Developer: | Fulqrum Publishing (262) | ||
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Description

Realpolitiks II delivers a whole new economic system which gives you more control of your country than ever before. Construct new buildings, dictate trading policy, and use your advisors’ special abilities to further improve, or hinder, the life of your citizens. Transition from democracy to totalitarianism too quickly and you might have a rebellion on your hands.
Bring your units to battle in a completely new combat system which gives you complete control over every battlefield. Command your units and develop your general’s skills to acquire new tactical opportunities on land, sea, and air. Plan your war strategy carefully, weather, terrain, unit formation, equipment, and much more must all be taken into account to ensure a decisive victory.
Diplomacy has been revitalized with a whole new set of diplomatic actions such as non-aggression and defensive pacts, military access, trade agreements, and advanced peace negotiations. Espionage is now deeper with a wide range of spying activities; level up your spies and develop their subterfuge skills to create more chaos in the enemy’s ranks or deceive your own people. Choose your approach and dominate the world.
FEATURES Dominate the Globe
Choose any nation from 216 contemporary countries (including Sealand & Kiribati) and conquer your opponents. Adapt your strategy accordingly whether you start as a superpower or a small independent nation.
New Modern Warfare
A brand-new combat system enables full control of your units on the battlefield while taking into account strategic advantages such as the weather, terrain, equipment, and a whole lot more. With an all-new sea combat system, your nation can take and control important naval provinces. Control the seas, control the world!
Expanded Management System
Create a communist utopia, a completely free market nation, or become a tyrant overseeing your citizens’ every step. With over 1000 projects and technologies to choose from, you decide the path to greatness.
Improved Diplomacy
Engage in advanced negotiations to establish new trade routes or military access to neighboring regions. With a completely reworked AI, and new Favor and Investment systems that allow you to influence other countries - diplomacy becomes a crucial tool once again, especially as other leaders will prove hard negotiators.
Advanced Espionage
Conduct clandestine actions with your spies, steal breakthrough technologies to further increase your military power, and invent new ways of mass destruction. Dominate your foes from the shadows.
New and Unpredictable Events
Over 1000 new events ranging from minor provincial issues to a world-threatening meteor strike. Be wary of the ever-changing world as each playthrough will be completely different. Each of the 3 available campaigns will have their own unpredictable events for you to tackle.
Growth By Infrastructure
Buildings are a major part of your campaign as they enable you to recruit more units, train your spies and generals faster, defend against rocket attacks, or increase the supply range to your armies.
Mod Support
Use a plethora of in-game tools to create your very own campaigns, scenarios, units, and nations. Our grand-strategy game can become your brand new grand-strategy game.
IMPORTANT:
Tutorial scenario for Realpolitiks II is currently in ENGLISH ONLY! Since the game is in Early Access, we wanted to use this opportunity to tweak and polish our tutorial scenario in accordance to the community feedback. For this reason, tutorial scenario will be translated into other languages once all of its contents are in place, as it would be too complicated to handle multiple languages at once. Thank you for your understanding!
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What's new
- Version: Windows, Linux, MacOS
- Updated:
- Update 1.09 (November 29th, 2022)
The frequency of the outbreak of a rebellion has been changed - it shouldn't happen that often now
UN eagerly adopts resolutions on an unrecognized player's country
Changed the liberation mechanic - now it can recreate already nonexisting historic countries - If the country ceased to exist and the provinces in its historic territory were liberated, the devastated country would return to the world map
Improvements and fixes in effects' values visualization
Fixed missing music after loading saved game
Fixed a bug where a saved game become corrupted and couldn't be loaded due to being stuck in the loading screen
Fixed the issue where sometimes after loading the game some armies were bugged and unclickable or unable to be moved
Fixed the issue where sometimes after loading the game some war theatres were bugged and unclickable or unable to resolve
Fixed some rare issues with changing province's owner¨
Localization fixes
Fixed an issue where incorrectly assigned armies caused the game to freeze
Fixed the problem where after breaking a bloc, the notification displayed the wrong flag of the country we are fighting
Update 1.07 (20 January 2022)
Increased max game time speed
Fixed army units transfer between armies which may lead to army unit copies
Fixed issues with proper creation and removal of chained army groups (army Follow command)
Fixed disappearing army models after performing some operations and actions on those armies
Fixed issues with invalid, neverending building sites on provinces after loading the game
Fixed calculations related to resources (income, usage and gain)
Fixed game time speed slider setup on game start - now it's max value is properly set in relation to scenario configuration
Changed the way that performed enemy spy action information is shown to the player - now it will appear in the miscellaneous notification panel rather than as a popup window
Fixed some number rounding bugs shown in the left, top and resource trading panels
Fixed some text informations on effects and factors
Fixed various elements' text translations on language change
Many localization fixes
Update 1.06 (10 August 2021)
Improved counting of time until the next election Improved election time setup in mod tool
Improved legibility of the Chinese font
Fixed time counters - protected against the system clock overrun
Fixed a bug displaying wrong characters in different alphabets
Fixed localization Balance tweaks
Update 1.05 (9 July 2021) Fixes:
Fixed a bug related to the end of a rebellion on a country in the player's block
Fixed AI duplicate bug Fixed bugs related to poor visualization of units when starting a new game
Fixed Rebel loading bugs Fixed bugs related to generating empty (nobody's) provinces - after re-saving and reloading the game with empty provinces they will regain their owners
Fixed a bug that caused armies to disappear when zooming the camera
Fixed bug that caused generating no-man's provinces after annexation is complete
Fixed bugs related to ghost armies
Fixed bugs that caused the game to slow down and freeze
Fixed bugs that caused the game to freeze when negotiating large terrains
Fixed bugs that prevented relocating the army after the war Fixed bugs related to the lack of a diplomatic action target (after the country was annexed)
Fixed bugs related to the lack of a spy action target (after the country was annexed)
Fixed bug when spy action is empty
Fixed bug with the execution of actions during which the country was destroyed
