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Company of Crime
For technical reasons GOG Galaxy features on MacOS will be available slightly later.

Company of Crime is a criminal empire-builder featuring tactical turn-based missions. It
takes place in 1960s London, the cultural capital of the world and home to a plethora of
subcultures and businesses. Your task is to build a company that will own
the criminal underworld, or if you play as the chief inspector of Scotland Yard’s famous Flying Squad, tear it down piece by piece. In the process you will go to pubs, clubs, vets, tailors, harbors and many other locations as you expand your influence over the city. Your team consists of either gang members possessing the different skills required to pull off criminal tasks, or detectives that have mastered the art of investigation. The big question is ultimately this: who will take London? Features:
Tactical turn-based melee combat
With a focus on melee combat and tight spaces, Company of Crime sets itself apart from other tactical turn-based strategy games. Units have a zone of control that makes them tied to the choices you make. Block enemy movements, build superiority in numbers, and gain flanking bonuses by attacking from behind. You can even kick enemies where the sun doesn’t shine to create safe passageways to units that would otherwise get free attacks. If someone grabs a gun, either find cover or go after them to wrestle it away before the bodies start piling up.

Heat mechanics
When doing your dirty business, you’d be wise to silently extort your way through the underworld. Loud gunfire or shooting enemies will only attract more opposition, and a criminal empire that blows its cover won’t go far. Fighting the outcome of too much heat is always more difficult than avoiding it, and if things get too tough, you better have some leverage to get the cops off your back.

Level progression
This is more than just cops and robbers. Whatever the mission is, there is level progression beyond just hit points and stamina. Beating up the owner of a pub is one thing, but you can’t just bail before the police arrive. You’ll have to first assemble any evidence that will prove it was you at the crime scene before jetting.

Building legit business with criminal means
Building a criminal empire requires a legitimate cover. Progression of the game takes place as you… ahem… “convince” people to sell their businesses and homes to you at a bargain price, or at least turn a blind eye to what you do in their back room. Owning more locations will unlock more items, features, and elements, but will also potentially expose you to a surprise attack from the police or a rival criminal family.

Not just your own story
While your task is to create an empire of crime or to tear it down, this is not just your story. This is a story of 1960s London with beatniks, mods, lemonheads, rockers and every other cultural identity of the time. It’s also a story of a falling empire. The Cold War UK is shining in the cultural world, but is facing ever-increasing pressure from inside and out. There is a mysterious order trying to tear down the British Empire from the shadows, and who better to fight it than experts of the underworld and the famous Flying Squad.

Reactive Police
Shady business takes place in obscurity, so police gameplay is more reactive. You get the call only when violence takes place, but that’s not the best way to find evidence against the criminal families. Assign sergeants to discover shady places, speak with informants, and apply for search warrants to raid questionable locales. Make sure they don’t burn the evidence before you manage to arrest them, or they’ll walk free as quickly as they were taken in.
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ภาพหน้าจอ

#1. Company of Crime (GOG) โดย: Fulqrum Publishing
#2. Company of Crime (GOG) โดย: Fulqrum Publishing
#3. Company of Crime (GOG) โดย: Fulqrum Publishing
#4. Company of Crime (GOG) โดย: Fulqrum Publishing
#5. Company of Crime (GOG) โดย: Fulqrum Publishing
#6. Company of Crime (GOG) โดย: Fulqrum Publishing
#7. Company of Crime (GOG) โดย: Fulqrum Publishing
#8. Company of Crime (GOG) โดย: Fulqrum Publishing
#9. Company of Crime (GOG) โดย: Fulqrum Publishing
#10. Company of Crime (GOG) โดย: Fulqrum Publishing

วิดีโอ

มีอะไรใหม่

  • เวอร์ชัน: Windows, MacOS
  • อัปเดต:
  • Update 1.0.5.1178 (3 December 2021) Added

    Missing Localizations for some texts
    Fixed

    Hidden story locations could sometimes be revealed before a mission started in them

    One police story mission didn’t always trigger correctly
    Update 1.0.5.1092 (15 February 2021)

    Gamepad fix for activating an action

    Gamepad fix for selection crew

    Gamepad fix for upgrading units after mission
    Update 1.0.5.1086 (28 January 2021)

    Fixed Scrollable items in crew selection Unit stats layout in crew selection Soft lock in crew selection Hit with weapon description shows what weapons is in use

    Added Windowed fullscreen

    Changed Heat reduction from negative value to positive

    Update 1.0.5.1081 (4 December 2020) Fixed

    FIXED mouse area when resolution is changed

    FIXED Lock mouse to the screen when playing with fullscreen mode

    FIXED Check saved resolution that it is valid, if not then use default resolution
    Update 1.0.5.1080 (24 November 2020) Added

    Split screen action camera

    Camera shake effect for attacks

    Arrest sentence duration based from crew member criminal activity type- Randomize clothes for crew member

