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Description

Realpolitiks II
Lead your people to glory and write a new chapter of history in Realpolitiks II, a real-time grand strategy game where you lead any contemporary nation in an attempt to secure world dominance. The road to supremacy is filled with modern world issues as you manage your nation’s economy, command armies, conduct diplomatic and espionage actions, and tackle global threats such as terrorism, pandemics, famine, and more.

Realpolitiks II delivers a whole new economic system which gives you more control of your country than ever before. Construct new buildings, dictate trading policy, and use your advisors’ special abilities to further improve, or hinder, the life of your citizens. Transition from democracy to totalitarianism too quickly and you might have a rebellion on your hands.

Bring your units to battle in a completely new combat system which gives you complete control over every battlefield. Command your units and develop your general’s skills to acquire new tactical opportunities on land, sea, and air. Plan your war strategy carefully, weather, terrain, unit formation, equipment, and much more must all be taken into account to ensure a decisive victory.

Diplomacy has been revitalized with a whole new set of diplomatic actions such as non-aggression and defensive pacts, military access, trade agreements, and advanced peace negotiations. Espionage is now deeper with a wide range of spying activities; level up your spies and develop their subterfuge skills to create more chaos in the enemy’s ranks or deceive your own people. Choose your approach and dominate the world.
FEATURES Dominate the Globe
Choose any nation from 216 contemporary countries (including Sealand & Kiribati) and conquer your opponents. Adapt your strategy accordingly whether you start as a superpower or a small independent nation.

New Modern Warfare
A brand-new combat system enables full control of your units on the battlefield while taking into account strategic advantages such as the weather, terrain, equipment, and a whole lot more. With an all-new sea combat system, your nation can take and control important naval provinces. Control the seas, control the world!

Expanded Management System
Create a communist utopia, a completely free market nation, or become a tyrant overseeing your citizens’ every step. With over 1000 projects and technologies to choose from, you decide the path to greatness.

Improved Diplomacy
Engage in advanced negotiations to establish new trade routes or military access to neighboring regions. With a completely reworked AI, and new Favor and Investment systems that allow you to influence other countries - diplomacy becomes a crucial tool once again, especially as other leaders will prove hard negotiators.

Advanced Espionage
Conduct clandestine actions with your spies, steal breakthrough technologies to further increase your military power, and invent new ways of mass destruction. Dominate your foes from the shadows.

New and Unpredictable Events
Over 1000 new events ranging from minor provincial issues to a world-threatening meteor strike. Be wary of the ever-changing world as each playthrough will be completely different. Each of the 3 available campaigns will have their own unpredictable events for you to tackle.

Growth By Infrastructure
Buildings are a major part of your campaign as they enable you to recruit more units, train your spies and generals faster, defend against rocket attacks, or increase the supply range to your armies.

Mod Support
Use a plethora of in-game tools to create your very own campaigns, scenarios, units, and nations. Our grand-strategy game can become your brand new grand-strategy game.

IMPORTANT:
Tutorial scenario for Realpolitiks II is currently in ENGLISH ONLY! Since the game is in Early Access, we wanted to use this opportunity to tweak and polish our tutorial scenario in accordance to the community feedback. For this reason, tutorial scenario will be translated into other languages once all of its contents are in place, as it would be too complicated to handle multiple languages at once. Thank you for your understanding!
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Screenshots

#1. Realpolitiks II (GOG) By: Fulqrum Publishing
#2. Realpolitiks II (GOG) By: Fulqrum Publishing
#3. Realpolitiks II (GOG) By: Fulqrum Publishing
#4. Realpolitiks II (GOG) By: Fulqrum Publishing
#5. Realpolitiks II (GOG) By: Fulqrum Publishing
#6. Realpolitiks II (GOG) By: Fulqrum Publishing
#7. Realpolitiks II (GOG) By: Fulqrum Publishing
#8. Realpolitiks II (GOG) By: Fulqrum Publishing
#9. Realpolitiks II (GOG) By: Fulqrum Publishing
#10. Realpolitiks II (GOG) By: Fulqrum Publishing

Video

What's new

  • Version: Windows, Linux, MacOS
  • Updated:
  • Update 1.09 (November 29th, 2022)

    The frequency of the outbreak of a rebellion has been changed - it shouldn't happen that often now

    UN eagerly adopts resolutions on an unrecognized player's country

    Changed the liberation mechanic - now it can recreate already nonexisting historic countries - If the country ceased to exist and the provinces in its historic territory were liberated, the devastated country would return to the world map

    Improvements and fixes in effects' values visualization

    Fixed missing music after loading saved game

    Fixed a bug where a saved game become corrupted and couldn't be loaded due to being stuck in the loading screen

    Fixed the issue where sometimes after loading the game some armies were bugged and unclickable or unable to be moved

    Fixed the issue where sometimes after loading the game some war theatres were bugged and unclickable or unable to resolve

    Fixed some rare issues with changing province's owner¨

    Localization fixes

    Fixed an issue where incorrectly assigned armies caused the game to freeze

    Fixed the problem where after breaking a bloc, the notification displayed the wrong flag of the country we are fighting
    Update 1.07 (20 January 2022)

    Increased max game time speed

    Fixed army units transfer between armies which may lead to army unit copies

    Fixed issues with proper creation and removal of chained army groups (army Follow command)

    Fixed disappearing army models after performing some operations and actions on those armies

    Fixed issues with invalid, neverending building sites on provinces after loading the game

    Fixed calculations related to resources (income, usage and gain)

    Fixed game time speed slider setup on game start - now it's max value is properly set in relation to scenario configuration

    Changed the way that performed enemy spy action information is shown to the player - now it will appear in the miscellaneous notification panel rather than as a popup window

    Fixed some number rounding bugs shown in the left, top and resource trading panels

    Fixed some text informations on effects and factors

    Fixed various elements' text translations on language change

    Many localization fixes
    Update 1.06 (10 August 2021)

    Improved counting of time until the next election Improved election time setup in mod tool

    Improved legibility of the Chinese font

    Fixed time counters - protected against the system clock overrun

    Fixed a bug displaying wrong characters in different alphabets

    Fixed localization Balance tweaks
    Update 1.05 (9 July 2021) Fixes:

