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描述

Spatial Shader
Transform Stereoscopic Shaders into Stunning High-Res Spatial 3D Videos

Unlock the next dimension of visual storytelling with our cutting-edge technology that converts dynamic shaders into breathtaking high-resolution spatial 3D videos. Perfect for immersive experiences, futuristic digital art installations, and next-level advertising, our solution brings depth, realism, and cinematic quality to every frame. Elevate your creative projects with fluid, lifelike motion and unparalleled detail—seamlessly rendered for Vision Pro. Step into the future of 3D content creation today! This is where code meets cinematic immersion.

Background

Spatial Shader is a shader engine that creates stereosopic, immersive, and 3D spatial shader experiences. The engine achieves the stereosopic effect, by rendering two shader images, one for each eye, taking into account the positional differences between the device anchor and the position of the person’s eyes.

A shader is a small program that determines how pixels and vertices are rendered on screen, creating realistic lighting, shading, and effects in 3D graphics. It's the key to making objects in a scene look lifelike and visually appealing. A spatial shader, similar to a spatial photo or spatial video, will appear in 3D when viewed on Apple Vision Pro.

Spatial Shader uses Apple's low-overhead 3D hardware-accelerated Metal API 3D to draw everything a user sees.

Spatial Shaders

Mandelbulb Voyage

A mandelbulb is a 3 dimensional fractal, widely recognized for its intricate and visually stunning structures. It is an extension of the Mandelbrot Set (2D fractal) into three dimensions. It is created in 2009 by Daniel White and Paul Nylander and uses a novel formula involving spherical coordinates.

Red vs Blue Gyroid

A blue vs red irregular gyroid.

Apollonian Glow

Gnarly Colorful Apollonian

Cloudy Crystal Marble Glow

Cloudy Crystal inspired by 3D marble texture

Ocean Wave

The ocean shader uses weighted normals to give a cartoon style shading effect

Terrain Sculpt

This shader shows a randomly generated Terrain using mathematics.

Other Spatial Shaders
Cosmic Pulse Spiral, Aetheric Flame, Spiral Cube Vortex, Stereo String Spiral, Spatial Tunnelwisp Gyroid, Canyon Light, Alien Ridge, Smoke Twist, Pulse Wave, Vivid Turbulence
更多 ↓

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Spatial ShaderSpatial Shader 縮短網址: 已複製!
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