    Heat value into tooltip in strategy layer

    Camera settings calculation for extra wide screens

    Number of found locations visible in Source of drugs objective

    Heat increase for killing police

    Crew selection locked tooltip

    Tooltip for boss count

    Secondary objectives in tactical layer

    Resolution order in settings

    Knocked out & killed units drop their weapons

    Units can pick up weapons from the floor

    Enemy and player crew member movement speed can be changed from settings

    Heat bar animations in tactical layer

    Different post process materials for different windows

    Post process effect for particles from shooting

    Opening cutscene
    Changed

    Item button element order to change items easier

    Move visualization

    Disable windmilling from civilians towards police

    AI improvements

    Enemies more eager to start gunfight if they are clearly losing the fight

    All level 2 enemy units gained 10% more stamina, except boss units

    All level 3 enemy units gained 33% more stamina, except boss units

    All boss units gained 10% stamina in level 2 & 3
    Fixed

    Health/stamina damage calculated incorrectly

    Eye Gouge skill minor bug

    Act Cool skill minor bug

    Wrestle skill minor bug

    Solid feet skill minor bug

    Crick Warehouse mission

    Nutkick critical hit change

    Kneekick critical change and duration

    Reachable tiles aren’t updated

    Tutorial civilian spawning in other missions

    Direction arrow rotation on stairs

    Heal button if no available locations

    Crew members are not removed from heal assignment when it is done

    Lay low assignment finished notification

    Monthly balance won’t update when levelling up

    Weapons have different post process effect than characters

    Strategy layer performance bug

    Auto extortions not being removed and monthly income not updated when year is changed

    Duplicate text prompt in tutorial

    Performance issue in Hidey Hole location

    Sound mixing problem in strategy layer

    Performance issue when recruiting crew
    Update 1.0.0.1065 (24 September 2020)

    Added

    Player can now change the name of the units Auto-resolve added for police campaign

    Enemy count depends now on mission type, location level and location type

    Preview damage when throwing a bottle Show prison objective icon for Queens Tribunal if units are arrested and district is unlocked

    Melee weapon attack is now separated from regular hit, allowing player to choose when to use melee weapon Targeting UI & UX has been improved - target icon shows direction for attack Confirm button is red if triggers zone of control

    Police raids and arrests now reduce heat

    Changed

    Heat reduction to all level tailors

    Heat reduction assignment’s effect is increased from 50 to 150

    Heat removal needs only one assignment

    Using weapons now cause less heat

    Heat assignments have increased influence cost

    Heat assignments have increased finishing time, varying from level to level Increase rain interpolation speed

    Camera don’t show loot in the start of the mission

    Balanced loot count (1-3)

    All but first police patrol arrival times changed from 4 to 5

    Zone of Control icons are smaller

    Zone of Control icons rotate with camera

    Hover tile visibility increased Crew selection added for

    Raided by Police missions Threaten on civilians now are nearly automatic successes

    Boss units now always have weapons

    Fixed

    Bull Rush visualizer

    If you finish all objectives with all units on the exit zone, the game sometimes crashes

    If all friendly units are grappled and unable to move, the game thinks mission is failed

    Objective not showing complete in Reporter In Trouble when mission is over

    Game doesn’t work correctly on some resolutions

    Unit could be unavailable even if it shouldn’t

    Mission finished screen and victory screen have different number of wounded units

    Assignment reward’s tutorial box position

    Picking up loot while in wrestle

    Several text bugs fixed

    The Scepter and Trident has one spawn point in inaccessible location

    English tutorial had click anywhere to continue twice in one step
    Update 1.0.2.1051 (19 August 2020) Changes

    Added ○ Barbershops now have a daily heat removal of -1/-2/-3 ○ Tailors now have a daily heat removal of -1/-2/-3 ○ Additional Exit zone on the roof in Lumberjack’s Foot

    Changed ○ Laundry daily heat reductions changed from -1/-2/-3 to -2/-3-4 respectively ○ Residential daily heat reductions changed from -1/-2/-3 to -3/-4/-5 respectively ○ HQ daily heat reductions changed from -1/-2/-3/-4 to -2/-3/-4/-5 respectively ○ Bull rush stamina damage decreased from 3-5 to 1-2 ○ Starting respect value in Newham changed to 20 ○ All districts (excluding Newham) have a starting value of 5 to both fear and respect ○ Heat multipliers for Bordellos and Residential areas dropped to 0.5x. This should help a bit with bottle-necked areas with one exit ○ Respect requirement for auto-resolves dropped from 50 to 35 per district ○ Influence gain from extortion missions was increased from 10/20/30 to 12/24/36 respectively ○ Maximum heat accumulation per tactical mission capped at 400 max (one full bar) ○ Bandage unlocked at the beginning ○ Evidence is now dropped when police are called instead of arriving ○ Remove Audio Quality from Settings (All audio as high quality)

    Fixed ○ Police AI no longer attempts arrest as highest priority in all situations ○ Heal assignment can now only be done in HQ, and owned vets and residentials ○ Deaf Vagabond had criminal side description, when playing as the police ○ Enemy AI no longer prioritize Bull Rush in stupid situations ○ Speech bubble timing ○ SteamVR and OculusVR disabled ○ Some breakable props not breaking ○ Crew selection title ○ Victory screen show wrong information of killed characters ○ AI use skills that they shouldn’t ○ Male characters not using idle turn animations ○ Coat rack pick up position fixed ○ Lumberjack’s Foot had enemies spawning in inaccessible area ○ Harding’n’Sons had enemies spawning in inaccessible area ○ Can’t change units in Crew selection when there is 6 units ○ Brook’s Home -level had a table that make progressing in the level impossible ○ The Tiger had a enemy spawn point inside a shelf

    Known Issues ○ If all friendly units are grappled and unable to move, the game thinks mission is failed ○ If you finish all objectives with all units on the exit zone, the game sometimes crashes ○ Order units can sometimes pick up evidence, and leave the mission, soft-locking the game

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