    Fixed a bug related to the end of a rebellion on a country in the player's block

    Fixed AI duplicate bug Fixed bugs related to poor visualization of units when starting a new game

    Fixed Rebel loading bugs Fixed bugs related to generating empty (nobody's) provinces - after re-saving and reloading the game with empty provinces they will regain their owners

    Fixed a bug that caused armies to disappear when zooming the camera

    Fixed bug that caused generating no-man's provinces after annexation is complete

    Fixed bugs related to ghost armies

    Fixed bugs that caused the game to slow down and freeze

    Fixed bugs that caused the game to freeze when negotiating large terrains

    Fixed bugs that prevented relocating the army after the war Fixed bugs related to the lack of a diplomatic action target (after the country was annexed)

    Fixed bugs related to the lack of a spy action target (after the country was annexed)

    Fixed bug when spy action is empty

    Fixed bug with the execution of actions during which the country was destroyed

    Fixed a game crash after peace negotiations when there was an annexation of the country on which the actions were implemented

    Fixed adding culture

    Fixed bug related to preventing the promotion of generals

    Fixed bug with duplicate generals on save game

    Fixed bug that caused wars to end incorrectly

    Fixed bug with missing theater model when starting a fight

    Fixed bugs with the rebel-occupied province joining to neighbor country

    Fixed a bug with temp data appearing in the popup when starting negotiation

    Fixed a bug with the active tabs despite being greyed out during selecting a province,

    Fixed a bug that caused a second parliament to spawn after the rebellion

    Fixed a bug that showed incorrect spy data

    Fixed a bug where the player could see AI spies

    Fixed a bug in marking countries and provinces when selecting countries/provinces

    Fixed hospital setup Unhappiness notification tooltip no longer takes up the entire screen

    Removed outdated and flawed espionage actions Removed the outdated notifications from diplomatic and espionage actions

    Improved data display in the left panel
    Mod Tool:

    Fixed a bug that prevented adding custom icons and graphics in the mod Added the ability to load icons / graphics not only in PNG, but also JPG and JPEG
    Update 1.04 (8 June 2021)

    Fixes: Fixed bug with diplomatic actions that do not have a target (after annexing the country) Fixed bug with espionage actions that have no target after the country's annexing Fixed bug with removal of old diplomatic and espionage notifications Clears spy status when his action is null Fixed bugs with invalid espionage actions after loading game Fixed crash of the game after peace negotiations and annexation of the country during diplomatic/espionage action implementation Fixed bug with units coming out of a tiny province and going into normal one (show/hide model) Fixed supply range and teleport issues after country liberation Fixed bug with armies of the bloc members hang one at a time in non-existent theaters Fixed null from event 01_Grand_Campaign_North American Union_1819_1652021 Fixed some loading game problems Fixed bug with warmonger for Casus Belli effect adds a bad warmonger for the long-lasting poison Fixed bug with the flat or scale effects are scale or scale Reversing the effects of a declaration of war/putting on a warmonger
    Update 1.03 (25 May 2021)

    Improvements: block name change has been restored windows are locked with active province selector improved functionalities of the NGO window during the occupation improved assigning accepted cultures to liberated countries (now the liberated country has the culture of the province it has, not the culture of the player) Key art on the landing screen has been changed

    Fixes: Fixed a bug with the cost of maintaining buildings and displaying information about buildings Fixed a bug with attacking a former block member causing time to freeze Fixes for AI espionage actions (the game should run smoother) Fixed a bug that resulted in no flag on terrorist countries Fixed a bug where the annexation process could pause the game for a few minutes Fixed a bug with teleporting units after a block member leaves Fixed a bug with moving ai where AI modifiers took incorrect values for relationships Fixed a bug that caused the game to save automatically during the tutorial Fixed a bug with no animation in theaters Fixed a bug where the theater does not break when it was established in the country with which we are ending the war Fixed a bug with army queuing to theaters Fixed a bug where after capturing a building as a result of conquering a province - building upkeep costs were charged incorrectly (or not at all) Tutorial localization fixed Fixed bugs in spanish tutorial localization Fixed a bug causing pact notifications with destroyed countries (this fixed all the saves you send to us) Fixed separatism effect Fixed NGO banning event
    Update 1.02 (19 May 2021)

    Fixes: Fixed a bug where after the bloc broke up in a war, leader's units in theater were teleported and blocked in a non-existent battle Fixed a bug with game freez with no political party Fixed bugs related to teleporting units after block member leaved a bloc Fixing a bug that forever keeps the theater going when it is established in the country with which we end the war Fixed a bug with the Investment effect on an occupied province affects the player's country Fixed a bugs where actions from Military access, non-aggression pact, defensive treaty do not require projects Fixing bugs with German localization - events with cores Fixed a bug where the Lasting Friendship task could not be passed
    Update 1.01 (17 May 2021)

    Improvements: improved naval combat improved the movement of the AI army when attacking colonies and moving on waterd improved display of relations effects for the same countries improved access to UN window for non-host countries

    Fixes: fixed anti-aliasing issues (black map) fixed achievment ACHI_CONQ_COUNTRY - Redrawing the Map Fixed an issue where the Rebel War Notification for dual liberated country would display templated flags. Fixed a bug causing war notifications with a non-existent country Fixed bugs related to attacks on a liberated country Fixed bugs with the liberation of a country participating in several wars Fixed a bug in the reward from the first event in Pandemic tagline Fixed bug after losing the game due to rebellions Fixed a bug that doubled the display of the theater exit window Fixed a bug where liberated nations displayed two capitals Fixed top bar for linux
    Update 1.00 (11 May 2021)

    Improvements: Ai of war - units move in a more organized way, react better to the situation on the map, improved navigation on seas and islands The colonization process for AI in the grand strategy scenario has been improved The building upgrade button is hidden at the building's max level. Added tooltips with party ideology names in the side menu Added a tooltip on the button for sending an offer when it is blocked Percentage sign has been added behind warscore in the main war window Added Clamp attack / defense of units in the theater so that they cannot be negative Improved management of Unemployment at AI

    Changes: Costs and colonization requirements have been changed The sale prices for resources have been reduced The Unhapiness parameter has been rebalanced in a pandemic scenario

