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Re-Legion
Become The Prophet in a world of the future without the future! Lead your Cult in this cyberpunk RTS in the fight against evil corporations and heretics. Choose your creed, convert citizens, create an army and take over the city!

BIG UPDATE: Fight AI cults for domination of the city and its Citizens’ souls in the new Holy Wars skirmish mode – a fine addition to Re-Legion’s story campaign. Become the Prophet!

Welcome to Re-Legion – a cyberpunk RTS that lets you Become the Prophet. Lead your Cult to victory and destroy those who oppose you. Lead your Cult to victory

Build your army of followers by converting neutral citizens or your enemies to join your cause

Use faith to wreak havoc on your enemies and upgrade your cult

Control the city by hacking important buildings

Dive into a mature story with a profound background and plenty of moral choices

Create your belief system with Dogmas

Choose to follow the story of Elion in Campaign mode, or skirmish with AI cults in the Holy Wars skirmish mode

Lead Elion to absolute power in the Story Campaign Follow Elion’s journey from a lone prophet to the most powerful advocate for religion in the city. Introducing a new alternative to the usual economic and resource management used in RTS games, Re-Legion allows players to convert ordinary non-believing citizens into loyal followers. Initiated cultists then expand the cult’s possibilities by obtaining CryptoCredits to enable upgrades, by praying to increase their faith and gain special abilities, hack buildings and ad-boards to expand and control territories, and convert other citizens or fight enemy units and non-believers.
Become the Prophet in Holy Wars Holy Wars is a skirmish mode that’s a fine addition to Re-Legion’s story campaign.
Fight AI cults for domination of the city and its Citizens’ souls. Choose a map and the creed of the Cult you wish to control. Each creed gives a different set of skills and dogmas, providing diverse ways of annihilating your enemies.
You can also choose the difficulty level and strategy the AI will adopt, making every playthrough different and exciting.
Create your cult, build your army of faithful followers, take over the city and destroy the enemy Sanctuary to finally prove that you are the one true Prophet!
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#1. Re-Legion (GOG) 来自: Fulqrum Publishing
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新版变化

  • 版本: Windows
  • 已更新:
  • Update 1.3.7.334 (31 March 2020)

    Fix for game saves

    Small performance tweaks
    Update 1.3.6.330 (27 November 2019)

    Mission 4 rebalance - Enemy waves have been decreased in size

    Statistics update: Prophet Strength buff, Fanatic Strength buff, Defender of Faith Strength buff, Confessor Strength buff

    Performance improvements
    Update 1.3.5.327 (14 August 2019)

    Fixed cursor bug that happened to some players

    Improved overall performance

    Patch 1.3.4.325 (3 July 2019)

    Game's loading was improved to better load the game on slower PCs

    Cyberdog explosion VFX is fixed.

    Creed no longer changes to default after loading the map for the second time from the main menu.

    Ally units no longer become hostile after loading the map for the second time from the main menu.

    spoiler alert Falin now correctly plays VO when he is injured and enhanced.
    Update 1.3.3.322 (26 June 2019)

    Hotfix

    Fixed resetting controls to default after restart
    Update 1.3.2.320 (25 June 2019) Improvements:

    Metro buildings are now shown on minimap

    Rebalanced M7

    Rebalanced Skirmish

    Rebalanced Units

    Rebalanced Dogmas

    Rebalanced Economy & Unit Pricing
    Bugfixes:

    Minimap now display alerts properly

    Falin no longer stands still after a resurrection on M8

    Drone Explosion indicator is now displayed properly

    Heresy and Mercy icons are now properly displayed

    Units that the AI converts will now be controlled by the AI

    AI no longer creates too many Worshipers

    The Camera will now move more properly when the game runs on lower FPS

    During the intro and outro sound is now playing correctly

    Invisible Confessors are no longer visible to the AI

    Reduced the units sliding on low framerates

    Cybordog now explodes on M4

    Minor Translation fixes

    Other minor AI bugs
    Update 1.3.1.314 (18 June 2019)

    Hotfix

    Holy Wars: AI units no longer become blocked with Aggressive AI Attitude.
    Holy Wars Update (14 June 2019)

    Completely new skirmish mode has been added.

