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Sudden Strike 4
Sudden Strike 4sends you off on three extensive campaignsset amongst the battlefields of World War II.

Commanding the Allied, German or Soviet troops, you will lead over 100 different unitsinto battle; like the German bomber Heinkel He111, the Russian T-34tank, the British Hawker Typhoonfighter plane and the notorious German Panzerkampfwagen VI "Tiger".

In a first for the Sudden Strikeseries, you can now choose from one of nine individual commanders, such as George Pattonor Bernard Montgomery, who will each allow for different approaches to combat and boast unique abilities.

Prove your strategic expertise in over 20 demanding singleplayer scenarios and the challenge-focused skirmish mode.

Exploit the weak spotsof tanks, set up an ambush, occupybuildings with infantry, outmaneuverthe enemy with clever positioning or unleash devastating air strikes– how you approach each mission is up to you!

Optional „Pause & Play“for more tactical depth
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#1. Sudden Strike 4 (GOG) 来自: Kalypso Media Digital
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#7. Sudden Strike 4 (GOG) 来自: Kalypso Media Digital
#8. Sudden Strike 4 (GOG) 来自: Kalypso Media Digital
#9. Sudden Strike 4 (GOG) 来自: Kalypso Media Digital
#10. Sudden Strike 4 (GOG) 来自: Kalypso Media Digital

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新版变化

  • 版本: Windows, Linux, MacOS
  • 已更新:
  • Update 1.15 Hotfix (03 April 2019)Fixes

    Fixed a bug, which prevented players from finishing the Pacific War DLC’s first US mission in challenge mode.

    Fixed a bug which incorrectly displayed 40 stars for the Allied campaign in the vanilla game, instead of 28.

    Fixed a bug that caused tanks to disappear when selecting a deployed MG and a tank and then giving the order to “pack up”.
    Update 1.14 (14 December 2018)

    Commanders! The new Skirmish & Multiplayer AI Update has been released. With this update, players will now have the option to call for assistance from the AI during skirmish and multiplayer matches to help in capturing or defending strategic positions, as well as assault assistance in selected locations. Use the corresponding icons above the minimap to access these help requests.
    Update 1.13 (19 November 2018)New Multiplayer Doctrine

    Mark W. Clark - Armored Doctrine

    The veteran of WWI, US military leader Mark Wayne Clark commanded the American Fifth Army and 15th Army Group during the Allied invasion of Italy. He lead the attack that captured Rome during the campaign and earned the rank of General by the war’s end. Clark was an expert in infantry tactics and warfare.

    Utilizing unique Allied tank hunter units and a specialized skill set, this commander opens new tactical opportunities to defeat your opponents. Destroy your enemies with the new A39 Tortoise tank destroyer and obliterate any oposition with the A43 Black Prince heavy tank.
    New Multiplayer Map

    Battle for the control of a plateau in the new multiplayer map „Plateau”.
    New Vehicles

    A39 Tortoise - Tank Destroyer

    A43 Black Prince - Heavy Tank
    Improvement

    Also you can now utilize medical trucks to assist your infantry forces in multiplayer or skirmish matches.
    Update 1.12 (18 October 2018)

    Languages: Polish, Traditional Chinese, Simplified Chinese, Japanese localisation issues fixed

    Achievements: "achievement on start" issue fixed
    Update 1.11 for Sudden Strike 4 – “Soviet Update” (07 September 2018)

    This update introduces a new commander, new heavy tanks and two additional multiplayer maps!

    New Armored Doctrine

    Sermyon Timoshenko is now available for all players! Utilizing unique soviet tank hunter units and a specialized skill set, this doctrine opens new tactical opportunities to defeat even your worst enemies.

