missions spawning ships behind HSAP
Fixed Being able to transfer marines between dock and undocked player ship
Fixed Buy/Sell ware command when homebased to ship
Fixed Intermediate wares usage in Trade Commands
Fixed New player ships default settings
Fixed Station Manager ignoring blacklist while scavenging/mining
Fixed Threat response after capturing/claiming ships
Fixed Heavy Miner variant display (Owl Miner XL)
Fixed Freeze from invalid entry in Explorers Guild Reward
Fixed Combat reports working OOS
Fixed Intermittent freezes from Threat Table
Fixed duplicate ware when using Collect Deployed
Fixed Trade Distribution run to ships with Transporter Device
Fixed Buying Drone Carriers give drone blueprint
Fixed Carrier Management menu unable to change some items
Fixed being able to remove a Drone from a Drone Carrier
Fixed Jump Beacons being selectable for agent tasks
Fixed Message spam from Explorer Deploy Satellites
Fixed HQ Loadouts applying Upgrades/Equipment
Fixed Blackmarket getting caught consequences
Fixed Drake Variant
Fixed Missing Relay Beacon Blueprint in custom start
Fixed Lasertower relations
Fixed Build Complex command not working with Mines
Fixed Build Complex command buying too many stations
Fixed Mining Command using drop off with Transporter device
Fixed Mining Command getting stuck when not enough cargo space
Fixed Supply Commands
Fixed Transfer freight with Drones
Fixed Terran Plot Argon path auto-completing
Fixed Issue in Terran Plot not rewarding player kills
Fixed RSM using wrong type for asteroids
Fixed Kite/Kite Vanguard
Fixed Marine Barracks upgrade progress
Fixed Orbital Laser Loadout
Fixed Graph Axis when displaying over 1billion
Fixed Collecting multiple passengers/marines
Fixed Not being able to use Cargo Bay Hacker after hack was aborted -Fixed Follow Ship mission setting wrong destination race
Fixed Atmospheric lifter using capital ship launch tubes
Fixed Script menu display with too many info lines (Complex Planner)
Fixed total counts in reports (Trade + Combat)
Removed HSAP's from Xenon Hub Gate Realignment
Removed Collect all wares from picking up discoveries
Removed Credits ware from Player Dock/Headquarters
Removed Emergency Jump from being triggered by repair laser
Removed Discovery points from asteroid if scanned remotely
Removed Nividium L Mine
Patch 3.4-Terran War Pack & 3.3-Albion Prelude (11 December 2017)
Added Borderless Window mode (fixes menu display, Windows only)
Added Borderless/Window mode resolution listing for QHD standard 2560x1440
Improved performance in busy sectors
Update (12 June 2017)
fixed the Russian version of the game. It should now have all of the version 3.3 Russian localization fixes in effect.
Patch 3.3 hotfix (23 May 2017) for Mac & Linux onlyNew Features and Improvements:
Added controller support
Updated Chinese and Russian localisation files
Fixes:
Fixed various crashes and enabled crash dump generation
Fixed various issues with joystick control
Fixed mission-related memory leaks and performance issues
Fixed exploit in return ship mission where boarded ships remained player owned
Fixed duration of subtitles and displayed hints in several languages
Fixed various user interface issues
Fixed "invalid" being displayed instead of date/time in savegame load menu
Fixed missions in Pirate or Yaki space not selecting correct enemies
Patch 3.3 (X3: Terran Conflict) (25 April 2017)
Added controller support (Windows only).
Updated Chinese and Russian localisation files.
Fixed various crashes and enabled crash dump generation.
Fixed various issues with joystick control.
Fixed mission-related memory leaks and performance issues.
Fixed duration of subtitles and displayed hints in several languages.
Fixed various user interface issues.
Fixed "invalid" being displayed instead of date/time in savegame load menu.
Fixed exploit in return ship mission where boarded ships remained player owned.
Fixed missions in Pirate or Yaki space not selecting correct enemies.
Patch 3.2 (X3: Albion Prelude) (25 April 2017)
Added new script commands and improved modder support.
Fixed mission-related memory leaks and performance issues.
Fixed savegame patching incompatibility issue (failing to load savegames if using custom hotkeys with mod scripts that contain delays).
Fixed exploit in return ship mission where boarded ships remained player owned.
Fixed dual convoy mission stalling if last ship is killed after one has previously docked.
Fixed various minor user interface issues.
Fixed missions in Pirate or Yaki space not selecting correct enemies
Fixed universe trader not buying any upgrades for their ship
Removed escort fighters which were left over by convoy missions in earlier versions
Update (06 March 2017)
Fixed another issue that prevented the English voices from working correctly on Macs.
Update (09 January 2017)
Fixed an issue with the English voices not working in the Mac & Linux versions of X3: Albion Prelude.
Patch 3.2d (Terran Conflict) / 3.1a (Albion Prelude) (07 July 2016)GOG.com fixes:
We've fixed a language selection issue with the Mac version. Now, the language should be properly set to English on English-locale systems instead of Polish or any other non-English language.
Fixes from Egosoft:
Fixed selection of wrong graphics card on systems (particularly laptops) that have dual graphics.
Fixed issue with menu performance on systems with particular AMD graphics hardware and driver combinations.
Update (25 November 2015)
We've updated the Linux .sh file with the mod support fix from November 20th and consolidated all of the supported languages into one .sh file.
Update (20 November 2015)
We've added a new patch to the Windows version of X3: Terran War Pack.
We've also updated the Mac DMG file with the mod support fix and consolidated all of the supported languages into one DMG.
The Linux version will be updated with this fix soon.
This patch and Mac DMG update allows for better mod support for the DRM free version. In the previous GOG version of the game, the save games and other important files would be marked as "modified". This "modified" mark would prevent certain mods from working properly.
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