    The gameplay can now be slowed down by entering the Slow-Mo. Default Slow-Mo hotkey is bind to Left-alt.

    Prophet can now enter Convert Stance that allows him to seek out and convert enemies and neutral units around him.

    Game supports Autosaves which can be now turned on in the Settings Menu.

    The minimap can now be expanded by pressing "M" or the little "+" button next to it.

    Using skills depends on unit’s current Faith threshold.

    Rally point functionality has been added.

    Improvement of Unit Targeting and Alerting system.

    Improvement of Pathfinding system.

    HUD: Control Panel Update: Several functionalities have been updated, like: Font, Cooldowns & Progress bars.

    After each game on both Campaign and the Holy Wars new Summary Screen will be displayed.

    Keybinds are fully customizable.

    Tooltips have been updated, and give much more information about objects now.

    Tooltips for resources were added.

    Saving the game is now significantly faster.

    Active Strategy will now be highlighted in the Control Panel.

    The look of the units health bars have been updated.

    Building hacking update - now hacking is dependant on the amount of units hacking it and it is longer.

    Glossary name has been changed to Database and have been updated with images.

    Unit selection update: now the player can add or remove units from his group with [Shift + Click] on UI portrait.

    Minimap has been redesigned.

    Citizen animation update.

    Progress Bars of buildings have been updated.

    Action, Skill and Anointment buttons were standardized between Units and Buildings and are layed out better now.

    Player can now cancel the anoint by using the 'Cancel' Action in Control Panel.

    Better Synchronization of Damage Dealing mechanics and visualization.

    Camera now will center on the Story Characters before they die.

    Non-cutscene Dialog Panels close automatically along VoiceOvers end.

    Quest notifications were visually updated, making them more noticeable and matching the rest of UI.

    Destructible Objects now have Detail Panels and Portraits.

    Every time you try to take action that would result in changing settings, or navigating to different part of the game the confirmation popup will emerge.

    Clicking anywhere on quest panel (top-left corner of HUD) centers camera on Quest's objective.

    God is With Us skill update: visual effects for units affected by the skill, and AOE indicator.

    [RU] Language has been updated.

    [PL] Language has been added.

    "Saving in progress" notification was added.

    Hacking and Converting distances have been updated.

    ‘Go to Main Menu’ Button was added to Pause Menu.

    ‘Go to Main Menu’ Button was added to Mission Summary Screen.

    Cult Symbols were added to Tooltips.

    Falin - HP and Damage rebalanced, new skills added to compensate for his hyper-aggressive behaviour.

    Penitent’s Danse Macabre is not a group skill anymore. When the skill is triggered while more than 1 Penitent is selected, only one of them will use the attack.
    Update 1.1.1.262 (26 April 2019)

    Hotfix
    Controls fixes

    Skills keybinds can now be set with only one key at a time

    Keybinds responsiveness fixes
    Update 1.0.6.229 (18 March 2019)Improvements

    ‘Go to Main Menu’ Button was added to Pause Menu

    ‘Go to Main Menu’ Button was added to Mission Summary Screen

    Resurrection symbol after Prophet’s death is now visible until resurrection
    Bugfixes

    Crash - the game doesn’t crash anymore when you complete Missions and click Continue button. Issue used to occur more frequently after longer sessions.

    Marque Selection bug causing Marque Selection to be visible even after releasing LMB was fixed.

    Preachers are not able to take over buildings anymore.