    Bug fixing: Fixed the problem with the stock market does not refresh the terms Fixed the problem with invisible unit models after zooming out of the camera Fixed the problem with the inability to take any diplomatic action Fixed bugs generated by armies in the theater Fixed freeze games caused by rebels Fixed console errors related to army, relations and provinces during the new campaign Descending to a lower level Alert State now checks the conditions Attacking overseas provinces has been fixed Fixed a bug that allowed you to negotiate with the Rebellion The pause menu is no longer overlapping with the action menu Fixed silo range in annexed provinces. Fixed a bug with displaying the value of investments and receiving money for selling them. The ghost country does not appear in the bloc after conquering the country Fixed a bug that allowed the draft to be introduced despite the lack of parliamentary support. Fixed an issue with animations delay in the theater Fixed the display of the effect in the case of a failed action Fixed problem with wrong value displayed in Int / milit / pc to target effects Supply range and fortification tooltips have been corrected Fixed negative resource prices and issues with the "resource trade" window Fixed an issue with hitting a province entirely outside of the silo's reach fixed null from batch tab after exiting menu Fixed dissatisfaction and environment icon tooltips requiring modification (shortening the list). Fixed issue with rebels after loading game Fixed a time freeze issue with a rebellion in a liberated country Control of a colonized province of international waters already increases the level of control The reparations offer does not give money for loser Effects in the event "Signals from the uninhabited island intensify" and Increased drug cartel activity "are correctly scaled Placeholder has been removed from the project description. No spaces in tooltips fixed. Moved the slot for the building covered by the inscription on the map. Repetitive text in the story event has been fixed. A bug in the English version of the monument description has been corrected Fixed an issue where the story quest could not be completed. Fixed a bug where victory paths were not displayed in the Victory Conditions panel Achievements from World War 3 and UK have been corrected Fixed an issue where party names were not displayed correctly Fixed subtitle for intro
    Update v0.80 (4 May 2021) Fixes:

    Fixed a bug related to the end of a rebellion on a country in the player's block

    Fixed AI duplicate bug Fixed bugs related to poor visualization of units when starting a new game

    Fixed Rebel loading bugs Fixed bugs related to generating empty (nobody's) provinces - after re-saving and reloading the game with empty provinces they will regain their owners

    Fixed a bug that caused armies to disappear when zooming the camera

    Fixed bug that caused generating no-man's provinces after annexation is complete

    Fixed bugs related to ghost armies

    Fixed bugs that caused the game to slow down and freeze

    Fixed bugs that caused the game to freeze when negotiating large terrains

    Fixed bugs that prevented relocating the army after the war Fixed bugs related to the lack of a diplomatic action target (after the country was annexed)

    Fixed bugs related to the lack of a spy action target (after the country was annexed)

    Fixed bug when spy action is empty

    Fixed bug with the execution of actions during which the country was destroyed

    Fixed a game crash after peace negotiations when there was an annexation of the country on which the actions were implemented

    Fixed adding culture

    Fixed bug related to preventing the promotion of generals

    Fixed bug with duplicate generals on save game

    Fixed bug that caused wars to end incorrectly

    Fixed bug with missing theater model when starting a fight

    Fixed bugs with the rebel-occupied province joining to neighbor country

    Fixed a bug with temp data appearing in the popup when starting negotiation

    Fixed a bug with the active tabs despite being greyed out during selecting a province,

    Fixed a bug that caused a second parliament to spawn after the rebellion

    Fixed a bug that showed incorrect spy data

    Fixed a bug where the player could see AI spies

    Fixed a bug in marking countries and provinces when selecting countries/provinces

    Fixed hospital setup Unhappiness notification tooltip no longer takes up the entire screen

    Removed outdated and flawed espionage actions Removed the outdated notifications from diplomatic and espionage actions

    Improved data display in the left panel
    Mod Tool:

    Fixed a bug that prevented adding custom icons and graphics in the mod Added the ability to load icons / graphics not only in PNG, but also JPG and JPEG
    Update v0.80 (4 May 2021)

    Theaters:New formula for calculating unit damage War notification is now properly handled when entering/leaving an allied war theater Various bug fixes related to starting/ending war theaters Fixed issues with war theater score calculation and refreshing Units hit "by mistake" will now receive correct damage Fixed issues with related to units no entering battlefield correctly War theater should now select correct lead country per side Armies should no longer be able to join incorrect conflicts Armies will no longer be able to leave war theaters if there is no more than one army group left

    AI:Fixed spamming the white peace negotiation proposal Province liberation was not chosen by the opponent after the end of the war Added testing mechanism during war declaration process

    Warfare:Added teleport bloc members army groups from international waters at left bloc Fixed info popup after annex provinces during war negotiations Fixed war theater action error now all theater action can be used properly Fixed rebels war score calculate when occupied all root country provinces Blocked possibility to declare war multiple times between the same countries Fixed visualization of various information related to army units, military, war, projects, blocs, pacts, relations, actions and many more Many minor fixes in country liberation mechanic

    Game Logic:Fixed not changing weather on regions Fixed missing bloc prefix after load saved game Fixed names of blocs created by AI Fixed applying bloc relation effect Fixed Liberate country should have unrecognized status Fixed display skills of spies Fixed error with added skill to spy Fixed movement system after load game for all water provinces which were occupied Fixed missing project tree after switch window of game Fixed errors with stock market when it closed and was annexed by rebellion Fixed disable quick save when some popup is showing Fixed missing cooldown for missile launcher after load game Fixed determining the proper value for effect that changes number country resources Fixed core adding to proper country when a new one is created Fixed a bug with invalid buildings after new country creation Fixed a bug when sometimes money was below zero

    UN:Fixed issue with empty active resolution proposer and target Improved UN voting behavior when destroying member countries Fixed an error when sometimes occurred when user clicked on UN building

    UI:Fixed missile attack info format on the popup displayed after the successful attack Added camera focus on the province with AI theater to war popup Fixed resource trading income value rounding on UI Fixed building upgrades cost format now its display only integer values Fixed missiles strike hidden effects info Improved statistics sorting by names Changed localization key on alert state window Fixed custom political parties names now if a country has its own party names it's will be displayed on the left panel Fixed focus on the province on missile attack popup Left Panel - Fixed bookmarks refreshing after a click on spy or building Notification - Fixed displaying war notification when one of the conflict sites is no longer exists to prevent stop time Notification - Fixed double notifications after destroyed country Notification - Fixed generals slots notification and value blinking every day when a player has a time modifier to generals slots limit

