ผู้พัฒนา: | Apogee Entertainment (44) | ||
ราคา: | ▼ $12.99 | ||
การจัดอันดับ: | 0 | ||
ความเห็น: | 0 เขียนความเห็น | ||
รายการ: | 0 + 0 | ||
แต้มแล: | 0 + 60 (4.4) ¡ | ||
GOG Store |
คำอธิบาย

Half-metal, half-human, half-crazyHeavily inspired by some of the all-time greats like Doom, Duke Nukem and Quake, with stunning cyberpunk visuals, Turbo Overkill is the most savage FPS ever released by Apogee. You play as half-metal, half-human, half-crazy Johnny Turbo, augmented with hidden arm rockets and a chainsaw that extends from your lower leg allowing you to kick-slice enemies wide open.
In this Blade Runner-meets-DOOM hellscape, Johnny returns to his hometown of Paradise and finds its entire population possessed by Syn, a rogue AI, and its army of augmented minions. Desperate for enough money to outrun his past mistakes, Johnny takes on the impossible job of destroying the greatest AI ever created. Rival bounty hunters want to claim the prize first. Nothing is easy in paradise.
Hero Time, wall-running, dashing and grappling hooks, oh myTurbo Overkill takes over-the-top to never-before-reached heights. Activate Hero Time(™), a new form of slow motion with a twist. Build incredible speed by wall-running and dashing. Slide on your chainsaw leg, eviscerating foes and opening up bosses for critical damage, and go car-surfing on the hoods of flying cars. Blast away with the Twin Magnums, which lock-on and instagib several foes, the Boomer Shotgun and its attached grenade launcher, or the Telefragger sniper rifle, which teleports Johnny inside an enemy before they explode from within. The FPS genre is about to get wild and fun again.
Race through two dozen stages packed with secrets, bonus arena stages, and white-knuckle combat puzzles. Find game-changing collectibles to unlock punishing modifiers like triple-monster-speed and insta-kill. Combine all of Johnny’s weapons and powers to outsmart, outgun and outrun the corrupted legions.
TL;DR:o Kill a boss, get its augment (special power)
o Play Spider-Man with your grappling hook
o One-up Duke Nukem with your chainsaw kick
o Kills = cash. Use cash to install augments, upgrade your weapons, and add new abilities in your talent tree
o Be a ghost runner while wall running
o Attack from above riding the hood of your flying car like a kung-furious badass
o Mini-rockets built into your robotic arm? ✔
o This. List. Will. Grow. Wishlist the game to see it happen
Don't quote us on nuthin'“Turbo Overkill is fast, frenetic and ferocious—excess personified,” said Sam Prebble, one half of Trigger Happy Interactive. “This is the game we’ve always wanted to play; making it is a dream project. Relentless enemies, extremely deadly and fun weapons, speed and precision above all else—if you love Quake III Arena, modern and classic DOOM, or Apogee’s legendary first-person shooters, you’ll feel right at home in Paradise.”
“As the guy who helped launch the shooter genre with Wolfenstein 3D, Rise of the Triad, Duke Nukem 3D, Max Payne, and Prey, I haven’t been this excited about an FPS since the golden era of Apogee/3D Realms,” wrote Scott Miller, founder. “Turbo Overkill is a sandbox of fun and original gameplay ideas that come together like a night of melty hot pizza and your favorite cold, frothy brew. Playing this game made me a Turbo Lover all over again.”