Fixed a game crash after peace negotiations when there was an annexation of the country on which the actions were implemented
Fixed adding culture
Fixed bug related to preventing the promotion of generals
Fixed bug with duplicate generals on save game
Fixed bug that caused wars to end incorrectly
Fixed bug with missing theater model when starting a fight
Fixed bugs with the rebel-occupied province joining to neighbor country
Fixed a bug with temp data appearing in the popup when starting negotiation
Fixed a bug with the active tabs despite being greyed out during selecting a province,
Fixed a bug that caused a second parliament to spawn after the rebellion
Fixed a bug that showed incorrect spy data
Fixed a bug where the player could see AI spies
Fixed a bug in marking countries and provinces when selecting countries/provinces
Fixed hospital setup Unhappiness notification tooltip no longer takes up the entire screen
Removed outdated and flawed espionage actions Removed the outdated notifications from diplomatic and espionage actions
Improved data display in the left panel
Mod Tool:
Fixed a bug that prevented adding custom icons and graphics in the mod Added the ability to load icons / graphics not only in PNG, but also JPG and JPEG
Update 1.04 (8 June 2021)
Fixes: Fixed bug with diplomatic actions that do not have a target (after annexing the country) Fixed bug with espionage actions that have no target after the country's annexing Fixed bug with removal of old diplomatic and espionage notifications Clears spy status when his action is null Fixed bugs with invalid espionage actions after loading game Fixed crash of the game after peace negotiations and annexation of the country during diplomatic/espionage action implementation Fixed bug with units coming out of a tiny province and going into normal one (show/hide model) Fixed supply range and teleport issues after country liberation Fixed bug with armies of the bloc members hang one at a time in non-existent theaters Fixed null from event 01_Grand_Campaign_North American Union_1819_1652021 Fixed some loading game problems Fixed bug with warmonger for Casus Belli effect adds a bad warmonger for the long-lasting poison Fixed bug with the flat or scale effects are scale or scale Reversing the effects of a declaration of war/putting on a warmonger
Update 1.03 (25 May 2021)
Improvements: block name change has been restored windows are locked with active province selector improved functionalities of the NGO window during the occupation improved assigning accepted cultures to liberated countries (now the liberated country has the culture of the province it has, not the culture of the player) Key art on the landing screen has been changed
Fixes: Fixed a bug with the cost of maintaining buildings and displaying information about buildings Fixed a bug with attacking a former block member causing time to freeze Fixes for AI espionage actions (the game should run smoother) Fixed a bug that resulted in no flag on terrorist countries Fixed a bug where the annexation process could pause the game for a few minutes Fixed a bug with teleporting units after a block member leaves Fixed a bug with moving ai where AI modifiers took incorrect values for relationships Fixed a bug that caused the game to save automatically during the tutorial Fixed a bug with no animation in theaters Fixed a bug where the theater does not break when it was established in the country with which we are ending the war Fixed a bug with army queuing to theaters Fixed a bug where after capturing a building as a result of conquering a province - building upkeep costs were charged incorrectly (or not at all) Tutorial localization fixed Fixed bugs in spanish tutorial localization Fixed a bug causing pact notifications with destroyed countries (this fixed all the saves you send to us) Fixed separatism effect Fixed NGO banning event
Update 1.02 (19 May 2021)
Fixes: Fixed a bug where after the bloc broke up in a war, leader's units in theater were teleported and blocked in a non-existent battle Fixed a bug with game freez with no political party Fixed bugs related to teleporting units after block member leaved a bloc Fixing a bug that forever keeps the theater going when it is established in the country with which we end the war Fixed a bug with the Investment effect on an occupied province affects the player's country Fixed a bugs where actions from Military access, non-aggression pact, defensive treaty do not require projects Fixing bugs with German localization - events with cores Fixed a bug where the Lasting Friendship task could not be passed
Update 1.01 (17 May 2021)
Improvements: improved naval combat improved the movement of the AI army when attacking colonies and moving on waterd improved display of relations effects for the same countries improved access to UN window for non-host countries
Fixes: fixed anti-aliasing issues (black map) fixed achievment ACHI_CONQ_COUNTRY - Redrawing the Map Fixed an issue where the Rebel War Notification for dual liberated country would display templated flags. Fixed a bug causing war notifications with a non-existent country Fixed bugs related to attacks on a liberated country Fixed bugs with the liberation of a country participating in several wars Fixed a bug in the reward from the first event in Pandemic tagline Fixed bug after losing the game due to rebellions Fixed a bug that doubled the display of the theater exit window Fixed a bug where liberated nations displayed two capitals Fixed top bar for linux
Update 1.00 (11 May 2021)
Improvements: Ai of war - units move in a more organized way, react better to the situation on the map, improved navigation on seas and islands The colonization process for AI in the grand strategy scenario has been improved The building upgrade button is hidden at the building's max level. Added tooltips with party ideology names in the side menu Added a tooltip on the button for sending an offer when it is blocked Percentage sign has been added behind warscore in the main war window Added Clamp attack / defense of units in the theater so that they cannot be negative Improved management of Unemployment at AI
Changes: Costs and colonization requirements have been changed The sale prices for resources have been reduced The Unhapiness parameter has been rebalanced in a pandemic scenario
Bug fixing: Fixed the problem with the stock market does not refresh the terms Fixed the problem with invisible unit models after zooming out of the camera Fixed the problem with the inability to take any diplomatic action Fixed bugs generated by armies in the theater Fixed freeze games caused by rebels Fixed console errors related to army, relations and provinces during the new campaign Descending to a lower level Alert State now checks the conditions Attacking overseas provinces has been fixed Fixed a bug that allowed you to negotiate with the Rebellion The pause menu is no longer overlapping with the action menu Fixed silo range in annexed provinces. Fixed a bug with displaying the value of investments and receiving money for selling them. The ghost country does not appear in the bloc after conquering the country Fixed a bug that allowed the draft to be introduced despite the lack of parliamentary support. Fixed an issue with animations delay in the theater Fixed the display of the effect in the case of a failed action Fixed problem with wrong value displayed in Int / milit / pc to target effects Supply range and fortification tooltips have been corrected Fixed negative resource