    New tanks

    Destroy your enemies with the new ISU-122 and SU-100 tank destroyers

    Obliterate any opposition with the soviet IS-3 heavy tank

    German Army now has the fearsome Panzerkampfwagen VI Ausf. B Tiger II, the renowned “King Tiger” at their disposal

    Allied Forces are introducing the late-war T26E4 “Super Pershing” with is powerful 90mm gun

    New maps

    Fortify defensive positions and launch counter offensives in the new Canyon and Twin Towns multiplayer maps
    Patch 1.10 (14 August 2018)

    Commanders! In this update, we brought you usability changes, feature extensions and skill balance changes.

    Find more details and the full list of changes below:
    Custom Key Bindings

    Added the community requested feature for you to be able to customize the key bindings. You can find it in Settings -> Mouse and keyboard layout menu.
    Extended Ping functionality

    Added two new ping actions in Multiplayer battles to ask your teammates for defensive and offensive support.
    Doctrine skill rework

    Reworked the APCR ammo doctrine skill, which will now penetrate half of the target's armor, instead of giving a flat damage bonus.
    Patch 1.09 hotfix (21 June 2018)

    The hotfix will contain following fixes:

    Fixed an issue when broken savegames could render the savel/load UI unresponsive

    Fixed an issue allowing in-game chat to occasionally appear in global chat

    Fixed a case when global chat connectivity issues prevented the creation of multiplayer games
    Patch 1.09 (14 June 2018)New features coming in version 1.09

    Added two new multiplayer maps based in Finland*:

    Tali and Citadel.

    Detailed multiplayer result screen

    We added a new tab to the result screen in multiplayer and skirmish battles, where you can compare how you fared against your adversaries and teammates.

    Skirmish AI has been further enhanced in both game modes:

    Extended use of abandoned vehicles. From now on the AI will make use of APC’s by towing artilleries to support the main force.

    Better management of supply and repair vehicles. With this new feature, supply and repair units will follow the main force, and whenever a unit in the proximity requires their services, they proactively respond to these calls.

    Transport vehicles will now be used to relocate towed armaments.
    Gameplay tweaks

    Reworked the explosive equipment distribution, and improved the weapons on all halftrucks.

    Snipers will now be deployed with TNT equipment.

    The HP of halftrucks have been increased and their mounted MGs have an increased rate of fire.
    Patch 1.08 (24 April 2018) Windows & Mac onlyNew Doctrine

    The Armored Doctrine of Hermann Balck is now available for all players!

    Utilizing unique German tank hunter units and a specialized skill set, this commander opens new tactical opportunities to defeat your opponents.
    Hermann Balck – Armored Doctrine

    Coming from a family with a rich military tradition, Hermann Balck fought in both World Wars.

    By the end of the second, he was a General of Armored Troops, and his leadership on the Eastern Front earned him the rare Knight's Cross with Oak Leaves, Swords, and Diamonds.

    He was an expert in armored combat and tactics.
    New Vehicles in Multiplayer

    -Destroy your enemies with the new Jagdpanther and Hetzer tank destroyers, and conduct fast blitzkrieg operations with the heavily-armored Panzer II Ausf. J light tank.
    Multiplayer feedback improvements:

    You can now switch between team colours and player colours in multiplayer and skirmish matches.

    Improved feedback for capturing strategic locations in Domination mode.

    Added a safe planning period at the start of each battle.
    Patch 1.07.23633 (16 March 2018)

    At the start of the mission, the crew of the strongest medium or heavy tank unit is promoted to elite status.

    Updated skirmish AI:

    Skirmish AI has been enhanced in Domination mode:

    Adaptive unit purchase management. The AI's unit choice now better reflects its current standing and strategical needs. -- Extended use of air support against other human or AI opponents. -- Better use of transport vehicles which now engage in combat, if necessary.

    Updated multiplayer service: -- Multiplayer connectivity has been improved to reduce latency and increase stability.

    Revamped Quick Match: -- Minimum player count has been reduced to 1 vs 1. -- Quick Matches start once another player joins the session.

    Doctrine skill balance changes: -- Reworked functionality for the "Survive" and "Tough Guy" doctrine skills.
    Patch 1.06.22743 (13 February 2018)Commanders!

    We have some great news for you – Sudden Strike 4 has received its first update of the year!

