Developer: | Madruga Works (9) | ||
Price: | $14.99 | ||
Rankings: | 0 | ||
Reviews: | 0 Write a Review | ||
Lists: | 0 + 0 | ||
Points: | 0 + 56 (3.7) ¡ | ||
GOG Store |
Description

In the game you play the role of the base architect and manager, telling your colonists where to build the structures they will need to survive. You will have to ensure that they have a constant supply of oxygen, food and water to stay alive.
You will get them to collect energy, extract water, mine metal, grow food, manufacture bots, and build a fully self-sufficient base in a harsh environment, where you are always one step away from total failure.
Even if the game is not intended to be a simulator, all the mechanics are plausible, and based on what the expected challenges of establishing a colony in an new planet would be.
Screenshots










Video
What's new
- Version: Windows, MacOS
- Updated:
- Update 1.3.8
This is a maintenance update.
Announcement panel on title screen has been redesigned and can now be toggled on or off.
Better error message for rare crash on Mac when saves folder itself can not be read.
Update 1.3.7
This is a small maintenance update that adds a couple of new features and fixes.
Other Fixes
You can now pin the game to the taskbar and launch it from there, and it will work properly. Before this would have disabled steam features.
Better handling of some cases when games can't saved, instead of crashing the game will show a toast with an error message.
Fixed a couple of rare crashes.
Update 1.3.6
This is a maintenance update, that fixes a couple of issues:
If at startup, the game can not load the settings or profile files, it will display a more helpful error message.
Fixed issue that sometimes could make the game crash if it couldn't save the game.
Patch 1.3.5 (20 May 2019)
Now temp save files have unique names to prevent rare sharing violation crashes.
Patch 1.3.4 (07 May 2019)
Fixed crash saving games introduced in 1.3.3
Patch 1.3.3 (06 May 2019)
Fixed text in tutorial, that indicated that main menu was at the top of the screen, when in fact it has moved to the bottom in the latest version.
Fixed typo in Cabin tooltip.
Temp files for profile, settings and savegames, are now created in the same folder as the final file to reduce the likelihood of corruption.
If the game can not load settings or profile files, a more helpful error message is displayed.
Patch 1.3.2b (01 March 2019)
Game no longer writes log.txt file, as it was being blocked by anti virus software
Game now uses a temp file in user folder to store in progress savegames, to avoid them being blocked by anti virus
Patch 1.3.2 (01 March 2019)
Printed message when game can not write log.txt file
Patch 1.3.1 (22 October 2018)
Fixed rare crash while downloading the Dawn of Man announcement image
Preventing broken challenges from crashing the challenges screen
Fixed various glitches when changing resolution on Mac
Patch 1.3.0 (28 August 2018)
Bioplastic, Metal and Semiconductor resource counts now reflect the free amounts by default (not the total amounts).
New improved UI layout
Main menu is now at the center bottom of the screen
General panel and resources panel are now always visible
Context menu is displayed on top of selection panel
Removed build menu, build external and build internal are now top level menus
Moved tutorial instructions to the upper part of the screen
Added production limits for the different types of bots
Streamlined charts window
Only important charts are shown by default
There is a "more" button that shows all charts
Added keyboard shortcuts for alert modes
MAC build is now 64 bit, as 32 bit apps are going to be deprecated soon
Fixed a bug that could make the game display a black screen on Windows at startup
Patch 1.2.3 (06th September 2017) MUSIC
New (and final) music track.
UI
Improved challenge select screen, you can now see descriptions before launching challenge.
HELP
Added new Metagame section in help menu, explaining some of the core's game mechanics in more detail.
Addes status icons for colonists when their stats are below optimal.
Added food, power and repair hints in game when low on food, power or spares.
Making sure we don't show hints in challenges.
Added warning for low storage space.
Added better text in game over screen, prompting the user to play tutorial or check metagame section.
Increased width of area where tips get drawn in loading screen, to avoid them occupying 3 lines.
Patch 1.2.2 (07th June 2017) CHALLENGES
New "Freeman Chronicles" mini campaign with 3 new challenges.
Rearranged challenge select screen, now challenges are grouped by campaign.
In Mining Station Alpha challenge, traders come more frequently, and there is an extra Driller Bot.
In Starport Atlantis challenge, you now get an extra Carrier Bot and Biologist at the start, but no Workers. Also you get no food traders anymore.
In Frozen cage challenge, you only need to survive for 15 days now.
Rocks in the Dark Moon challenge now have the same color as the surface.
Fixed issue when loading strings from campaign challenges.
Fixed welfare objetive in challenges.
GENERAL
New music track.
Added vsync option to settings menu.
Fixed issue with resources in storage sometimes not being selectable.
CHALLENGE CREATION
New things that can be done in challenges:
Specify a restricted set of specializations that come in colonist ships.
Specify the size of a building to be built as an objetive in a challenge.
Specify a particular type of colonist or bot to build as objective.
Prevent workers from mining.
Change the frequency of trading ships.
Change the color of the planet's rocks.
Change the Sun, Environment Map and Backdrops.
Patch 1.2.1 (12th September 2016) GENERAL
Added new models for colonist and visitor ships, and improved textures for the existing ones.
Added achievements screen, you can see which achievements you've completed within the game.
CHALLENGES
Added ReachBots objective, this requires the player to build a certain number of bots.
Added DisableColonyShipRecycling gameplay modifier, that prevents the player from recycling the Colony Ship in challenges.
Added ThunderstormRisk gameplay modifier, that allows to add thunderstorms in any planet (or disable them in the Storm Planet).
MISC
Small cabin model fixed, windows were in the wrong place.
Visitors without an owned ship, will still leave in the next ship, but only if it doesn't contain intruders.
Patch 1.2.0 (24 June 2016) CHALLENGES
Added support for challenges. Challenges are predefined scenarios that the player has to complete, they can also be used to create variations of the existing planets. There are some built-in ones, and they can also be created by the players.
MISC
New music track
Reworked title screen a bit, moved credits to a smaller button, and added switch planet and credits buttons.
Pyramid now requires Signpost first
When buying vegetables, vitromeat or meals from traders you now get a random subtype
Price
- Today: $14.99
- Minimum: $7.49
- Maximum: $14.99
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Developer
- Madruga Works
- Platforms: Steam Games (3) GOG Games (2) Xbox Games (4)
- Lists: 1 + 1
- Points: 1 + 26,896 ¡
- Rankings: 0
- Reviews: 0
- Discounts: 1
- Videos: 5
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Additional Information
«Planetbase» is a Strategy game for GOG, developed by «Madruga Works». It was first released on and last updated on . The lowest historical price was $7.49 on , and the highest was $14.99 on . This game has not yet received any ratings or reviews on AppAgg. On GOG Store, the current store rating is 3.7 based on 56 votes. Supported features include: Building, Cloud saves, Sci-fi, Single-player, Strategy. Available languages: Deutsch, English, español, français. AppAgg continuously tracks the price history, ratings, and user feedback for «Planetbase». Subscribe to this game or follow its RSS feed to get notified about future discounts or updates.
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