    Balancing:Traits of perks and generals should now correctly display their effects and icons AI should now be slightly more aggressive Rebalanced battle attack and defense modifiers Increased costs and effects of Alert States Lowered the probability of rebellions Side menu will now provide information when the selected province is under occupation War-related event chains should no longer treat rebellions as full-fledged countries Projects names in the projects filter list should now always be visible Fixes in projects and events Fixed forced elections panel and results Fixed visualization of relation values in the bloc view Fixed capital determining during new country creation and liberation Localization fixes
    Update v0.78 (16 March 2021)

    FIXED events that caused time to stop

    FIXED traits of generals - they should work correctly now

    FIXED modifying GDP for annexed provinces on each month

    FIXED recalculate AI movements after loading save game

    FIXED AI should no longer offer peace treaties with costs higher than the current warscore of the war

    FIXED issue where AI would not walk into enemy's territory after ending a war with third party

    FIXED issue where AI would send peace offer at 0 warscore

    FIXED acquired core on player province notification

    FIXED creating empty country when open game menu popup during choosing flag and name for the country being liberated

    FIXED liberated country projects trees

    FIXED formatting values of support of the party in tooltips

    FIXED issue that caused two music tracks overlapping

    FIXED colonization action costs

    FIXED colonization doesn't change resources on province

    FIXED Important Trade Points effects visualization

    FIXED bug with no working slot after annexation enemy capital

    FIXED mouse cursor on the south pole

    FIXED move army window after staying at neutral province

    FIXED stock market sliders FIXED hide building mechanics

    FIXED regional actions after colonization

    FIXED bugs with rebels - creating country, time, cooldowns, flags, armies

    FIXED bug with rebel on province with player units

    FIXED rebel notification

    FIXED time to end rebellions

    FIXED bug wit no ending rebellions

    FIXED end game after rebel wins

    FIXED rebellion prefix

    FIXED bug with no cultures in new country after rebel

    FIXED bug with 2 capitals after rebellion

    FIXED bug with rebellion in country made by rebellion

    FIXED rebellion event - it won't occur if you do not have enough unhappiness

    FIXED interventionism target clamp

    FIXED monthly resources income factors refreshing

    FIXED create rebel country effect

    FIXED create terrorist country effect

    FIXED bug with country without capital

    FIXED bug with loading scenarios in mod tool

    FIXED localization bugs

    FIXED bug with removing units after changing tab in left pane

    FIXED tooltips after nuclear attack

    FIXED bug with too big target interventionism

    FIXED commandos model

    FIXED bug with stacking -15 relations

    FIXED sound on building slot

    FIXED Water provinces after colonization have proper icon in left panel

    FIXED Unit Count In Country Condition

    FIXED localization in atom attack window

    FIXED fusion reactor and Land infrastructure project

    FIXED GDP growth balance in Burgundi

    FIXED Colonization notification

    FIXED Monthly Resources Income - factors refreshing now

    FIXED Conditions in events for Africa

    Features:

    ADDED information that you cannot liberate just water provinces as a new country

    ADDED autosave option to save window

    Improvements:

    IMPROVED effects visualization in building upgrade window

    IMPROVED way of calculating warscore for select provinces for offer negotiation

    IMPROVED tutorial to include more info about basic parameters and other game features

    IMPROVED way of calculating distance when setting up a route for army

    IMPROVED remove army units with no general

    IMPROVED formatting values on the top panel

    IMPROVED parties section tooltip info

    IMPROVED left panel: ◦ Fixed GDP value displayed on effects sections ◦ Fixed debt section updating visible effects ◦ Improved none labels on project bookmark ◦ Improved bloc info on government bookmark ◦ Improved taxes factors section ◦ Improved budget section money from events info ◦ Improved unemployment section effects and factors info ◦ Improved war losses value, effects, factors and refreshing sections ◦ Improved conflict info on the left panel ◦ Improved bloc composition info on the left panel

    IMPROVED Building Pop-Up

    IMPROVED few effects localization, clamps and visibility

    IMPROVED general's traits

    IMPROVED World Degradation window

    IMPROVED conditions in core events

    CHANGED impact of Separatism - it is lower now

    CHANGED the way War Losses accumulate during battles

    CHANGED how frequently AI builds new buildings

    CHANGED font to a bigger one for Building Category Pop-Up

    CHANGED when you defeat all rebels you don't need to take their provinces to end rebellion

    CHANGED water provinces joins to a new country when all the old one provinces are lost

    CHANGED you can go back in circle menu, left click does not close it

    CHANGED tickers in options

    CHANGED Negative population growth does not multiply value x 100

    CHANGED Rebalanced Rwanda AI

    CHANGED Rebalanced terrorist mechanics

    CHANGED Rebalanced stock market

    Update v0.76 (22 February 2021)

    FIXED XP mechanics of generals

    FIXED left panel update - all factors appear automatically after executing effects

    FIXED an issue that prevented United Nations resolutions to load properly from a saved game

    FIXED bug with peace negotiation when we gave up water province earlier

    FIXED an issue that sometimes caused tasks to fail on the day they were received

    FIXED an issue that sometimes caused the 'Death of a Controversial Politician' event to block the game

    FIXED error with missing political party on 'Politician Funeral' event

    FIXED Technological Victory conditions to be consistent about required Physics projects

    FIXED visualization progress of domination victory

    FIXED rebellion in the army event will now spawn the correct number of units

    FIXED Battle with rebels:

    End of rebellion handling

    New rebel countries naming

    FIXED AI movement that caused loss proper control over units after loading the game

    FIXED AI that does not return to its home country when it ends the war in a bloc province

    FIXED AI countries should now propose UN resolutions more often

    FIXED AI behavior in colonization

    FIXED global wars layout fitting and refreshing

    FIXED hiding maintenance section when the building has no cost

    FIXED Exchange - lock parquet does not take into account the stock exchange at the start of the game

    FIXED bug that caused the player to receive income from a bad stock exchange

    FIXED exploit that allowed to build a building for free on the last day of month

    FIXED HDI should be localized in project conditions correctly

    FIXED minor localization issues

    FIXED many conditions

    FIXED many effects and their visualization

    IMPROVED MissileStrikeSuccesfulPopUp effects display

    IMPROVED province filter panel

    IMPROVED top panel values display

    IMPROVED left panel:

