개발자: FireFly Studios (38)
가격: $39.99
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포인트: 0 + 35 (3.8) ¡
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Stronghold: Warlords
For the first time ever Stronghold: Warlords allows you to recruit, upgrade and command AI lords across the battlefield in the form of in-game ‘Warlords’. Each warlord under your command boosts your strategic prowess with unique perks, characteristics and upgradeable abilities. Put them to work for your industry, fortifying borders, forging weapons or team up for a pincer attack! Each campaign mission, skirmish game and multiplayer battle means a fresh set of warlords to command and a completely new way to play Stronghold.

The next chapter in Firefly Studios' real-time strategy series, Stronghold: Warlords is the first game to recreate the castle economies of East Asia. In Warlords players take command of Mongol hordes, imperial warriors and samurai clansmen as they lay siege to Japanese castles and fortified Chinese cities. Besiege historical warlords using new gunpowder-fuelled siege weapons and classic units across 31 campaign missions, multiplayer, skirmish and free build modes.

CONQUER AND COMMAND WARLORDS across the battlefield unlocking more powerful castles, armies and abilities.

RELIVE HISTORICAL CAMPAIGNS from 3rd century BC China, to the rise of the Tokugawa shogunate and coming of the Mongol Empire.

RECRUIT NEW UNITS including imperial fire lancers, disciplined samurai, Mongolian horse archers and deadly ninja.

RAZE YOUR ENEMIES with the arrival of gunpowder and new siege weapons like the hwacha arrow launcher, siege tower and fire oxen!

BECOME THE GREATEST LORD through fear or admiration using a range of medieval entertainment, taxation and torture.

Please note:
The GOG GALAXY client is required to access online features and additional skins for Stronghold: Warlords. Multiplayer is available only between GOG users.
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#1. Stronghold: Warlords (GOG) 게시자: FireFly Studios
#2. Stronghold: Warlords (GOG) 게시자: FireFly Studios
#3. Stronghold: Warlords (GOG) 게시자: FireFly Studios
#4. Stronghold: Warlords (GOG) 게시자: FireFly Studios
#5. Stronghold: Warlords (GOG) 게시자: FireFly Studios
#6. Stronghold: Warlords (GOG) 게시자: FireFly Studios
#7. Stronghold: Warlords (GOG) 게시자: FireFly Studios
#8. Stronghold: Warlords (GOG) 게시자: FireFly Studios
#9. Stronghold: Warlords (GOG) 게시자: FireFly Studios
#10. Stronghold: Warlords (GOG) 게시자: FireFly Studios

비디오

새로운 기능

  • 버전: Windows
  • 업데이트:
  • v.1.11 Hotfix (3 March 2025)Critical Fix

    Fixed the issue caused by the "Windows 11, version 24H2" update that prevented the game running in full-screen mode
    v1.9 Hotfix (20 December 2021)General Fixes

    Fixed a multiplayer desync that could occur when Ninjas are initialized

    Fixed an issue where walls would sometimes be floating after loading a save game made during AI/Warlord wall build. (Note: applies only to new saves)
    v1.9 Update (24 November 2021)Updates

    Added Minamoto no Yoritomo AI Lord

    Added 3 new Skirmish maps

    Forest Clearing - Rival lords peer through the thick trees to see the clearing in front of them, only to discover the dangers they must prepare for.

    Winding Path - Three lords battle to hold strategic positions. Who will make the right calls at the right times and emerge victorious?

    Open Borders - Each Lord will need to build their castle well, as the lack of hard borders will require a fully fortified defense. Two Lords sit above the other four, but fate will decide if this is an advantage or not.

    Added option to Have ‘No Warlord’ in Skirmish/Multiplayer games

    Click on a Warlord on the minimap and select the ‘No Warlord’ option to not spawn a Warlord in that estate

    Added Custom Troop limit in Skirmish lobby

    In Advanced Options, users can now select a total troop limit of 500, 600, 800 or 1000.
    General Fixes

    Fixed an issue where a Warlord relief force could cause a crash in specific circumstances

    Fixed Spirit tooltips to report information in a more understandable manner

    Prevented Ninjas displacing each other when climbing up or down walls

    Improved Laddermen groups' wall edge selection and distribution when docking. They can now be commanded to dock along walls even if individual segments of wall are broken.

    Fixed a crash relating to tunnel components tracked by paths

    Changed lantern particles to be more lightweight/performant
    AI Changes

    Fixed a bug with AI clans which could cause them to move very far around obstacles to reach a target

    Reduced the distance AI clans are willing to walk around obstacles to reach a target, so they are less prone to winding through maze-like castles

    AI melee troops are now much harder to distract when attacking walls

    AI melee troops are less susceptible to being drawn a long way off their intended target by kiting enemy troops

    Skirmish AI will now sell surplus gunpowder and build more gunpowder workshops

    Stopped AI ninjas from attacking walls

    Stopped AI laddermen from attempting to dock at walls which already have a ladder on them.

    Fixed an issue where AI would delete all wood camps once a single woodcutter could not find a tree to cut down, even if there were other trees still available

    Fixed a bug where ninja invasions could get stuck near their formup target

    Fixed a bug that could prevent AI Gatehouses being placed if they were right on the edge of the estate

    Fixed an issue where AI would not place new mines/quarries/ox tethers when they ran out of space for other buildings

    Improved the pathing of AI armies travelling long distances, making siege weapons in particular less susceptible to falling behind the rest of the army.
    Map Editor

    Warlords can now be set to level 6 in the map editor

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  • 오늘: $39.99
  • 최소: $9.99
  • 최대: $39.99
  
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