prices and issues with the "resource trade" window Fixed an issue with hitting a province entirely outside of the silo's reach fixed null from batch tab after exiting menu Fixed dissatisfaction and environment icon tooltips requiring modification (shortening the list). Fixed issue with rebels after loading game Fixed a time freeze issue with a rebellion in a liberated country Control of a colonized province of international waters already increases the level of control The reparations offer does not give money for loser Effects in the event "Signals from the uninhabited island intensify" and Increased drug cartel activity "are correctly scaled Placeholder has been removed from the project description. No spaces in tooltips fixed. Moved the slot for the building covered by the inscription on the map. Repetitive text in the story event has been fixed. A bug in the English version of the monument description has been corrected Fixed an issue where the story quest could not be completed. Fixed a bug where victory paths were not displayed in the Victory Conditions panel Achievements from World War 3 and UK have been corrected Fixed an issue where party names were not displayed correctly Fixed subtitle for intro
Update v0.80 (4 May 2021) Fixes:
Fixed a bug related to the end of a rebellion on a country in the player's block
Fixed AI duplicate bug Fixed bugs related to poor visualization of units when starting a new game
Fixed Rebel loading bugs Fixed bugs related to generating empty (nobody's) provinces - after re-saving and reloading the game with empty provinces they will regain their owners
Fixed a bug that caused armies to disappear when zooming the camera
Fixed bug that caused generating no-man's provinces after annexation is complete
Fixed bugs related to ghost armies
Fixed bugs that caused the game to slow down and freeze
Fixed bugs that caused the game to freeze when negotiating large terrains
Fixed bugs that prevented relocating the army after the war Fixed bugs related to the lack of a diplomatic action target (after the country was annexed)
Fixed bugs related to the lack of a spy action target (after the country was annexed)
Fixed bug when spy action is empty
Fixed bug with the execution of actions during which the country was destroyed
Fixed a game crash after peace negotiations when there was an annexation of the country on which the actions were implemented
Fixed adding culture
Fixed bug related to preventing the promotion of generals
Fixed bug with duplicate generals on save game
Fixed bug that caused wars to end incorrectly
Fixed bug with missing theater model when starting a fight
Fixed bugs with the rebel-occupied province joining to neighbor country
Fixed a bug with temp data appearing in the popup when starting negotiation
Fixed a bug with the active tabs despite being greyed out during selecting a province,
Fixed a bug that caused a second parliament to spawn after the rebellion
Fixed a bug that showed incorrect spy data
Fixed a bug where the player could see AI spies
Fixed a bug in marking countries and provinces when selecting countries/provinces
Fixed hospital setup Unhappiness notification tooltip no longer takes up the entire screen
Removed outdated and flawed espionage actions Removed the outdated notifications from diplomatic and espionage actions
Improved data display in the left panel
Mod Tool:
Fixed a bug that prevented adding custom icons and graphics in the mod Added the ability to load icons / graphics not only in PNG, but also JPG and JPEG
Update v0.80 (4 May 2021)
Theaters:New formula for calculating unit damage War notification is now properly handled when entering/leaving an allied war theater Various bug fixes related to starting/ending war theaters Fixed issues with war theater score calculation and refreshing Units hit "by mistake" will now receive correct damage Fixed issues with related to units no entering battlefield correctly War theater should now select correct lead country per side Armies should no longer be able to join incorrect conflicts Armies will no longer be able to leave war theaters if there is no more than one army group left
AI:Fixed spamming the white peace negotiation proposal Province liberation was not chosen by the opponent after the end of the war Added testing mechanism during war declaration process
Warfare:Added teleport bloc members army groups from international waters at left bloc Fixed info popup after annex provinces during war negotiations Fixed war theater action error now all theater action can be used properly Fixed rebels war score calculate when occupied all root country provinces Blocked possibility to declare war multiple times between the same countries Fixed visualization of various information related to army units, military, war, projects, blocs, pacts, relations, actions and many more Many minor fixes in country liberation mechanic
Game Logic:Fixed not changing weather on regions Fixed missing bloc prefix after load saved game Fixed names of blocs created by AI Fixed applying bloc relation effect Fixed Liberate country should have unrecognized status Fixed display skills of spies Fixed error with added skill to spy Fixed movement system after load game for all water provinces which were occupied Fixed missing project tree after switch window of game Fixed errors with stock market when it closed and was annexed by rebellion Fixed disable quick save when some popup is showing Fixed missing cooldown for missile launcher after load game Fixed determining the proper value for effect that changes number country resources Fixed core adding to proper country when a new one is created Fixed a bug with invalid buildings after new country creation Fixed a bug when sometimes money was below zero
UN:Fixed issue with empty active resolution proposer and target Improved UN voting behavior when destroying member countries Fixed an error when sometimes occurred when user clicked on UN building
UI:Fixed missile attack info format on the popup displayed after the successful attack Added camera focus on the province with AI theater to war popup Fixed resource trading income value rounding on UI Fixed building upgrades cost format now its display only integer values Fixed missiles strike hidden effects info Improved statistics sorting by names Changed localization key on alert state window Fixed custom political parties names now if a country has its own party names it's will be displayed on the left panel Fixed focus on the province on missile attack popup Left Panel - Fixed bookmarks refreshing after a click on spy or building Notification - Fixed displaying war notification when one of the conflict sites is no longer exists to prevent stop time Notification - Fixed double notifications after destroyed country Notification - Fixed generals slots notification and value blinking every day when a player has a time modifier to generals slots limit
Balancing:Traits of perks and generals should now correctly display their effects and icons AI should now be slightly more aggressive Rebalanced battle attack and defense modifiers Increased costs and effects of Alert States Lowered the probability of rebellions Side menu will now provide information when the selected province is under occupation War-related event chains should no longer treat rebellions as full-fledged countries Projects names in the projects filter list should now always be visible Fixes in projects and events Fixed forced elections panel and results Fixed visualization of relation values in the bloc view Fixed capital determining during new country creation and liberation Localization fixes