    Changed general category bookmark icon

    Changed province actions bookmark name

    Added target unhappiness tooltip with max change value info

    Added colors to gain and use values in resources bookmark

    Improved owned province layout fitting

    CHANGED effects & requirements of Alert States

    CHANGED merged other category economy bookmark with general and provinces bookmarks

    CHANGED requirements of 'Win! Win! Win!' tasks - they are lower now

    CHANGED the frequency of rebellions - it is lower now

    CHANGED unhappiness - it will now change by up to 2% each month towards its target

    CHANGED several modifiers of Unhappiness Target

    CHANGED starting armies of several countries

    CHANGED the impact low-level missile attacks have on the environment, population, and GDP - it is lower now

    ADDED AlienFx effect when nuke explode

    ADDED AlienFx effect on intro and logos scene

    ADDED blockade to purchase new units when army limit has been reached

    ADDED maintenance info to building details popup

    ADDED custom description for victory paths to better reflect player's progress in both Grand and Pandemic Campaigns

    ADDED firepower effect to events and projects
    Update v0.75 (29 January 2021)

    FIXED world economy graph - it should now display correctly minimal and maximal values

    FIXED core claim and Fabrication of claims - they will no longer be available on provinces already claimed by players

    FIXED building political system requirement - it should be checked when build or upgrade building on the province

    FIXED Fight Corruption action - it will now be usable in capital provinces

    FIXED a problem where several diplomatic actions were available without meeting the requirements

    FIXED tasks that require players to change their political system - they should now work correctly

    FIXED the broken money income from the recycling center buildings

    FIXED environment degradation - every time a scenario was loaded environment degradation modifiers were added

    FIXED adding Unhappiness modifiers to newly acquired provinces

    FIXED countries will now correctly gain claims on provinces lost in civil wars events

    FIXED updating cost of maintenance of army after unit dying in theater - now it should work correctly

    FIXED an issue causing some provinces to cost more Warscore than intended during peace negotiations

    FIXED modifiers from projects when annexing/losing provinces - they should now apply and remove correctly

    FIXED missing shipyard in Poland - it is now restored

    FIXED Syria will no longer be able to create Peru-Bolivian Confederation

    FIXED sound on nuclear information item

    FIXED some issues with AI, including war declaration by AI

    FIXED some issues with notifications

    FIXED some issues with defense pacts

    FIXED NGO and effects/conditions related to it

    FIXED many effects and conditions

    FIXED AlienFX plugin - all connected Alienware devices should now be supported (even when not using an Alienware laptop)

    FIXED reloading save from in-game menu

    FIXED fundings and effects/condition/functions related to them

    FIXED effects related to (un)lobbing parties

    FIXED AI propositions in the UN

    FIXED small issues in tasks

    FIXED "Building Is Being Built On Province" Condition

    Features:

    ADDED a couple of dozen unification options, including restoration of the Roman Empire, Holy Roman Empire, unifications of civilizations, and many more.

    Improvements:

    IMPROVED investments will now generate much larger incomes

    IMPROVED AI unit movement

    IMPROVED displaying relations factors info

    IMPROVED task popup effects info

    IMPROVED war negotiations popup effects info

    IMPROVED left panel: ◦ Clouds toggle ◦ Economy budget section info ◦ Economy bookmark stock market button position and section info ◦ Economy bookmark investments section ◦ Local wars info ◦ Global wars info ◦ Fixed investment element bad scale ◦ Added effects section to the unemployment section in the economy bookmark ◦ Added factors sections to economy bookmark ◦ Added war losses factors and effects section.

    CHANGED AI should now be more willing to declare wars on countries that attacked its defensive treaty partners

    CHANGED investments will now require positive relations

    CHANGED Leader's Speech action - it be will no longer available for democratic countries

    CHANGED Festival action- it will be no longer available for totalitarian countries

    CHANGED rebel forces from civil war events - they will now start with smaller armies

    CHANGED dealing with civil war events - it will now substantially lower player's Warmonger level

    CHANGED civil war conflicts - Player will now be able to refrain from engaging in some of those

    CHANGED effects and the chance of occurrence of the terrorist negotiations event chain

    CHANGED project trees of several civilizations

    CHANGED United Nations HQ will now restore itself correctly in another country after some time of being forced to shut

    CHANGED Requirments and rewards of many tasks in the game

    CHANGED description in ProvinceBuildingLevelCondition

    Modding Tool:

    FIXED two country effect for declaration war - now you can remove effects

    FIXED deleting nodes from condition tree
    Update v0.74 (15 January 2021)

    Bugfixes:

    FIXED bug creating infinity loop during discarding project by AI and crashing the game in process

    FIXED disappearing wars when AI leaves (our or enemy's) bloc

    FIXED modifiers of unhappiness in annexed province - now there should appear modifiers from projects implemented before annexation

    FIXED several major issues affecting monthly incomes

    FIXED issue with war theater units overlapping when moving from reserve

    FIXED recalculating army maintenance at the start of the game

    FIXED unrecognized countries will no longer start the game with warmonger

    FIXED not refreshing actions section in province bookmark

    FIXED units statistics popup info from units statistics popup - now names of compared unis are definition name not from custom country name set

    FIXED custom unit names will now be properly localized

    FIXED Pacific Union should now be correctly formable

    FIXED 'Jobs For Everyone!' task should work as intended

    FIXED bug with regenerate provinces - now country data is removed before to generation province process

    FIXED liberating national water provinces

    FIXED environment in provinces should now display the correct value of modifiers in the side menu

    FIXED issue with names of region in statistic popup

    FIXED relations with other country info on the left panel

    FIXED culture and civilization info on left panel after colonization of water province

    FIXED building info button - now if on the province is an active building site, the button will be disabled

    FIXED favor points and investments points on left panel info - now its displays correct values

    FIXED target group country and province name info

    FIXED advisor release from duty info

    FIXED construction of Stock Exchange will now properly assign the building to the player

    FIXED created stock market has connection with Chinese stock market

    FIXED Hanobukten province will now start the game with the correct population and GDP values

