| Developer: | Michael Zahniser (3) | ||
| Price: | Free | ||
| Rankings: | 0 | ||
| Reviews: | 0 Write a Review | ||
| Lists: | 1 + 0 | ||
| Points: | 0 + 49 (4.4) ¡ | ||
| GOG Store | |||
Description

The main story line takes about 8-16 hours to play through. The galaxy contains hundreds of star systems and planets, and several alien species with their own unique technologies. You can choose between more than fifty ships and several hundred ship upgrades. A plugin system allows anyone with a text editor and a paint program to create new ships, weapons, or missions, and the galaxy editor can be used to add new star systems and planets.
Endless Sky is free, open source, and cross platform (Windows, Mac, and Linux). Over time, the game universe will expand as contributors add new missions, story lines, alien species, places to explore, sound effects, and artwork.
For more information, please visit the website or read the player's manual.
To try the beta version go to 'Manage Installation' -> 'Configure' -> 'Beta Channels' in GOG Galaxy.
Screenshots










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What's new
- Version: Windows, Linux, MacOS
- Updated:
- Version 0.10.12 (Feb 22, 2025) Bug fixes: Content bugs:
- Typo fixes. (@imverybadatnames, @reticent-rem, @TheGiraffe3, @tibetiroka, @TomGoodIdea, @warp-core) - The job "Paradise Job: Wilderness Retreat" will no longer select a station as its destination. (@TheGiraffe3) - The "Dangerous Games" missions will now only offer from planets within 100 hyperspace links of their destinations, instead of potentially in disconnected regions. (@warp-core) - Fixed some log entry actions for the 'Tim the Stowaway' mission set that were malformed. (@warp-core) - Added a missing passenger to the "Human to Hai Space - No Contact" mission. (@TheGiraffe3) - Changed the description of the Tractor Beam to refer to "attractor" rather than "repulsor" technology. (@mOctave) - The locations for distressed ships in Remnant rescue jobs one through three are now restricted to systems connected by hyperlane or wormhole to Arculus, so the objective ships can always make it back home. (@warp-core) - The "Carrier (Alpha)" variant now has the correct number of bays, insated of inheriting the updated bay configuration of the base Carrier. (@Saugia) - Coalition ship and planets can no longer be bribed. (@Arachi-Lover) - Fixed an issue where the mission to transport Timothy Radrickson to Rand could appear before the player becomes aware of the stowaway aborad their ship. (@warp-core) - Reduced the size of the Z-3600's sprite to prevent visual impairment. (@Saugia) Engine bugs:
- Fixed an issue where player escorts could start jumping around independently of the flagship. (@warp-core) - Tooltip boxes will no longer be drawn for items without tooltip text in ship and outfit info displays. (@warp-core) - When determining if there are sufficient resources to fire a weapon, only the values of resources firing the weapon actually consumes will be considered. (@warp-core) - Exceptions thrown when copying files will now be caught, instead of crashing the game. (@TomGoodIdea) - Audio will now remain paused when switching from the player info to ship info panel. (@TomGoodIdea) - The fuel bar will no longer disappear when the player has a lot of fuel. (@warp-core) Game content: New content:
- Added launch sounds and angles to bays on Avgi ships. (@Saugia) Balance:
- Buffed the health and mobility of the Bastion and Bulwark. (@ziproot) - Bastion: - Shields: 7500 -> 8600 - Hull: 4700 -> 5300 - Mass: 1210 -> 1100 - Drag: 16.5 -> 15.5 - Heat dissipation: 0.32 -> 0.34 - Bulwark: - Shields: 7000 -> 8000 - Hull: 5600 -> 6500 - Mass: 1722 -> 1582 - Drag: 21 -> 20.1 - Heat dissipation: 0.27 -> 0.28 - Korath ships raiding human space now have the "frugal" personality. (@Quantumshark) - Adjusted the Firelight Missile Bank. (@ravenshining) - Removed "infrared tracking". - Optical tracking (first stage): 0.9 -> 0.7 - The second stage now uses injammable "tracking" of 0.9. - Lifetime (final stage): 140 -> 168 - Drag (final stage): 0.1 -> 0.12 - Homing: 4 -> 3 - The first stage no longer has a trigger radius. - Trigger radius (final stage): 30 -> 20 - Blast radius: 60 -> 48 - Missile strength: 30 -> 33 - Removed "infrared tracking" from the Firestorm Battery. (@ravenshining) - The "Cruiser (Jump)" variant now has four Particle Cannons instead of two Typhoon Launchers and two Sidewinder Missile Launchers. (@Saugia) - Removed a "Sidewinder Missile Rack", and the 23 "Sidewinder Missiles" it provided space for, from the Lance. (@Saugia) - Other: - Slightly changed some wording in the "Saving Ildico" mission chain. (@Arachi-Lover) - Adjusted some systems in the Twilight to conform to the rest of the Ember Wastes correctly. (@Azure3141) - Expanded the conversation in "Remnant: Cognizance 29" to account for the total destruction of the Korath fleet waiting in the system in the previous mission. (@warp-core) - Updated "FW Syndicate Capture 1B" to account for the Aerie's two new fighter bays. (@TheGiraffe3) User interface:
Added a tooltip for the "automaton" attribute. (@TomGoodIdea)
The unexplored system rings in the map now use a named color, defined in the interfaces file. (@TomGoodIdea)
Added a tooltip for the "flotsam chance" attribute. (@Azure3141)
Under the hood:
Added some missing #includes required by some C++ STL implementations. (@Koranir)
CI/CD and development environment:
Endless Sky can now perform checks on image and sound files, as well as data, with the "--parse-assets" command line argument, which is now also used in CI checks. (@warp-core)
Version 0.10.8 (Jun 22, 2024) Bug fixes: Content bugs:
- Typo fixes. (@eebop, @Hannah-E-M, @roadrunner56, @TheGiraffe3, @tibetiroka) - Shortened Darkrest's description to better fit the planet description box. (@roadrunner56) - Replaced duplicated words with weights in phrases. (@tibetiroka) - The Hai festival jobs now have deadlines, as their descriptions suggested they should have had. (@ziproot) - Updated Korath World-ship names for Remnant jobs. (@ziproot) - The '"Benga" Reverse Thruster' now properly makes noise when in use. (@Saugia) Engine bugs:
- Fixed a crash when sorting ships without a ship selected with clang. (@warp-core) - Fixed a crash with non-ASCII characters passed to cctype methods with clang. (@warp-core) - Fixed a crash when sorting the ship list with no ships. (@warp-core) - Fixed issues with the player interacting with the game after death. (@tibetiroka) - Unicode byte order marks at the beginning of data files will no longer be tokenized. (@warp-core) - The flagship will no longer move through wormholes ahead of escorts when using fleet jumping. (@Koranir) - Fixed edge cases for the battery only flight check warning. (@nickshanks) - Fixed a crash when drawing cloaked ship and flagship outlines. (@tibetiroka) - The "flagship only" flotsam collection setting now works. (@tibetiroka) Game content: Mission changes:
- The Pact Recon missions will now no longer offer immediately after each other. (@Anarchist2) - Reduced the pay and availability of Swiftsong jobs. (@roadrunner56) - In the "Pirate Duel" mission, Umbral is now a marked system instead of a waypoint, meaning it is no longer required to visit the system in order to complete the mission. (@ziproot) Balance:
- Reduced "relative heat damage" sources by a factor of 1.5, for consistency with the mass rebalance in v0.10.7. (@Quantumshark) - Reduced the difficulty of "Wanderers: Mind 6". (@TheGiraffe3) - Wanderer escorts: - +1 Tempest - Friendly Mereti: - -1 Model 128 - +2 Model 16 - Hostile Mereti: - -1 Model 128 - -1 Model 64 - -1 Model 32 Game mechanics:
New mechanics:
Added a gamerule for controlling disabled fighter projectile collision. (@tibetiroka)
Illegal mission passengers can now be detected by planetary security. Previously, missions with only illegal passengers could never result in a fine. (@TomGoodIdea)
User interface:
The message for a player escort being destroyed will now appear the moment the ship is destroyed instead of after it explodes and will not be duplicated. (@nickshanks)
The message for the destruction of an escort will now include its model name. (@nickshanks)
Salaries and tribute payments in the player info panel are now sorted in descending order. (@nickshanks)