Update v0.78 (16 March 2021)
FIXED events that caused time to stop
FIXED traits of generals - they should work correctly now
FIXED modifying GDP for annexed provinces on each month
FIXED recalculate AI movements after loading save game
FIXED AI should no longer offer peace treaties with costs higher than the current warscore of the war
FIXED issue where AI would not walk into enemy's territory after ending a war with third party
FIXED issue where AI would send peace offer at 0 warscore
FIXED acquired core on player province notification
FIXED creating empty country when open game menu popup during choosing flag and name for the country being liberated
FIXED liberated country projects trees
FIXED formatting values of support of the party in tooltips
FIXED issue that caused two music tracks overlapping
FIXED colonization action costs
FIXED colonization doesn't change resources on province
FIXED Important Trade Points effects visualization
FIXED bug with no working slot after annexation enemy capital
FIXED mouse cursor on the south pole
FIXED move army window after staying at neutral province
FIXED stock market sliders FIXED hide building mechanics
FIXED regional actions after colonization
FIXED bugs with rebels - creating country, time, cooldowns, flags, armies
FIXED bug with rebel on province with player units
FIXED rebel notification
FIXED time to end rebellions
FIXED bug wit no ending rebellions
FIXED end game after rebel wins
FIXED rebellion prefix
FIXED bug with no cultures in new country after rebel
FIXED bug with 2 capitals after rebellion
FIXED bug with rebellion in country made by rebellion
FIXED rebellion event - it won't occur if you do not have enough unhappiness
FIXED interventionism target clamp
FIXED monthly resources income factors refreshing
FIXED create rebel country effect
FIXED create terrorist country effect
FIXED bug with country without capital
FIXED bug with loading scenarios in mod tool
FIXED localization bugs
FIXED bug with removing units after changing tab in left pane
FIXED tooltips after nuclear attack
FIXED bug with too big target interventionism
FIXED commandos model
FIXED bug with stacking -15 relations
FIXED sound on building slot
FIXED Water provinces after colonization have proper icon in left panel
FIXED Unit Count In Country Condition
FIXED localization in atom attack window
FIXED fusion reactor and Land infrastructure project
FIXED GDP growth balance in Burgundi
FIXED Colonization notification
FIXED Monthly Resources Income - factors refreshing now
FIXED Conditions in events for Africa
Features:
ADDED information that you cannot liberate just water provinces as a new country
ADDED autosave option to save window
Improvements:
IMPROVED effects visualization in building upgrade window
IMPROVED way of calculating warscore for select provinces for offer negotiation
IMPROVED tutorial to include more info about basic parameters and other game features
IMPROVED way of calculating distance when setting up a route for army
IMPROVED remove army units with no general
IMPROVED formatting values on the top panel
IMPROVED parties section tooltip info
IMPROVED left panel: ◦ Fixed GDP value displayed on effects sections ◦ Fixed debt section updating visible effects ◦ Improved none labels on project bookmark ◦ Improved bloc info on government bookmark ◦ Improved taxes factors section ◦ Improved budget section money from events info ◦ Improved unemployment section effects and factors info ◦ Improved war losses value, effects, factors and refreshing sections ◦ Improved conflict info on the left panel ◦ Improved bloc composition info on the left panel
IMPROVED Building Pop-Up
IMPROVED few effects localization, clamps and visibility
IMPROVED general's traits
IMPROVED World Degradation window
IMPROVED conditions in core events
CHANGED impact of Separatism - it is lower now
CHANGED the way War Losses accumulate during battles
CHANGED how frequently AI builds new buildings
CHANGED font to a bigger one for Building Category Pop-Up
CHANGED when you defeat all rebels you don't need to take their provinces to end rebellion
CHANGED water provinces joins to a new country when all the old one provinces are lost
CHANGED you can go back in circle menu, left click does not close it
CHANGED tickers in options
CHANGED Negative population growth does not multiply value x 100
CHANGED Rebalanced Rwanda AI
CHANGED Rebalanced terrorist mechanics
CHANGED Rebalanced stock market
Update v0.76 (22 February 2021)
FIXED XP mechanics of generals
FIXED left panel update - all factors appear automatically after executing effects
FIXED an issue that prevented United Nations resolutions to load properly from a saved game
FIXED bug with peace negotiation when we gave up water province earlier
FIXED an issue that sometimes caused tasks to fail on the day they were received
FIXED an issue that sometimes caused the 'Death of a Controversial Politician' event to block the game
FIXED error with missing political party on 'Politician Funeral' event
FIXED Technological Victory conditions to be consistent about required Physics projects
FIXED visualization progress of domination victory
FIXED rebellion in the army event will now spawn the correct number of units
FIXED Battle with rebels:
End of rebellion handling
New rebel countries naming
FIXED AI movement that caused loss proper control over units after loading the game
FIXED AI that does not return to its home country when it ends the war in a bloc province
FIXED AI countries should now propose UN resolutions more often
FIXED AI behavior in colonization
FIXED global wars layout fitting and refreshing
FIXED hiding maintenance section when the building has no cost
FIXED Exchange - lock parquet does not take into account the stock exchange at the start of the game
FIXED bug that caused the player to receive income from a bad stock exchange
FIXED exploit that allowed to build a building for free on the last day of month
FIXED HDI should be localized in project conditions correctly
FIXED minor localization issues
FIXED many conditions
FIXED many effects and their visualization
IMPROVED MissileStrikeSuccesfulPopUp effects display
IMPROVED province filter panel
IMPROVED top panel values display
IMPROVED left panel:
Changed general category bookmark icon
Changed province actions bookmark name
Added target unhappiness tooltip with max change value info
Added colors to gain and use values in resources bookmark
Improved owned province layout fitting
CHANGED effects & requirements of Alert States
CHANGED merged other category economy bookmark with general and provinces bookmarks
CHANGED requirements of 'Win! Win! Win!' tasks - they are lower now
CHANGED the frequency of rebellions - it is lower now
CHANGED unhappiness - it will now change by up to 2% each month towards its target
CHANGED several modifiers of Unhappiness Target
CHANGED starting armies of several countries
CHANGED the impact low-level missile attacks have on the environment, population, and GDP - it is lower now
ADDED AlienFx effect when nuke explode
ADDED AlienFx effect on intro and logos scene
ADDED blockade to purchase new units when army limit has been reached
ADDED maintenance info to building details popup
ADDED custom description for victory paths to better reflect player's progress in both Grand and Pandemic Campaigns