    FIXED autohide of scroll

    FIXED UN Pop Up scaling

    FIXED UN Unrecognized Countries Pop Up layout

    FIXED rebel uprising bugs and issues

    FIXED unification notification

    FIXED many effects

    FIXED minor issues in events

    FIXED Anti-Aliasing option

    FIXED synchronized in-game achievements IDs with Steam IDs

    FIXED minor conditions issues

    FIXED minor animations issues

    FIXED minor localization issues

    Features:

    ADDED auto-save

    ADDED hotkeys

    ADDED new graphics options:

    Clouds toggle

    Trees toggle

    Terrain buildings toggle

    Airplanes toggle

    Ships toggle

    ADDED top down view of the map

    ADDED Austrian Empire unification

    ADDED score bookmark shortcut on the top panel

    ADDED provinces and countries filter on circle menu

    ADDED war theaters view to war conflict popup

    ADDED war score info when selecting provinces during war negotiations

    ADDED cooldown to peace negotiations on the left panel

    Added info on the top panel when the max amount of manpower or nuclear potential reached

    ADDED difficulty info when choosing the country

    ADDED empty section info - now if the section is empty, it will not be hidden, but will display the information "none"

    ADDED blur to CancelGame, settings window, load window, save window

    ADDED hidden effects and factors count info on left panel

    Improvements:

    IMPROVED leaving bloc due to too low relations

    IMPROVED mechanism of historic relations

    IMPROVED army management section from the left panel

    IMPROVED armies should lose units evenly during battle

    IMPROVED some advisors effects

    IMPROVED left panel - bookmark's content stretches if slider is hidden

    IMPROVED left panel loan buttons size.

    IMPROVED negotiations cooldown info of war popup

    IMPROVED taxes to unhappiness info on the left panel

    IMPROVED colonization sections info on colonization popup

    IMPROVED region info after colonization province

    IMPROVED other province bookmark toggle state visualization

    IMPROVED effects info - added missing values colors and fixed format

    IMPROVED recruit unit popup info

    IMPROVED trading point popup embargo and leader info

    IMPROVED political approval info

    IMPROVED localization in the missile mechanism

    IMPROVED province select popup

    IMPROVED province search panel

    CHANGED discard button when you select province for army teleport - it is now disabled

    CHANGED monthly incomes and maintenance costs have been severely rebalanced

    CHANGED Relations between AI countries should now take more unpredictable routes over the course of the game

    CHANGED Military Technologies will now offer additional boosts to units

    CHANGED nation-specific units will now provide additional boosts

    CHANGED system of setting resource income value in the colonies

    CHANGED small details in projects

    Modding Tool:

    FIXED remove bloc

    FIXED issues with game views

    FIXED minor issues in Manual

    IMPROVED information about global and starting relation after regeneration provinces

    IMPROVED terrain painter editor

    ADDED default values editor description in Manual

    REMOVED unused parameters in default values editor
    Update v0.73 (16 December 2020)

    ADDED mouse sensitivity option in game settings

    ADDED own country provinces bookmark

    ADDED effect info to population section

    ADDED color on the current selected vertical bookmark.

    FIXED effect with too low percentage value will no longer be displayed.

    FIXED ChangeCountryManpowerEffect - now it is displayed properly

    FIXED ChangeHDIEffect - now it is displayed properly

    FIXED ChangeCountryMissilesPotentialEffect - now it is displayed properly

    FIXED ChangeMoneyEffect - deleted paramiters modyfier after canceling project

    FIXED ChangeActionPointEffect - deleted paramiters modyfier after canceling project

    FIXED minor UI issues

    FIXED ProvinceSelectPopup - fixing layout for "Your army is in prohibited province" text

    IMPROVED unemployment effect info

    IMPROVED Tutorial

    IMPROVED change slot effect info

    IMPROVED Various issues in AI behavior

    IMPROVED economy section

    IMPROVED left panel other category toggle bookmark state.

    CHANGED Countries with no standing armies in the real world will now start the game with the Antimilitarim policy

    CHANGED Decreased the severity of the Pandemic Aftermath on Population Growth

    CHANGED effect / factor decor in many bookmarks

    MODTOOL:

    FIXED issue which prevented from generating maps properly
    Update v0.72 (12 December 2020)

    ADDED mouse sensitivity option in game settings

    ADDED own country provinces bookmark

    ADDED effect info to population section

    ADDED color on the current selected vertical bookmark.

    FIXED effect with too low percentage value will no longer be displayed.

    FIXED ChangeCountryManpowerEffect - now it is displayed properly

    FIXED ChangeHDIEffect - now it is displayed properly

    FIXED ChangeCountryMissilesPotentialEffect - now it is displayed properly

    FIXED ChangeMoneyEffect - deleted paramiters modyfier after canceling project

    FIXED ChangeActionPointEffect - deleted paramiters modyfier after canceling project

    FIXED minor UI issues

    FIXED ProvinceSelectPopup - fixing layout for "Your army is in prohibited province" text

    IMPROVED unemployment effect info

    IMPROVED Tutorial

    IMPROVED change slot effect info

    IMPROVED Various issues in AI behavior

    IMPROVED economy section

    IMPROVED left panel other category toggle bookmark state.

    CHANGED Countries with no standing armies in the real world will now start the game with the Antimilitarim policy

    CHANGED Decreased the severity of the Pandemic Aftermath on Population Growth

    CHANGED effect / factor decor in many bookmarks

    MODTOOL:

    FIXED issue which prevented from generating maps properly

    Update v0.70 (3 December 2020) Bugfixes:

    FIXED issue with War Theater texture not generating properly

    FIXED issue with camera focus point calculation in Mod Tool

    FIXED HDI value visualization label

    FIXED Delay in country values when changing camera zoom

    FIXED Project window layout for ultra wide screens

    FIXED Population in inhabited provinces will now properly never drop below 1

    FIXED Maldivian culture now belongs to Islamic civilization

    FIXED Building upgrades that require a specific political system now display that information

    FIXED "Waiver Of Core Claims" action no longer requires your opponent to have claims on your provinces

    FIXED Countries that start the game with navy now have a shipyard to return to after the war

    FIXED Bloc Integration projects will now properly reset when starting a new bloc

    FIXED Bloc Integration projects will now properly work on new countries added to the bloc