ภาพหน้าจอ










วิดีโอ
มีอะไรใหม่
- เวอร์ชัน: Windows
- อัปเดต:
- Patch 1.2 (05/11/2023)
Custom Difficulties
Save File backups (can restore older saves via the Settings menu)
Custom framerate limiter
A snazzy new intro sequence
Custom Difficulties added
Added slider to change how long the Weapon Wheel hold time is
Save file backups can now be accessed via the Settings menu
Rebinds for gamepads have returned
Photomode working with gamepads
Custom framerate limiter
Added a new intro scene
Added more tips to the loading screen
Added music track to Splice Machine battle
Added Plasma Hazard to the level editor interactive menu
You can now change your test difficulty in TurboEd
Updated Infodex visuals and made navigation a bit more friendly
Tidied up Infodex status panel to be less cluttered
Fixed tiny text in Tutorial prompts
Added gamepad bindings to leaderboards
Added gamepad icons to most UI elements
Fixed Final Purge Arcade issues
Fixed bug with the Telefragger aim (green glowing enemies)
Fixed Dualshock support
Fixed end of Teratek Factory bugging out on final encounter
TurboJuice panel now works on multiply languages and correctly with gamepads
Fixed loading screen audio transition issues
Fixed aspect ratio issues with videos in the Codex
You can no longer headshot enemies with the rocket launcher
Potential fix for cinematics automatically skipping
Custom Maps: Fixed corruption zone trigger having two of the same weapon
Potential fix for Rooftops soft lock door
Fixed bug where Security Drone's would shoot themselves
Fixed Boomer level 2 upgrade video not playing
Fire and Electrocution effects now show up on lower graphical settings
Patch 1.1 (30/10/2023)
Arcade Mode added
Massive level editor overhaul
Dualshock controller support
Episode 3 monsters added to Endless
Graphics settings expanded, added Shader Quality and Lighting Quality
Games file size reduced by half
Made world triggers far more reliable
Photomode now available for all languages
You can now remix some audio channels in the audio menu
Riding car hood no longer bugs out when respawning
Fixed respawn issues on Pressure Point
Reduced potential softlocks
Endless: Chainsaw Arms added to the shop for 50,000
Endless: Most augments from Episode 3 now available
Fixed potential softlock on Rooftops tower encounter
Fixed buggy augment descriptions in the shop
Fixed inverted gamepad option for vehicles
Fixed Ascension teleport trigger issues
Fixed Magnum spin animation
Fixed Sloth's firing upon death
Fixed Heavy Duty on Maw Abberations
Telefrag medal now gives 200 points instead of 150
Instagib medal now gives 250 points per kill instead of 750
Fixed geo disappearing in Sunset Synthetica
Fixed Teratek Factory checkpoint bug on final arena
Episode 3 enemies added to Endless
Fixed Triple Kill medals
Added missile description to car tutorial
Splash damage no longer clips through walls
Microwave Beam damage on Plasma Gun resets between deaths
Fixed a hole in Vector-4
Teddy slam no longer damages players multiple times per single impact
Fixed Telefragger typo in Open Season
Fixed fog in Ascension on rooftop
Fixed Space bar bug making secret levels reset multiple times
Shells/Rockets will no longer pickup if you are charging the Waster or Rocket Launcher (fixes issue where ammo would go missing)
Fixed Run the Gauntlet achievement not working as intended
Fixed Pressure Point killcount in regards to boss arena monsters
Fixed Toxin Refinery killcount in regards to Slimers
Fixed several menu typos
Fixed bug where holding the gamepad jump button would not ascend vehicles
Fixed Micro-Missile launcher getting stuck when using toggle mode and running into Corruption Zones
Jacked Junkies and Belchers now only need 2 charges from the Waster shotgun to get electrocuted
Drone collision volume increased
Kills added to level time text ingame
The Final Episode: Part 1 Update (09/06/2023) HEADLINE
Beginnings of a Codex added! Containing lore, monster killcounts and tutorials. Some descriptions are still a work in progress
Exodus 2.0, motorbike replaced with a hover bike. Map completely revamped and extended.
Vastly improved gamepad support (no support for the built in level editor however)
You can now rebind gamepad buttons
Option to toggle micro missile launcher
Augments now have letters displaying which slot they belong to (in the Splice shop)
More polish on Jazz and Ripper boss fights
Fixed custom maps, players no longer fall through the floor on start
Car now fires rockets
ENDLESS
Highlight added to last remaining enemies in a wave
Armor now shows up in all difficulties
Option to have enemies drop health and ammo on death added to options
Slider to set the monster starting wave offset
Fixed map collision issues
Prompt added to let players know their Zhen intake is multiplied
Endless: Items will respawn at the end of waves
Fixed ammo placement in regards to Hazard Zones
CUSTOM MAPS
Fixed navigation issues where TurboScape geometry was not generating navigation meshes
BOSS FIGHTS
Ripper fight: She now fires Micro Missiles
Ripper fight: Improved Jetpack effects
Ripper fight: Sound effects pass
Ripper fight: Larger hitbox on Ripper
Ripper fight: Improved decoy spawn effects
Ripper fight: Fixed bug where Ripper decoys could be targetted past their death
Ripper fight: Telefragger now fires 3 shots, and they are devastating!