ADDED firepower effect to events and projects
Update v0.75 (29 January 2021)
FIXED world economy graph - it should now display correctly minimal and maximal values
FIXED core claim and Fabrication of claims - they will no longer be available on provinces already claimed by players
FIXED building political system requirement - it should be checked when build or upgrade building on the province
FIXED Fight Corruption action - it will now be usable in capital provinces
FIXED a problem where several diplomatic actions were available without meeting the requirements
FIXED tasks that require players to change their political system - they should now work correctly
FIXED the broken money income from the recycling center buildings
FIXED environment degradation - every time a scenario was loaded environment degradation modifiers were added
FIXED adding Unhappiness modifiers to newly acquired provinces
FIXED countries will now correctly gain claims on provinces lost in civil wars events
FIXED updating cost of maintenance of army after unit dying in theater - now it should work correctly
FIXED an issue causing some provinces to cost more Warscore than intended during peace negotiations
FIXED modifiers from projects when annexing/losing provinces - they should now apply and remove correctly
FIXED missing shipyard in Poland - it is now restored
FIXED Syria will no longer be able to create Peru-Bolivian Confederation
FIXED sound on nuclear information item
FIXED some issues with AI, including war declaration by AI
FIXED some issues with notifications
FIXED some issues with defense pacts
FIXED NGO and effects/conditions related to it
FIXED many effects and conditions
FIXED AlienFX plugin - all connected Alienware devices should now be supported (even when not using an Alienware laptop)
FIXED reloading save from in-game menu
FIXED fundings and effects/condition/functions related to them
FIXED effects related to (un)lobbing parties
FIXED AI propositions in the UN
FIXED small issues in tasks
FIXED "Building Is Being Built On Province" Condition
Features:
ADDED a couple of dozen unification options, including restoration of the Roman Empire, Holy Roman Empire, unifications of civilizations, and many more.
Improvements:
IMPROVED investments will now generate much larger incomes
IMPROVED AI unit movement
IMPROVED displaying relations factors info
IMPROVED task popup effects info
IMPROVED war negotiations popup effects info
IMPROVED left panel: ◦ Clouds toggle ◦ Economy budget section info ◦ Economy bookmark stock market button position and section info ◦ Economy bookmark investments section ◦ Local wars info ◦ Global wars info ◦ Fixed investment element bad scale ◦ Added effects section to the unemployment section in the economy bookmark ◦ Added factors sections to economy bookmark ◦ Added war losses factors and effects section.
CHANGED AI should now be more willing to declare wars on countries that attacked its defensive treaty partners
CHANGED investments will now require positive relations
CHANGED Leader's Speech action - it be will no longer available for democratic countries
CHANGED Festival action- it will be no longer available for totalitarian countries
CHANGED rebel forces from civil war events - they will now start with smaller armies
CHANGED dealing with civil war events - it will now substantially lower player's Warmonger level
CHANGED civil war conflicts - Player will now be able to refrain from engaging in some of those
CHANGED effects and the chance of occurrence of the terrorist negotiations event chain
CHANGED project trees of several civilizations
CHANGED United Nations HQ will now restore itself correctly in another country after some time of being forced to shut
CHANGED Requirments and rewards of many tasks in the game
CHANGED description in ProvinceBuildingLevelCondition
Modding Tool:
FIXED two country effect for declaration war - now you can remove effects
FIXED deleting nodes from condition tree
Update v0.74 (15 January 2021)
Bugfixes:
FIXED bug creating infinity loop during discarding project by AI and crashing the game in process
FIXED disappearing wars when AI leaves (our or enemy's) bloc
FIXED modifiers of unhappiness in annexed province - now there should appear modifiers from projects implemented before annexation
FIXED several major issues affecting monthly incomes
FIXED issue with war theater units overlapping when moving from reserve
FIXED recalculating army maintenance at the start of the game
FIXED unrecognized countries will no longer start the game with warmonger
FIXED not refreshing actions section in province bookmark
FIXED units statistics popup info from units statistics popup - now names of compared unis are definition name not from custom country name set
FIXED custom unit names will now be properly localized
FIXED Pacific Union should now be correctly formable
FIXED 'Jobs For Everyone!' task should work as intended
FIXED bug with regenerate provinces - now country data is removed before to generation province process
FIXED liberating national water provinces
FIXED environment in provinces should now display the correct value of modifiers in the side menu
FIXED issue with names of region in statistic popup
FIXED relations with other country info on the left panel
FIXED culture and civilization info on left panel after colonization of water province
FIXED building info button - now if on the province is an active building site, the button will be disabled
FIXED favor points and investments points on left panel info - now its displays correct values
FIXED target group country and province name info
FIXED advisor release from duty info
FIXED construction of Stock Exchange will now properly assign the building to the player
FIXED created stock market has connection with Chinese stock market
FIXED Hanobukten province will now start the game with the correct population and GDP values
FIXED autohide of scroll
FIXED UN Pop Up scaling
FIXED UN Unrecognized Countries Pop Up layout
FIXED rebel uprising bugs and issues
FIXED unification notification
FIXED many effects
FIXED minor issues in events
FIXED Anti-Aliasing option
FIXED synchronized in-game achievements IDs with Steam IDs
FIXED minor conditions issues
FIXED minor animations issues
FIXED minor localization issues
Features:
ADDED auto-save
ADDED hotkeys
ADDED new graphics options:
Clouds toggle
Trees toggle
Terrain buildings toggle
Airplanes toggle
Ships toggle
ADDED top down view of the map
ADDED Austrian Empire unification
ADDED score bookmark shortcut on the top panel
ADDED provinces and countries filter on circle menu
ADDED war theaters view to war conflict popup
ADDED war score info when selecting provinces during war negotiations
ADDED cooldown to peace negotiations on the left panel
Added info on the top panel when the max amount of manpower or nuclear potential reached
ADDED difficulty info when choosing the country
ADDED empty section info - now if the section is empty, it will not be hidden, but will display the information "none"
ADDED blur to CancelGame, settings window, load window, save window
ADDED hidden effects and factors count info on left panel
Improvements:
IMPROVED leaving bloc due to too low relations
IMPROVED mechanism of historic relations
IMPROVED army management section from the left panel
IMPROVED armies should lose units evenly during battle
IMPROVED some advisors effects
IMPROVED left panel - bookmark's content stretches if slider is hidden
IMPROVED left panel loan buttons size.