    Mission 8 - Additional Prophets do not spawn on Mission 8

    Mission 9 - Mr. Rizen can’t be killed before the cutscene
    Update 1.0.5.223 (4 March 2019)

    Redesigned minimap

    Rally point funcionality added

    Ascended One - unit interface & selection update

    Unit Pointers - Animation & visual effects update

    Citizen animation update

    Language can now be set in steam settings

    [RU] Language has been updated and re-implemented

    [PL] Language added

    Building hacking update - now hacking is dependant on the amount of units hacking it and it is longer

    Hacking and Converting distances have been updated

    HUD: Control Panel Update: Several functionalities have been updated, like: Font, Cooldowns & Progress bars

    Unit selection update: now the player can add or remove units from his group with [Shift + Click] on UI portrait

    God is With Us skill update: visual effects for units affected by the skill, and AOE indicator
    Bugfixes

    Fibonacci decals issue - Using Sermon near the Fibonacci Temple caused VFX issues

    Mission 2: Color handlers - taking over a bank caused issues with color changes of other buildings

    Mission 1: Selecting Elion could cause issues when trying to select an enemy to attack, causing Elion not to engage

    Skill buttons - Sacrifice Dogma could sometimes overlap with other skills causing problem when wanting to select a proper skill

    Minimap: Clicking in the vicinity of minimap sometimes caused problems that the game did not recognize where should the unit go. Currently only clicking within the borders of the minimap causes the units to go to the selected point.
    Update 1.0.4.215 (15 February 2019)

    Mission 1 - Sermon Tutorial and Sermon detail panel do not overlap anymore

    Mission 1 - Other minor Tutorial fixes

    Mission 2 - Quest entry ‘Find Phr34k’ display issue was fixed

    Mission 4 - Attacking waves are working properly

    Mission 8 - 1st bridge Cutscene issue fixed

    Settings - ‘General’ header positioning was fixed

    Controls - all entries translate properly now

    Sanctuary HP was rebalanced

    Converted Citizens who were walking toward Sanctuary when saving continue the walk after loading a save

    Non-interactive statues were visually distinguished from Seraphs
    Update 1.0.2.207 (06 February 2019)Improvements

    Falin - HP and Damage rebalanced, new skills added to compensate for his hyper-aggressive behaviour.

    Penitent’s Danse Macabre is not a group skill anymore. When the skill is triggered while more than 1 Penitent is selected, only one of them will use the attack.

    Sanctuary - healing range displays when mouse cursor hovers over the building.

    Mission 1 Intro video skip time shortened - Intro can be skipped after 8 seconds now.

    Quest Panels hitbox update - clicking anywhere on quest panel (top-left corner of HUD) centers camera on Quest's objective.

    ‘Saving in progress’ notification was added.

    Controls and Glossary buttons were added to Menu Pause.

    Build Version - transferred from HUD to Pause Menu.

    Non-cutscene Dialog Panels close automatically along VoiceOvers end.
    Bugfixes

    Mission 1 - Shereen was not autohealing. Shereen is autohealing starting Mission 1 onwards.

    Mission 1 - Elion didn’t Follow Falin in the cutscene where they meet for the first time. - Elion follows Falin as intended.

    Mission 2 - Quest ''Locate Phreak' could be triggered by Prophet only. The Quest can be triggered by any Unit now.

    Mission 3 - visual bug after forcing Fibonacci cultists into submission fixed.

    Mission 4 - visual bug after killing Drug Dealers fixed.

    Mission 4 - Outro Cutscene was triggering game over. Mission 4 Outro does not trigger game over anymore.

    Mission 7 - Shereen was getting stuck in a dark alley, she does not get stuck anymore.

    Sanctuary was not exploding properly when destroyed. It does now.

    Snipershot target indicator stayed on enemies after the skill was used. Target indicator disappears after Purifier shoots.

    Cursor has been disappearing if the Martyr died while targeting a skill. Cursor does not disappear anymore.

    Pausing the game did not block Skill hotkeys. It does now.

    Squad Hotkeys were centering camera on wrong squads. Squad Hotkeys work as intended.

    Double clicking the Squads in UI was not centering the camera on selected Squad. It does now.
    Update 1.0.0.194 (01 February 2019)

    bugfixes and balance changes

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