Ripper fight: Ripper now only spawns health and ammo when she enters the Jetpack state
Ripper fight: Ripper shotgun blast is super effective up close, but will only trigger when the player gets too close
Jazz fight: You can now electrocute Jazz
Jazz fight: Health increased from 4000 to 9000
Jazz fight: He will no longer activate Turbo-Time if he is on fire
Jazz fight: Made hitbox larger (he more thicc)
Jazz fight: Added environmental traps that will cause Jazz to flinch
Jazz fight: The frequency of time Jazz taunts the player is reduced by half
Jazz fight: Reduced spread and increased damage of uzi shots
BALANCE
Rockets reduced from 28 to 18
Changing difficulty will now reload the last checkpoint and will reconfigure the level to spawn items correctly
You can no longer change difficulty to one higher than what you have selected ingame (prevents level breaking)
Virgin Blood balancing: Damage reduced to 0.3 from 0.55
Virgin Blood balancing: Projectile Speed values reduced to 0.5 from 0.75
Enemies now run 2x faster on the difficulty 'Serve Me Pain'
The Teddy's slam attack has been completely refactored, now makes a ring of damage around his position, rather than a tracking attack
Removed Teddy shockwave warning, since the attack has been refactored
Belcher grenade explodes with the pink explosion if its been grabbed (far more effective)
Belcher grenade aligns correctly when released from Plasma Gun projectile grab
Slightly slowed down Sloth rocket speed after Projectile Grabber grab
Drastically increased enemy readability through spotlights
Flamethrower spread speed increased from 30 to 38, giving it more range and making it faster
You can telefrag the Technopede's severed head
Instagibber on Magnum's now consume 5 bullets per shot when in Instagib mode
Heavy Grizzler now takes chainsaw damage (this was breaking Chainsaw only runs)
Slightly slowed down Meatballs
Armor now provides more damage reduction
Projectile Grabber can no longer grab Thug or Turret projectiles, since they always got in the way of more powerful projectiles
Reworked the Plasma Gun projectile grabber ammo consumption
Telefragger now consumes 3 cells per shot
BUG FIXES
Collision improvements to the cars projectiles (had to slow them down a little too)
AI Navigation radius tweaks to make sure they don't run into walls as often
Fixed Meatballs going through world geometry (mostly)
Fixed bug on Rooftops where vehicles would not work correctly on respawn
Fixed bug on Rooftops where the car tutorial would stop the UI and interactions working
Fixed a bug where secret levels were saving/accessing save data
Fixed a hole in the ceiling in the acid arena in The Wastes (by Ion Cannon spawn)
Fixed killcount on The Wastes
Rammer can now die when lit on fire
Fixed Rammer flame effects
Fixed kill count in Toxin Refinery
Damage numbers doubling up fixed
3x Enemies Tech Chip will respawn enemies correctly on loading
Car will correctly load from save data, even if you have left it somewhere else on the map
Telefragger aiming issues regarding frame rates resolved
Fixed a bug where projectiles grabbed by the Plasma Gun would sometimes remain in the air
Fixed a bug where if you play the game after playing the demo, shops will fail to close
Fixed a bug where the Projectile Grabber will corrupt Sloth rockets, making them always self destruct
Fixed a bug where the confirmation box would sometimes not appear when using a gamepad
Grapple Hook no longer works when locked in a lift sequence
Barges in Syn now go forward instead of sideways
Tutorial prompts are a lot more consistent between playthroughs and will only pop up once