IMPROVED negotiations cooldown info of war popup
IMPROVED taxes to unhappiness info on the left panel
IMPROVED colonization sections info on colonization popup
IMPROVED region info after colonization province
IMPROVED other province bookmark toggle state visualization
IMPROVED effects info - added missing values colors and fixed format
IMPROVED recruit unit popup info
IMPROVED trading point popup embargo and leader info
IMPROVED political approval info
IMPROVED localization in the missile mechanism
IMPROVED province select popup
IMPROVED province search panel
CHANGED discard button when you select province for army teleport - it is now disabled
CHANGED monthly incomes and maintenance costs have been severely rebalanced
CHANGED Relations between AI countries should now take more unpredictable routes over the course of the game
CHANGED Military Technologies will now offer additional boosts to units
CHANGED nation-specific units will now provide additional boosts
CHANGED system of setting resource income value in the colonies
CHANGED small details in projects
Modding Tool:
FIXED remove bloc
FIXED issues with game views
FIXED minor issues in Manual
IMPROVED information about global and starting relation after regeneration provinces
IMPROVED terrain painter editor
ADDED default values editor description in Manual
REMOVED unused parameters in default values editor
Update v0.73 (16 December 2020)
ADDED mouse sensitivity option in game settings
ADDED own country provinces bookmark
ADDED effect info to population section
ADDED color on the current selected vertical bookmark.
FIXED effect with too low percentage value will no longer be displayed.
FIXED ChangeCountryManpowerEffect - now it is displayed properly
FIXED ChangeHDIEffect - now it is displayed properly
FIXED ChangeCountryMissilesPotentialEffect - now it is displayed properly
FIXED ChangeMoneyEffect - deleted paramiters modyfier after canceling project
FIXED ChangeActionPointEffect - deleted paramiters modyfier after canceling project
FIXED minor UI issues
FIXED ProvinceSelectPopup - fixing layout for "Your army is in prohibited province" text
IMPROVED unemployment effect info
IMPROVED Tutorial
IMPROVED change slot effect info
IMPROVED Various issues in AI behavior
IMPROVED economy section
IMPROVED left panel other category toggle bookmark state.
CHANGED Countries with no standing armies in the real world will now start the game with the Antimilitarim policy
CHANGED Decreased the severity of the Pandemic Aftermath on Population Growth
CHANGED effect / factor decor in many bookmarks
MODTOOL:
FIXED issue which prevented from generating maps properly
Update v0.72 (12 December 2020)
ADDED mouse sensitivity option in game settings
ADDED own country provinces bookmark
ADDED effect info to population section
ADDED color on the current selected vertical bookmark.
FIXED effect with too low percentage value will no longer be displayed.
FIXED ChangeCountryManpowerEffect - now it is displayed properly
FIXED ChangeHDIEffect - now it is displayed properly
FIXED ChangeCountryMissilesPotentialEffect - now it is displayed properly
FIXED ChangeMoneyEffect - deleted paramiters modyfier after canceling project
FIXED ChangeActionPointEffect - deleted paramiters modyfier after canceling project
FIXED minor UI issues
FIXED ProvinceSelectPopup - fixing layout for "Your army is in prohibited province" text
IMPROVED unemployment effect info
IMPROVED Tutorial
IMPROVED change slot effect info
IMPROVED Various issues in AI behavior
IMPROVED economy section
IMPROVED left panel other category toggle bookmark state.
CHANGED Countries with no standing armies in the real world will now start the game with the Antimilitarim policy
CHANGED Decreased the severity of the Pandemic Aftermath on Population Growth
CHANGED effect / factor decor in many bookmarks
MODTOOL:
FIXED issue which prevented from generating maps properly
Update v0.70 (3 December 2020) Bugfixes:
FIXED issue with War Theater texture not generating properly
FIXED issue with camera focus point calculation in Mod Tool
FIXED HDI value visualization label
FIXED Delay in country values when changing camera zoom
FIXED Project window layout for ultra wide screens
FIXED Population in inhabited provinces will now properly never drop below 1
FIXED Maldivian culture now belongs to Islamic civilization
FIXED Building upgrades that require a specific political system now display that information
FIXED "Waiver Of Core Claims" action no longer requires your opponent to have claims on your provinces
FIXED Countries that start the game with navy now have a shipyard to return to after the war
FIXED Bloc Integration projects will now properly reset when starting a new bloc
FIXED Bloc Integration projects will now properly work on new countries added to the bloc
FIXED small localization issues
FIXED an issue, where players could implement Bloc projects even after leaving the bloc
FIXED RU translation of Kanuri culture
FIXED the "Pandemic Aftermath" event chain so that player no longer gets stuck
FIXED "Military Policy" projects tree so that there is only one initial project
FIXED advisor portraits in Tutorial
FIXED advisors portraits in Tutorial
FIXED Italy can now properly build all its unlocked units
FIXED Game will now properly end after losing the last province
FIXED small fixes in tasks, projects and events
FIXED Proportions of the battlefield in War Theater window
FIXED camera frustum calculation - the camera position is now properly handled and limited to map boundaries from any angle
FIXED Missile Warfare & Environment tab in Mod Tool
FIXED Event editor in Mod Tool
Features:
ADDED GPU instancing for materials with a large instance count
ADDED Pakistan now has its own collection of names
ADDED Notification at the end of colonization project implementation
ADDED "Colonization Project Implemented" notification
ADDED Target Groups to all tasks relating to an on-map location in Tutorial
ADDED Tooltip for Bloc Integration in Bloc Popup
ADDED Additional info about the flag shortcuts menu in the Tutorial Scenario.