The mission description pane will no longer be shown if there is no mission selected. (@nickshanks)
The scroll speed setting can now be configured to move from to 10 to 60 pixels at a time in steps of 10, instead of 20 to 60 pixels at a time in steps of 20. (@nickshanks)
CI/CD and development environment:
Updated the issue and PR templates to account for the new wiki repository. (@warp-core)
Added an action to update the GitHub wiki from the endless-sky/endless-sky-wiki repository. (@warp-core)
Version 0.10.6 (Feb 17, 2024) Bug fixes: Content bugs:
- Typo fixes. (@AlexBassett, @alexrovw, @bene-dictator, @fingolfin, @opusforlife2, @tibetiroka, @warp-core) - Gave the Gatling Turret and Javelin Turret 1 required crew each. (@Amazinite) - The "Gemini Shipyards" jobs now check the correct conditions. (@bene-dictator) - Uninhabited systems and Kaus Borealis will now correctly change governments in the course of the Free Worlds campaign. (@bene-dictator) - Added the "ramming" personality to the timer ship in "Sad Archie" so it behaves more like it should. (@ziproot) Engine bugs:
- Animated ship and planet sprites are now correctly rendered in the hail panel. (@warp-core) Game content: New content:
- Expanded the descriptions of some Hai stations. (@roadrunner56) - Some planet descriptions will now include references to abandoned Navy bases as they are captured in Free Worlds Checkmate. (@bene-dictator) - Added Merchant hails about dumping cargo to distract pirates. (@tibetiroka) Balance:
- Gave Dreadnought back their fourth Torpedo Launcher. (@warp-core) - And the 30 extra torpedoes this provides space for. They were previously removed when the launchers were made larger. - Replaced the LP144a battery with an LP072a battery to make space. - Made the Lasher Pistol more defensive and less offensive. (@Amazinite) - Capture attack: 2.6 -> 1.1 - Capture defense: 1.4 -> 2.8 Other:
- Reduced the spawn rate of Astral Cetaceans and Embersylphs, and removed the large Embersylphs. (@Saugia) - Added the "lingering" personality to the "Gegno Old" fleets, containing intra-system Protoliths. (@Saugia) User interface:
Increased the padding between the energy and heat table and the list of installed outfits in the ship info display in the shipyard and outfitter. (@warp-core)
Opening the menu panel with a credits scroll speed of 0 resets the scroll speed. (@TomGoodIdea)
Under the hood:
Removed the declaration of an undefined method. (@warp-core)
Corrected the order of some copyright entries, and removed spaces from file patterns (as they are not allowed there). (@ziproot)
Added some missing color definitions for message text. (@TomGoodIdea, @Koranir, @warp-core)
CI/CD and development environment:
Added "GOG" as an option for "game source" in the bug report issue template. (@warp-core)
Renamed the feature request issue template to "Feature/Balance/Change Request". (@Amazinite)
Price History
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Developer
- Michael Zahniser
- Platforms: Steam Games (1) GOG Games (2)
- Lists: 1 + 0
- Points: 1 + 49 ¡
- Rankings: 0
- Reviews: 0
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- Videos: 2
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Additional Information
- Version: Windows, Linux, MacOS
- Category:
GOG Games›Action & Adventure - OS:
Linux,MacOS,Windows - Size:
359 Mb - Capabilities:
Action,Adventure,Cloud saves,Overlay,Sci-fi,Single-player - Supported Languages:
English - GOG Store Rating:
4.4(49) - Updated:
- Release Date:
«Endless Sky» is a Action & Adventure game for GOG, developed by «Michael Zahniser». It was first released on and last updated on . This game is currently free. This game has not yet received any ratings or reviews on AppAgg. It has been added to 1 public lists and 0 private lists created by users. On GOG Store, the current store rating is 4.4 based on 49 votes. Supported features include: Action, Adventure, Cloud saves, Overlay, Sci-fi, Single-player. Available languages: English. AppAgg continuously tracks the price history, ratings, and user feedback for «Endless Sky». Subscribe to this game or follow its RSS feed to get notified about future discounts or updates.
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