Change Profile button now works with the gamepad
Accolades screen now works with the gamepad
The gamepad cursor will now be invisible while interacting with confirmation boxes
Reduced the chances that an enemy will push players through world geometry
MAP TWEAKS
Added some monsters on the bridge before the lift in Pressure Point
Pressure Point skybox improvements
Added a skybox and more neon elements to Outskirts
Added a skybox to The Wastes and fixed a lightmapping error
Added more neon elements to Paradise Lost
Added a skybox to The Wastes, showing the powerplant in the distance
Emergence: Pathing improved, also added some more lights around doors
Battle Alley: Extended wall running section, improved pathing
CONTROLS
Improved auto-aim features for controllers
Add hood riding tutorial to the Codex
VISUALS/AUDIO
New will pop up on items that are newly added to stores
Increased item visibility
Spread Reduction is less green when equipped
Reverted to single colored Augment buttons, but now there is text displaying which augment slot the augment belongs to
Fixed footstep audio having a clipping sound
Lowered voice overs by 2db
Increased default music volume slightly
Rain fx no longer render on ceiling
Brightened up some doors
Switches are now a lot more obvious
Telefragger now has a X display on what cannot be teleported into
TURBO-ED
Fixed menu UI bugs not displaying some elements
ราคา
- วันนี้: $12.99
$19.99-35% - ต่ำสุด: ▼ $12.99
- มากที่สุด: $19.99
ติดตามราคา
ผู้พัฒนา
แต้มแล
ไม่พบ ☹️
การจัดอันดับ
ไม่พบ ☹️
รายการ
ไม่พบ ☹️
ความเห็น
แสดงรีวิวเป็นคนแรกเลย 🌟
ข้อมูลเพิ่มเติม
คุณอาจชอบ
-
- Turbo Overkill Demo
- GOG เกม: ยิงปืน โดย: Apogee Entertainment
- ฟรี
- รายการ: 0 + 0 การจัดอันดับ: 0 ความเห็น: 0
- แต้มแล: 0 + 5 (3.4) เวอร์ชัน: Windows The full version of Turbo Overkill Demo is available on GOG.com. You can purchase it here Half-metal, half-human, half-crazyHeavily inspired by some of the all-time greats like Doom, ... ⥯
-
- Technocide Demo
- GOG เกม: ยิงปืน โดย: Dextrous Games
- ฟรี
- รายการ: 0 + 0 การจัดอันดับ: 0 ความเห็น: 0
- แต้มแล: 0 + 0 (4.0) เวอร์ชัน: Windows The full version of Technocide is available on GOG.com. You can purchase it here THIS IS A SHOOT 'EM UP, NOT A DODGE 'EM UP This game is about shooting swarms of enemiesbefore they can ⥯
- -70%
- Enter the Gungeon
- GOG เกม: ยิงปืน โดย: Devolver Digital
- ▼ $4.49
$14.99-70% - รายการ: 0 + 0 การจัดอันดับ: 0 ความเห็น: 0
- แต้มแล: 0 + 93 (4.3) เวอร์ชัน: Windows/Linux/MacOS Enter the Gungeon: Advanced Gungeons and Draguns Enter the Gungeon: Advanced Gungeons & Draguns is a massive new expansion that extends and refines the original game with new features ... ⥯
-
- Project Warlock II
- GOG เกม: ยิงปืน โดย: Retrovibe
- $16.99
- รายการ: 0 + 0 การจัดอันดับ: 0 ความเห็น: 0
- แต้มแล: 0 + 45 (3.9) เวอร์ชัน: Windows KEY FEATURES Palmer, Urd, and Kirsten campaigns Realmshift Mode that lets you play any Character in any Chapter 36 sprawling vertical levels 54 weapons 20 character perks 20 passive ... ⥯
-
- Akimbot
- GOG เกม: ยิงปืน โดย: PLAION
- $19.99
- รายการ: 0 + 0 การจัดอันดับ: 0 ความเห็น: 0
- แต้มแล: 0 + 9 (4.1) เวอร์ชัน: Windows Gear up for Robot Mayhem, Action and Adventure! In this 3D, action-adventure platformer, play as Exe, an outlaw robot with his unexpected sidekick, Shipset, as you blast your way ... ⥯
-
- Mokoko X - Soundtrack
- GOG เกม: ยิงปืน โดย: MediBang Games
- $1.99
- รายการ: 0 + 0 การจัดอันดับ: 0 ความเห็น: 0
- แต้มแล: 0 + 0 เวอร์ชัน: Windows/MacOS This deluxe content DLC contains all the 27 tracks in the game by the composer Panos Koutselinis. And 1 hidden surprise track by our anonymous friend Lil' Cem'o. TRACK LISTING Disc 1: ... ⥯