ADDED Additional hints in the Tutorial regarding the theater window and peace negotiations
ADDED Automatically selecting target province when opening Diplomacy menu
ADDED Culture and civilization info into the left panel
ADDED Option to customize the color of the country flag and country name
ADDED New portraits for Generals, Spies, and Advisors
Improvements:
IMPROVED Army group representation on War Theatre map
IMPROVED Last month stock values caching
IMPROVED Icons with project info in the building upgrade window
IMPROVED Province environment information in the left panel
IMPROVED Layout of the Game Events Editor in Mod Tool
IMPROVED Height of camera in official scenarios
IMPROVED Events graphics in Tutorial
IMPROVED Minor improvements to the Tutorial scenario
IMPROVED Statistics info
IMPROVED Defense pact information displaying
IMPROVED AI should now deal better with their domestic environment and debt
IMPROVED Upgrade building window - required political system should be now visible
IMPROVED War theater window - fixed the window for different aspects and resolutions
CHANGED Other countries should now be more prone to support the World Government resolution
CHANGED HDI's influence on projects implementation speed
CHANGED Countries with the smallest GDP should now pay considerably less for implementations of projects
CHANGED Space Elevator project will now grant an additional project slot
CHANGED AI should now be more willing to support recognition of a player's country
CHANGED Units and buildings on Antarctica should now be more accessible.
CHANGED Population value in the province - minimum value is now 1
CHANGED Upkeep and effects of action in provinces or regions
CHANGED Authoritarian countries will now have a wider range of taxes available to them
CHANGED Project and action confirm screen - added vertical scroll
Update 0.69 (27 November 2020) Bugfixes:
FIXED Issues with loading saved games
FIXED "Remove From Bloc" action so that it now correctly requires player to be at peace
FIXED Relations parameters icons on the panel
FIXED Relation modifiers for leaving the bloc, after war or alliance, liberators and traitors should now properly display their icons
FIXED Cabo Verde should now have the correct population
FIXED Projects should now have proper values in effects
FIXED Countries can now be properly removed from blocs during peace
FIXED Issue when user could not change the flag and name of a liberated country
FIXED Advisors avatars in events popup
FIXED Scrolling target group in events popup
FIXED Military Intervention Resolution will now properly apply casus belli
FIXED Timor-Leste will now have proper GDP
FIXED Localization fixes
FIXED effects in Financial Support diplomatic action to properly transfer money from player to the bloc member
FIXED Buildings and Slots elevation in South-East Asia region
FIXED Partnerships effect in Ideology tree to properly increase Pop Growth, instead of lowering it
FIXED "Ancient Texts" event chain - more mysteries to uncover!
FIXED Effects duration in "Armed Conflict Support" event chain
FIXED Setting window - Toggle layout
FIXED Countries should no longer start wars immediately after ending the first one
FIXED Conditions required for the diplomatic victory
FIXED Investing in another country will now boost its economy
FIXED Russia and China Civil War events
FIXED New line-braking in Tooltips in PL version in the following windows: Trade, Take loan, Repay loan, Colonialization, Event, War, International Trade Point
FIXED Minor text fixes
FIXED Donetsk & Luhansk building elevation
FIXED Missing options in the Political Debate event;
FIXED Debt value in Nationwide Strike event;
FIXED Activate pause by pressing space key ;
FIXED System change task's conditions;
FIXED Task view window - refresh flags and name of target group;
FIXED Liberate country by negotiation - now after selecting provinces the process of creating new countries includes only selected provinces from Liberate negotiations option;
FIXED Missing tooltip of second target group in game event popup when this group exists;
FIXED UN removes activate resolution when target country was destroyed
FIXED Buttons layout in building window
Features:
ADDED Tooltips font size settings
ADDED Missing UN voting factor to the World Government resolution
ADDED Missing project description
REMOVED Achievements from Tutorial Scenario
REMOVED Some unused content from Tutorial Scenario to slightly improve loading times
Improvements:
CHANGED Final task resolution in Tutorial Scenario for clarity
CHANGED Vote counting for resolution rejection
CHANGED Cuba will now start the game with claims on Guantanamo Base
CHANGED New countries that emerge in certain provinces will now use names and flags appropriate for that region (e.g. Catalonia in Barcelona)
CHANGED Conditions in the "Pandemic" event chain
CHANGED Number of provinces required to achieve Domination Victory to 250
CHANGED Separatism effects have been rebalanced
CHANGED Money income from taxes has been rebalanced
CHANGED some starting relations between countries
CHANGED Bonuses from Trade Points have been rebalanced
CHANGED Rebels should now be keener to spread around the territory of their country;
CHANGED Reworked Political Assimilation Peace Offer so that AI is less inclined to propose it
CHANGED Settings Window - decreasing font size
CHANGED Upgrade AI army movement by calculating count of water units - result: now army of new countries move immediately
IMPROVED AI spies should now be smarter about where they perform their actions
IMPROVED Country liberation mechanics
IMPROVED Creation of country mechanics
IMPROVED Algorithm of province creator in mod tool
IMPROVED the effect of creating new country
IMPROVED Effects in projects, mainly Unemployment Growth effects
IMPROVED "Soldiers protests" event chain
IMPROVED Generation of name and flag of rebel countries
IMPROVED "Fatigue with war losses" event chain
Update 0.68 (26 November 2020) CHANGES
Army units will no longer spawn on unavailable tiles when moved from reserves onto the battlefield;
Fixed 2 game breaking bugs where war theaters would not end correctly due to null errors;
Main camera controls are now tied to Time.deltaTime (framerate independent);
Empty logs will no longer spawn in in-game war theater pop up log;
Improved target selection in UN resolutions;
Improved stock market rate changes;
The size of rebel armies has been reduced;
Lowered the growth and severity of environmental degradation;
Fixed bugs that prevented the implementation of certain projects;
Fixed bugs in several tasks and events;
Small localization fixes;