    FIXED small localization issues

    FIXED an issue, where players could implement Bloc projects even after leaving the bloc

    FIXED RU translation of Kanuri culture

    FIXED the "Pandemic Aftermath" event chain so that player no longer gets stuck

    FIXED "Military Policy" projects tree so that there is only one initial project

    FIXED advisor portraits in Tutorial

    FIXED advisors portraits in Tutorial

    FIXED Italy can now properly build all its unlocked units

    FIXED Game will now properly end after losing the last province

    FIXED small fixes in tasks, projects and events

    FIXED Proportions of the battlefield in War Theater window

    FIXED camera frustum calculation - the camera position is now properly handled and limited to map boundaries from any angle

    FIXED Missile Warfare & Environment tab in Mod Tool

    FIXED Event editor in Mod Tool
    Features:

    ADDED GPU instancing for materials with a large instance count

    ADDED Pakistan now has its own collection of names

    ADDED Notification at the end of colonization project implementation

    ADDED "Colonization Project Implemented" notification

    ADDED Target Groups to all tasks relating to an on-map location in Tutorial

    ADDED Tooltip for Bloc Integration in Bloc Popup

    ADDED Additional info about the flag shortcuts menu in the Tutorial Scenario.

    ADDED Additional hints in the Tutorial regarding the theater window and peace negotiations

    ADDED Automatically selecting target province when opening Diplomacy menu

    ADDED Culture and civilization info into the left panel

    ADDED Option to customize the color of the country flag and country name

    ADDED New portraits for Generals, Spies, and Advisors
    Improvements:

    IMPROVED Army group representation on War Theatre map

    IMPROVED Last month stock values caching

    IMPROVED Icons with project info in the building upgrade window

    IMPROVED Province environment information in the left panel

    IMPROVED Layout of the Game Events Editor in Mod Tool

    IMPROVED Height of camera in official scenarios

    IMPROVED Events graphics in Tutorial

    IMPROVED Minor improvements to the Tutorial scenario

    IMPROVED Statistics info

    IMPROVED Defense pact information displaying

    IMPROVED AI should now deal better with their domestic environment and debt

    IMPROVED Upgrade building window - required political system should be now visible

    IMPROVED War theater window - fixed the window for different aspects and resolutions

    CHANGED Other countries should now be more prone to support the World Government resolution

    CHANGED HDI's influence on projects implementation speed

    CHANGED Countries with the smallest GDP should now pay considerably less for implementations of projects

    CHANGED Space Elevator project will now grant an additional project slot

    CHANGED AI should now be more willing to support recognition of a player's country

    CHANGED Units and buildings on Antarctica should now be more accessible.

    CHANGED Population value in the province - minimum value is now 1

    CHANGED Upkeep and effects of action in provinces or regions

    CHANGED Authoritarian countries will now have a wider range of taxes available to them

    CHANGED Project and action confirm screen - added vertical scroll
    Update 0.69 (27 November 2020) Bugfixes:

    FIXED Issues with loading saved games

    FIXED "Remove From Bloc" action so that it now correctly requires player to be at peace

    FIXED Relations parameters icons on the panel

    FIXED Relation modifiers for leaving the bloc, after war or alliance, liberators and traitors should now properly display their icons

    FIXED Cabo Verde should now have the correct population

    FIXED Projects should now have proper values in effects

    FIXED Countries can now be properly removed from blocs during peace

    FIXED Issue when user could not change the flag and name of a liberated country

    FIXED Advisors avatars in events popup

    FIXED Scrolling target group in events popup

    FIXED Military Intervention Resolution will now properly apply casus belli

    FIXED Timor-Leste will now have proper GDP

    FIXED Localization fixes

    FIXED effects in Financial Support diplomatic action to properly transfer money from player to the bloc member

    FIXED Buildings and Slots elevation in South-East Asia region

    FIXED Partnerships effect in Ideology tree to properly increase Pop Growth, instead of lowering it

    FIXED "Ancient Texts" event chain - more mysteries to uncover!

    FIXED Effects duration in "Armed Conflict Support" event chain

    FIXED Setting window - Toggle layout

    FIXED Countries should no longer start wars immediately after ending the first one

    FIXED Conditions required for the diplomatic victory

    FIXED Investing in another country will now boost its economy

    FIXED Russia and China Civil War events

    FIXED New line-braking in Tooltips in PL version in the following windows: Trade, Take loan, Repay loan, Colonialization, Event, War, International Trade Point

    FIXED Minor text fixes

    FIXED Donetsk & Luhansk building elevation

    FIXED Missing options in the Political Debate event;

    FIXED Debt value in Nationwide Strike event;

    FIXED Activate pause by pressing space key ;

    FIXED System change task's conditions;

    FIXED Task view window - refresh flags and name of target group;

    FIXED Liberate country by negotiation - now after selecting provinces the process of creating new countries includes only selected provinces from Liberate negotiations option;

    FIXED Missing tooltip of second target group in game event popup when this group exists;

    FIXED UN removes activate resolution when target country was destroyed

    FIXED Buttons layout in building window
    Features:

    ADDED Tooltips font size settings

    ADDED Missing UN voting factor to the World Government resolution

    ADDED Missing project description

    REMOVED Achievements from Tutorial Scenario

    REMOVED Some unused content from Tutorial Scenario to slightly improve loading times
    Improvements:

    CHANGED Final task resolution in Tutorial Scenario for clarity

    CHANGED Vote counting for resolution rejection

    CHANGED Cuba will now start the game with claims on Guantanamo Base

    CHANGED New countries that emerge in certain provinces will now use names and flags appropriate for that region (e.g. Catalonia in Barcelona)

    CHANGED Conditions in the "Pandemic" event chain

    CHANGED Number of provinces required to achieve Domination Victory to 250

    CHANGED Separatism effects have been rebalanced

    CHANGED Money income from taxes has been rebalanced

    CHANGED some starting relations between countries

    CHANGED Bonuses from Trade Points have been rebalanced

    CHANGED Rebels should now be keener to spread around the territory of their country;

    CHANGED Reworked Political Assimilation Peace Offer so that AI is less inclined to propose it

    CHANGED Settings Window - decreasing font size

    CHANGED Upgrade AI army movement by calculating count of water units - result: now army of new countries move immediately