    This version will add a new commander for both skirmish- and multiplayer modes, alongside a range of other gameplay changes:
    Content update:

    We have added a new commander – Charles de Gaulle, a renowned commander of the French army.

    Command his army of French troops and vehicles, which also includes a brand new FCM 2C Heavy tank.

    Charles de Gaulle is available for all players, complete with his own army and unit set, and is playable in both single- and multiplayer matches.

    Additional Gameplay updates:

    We have added support for increased zoom out distance.

    The newly-implemented extended camera zoom mode allows you to zoom out further from the battlefield.

    Please note that this function may affect both CPU and GPU performance depending on your system specs. You can enable or disable this feature in the options menu.
    We have added 360° camera rotation support.

    360° camera rotation allows you to rotate the camera freely on the battlefield. Use the middle mouse button by default to rotate the camera, or change the key binding in the options menu at any time.
    Gameplay improvements

    We also made other improvements to the game:

    We have increased the effectiveness of sniper units, and increased the range for supply and repair units.

    We have added a new "Scatter" command for infantry groups. This command will prove useful when your troops are under enemy fire, especially mortar fire that can kill infantry squads easily.

    For multiplayer matches, we have improved the latency/ping counter, which is now more accurate and may improve the multiplayer experience.
    Patch 1.05.21427 (22nd December 2017)Features:

    AI controlled players are now available for Classic Mode Battles. As a result of this, Classic Mode Battles are now available in Skirmish as well.
    Tweaks:

    Added connectivity feedback to multiplayer lobby

    Multiplayer AI improvements

    Main menu flow improvements
    Fixes:

    Elite units fixed in Classic Mode Battles

    Explosions fixed in shallow water areas

    Falaise Pocket Allied Mission airstrikes fixed

    Minor Multiplayer UI fixes

    Minor Localization Fixes
    Update (09 November 2017)

    fixed a minor bug in the Linux installer
    Patch 1.04.20325 (16 October 2017)

    2 new, large multiplayer maps

    Large map support fixes

    Chinese voice fixes

    Modding feature supports

    Classic mode countdown fixes

    Classic mode UI fixes

    Formation UI fix
    Patch 1.03.20098 (11 October 2017)

    Introduction of „Classic” (SUS2) multiplayer mode

    Normal multiplayer mode is now called „Domination”

    2 new large (4vs4) multiplayer maps supporting both „Classic” and „Domination” game modes

    Introduction of new mutators: „Zeppelin capture timer” and „Time until defeat timer”

    Player count is optimized for multiplayer map sizes

    Player names are now displayed ingame (mouse over)

    Improved AI: easy, medium and hard settings in Skirmish and Multiplayer

    „Domination” modes (Note: Skirmish is not supported on the „Classic” multiplayer maps)

    Classic Multiplayer Mode also has more units available like artillery, AT guns, etc.

    Improved stability
    Patch 1.02.19541 (06th September 2017)

    Lan Support fixed

    Host migration improvements

    Ingame/multiplayer lobby team and all chat (use TAB to switch between all and team chat

    Ping function introduced for multiplayer (use the button or Crtl+click next to the minimap)

    Reworked icon feedback for formations

    Fixed crashes caused by a specific set of civil cars

    Fixed suspension of some soviet trucks

    Fixed voices of last Allied extra

    Fixed group movement mirroring

    Fixed reverse movement handling and unit in-place turning

    Consolidated large unit obstruction sizes

    Tweaked infantry vs infantry collision behavior

    Fixed an issue where repeated commands would make units stop
    Patch 1.01.19357 (30 August 2017)

    Script issue fixed on SU05 – HARKOW that lead to mission being incompleteable under certain circumstances

    Fixed an exception when entering into a civilian vehicle on GE02 – SEDAN

    Fixed suspension and sinking for Zis-5 AA

    AL07 Plunder historical footage voiceover fix

    AL07 Operation Plunder localisation fix in background text

    Fixed missing localisation of a skill description

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