WorldEnvironmentPopup - long country names no longer bleeds from frame;
Fixed infrastructure category - now all projects are loading;
Fixed select target of resolution;
Added target section when resolution is active;
Fixed target filtration when global or specific target resolution is selected;
Change investment state - fixed null references exception;
Fixed various typos;
Fixed Space Shuttle related events;
Improved Bloc Projects;
Rescaled Rebel armies in random rebellion and various events;
Fixed various population effects in events;
Improved names of Declaration of War actions against single countries;
Added various GDP Growth & Unemployment Growth modifiers to some projects to make them more interesting, and introduce more drawbacks;
Fixed Russian cultural revolution events;
Improved Pandemic scenario main event chain;
Improved bloc info popup after clicking on block type notification;
Improved spy current action info on left panel;
Fixed time change and camera zoom set to same shortkey;
Added panel bookmark color and tooltip when no province selected;
Blocked possibility to implement the same UN resolution again on a given country;
Fixed problem with list of available UN resolution refreshing;
Improved stock market takeover mechanic;
Improved relations indicator averaging;
Update 0.67 (23 November 2020) Fixed
FIXED VO sound for mod tool clips
FIXED missing sounds in main menu
FIXED missing sound for nuclear blast
FIXED missing VO fading in main menu
FIXED 90% no loading saves issues (we were able to load all send to us broken save files)
FIXED War Theater will no longer add army visualizations with zero units
FIXED War Theater camera will now reset when theater window is re-opened
FIXED an issue with "Textures Quality" graphics option
FIXED Economy Victory path, so that USA cannot win the game automatically
FIXED Religious leader's invitation event chain so that it spawns more logically and less often
FIXED Accepted Culture in Bosnia and Herzegovina
FIXED certain tasks and events in the revenge mini event chain in the Pandemic Scenario
FIXED domestic GDP growth modifier from World Economy should now correspond the World Economy modifier
FIXED Russian Separatist movement event in Pandemic scenario.
FIXED several events - localization fixes
FIXED effects values
Added
ADDED 3 quality settings to War Theater window to possibly prevent crashes (changes render texture resolution and SSAA settings)
ADDED missing localization keys for new rebel country and end of the war notifications
ADDED localization for popup when country you are fighting joins or creates a bloc
Improved
IMPROVED localized information about created/joined member to Bloc
IMPROVED generated sound banks to balance loaded sounds in memory
Changed
CHANGED starting parameters, cultures and names of several provinces
CHANGED The Kuril Islands now belong to Russia while Japan starts the game with claims on them
CHANGED starting projects for some countries
CHANGED the influence HDI has on army production
CHANGED AI war decelerations
CHANGED increased the number of countries players can have in their blocs
CHANGED Unrecognized countries can now be selected as targets of the Recognition resolution
Update 0.66 (20 November 2020) Fixed
fixed bug with black screen during starting a scenario (if the bug still occurs, please check the minimal game requirements - if your PC meets them, please send your game's log file and your PC specification to contact@jujubee.pl);
the loading game bug has been partially fixed. We managed to eliminate one type of occurance that broke the loading of the game. We know about one more case and we are still working on resolving it - please send your broken save files to contact@jujubee.pl;
the RAM consumption was reduced by at least 1GB;
the theater window scaling has been fixed - it can be properly closed in any resolution;
fixed bug with wrong names and surnames;
setting and ending action effects have been fixed;
Fixed maintenance costs for actions;
displaying information about actions in progress in the left panel has been fixed;
corrected GDP value in Free Market project;
working of the tasks in which there is a target group has been improved;
fixed display of HDI change effects;
The effects affecting armies have been improved;
fixed information on factors affecting the province's environment in the left panel;
the behavior of the stock markets has been corrected;
Added option to zoom in/zoom out the camera with + and - keys;
Improved unit promotion timing;
improved sound behavior in theater - global sound settings have an effect on theater sounds;
fixed mortality in the disease event;
tutorial bugs fixed and modified content according to community comments;
fixed some bugs with the game's localization;
fixed text formatting in some windows;
other, smaller fixes related to the display of information in the game.
Update 0.65 (19 November 2020) Fixed
fixed issue with starting resolution
fixed issue with missing resolutions - now, more resolutions are available in the graphics options
fixed problems with tutorial windows size and arrangement
Price
- Today: $3.74
$24.99-85% - Minimum: ▼ $3.74
- Maximum: $24.99
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Developer
- Fulqrum Publishing
- Platforms: Windows Games (2) Steam Games (125) GOG Games (126) Nintendo Games (7) Xbox Games (2)
- Lists: 5 + 3
- Points: 7 + 108,500 ¡
- Rankings: 0
- Reviews: 0
- Discounts: 76
- Videos: 199
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Additional Information
- Version: Windows, Linux, MacOS
- Category:
GOG Games
›Strategy
- OS:
Linux
,MacOS
,Windows
- Size:
4 Gb
- Capabilities:
Achievements
,Modern
,Overlay
,Simulation
,Single-player
,Strategy
- Supported Languages:
Deutsch
,English
,español
,français
,polski
,русский
,中文
- GOG Store Rating:
2.9
(8) - Updated:
- Release Date:
«Realpolitiks II» is a Strategy game for GOG, developed by «Fulqrum Publishing». It was first released on and last updated on . The previous price was $24.99. Now on sale for $3.74 (85% off). The lowest historical price was $3.74 on , and the highest was $24.99 on . This game has not yet received any ratings or reviews on AppAgg. On GOG Store, the current store rating is 2.9 based on 8 votes. Supported features include: Achievements, Modern, Overlay, Simulation, Single-player, Strategy. Available languages: Deutsch, English, español, français, polski, русский, 中文. AppAgg continuously tracks the price history, ratings, and user feedback for «Realpolitiks II». Subscribe to this game or follow its RSS feed to get notified about future discounts or updates.
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