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| 开发人员: | Awesome Games Studio (11) | ||
| 价格: | $14.99 | ||
| 评价: | 29,100 白银 | ||
| 排名: | 0 | ||
| 评论: | 0 发表评论 | ||
| 列表: | 1 + 0 | ||
| 积分: | 0 + 16 (4.5) ¡ | ||
| +1 积分 | |||
说明

Forget about things like complicated controls or hour-long cutscenes - in YAZS you jump right into the fray and watch the fireworks! It's a game that everyone will enjoy, no matter their gaming experience, as the characters you command aim and shoot on their own. Just drop onto the couch and bask in your endorphin rising from a bullet heaven gameplay loop!
Your squad evolves upon your customized decisions as you play. Pursue a varied set of perks and support skills, or focus on your favorite character to alter their gear and gain their ultimate abilities.
Control a lone SWAT soldier or an entire team of badass mercenaries armed with katana, flamethrower, and rocket launcher - it's up to you every time you play!
Forge your squad to your liking with permanent upgrades. Decide upon how you'd like to progress and if you change your mind just reset and try something else. Pursue the specialization you enjoy the most and observe how your team becomes death, destroyer of worlds.
Assert your dominance over the enemy by increasing the virus' strength and making the hell's army stronger and faster. And when you finally stand at the top, ascend to a higher state of being with the unique prestige system, proving that you're not afraid of anything.
As a small team of buddies, we make games we enjoy playing and want to share them with you. If you're interested in this title, adding it to your wishlist would mean the world to us!
Don't be shy of dropping into our Discord to chat, posting your questions on the forum, or writing us an email. We'll be more than happy to hear your thoughts on the game and our design direction. Cheers!
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价格历史
- 目前价格: $14.99
- 最小值: 免费
- 最大值: $14.99
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AppAgg 评价
29,100
AppAgg 预估评价:
Yet Another Zombie Survivors
开发人员: Awesome Games Studio
29,100 白银
评价越高,通常表示在 AppAgg 上的信号越强。
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短网址: 已复制!
新版变化
- 版本: Windows
- 最后更新:
- 1.0.0.12Additions:
"Remap Controls" setting in Options -> Controls now allows you to bind "Speed up" and "Slow down" hotkeys (remember, that speeds below 100% automatically disable the Leaderboards).
"FPS Counter" setting was added in Options -> Interface.
"Hide Build Version" setting was added in Options -> Interface (also hides the "Press F8 to submit feedback" text where applicable).
Reintroduced the option to delete/reset the first save game profile at the "Change Save Slot" interface.
Added an option within the Display tab to toggle if the mouse cursor should stick to the game window or be able to leave it.
Changes:
New missions now appear in the Mission Log after reading their brief, without having to play them (this should make it easier/smoother to switch missions and return to the old ones when desired).
Small tweaks to the gameplay of some missions to make their objectives easier to complete and less prone to mistakes.
Returning to the Camp after playing should now always offer a different mission.
"Trauma" mission adjusted to hopefully be a bit less traumatic (items required 3 -> 2).
"Friendship" has been renamed to "Team Bond" to better reflect the fact of it being a shared total bonus to Cash and Specialization Points gained by the whole team.
XP gems now continue to drop over their total amount limit. Note that this doesn't change the total amount dropped; no XP is lost as the oldest gems' values continue to combine into nearby ones.
Mechanic: Cooling Mods: The additional damage instance from this ability now applies before the original one of each weapon, so that if the target is defeated in a single attack, this attack is now of Ice damage type.
Quality of Life:
Improvements to the display of pop-ups & tooltips.
Gameplay interfaces are no longer limited to 60 FPS.
Smoothed the framerate drops happening on in-game interfaces appearing.
Mission Log now displays missions that are available but are still to appear as an offered mission.
Moved the achievement pop-up so that it doesn't collide with system overlay pop-ups.
Added a tooltip explanation of the "Team Bond" (Friendship) mechanic to the runs' second endscreen.
Tweaks to the in-game volume setting scaling (e.g. 5% is quieter now).
Reduced the frequency of "Good Boy" and "Falcon" abilities sound effects.
The volume of some sound effects was lowered a bit.
Bugfixes:
Overall stability improvements/fixes.
Fix for some mission completion status not being set/saved correctly.
Fix for incorrect requirements displayed for unlocking the Infinite game mode.
Fix for an issue that sometimes made it so the game is impossible to quit (the old ones just wanted for you to stay here forever, sorry about them!).
Fix for the maximum total amount of Team Bond (Friendship), which made "Survivor Crossing" torment unobtainable (maximum value is 250).
Items spawned from the "99'th Balloon" item are now properly considered by the mission objectives.
"Last Unicorn" item is now properly tagged as a healing item.
Fix for the interface locking on "SELECT AREA" screen.
Fixed a lock that could happen when killed by the decontamination zone.
Fix for the Healtpak power-up pickup logic not working correctly.
Fix for Bio Lab Boss Rush Final Boss enemy getting stuck in its transition phase.
Fix for the XP gems spawning in a certain, single spot (they'd love to be the One Piece).
Fix for the Bio Lab arena not being selectable in the Leaderboards interface.
Fix for "Ice Turret" ability not registering its damage type as Ice.
Fix for one of the main story missions, in which the GPS Data Packets sometimes broke.
Fix for the Bleeding status damage not applying correctly.
Fix for Specialization Points calculations (mission & Team Bond bonuses weren't properly applied).
Fix for the "Flarebolt" weapon attacks causing framedrops/performance issues.
Fix for the "Taser" weapon description error in German language version.
Fix for the "Monkey Business" achievement not working correctly.
Fix for SWAT's "Ricochet: Shattering" evolution not dealing Slashing-type damage.
Fix for Tank's "Bombing Strike: Bioweapon" evolution missing some visual effects.
Fix for Ghost's "Kunai Dance" ability visuals being a bit jittery.
Fix for Engineer's model glitching occasionally.
Fix for the "Camera Movement" accessibility setting not displaying the current active mode correctly.
Fix for some text characters displayed wrongly if the operational system is in the Turkish language.
Other small fixes and translation corrections.
其他信息
开发人员
列表 (1)
- Yet Another Zombie Survivors
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排名 (0)
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评论 (0)
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- GOG Store
在 AppAgg 上,你可以关注由 Awesome Games Studio 开发的“Yet Another Zombie Survivors”游戏。适用平台:GOG;分类:动作与冒险。 AppAgg 评价:29,100(白银)。 AppAgg 为该游戏记录的积分:已确认 0,间接 16。 收录此游戏的公开列表:1 个。将其保存到私人列表的用户:0 人。 AppAgg 用户尚未对该游戏评分。 已确认积分记录已登录 AppAgg 用户前往商店的操作,间接积分则基于商店数据。 两个计数分别表示公开列表数量,以及将应用或游戏保存到私人列表的用户人数。 该游戏首次发布于。 该游戏最近更新于。 该游戏目前售价$14.99。 价格记录中,该游戏的最低价格为$0.00 (),最高价格为$14.99 ()。 该游戏目前在GOG Store的评分为4.5,投票数为16。 该游戏支持以下功能:Achievements, Action, Combat, Controller support, Overlay, Roguelike, Single-player。 该游戏支持以下语言:Deutsch, English, Português do Brasil, español, français, polski, русский, 中文, 日本語, 한국어。 查看价格历史、将游戏加入列表,或关注开发者。 通过RSS 提要关注该游戏今后的优惠和更新。 AppAgg 不托管或分发该游戏。 与该游戏相关的所有商标、徽标和屏幕截图均归其各自所有者所有。