    IMPROVED AI spies should now be smarter about where they perform their actions

    IMPROVED Country liberation mechanics

    IMPROVED Creation of country mechanics

    IMPROVED Algorithm of province creator in mod tool

    IMPROVED the effect of creating new country

    IMPROVED Effects in projects, mainly Unemployment Growth effects

    IMPROVED "Soldiers protests" event chain

    IMPROVED Generation of name and flag of rebel countries

    IMPROVED "Fatigue with war losses" event chain
    Update 0.68 (26 November 2020) CHANGES

    Army units will no longer spawn on unavailable tiles when moved from reserves onto the battlefield;

    Fixed 2 game breaking bugs where war theaters would not end correctly due to null errors;

    Main camera controls are now tied to Time.deltaTime (framerate independent);

    Empty logs will no longer spawn in in-game war theater pop up log;

    Improved target selection in UN resolutions;

    Improved stock market rate changes;

    The size of rebel armies has been reduced;

    Lowered the growth and severity of environmental degradation;

    Fixed bugs that prevented the implementation of certain projects;

    Fixed bugs in several tasks and events;

    Small localization fixes;

    WorldEnvironmentPopup - long country names no longer bleeds from frame;

    Fixed infrastructure category - now all projects are loading;

    Fixed select target of resolution;

    Added target section when resolution is active;

    Fixed target filtration when global or specific target resolution is selected;

    Change investment state - fixed null references exception;

    Fixed various typos;

    Fixed Space Shuttle related events;

    Improved Bloc Projects;

    Rescaled Rebel armies in random rebellion and various events;

    Fixed various population effects in events;

    Improved names of Declaration of War actions against single countries;

    Added various GDP Growth & Unemployment Growth modifiers to some projects to make them more interesting, and introduce more drawbacks;

    Fixed Russian cultural revolution events;

    Improved Pandemic scenario main event chain;

    Improved bloc info popup after clicking on block type notification;

    Improved spy current action info on left panel;

    Fixed time change and camera zoom set to same shortkey;

    Added panel bookmark color and tooltip when no province selected;

    Blocked possibility to implement the same UN resolution again on a given country;

    Fixed problem with list of available UN resolution refreshing;

    Improved stock market takeover mechanic;

    Improved relations indicator averaging;
    Update 0.67 (23 November 2020) Fixed

    FIXED VO sound for mod tool clips

    FIXED missing sounds in main menu

    FIXED missing sound for nuclear blast

    FIXED missing VO fading in main menu

    FIXED 90% no loading saves issues (we were able to load all send to us broken save files)

    FIXED War Theater will no longer add army visualizations with zero units

    FIXED War Theater camera will now reset when theater window is re-opened

    FIXED an issue with "Textures Quality" graphics option

    FIXED Economy Victory path, so that USA cannot win the game automatically

    FIXED Religious leader's invitation event chain so that it spawns more logically and less often

    FIXED Accepted Culture in Bosnia and Herzegovina

    FIXED certain tasks and events in the revenge mini event chain in the Pandemic Scenario

    FIXED domestic GDP growth modifier from World Economy should now correspond the World Economy modifier

    FIXED Russian Separatist movement event in Pandemic scenario.

    FIXED several events - localization fixes

    FIXED effects values
    Added

    ADDED 3 quality settings to War Theater window to possibly prevent crashes (changes render texture resolution and SSAA settings)

    ADDED missing localization keys for new rebel country and end of the war notifications

    ADDED localization for popup when country you are fighting joins or creates a bloc
    Improved

    IMPROVED localized information about created/joined member to Bloc

    IMPROVED generated sound banks to balance loaded sounds in memory
    Changed

    CHANGED starting parameters, cultures and names of several provinces

    CHANGED The Kuril Islands now belong to Russia while Japan starts the game with claims on them

    CHANGED starting projects for some countries

    CHANGED the influence HDI has on army production

    CHANGED AI war decelerations

    CHANGED increased the number of countries players can have in their blocs

    CHANGED Unrecognized countries can now be selected as targets of the Recognition resolution
    Update 0.66 (20 November 2020) Fixed

    fixed bug with black screen during starting a scenario (if the bug still occurs, please check the minimal game requirements - if your PC meets them, please send your game's log file and your PC specification to contact@jujubee.pl);

    the loading game bug has been partially fixed. We managed to eliminate one type of occurance that broke the loading of the game. We know about one more case and we are still working on resolving it - please send your broken save files to contact@jujubee.pl;

    the RAM consumption was reduced by at least 1GB;

    the theater window scaling has been fixed - it can be properly closed in any resolution;

    fixed bug with wrong names and surnames;

    setting and ending action effects have been fixed;

    Fixed maintenance costs for actions;

    displaying information about actions in progress in the left panel has been fixed;

    corrected GDP value in Free Market project;

    working of the tasks in which there is a target group has been improved;

    fixed display of HDI change effects;

    The effects affecting armies have been improved;

    fixed information on factors affecting the province's environment in the left panel;

    the behavior of the stock markets has been corrected;

    Added option to zoom in/zoom out the camera with + and - keys;

    Improved unit promotion timing;

    improved sound behavior in theater - global sound settings have an effect on theater sounds;

    fixed mortality in the disease event;

    tutorial bugs fixed and modified content according to community comments;

    fixed some bugs with the game's localization;

    fixed text formatting in some windows;

    other, smaller fixes related to the display of information in the game.
    Update 0.65 (19 November 2020) Fixed

    fixed issue with starting resolution

    fixed issue with missing resolutions - now, more resolutions are available in the graphics options

    fixed problems with tutorial windows size and arrangement

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Additional Information

«Realpolitiks II» is a Strategy game for GOG, developed by «Fulqrum Publishing». It was first released on and last updated on . The previous price was $24.99. Now on sale for $3.74 (85% off). The lowest historical price was $3.74 on , and the highest was $24.99 on . This game has not yet received any ratings or reviews on AppAgg. On GOG Store, the current store rating is 2.9 based on 8 votes. Supported features include: Achievements, Modern, Overlay, Simulation, Single-player, Strategy. Available languages: Deutsch, English, español, français, polski, русский, 中文. AppAgg continuously tracks the price history, ratings, and user feedback for «Realpolitiks II». Subscribe to this game or follow its RSS feed to get notified about future discounts or updates.
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